Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2559510 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | Price not available |
| Free to play | No |
| Discount | 0% |
| Original price USD | — |
| Current price USD | — |
| Release date | Q1 2027 |
| Developer | Elder world studio inc |
| Publisher | elder world studio inc |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2559510/ |
Short description
Step into the ever-evolving world of Omnivael, a sprawling fantasy saga chronicling the Realm
About this game
Omnivael: Chronicles of the Realm A note on our journey: Free to play. Omnivael: Chronicles of the Realm is free on Steam so as many players as possible can live in the world while we harden core systems — economy, NPC life, property, dynasty, and combat — that power this game and future Elder World titles. Optional in-game purchases and merch at The Omnivael Store support development; nothing sold gives combat power or pay-to-win advantages. Your story starts on Frostwane 1, Year 1500. Will you help us grow the Fourth Age — one household, one trade route, one legacy at a time? A sandbox life sim at kingdom scale Omnivael: Chronicles of the Realm is an open-world sandbox RPG with no chosen one, no main quest, and no credits roll . You are one mortal among millions in a high-fantasy realm of continents, islands, and ocean. Live your way: trade, craft, fight, buy land, open shops, raise a family, and leave a legacy the chronicle remembers. Kingdom politics, merchant leagues, and post-war tension are world weather — quests and consequences you can lean into or ignore entirely. Early Access begins in Mystria (the heartland kingdom of Valtoria , court of King Alaric Valenor). More regions arrive across EA — not a different game, a fuller realm. Built for a living world Omnivael: Chronicles of the Realm is a sandbox built from the ground up around systems that work together — trade, living NPCs, factions, crafting, and exploration — at Year 1500 kingdom scale . Early Access is how we grow Mystria and the wider realm with the people playing in it. Family first — Marriage, children, heirs, and succession when you die. Your house name and reputation outlive any single life. Three paths, one world — Wandering merchant, freeblade adventurer, or homestead builder. Blend them freely; nothing is locked at character creation. Optional company — Hire mercenaries or team up with friends for a contract. Co-op households (1–4) can share a home and business ledger. Your household is the spine of the game, not a permanent warband. Generational impact — Land, shops, faction standing, and regional reputation carry forward to heirs where the rules allow. Years of in-studio…
Supported languages
English * * languages with full audio support
