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Astromeda

Astromeda Steam metadata

Liran Kamisa | To be announced | game

Coming Soon

GameSteam Store content

AdventureRPG

  • Steam app typegame
  • Steam App ID2560210
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLiran Kamisa

Astromeda metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2560210
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLiran Kamisa
  • PublisherLiran Kamisa
  • Parent gameNot available

Genres: Adventure, RPG

Company pages: Developer: Liran KamisaPublisher: Liran Kamisa

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Astromeda Steam metadata

Astromeda metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2560210/metadata
Steam Communityhttps://steamcommunity.com/app/2560210
PCGamingWiki search
IGDB searchSearch IGDB for Astromeda

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Astromeda September 2026 Full Game Development Update! - 25 September 2026

    Hey everyone!It's time for the monthly full game development update!NOW!...Last time, I talked about working on the area's major story / major battle scenes. A lot of our time since then has gone into some of those battles in particular.And... there is A LOT going into it.(the sneak peek below is not final)New attacks, new animations, and different ways for you to interact with what's happening during the fight. Several parts that were still being worked out last time are now actually playable, which is really exciting to see!At this point, we've worked on every part of the third area! Some rooms and scenes at the end of it are still not finished, though. The remaining work is mostly bringing this final part to life and connecting everything together. There's still more to do as this area is quite something, but it's really nice to see the whole thing taking shape!Outside of battle...We…

  • Astromeda July 2026 Full Game Development Update! - 25 July 2026

    Hey everyone!It's time for the monthly full game update! NOW!...Progress has been great! Last update, I talked about how we were working on the later sections of the game's third area. Since then, we've been working on the final parts of the area's gameplay, and I'm really looking forward to showing you what we've made!These final parts include major story / major battle scenes.As well as new rooms, new interactions, new ways to move around, and new environmental details.This area...It has a habit of feeling...A little too alive.CombatThe game's combat keeps evolving as you progress through the game. We're making the enemy attacks be well telegraphed and craft them carefully.But, we've also been prototyping a new combat feature.Something we think could add a lot to it.We're still experimenting with it, but if it feels right, it's something that could affect combat all the way back to th…

  • Astromeda May 2026 Full Game Development Update! - 25 May 2026

    Hey everyone! It's time for the monthly full game update! (One Bacteria Bean for you)Progress on the game since the last news update has been pretty crazy.Last time, I talked about how the game's third area is split into two major parts, with the first part mostly finished.The second part is much bigger, so I expected it to take a lot longer. Even though it is not finished yet, we are already much closer to the end of it than I thought we would be at this point.My hope is that by the next dev update, the third area will either be finished or very close to finished. The final stretch of an area usually takes the longest, since that is where everything needs to come together properly, but I think it's possible.I will not compromise on quality for the sake of speed, though.The majority of the enemies are done, and the majority of the scenes are mostly done.MUSIC SNEAK PEEKAs promised, here…

  • Astromeda March 2026 Full Game Development Update! - 25 March 2026

    Hey everyone! It's time for the monthly full game update! (One Pizza Drink for you)Since the last update, we've been working on making major scenes for the game's third area, as well as the area's wild bacteria enemies.Basically, progressing through the third area.Now, the area is divided into two parts. Part 1 is almost finished. All that remains is completing two rooms and the rest of its gameplay elements.If you divide development progress into percentages, we probably made the most progress in terms of percentages in the last two months while keeping the same quality.Now that most of the game's systems are in place, progress is much quicker.Something nice is we're putting a lot of emphasis into any part we can, without forgetting the NPCs! MUSIC UPDATEI wanted to wait until we had a few tracks I felt really proud of before talking about the music again.So yeah! I know many of you ha…

  • Astromeda January 2026 Full Game Development Update! - 25 January 2026

    Hey everyone!It's time for the monthly full game development update!We’ve been very hard at work on the third area of the full game.Working on scenes, rooms, environments and of course… Bacteria!(The sneak peek below is a little edited to avoid spoilers.)One nice thing is that we’re developing this area much faster than we did Sandlyn. That's... also because Sandlyn City took a lot of time to make...Though I think that time really helped make it something special.As always, we’re focusing a lot on the expressive animations for the characters, and just making sure the third area feels high quality overall.We’re doing a lot of interesting things with this area, so I’m really looking forward to showing it to you all. Especially its visuals.About Development as we start 2026My personal hope is to be done with over half of the third area’s development by the next development update in March,…

  • Astromeda November 2025 Full Game Development Update! - 25 November 2025

    Hey everyone! It's time for the monthly full game update! I would like to start off by saying that an update to the Astromeda Demo is coming for the holidays with a couple of pretty big changes & improvements! NOW!... Progress has been great since the last update, and we're now well into the third area of the game. Every day we're working on room after room...In the last few devlogs, I talked about how we’d been focused on major story scenes that took a lot of time to make.We've now finished that part and are currently working on new rooms with exploration!Some more sneak peeks!Just sweeping the entrance... Quickly! Little sneak peek of an enemy attack! Aftermath. As always, I’m keeping things discreet so I don’t accidentally spoil anything big, but I still want to give you a little taste of the progress!Q&AIf you didn’t know, we host a Q&A every two months in the game’s Discord server!…

  • Astromeda September Full Game Development Update! - 26 September 2025

    It's time for the monthly full game update!Progress has been blooming since the last update, with a new area for the game in its early planning stages, along with some more work on Sandlyn.One of the coolest things about Astromeda is how every character you meet feels unique, each with their own personality and way of interacting with the world.I won't show any actual interactions to save it for you in the full game.Upgrade Shard BalancingSomething you’ve brought up during development is how the game will be balanced around item upgrades.I am here to reassure you that a lot of thought is going into the values picked for each upgrade shard. When the game gets closer to release, we'll be running plenty of playtests to ensure it's balanced well.Aaand, I'll be testing the numbers out myself thousands of times.The point of the upgrade shards is to let you create different playstyles by upgra…

  • Astromeda July Full Game Development Update! - 25 July 2025

    Hey everyone! It's time for the monthly full game update!We made great progress as usual and worked on a variety of things across the game like rooms, characters, combat-related stuff, and more!Now, like with any game, sometimes development goes smooth... And sometimes you spend four hours staring at a chair wondering, "Does this chair spark joy?"Other times, you create something that slightly breaks the game, and suddenly the menu is fighting the player.Basically... yeah, some things take longer than others.It's all part of the process!But we prevail!Also if you haven’t already, be sure to check out the previous devlogs for a deeper dive into various parts of development and some sneak peeks!And now, without further ado...Some more sneak peeks!*All art and sneak peeks are a work in progress and are subject to change.*"But I think otherwise."An alleyway. Enter if you dare.Unique battles…

  • Astromeda May Full Game Development Update! - 25 May 2025

    Hey everyone! It's time for the monthly full game update! I would like to start off by saying a BIG THANK YOU to everyone who tagged Astromeda on Steam with the "Great Soundtrack" tag! Having this tag appear on the game's page happens only when a lot of players in the community give the game this tag. I love game soundtracks, so having this tag on Astromeda is so awesome! NOW!... Progress has been nice and steady since the last update, with us working on many different parts of the game. Like I said in the previous devlog, I won't mention what area we're working on to not reveal the order of things that happen in the game. (All art and sneak peeks shown are a work in progress and are subject to change.) But I can tell you this — with each passing day, Astromeda gets closer to release! (There are just a lot more days left hehe. I'll talk more about that at the end of this devlog.) I'd sa…

  • Astromeda March Full Game Development Update! - 25 March 2025

    Hey everyone! Spring has arrived... and with it, a fresh update on Astromeda's development! This dev update also includes a Q&A at the end! Development has been going well, and we're currently focused on completing the final parts of the game's second area: Sandlyn. We've also been putting a lot of effort into quality, which is why some parts are taking longer than originally expected. But I'm really happy with our progress! So Sandlyn is nearing completion! (Some optional gameplay elements and scenes are still being worked on.) Note: Once we begin working on the next area, I won't reveal its name, theme, or how many areas the game will have in general. I think showing all that before the game releases could take out of the experience when you play it. I will keep showing sneak peeks in the monthly updates of course but I'll make sure what I show doesn't spoil that, which could mean l m…

  • Astromeda January Full Game Development Update! - 25 January 2025

    Hey everyone! Development update time! I hope you had a great start to 2025! We progressed nicely with the game as usual! December had a slight slow down in development due to the holidays and new year, but we picked up the pace in the start of January. Work is now mainly focused on a section of Sandlyn called Sandlyn City! This section is large, and has a lot of content! SO MUCH TO BUY! Beware the Pizza Drink! (Very fun item!) We also worked on new enemies! Some enemies in the full game have much more complex attacks that react to your position in combat, rather than scripted attacks. I hope to show you a sneak peek of a boss soon. For new followers who want to see a non-demo enemy, I showcased some animations of a new wild bacteria back in August's devlog: STOP. (Actobacter is sleeping. Please don't wake him up.) Sandlyn City requires a lot of art to be made, and many scenes to be cod…

  • Astromeda November Full Game Development Update! - 25 November 2024

    Hey everyone! It's update time! I have to say, in the last two months, I believe development has made the most progress ever since it first started! We got so much stuff done! I'm happy to say that Sandlyn (the 2nd area) is nearing completion! There's still a bunch of stuff left to do, but we are approaching the final parts. (minus polishing and testing). This area just has A LOT of content. Okay, here are the devlog's sneak peeks! (All art and sneak peeks are a work in progress and are subject to change.) These boulders are fun to play with! I wonder what you'll do with them... What is this place? What a majestic looking bacteria... The Astromeda demo also got an update this month which added this new animation for Per! "Huh?" A lot of development time was used for planning, coding, animating story scenes, and designing the game's world. We can't finish off a dev update about Sandlyn w…

  • Astromeda September Full Game Development Update! - 25 September 2024

    Hey everyone! It is that time again! This month a lot of time and effort went into making a bunch of scenes, as well as creating NPC interactions with multiple animations that really bring them to life. One of the new scenes created this month was more atmospheric, and I really enjoyed working on it. I'm very much looking forward to letting you all experience it yourselves! Sandlyn has some rooms that are larger compared to the Basement and are a bit more exploration centered. Following that, is the introduction of LADDERS to Sandlyn! Some time also went into improving and polishing a few enemy attacks in the code. Last month I showcased some animations of a new wild bacteria enemy, and explained some of the development aspects of enemies in Astromeda. You can check out last month's devlog if you haven't here: The reception to this new enemy has been very good-- I've gotten many DMs acr…

  • Astromeda August Full Game Development Update! - 25 August 2024

    Hey everyone! The Astromeda full game is progressing nicely, and this month a lot of work went into making many of the gameplay elements. Rooms, exploration, NPCs, wild bacteria battles, new items, etc! I've been getting a lot of requests asking me to talk more about the process of actually making the game, so why not! As I said, a lot of work went into the new line of wild Bacteria battles you'll encounter in Sandlyn. In Astromeda, creating an enemy battle is a very fun part of development, but it can more much more complex to make compared to a typical turn-based RPG. A bacteria enemy needs to have what we like to call a "Big sprite", like Forgi right here: Then, it needs an idle animation, a hurt animation, and an animated expression for actions like this one: And then, when the camera view changes to the dodge phase, the enemy bacteria needs a "Small sprite" along with multiple anim…

  • Astromeda Full Game Development Update! (#2) - 28 July 2024

    Hey everyone! This month, a lot of work went into making multiple wild bacteria battles and adding new exploration elements to Sandlyn! The enemies in battles are a lot more animated than the demo ones and their attacks are more complex. You can expect to see a lot of Sandlyn for a while since it's quite a large area in the game. (More areas other than Sandlyn will also be in the game of course, but Sandlyn is certainly demanding quite a lot of work!) Showing you all the new wild bacteria will be spoilers, but I'll try to show as much as I can. Without further ado, here are this month's sneak peeks! (As usual, keeping spoilers at a minimum!) Welcome! "Enemy attacks!" Hide. "Dodge!" Thank you for supporting Astromeda, and I will see you on the next developement update! ❤️

  • Astromeda Full Game Development Update! (#1) - 13 July 2024

    Hey everyone! I just wanted to thank you all very much for all the support and recognition Astromeda has been getting recently! It means the world! I know a lot of you want to get updates on the full game and see some new stuff beyond the demo, so I'm going to be posting regular development updates with sneak peeks here on the Steam page! You can expect to get a development update once every month or two on the 25th! I'm going to show some screenshot & animation sneak peeks, and no story spoilers! Enjoy! Welcome Nano! Nano will accompany you on your journey! Now, who exactly is Nano? How/When do you meet Nano? What is Nano? You'll have to wait and find out ;) Nano will prove to be very helpful! Uhh, Nano what are you doing? "THEIR GLORIOUS CIVILIZATION!" A little peek of a WILD BACTERIA from the 2nd area of the game, Sandlyn! "Help us keep the environment clean, that way you'll satisfy…

  • A massive new update to the Astromeda Demo is out! - 27 May 2024

    Hey everyone! I've been working very hard on a big update to the Astromeda Demo! The update includes many changes and additions thanks to all of the incredible feedback the game received over the past few months! https://i.imgur.com/tDnYbte.gif Note: The following contains spoilers to the Astromeda Demo. The new update includes: The dying animation that appears in the running scene at the start or when you get hit by the acid has been adjusted and is 2.5x faster. In the running scene at the start, if you fall or get hit by the boulders, part of the scene gets skipped so that it wouldn't get annoying if you die multiple times. A brand new animation now appears at the end of the running scene, when you fall and Per catches you. You can now properly close the game through the game's UI! There are 2 ways to do so. You can hold escape, or go to the menu options and press on Quit game. Per no…

  • Astromeda Demo new additions and changes + full game stuff! - 26 December 2023

    Hey everyone! I've made some pretty big changes and improvements to the Astromeda Demo! Including: A brand new attack was added to Actobacter's Boss battle! Actobacter's first attack was shortened and adjusted as it was too long and slow. Actobacter's end of battle dialogue was changed with additional information about the Queen's story added to it to set up the lore for the rest of the game more appropriately. Various dialogue changes in a few cutscenes. The Queen's hand design and color were changed. (More changes to it will come in the future.) The DASH tutorial which shows you how to dash was slightly changed to be more clear. Here's are sneak peeks from the FULL GAME! Small, resilient plants burst forth from the sandy ground, their leaves painted in vivid greens and blues. These plants add a touch of life to the serene environment, swaying gently in the soft breeze. https://i.imgur…

  • Recent bug fixes and updates for the Astromeda Demo! - 3 December 2023

    Hey everyone! Thank you so much for playing the Astromeda Demo! I figured I'd start using the Steam event option more now as it's useful for communicating with you all! Here's a list of the recent bug fixes and changes to the Astromeda Demo that you might be interested to know about! The hidden room door was visually upgraded. The hidden room entry bug was fixed. You can Pet a bacteria and get a new cute interaction of saving its life. A bug where an enemy might freeze in battle was fixed. When obtaining the DASH, there are new instructions that pop up on screen that explain how to use the dash properly. Remake of the elevator pod - with a combo system that gives you more speed! (It's pretty fun!) New sound effects for the elevator pod. New sound effects for the magnet puzzle switches. In the second magnet puzzle room, Actobacter no longer disappears abruptly after completing the puzzle…

Patch notes and updates

S.noRelease datePatch nameGID number
13 December 2023Recent bug fixes and updates for the Astromeda Demo!5395937983672926165

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2560210
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperLiran Kamisa
PublisherLiran Kamisa
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

ASTROMEDA is a story-driven RPG set on an Earth ruled by intelligent bacteria. Combining turn based strategy with real-time movement, you explore a mysterious, living world, encounter expressive characters, and uncover secrets that reach beyond it.

About this game

A human returns to Earth, only to find it ruled by intelligent bacteria. Explore a mysterious post-apocalyptic Earth, meet strange and expressive characters, and uncover the truth behind a world that moved on without humanity. ・Turn based combat meets real time action! Dodge enemy attacks by running, jumping, dashing, and using new abilities you unlock throughout your journey. ・Expressive hand-drawn animations Meet a cast of lively characters brought to life with highly expressive hand-drawn animation. ・Unique ways to explore the world Traverse strange and varied locations in fun, unexpected ways, with a visual style that blends pixel art charm with 3D depth. ・Memorable boss battles Face off against bosses with unique mechanics, surprising twists, and plenty of personality. An asteroid struck Earth and wiped out all life. From the wreckage, alien bacteria emerged, multiplying rapidly and absorbing the leftover DNA of humans and animals. Over time, these bacteria evolved into a new intelligent species and built a peaceful colony of their own. Many years later, Earth has finally become habitable for humans again. At last, four human survivors who escaped the asteroid are ready to return home. They have no idea what is waiting for them. ・FEATURES: Characters and gameplay mechanics that go beyond the game window. A unique battle system that combines turn-based RPG combat with real-time action. Hand-drawn, highly expressive character animations. An original soundtrack full of personality. A heartfelt story filled with humor, mystery, and memorable characters. You have the power to change the world... and the story. You can pet a Bacteria. You can pet multiple Bacteria. You can pet so many Bacteria that you get gold. If you don't pet the Bacteria you die.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Astromeda's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Astromeda's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Astromeda at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.