SPSTEAMPULSELIVE ANALYTICS
Astral Throne

Astral Throne Steam metadata

Zero Sun Games | Feb 7, 2025 | game

Released

2players observed · 22 September 2026 - 23:39:19 UTC

IndieRPGStrategySteam Store

  • Latest observed players2 · 22 September 2026 - 23:39:19 UTC
  • SteamPulse tracked peak280
  • Units sold (VGI)8,290
  • Revenue (VGI)$103,000
  • Review score81% positive

Astral Throne metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 23:39:19 UTC
  • SteamPulse tracked peak280
  • Units sold (VGI)8,290
  • Revenue (VGI)$103,000
  • Review score81% positive
  • Total reviews268
  • Release dateFeb 7, 2025
  • DeveloperZero Sun Games
  • PublisherZero Sun Games

Genres: Indie, RPG, Strategy

Company pages: Developer: Zero Sun GamesPublisher: Zero Sun Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Astral Throne Steam metadata

Astral Throne metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2560500/metadata
Steam Storehttps://store.steampowered.com/app/2560500/
Steam Communityhttps://steamcommunity.com/app/2560500
PCGamingWiki search
IGDB searchSearch IGDB for Astral Throne

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 218 positive, 50 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

48

Platform releases
  • Steam 7 February 2025

Latest Steam announcements

  • Astral Throne II: Age of the Phoenix Beta is Now Available! - 2 June 2026

    Hello, everyone!Thank you all so much for waiting patiently. Video game development can be a little harder than you anticipate, so sometimes you're a little late for things, heh.Regardless,Astral Throne II: Age of the Phoenix's Beta is Out Now!Play it here -> This demo contains 6 of the 19 playable characters and covers the 1st of the 5 acts that will be in the final game. It’s also missing a bunch of items and skills, and it skips over some story like the prologue intro. It's also a little on the easy side.We're not going to give too much of the game away for free like last time!Why a Beta? Why Now?The game's still not gonna come out for a bit. Our plan is still within 2026, but since we've made some fundamental changes to the formula from AT1, we'd really appreciate some feedback to steer us in the right direction.Join the Discord, or just leave a review on the demo page. We'll be rea…

  • Astral Throne II: Age of the Phoenix Update Roundup 1 - 1 March 2026

    We've been making update posts on our social media, and every once in a while we'll compile them into batches for Steam so we're not clogging up people's news feeds.Note: all visuals before and during the beta period are works in progress, as polishing is usually the last step to do.No More Round Limit?First, let’s talk about the World Map and time limit. In Astral Throne, each encounter had its own turn limit on top of the overworld’s combat encounter limit. You could move freely on the World Map but could only fight 4 battles before moving on.In Astral Throne II, traversing the World Map is largely the same, but the time limits have been merged: there is now one mega-turn-limit that lasts the entire Act. It’s generous, but it ticks down every round that passes in any combat encounter. You can choose to play many maps quickly, or a few maps slowly, it’s up to you. Maps now also permane…

  • Patch 1.3.3 - Optimization - 19 November 2025

    Patch Notes 1.3.3OptimizationFixed lag spike upon opening and closing the world map

  • Patch 1.3.2 - Fixes, Optimizations, and Return of the Demo! - 14 November 2025

    Hello, support for Astral Throne is winding down, but there was still some things we wanted to address.Patch Notes 1.3.2OptimizationGenerally improved performance all-aroundEspecially improved performance of multiple performance-demanding encounters Bugs FixedFixed rare issue where Act 3’s overworld layout wouldn’t let you access the shopsFixed rare issue where defeating a Starblind after saving and loading would freeze the gameFixed issue where butterfly mounts would briefly morph into godless horse-like monstrosities when using the frog FamiliarFixed issue where the “Orb Trap” Barrier Skill and “Sticky Goo” Weapon Skill would not grant exp when usedFixed issue where buying an item and immediately consuming it wouldn’t add it to the Codex Gameplay AdditionsThe demo is back up!It ends when the Act 1 Siege starts. Try before you buy!If there's any more game-breaking or progress-impacting…

  • Astral Throne II Announcement - 7 November 2025

    If you're wondering why news has been a little slow recently, it's because we've been throwing all our ideas into one big pot. We found that things we wanted to do either came at too high a cost, or would change too many things.So, we're excited to announce the fruits of our labour: Astral Throne II: Age of the Phoenix!Check it out here, and add it to your Wishlist!What is Astral Throne II?Age of the Phoenix is a fully-fledged (get it?) sequel, or well, prequel to Astral Throne. It's a bit of a different take on the "Strategy RPG Roguelike" that leans a little more into the Roguelite realm, but it still retains Astral Throne's core promise of a unique strategic experience. Its ulterior purpose is to be a much easier beast to tame, which will allow us to make more content and to provide faster and more substantive updates after release. It's a little bit like The Binding of Isaac: Rebirt…

  • Patch 1.3.1 - Post-Update Hotfixes - 14 September 2025

    After some feedback with the previous update, we've made some hotfixes.Also, Astral Throne will be a part of a Steam Daily Deal today (Sunday, Sept 14) starting at 1PM Eastern. So if you're thinking of buying the game now, wait just a little bit! You won't regret it!Patch Notes 1.3.1Gameplay TweaksStory is now enabled by default for Custom Games, for those who want to experience storylines with custom game rulesHowever, there is a new warning added to the Custom Games page: Warning: If you deploy too many Heroes, story scenes might not play in the proper sequence.You can still turn the story off whenever you want during Custom Games like beforeBug FixesFixed issues where the wrong kinds of Encounters will be chosen from the Encounter poolFixed problem where you could be rewarded with two of the same Memory at the same time

  • Update 1.3.0 - Map Content Update - 13 September 2025

    Welcome to Astral Throne's third content update!We’re fleshing out the Encounter pool with new maps, story scenes, and mechanics.Patch Notes 1.3.0New EncountersAct 1New Chapter 1 Skirmish: Bella MarinaNew Skirmish: Bosco WorkshopNew Skirmish: Drivasto OspedaleNew Battle: Ambush!Act 2New Skirmish: Ring Around the MoatsyNew Skirmish: Empoisonne SwampNew Battle: Ordinator of the VaultGameplay AdditionsCetus’s Teleportals no longer have cooldownsAdded a Custom Game option to turn off the Campaign (Run) Time Limit, so you can spend as long as you want in actsIf this option is turned on, empty Encounters in the World Map will no longer turn into Skirmishes after a couple movesBugs FixedForcefields and Teleporters are more clearly on/off or on cooldownFixed issue where Forcefield and Teleporter states would not properly save and loadRecruitable Militia Hetja can no longer spawn more than once…

  • Patch 1.2.5 - Hetja’s Quest Collab! - 26 June 2025

    Hello everyone! To celebrate the Summer Sale, we’re doing a collaboration with the Fire Emblem Romhack community. Namely, an actual Fire Emblem Roguelike: Hetja’s Quest!Hetja has been added to the game as a Recruitable Militia. They have the special skill of being able to spawn as any class.In turn, Lyra will be added as a playable character in the next Hetja’s Quest update some time soon.Check it out here: https://www.dandelionhands.com/hetjasquest/And share some love: https://feuniverse.us/t/fe8-hetjas-quest-v0-8-01-01/20622Patch Notes 1.2.5- Added new Militia “Hetja”- …That’s itAs for the next major Astral Throne update, we hit some development snags so it’s coming along a little slower than expected. We still expect to release the map content update this Summer, though.We’ve also been hard at work at something we can’t share any details about just yet, but we’ll let you all know som…

  • Patch 1.2.4 - Bug Fixes and Gameplay Tweaks - 2 June 2025

    Patch Notes 1.2.4 Some gameplay tweaks and bug fixes in preparation for the Turn Based Thursday Fest on June 2nd. More substantial updates followed by new content coming soon! Gameplay Tweaks Added the ability to select more than one starting Memory in the Custom Games menu The Custom Games menu now remembers what configurations you had set previously Added a clear button to the Custom Games menu Made the requirements for a couple endings less strict Made the activation of Draco’s “Critical Roll” ability more obvious Added more tips for the loading screen Bugs Fixed Fixed not triggering the Steam achievement for seeing the “Godfellas” ending (should grant it automatically upon opening the game if you have seen the ending before) Fixed “Lookout” skill softlocking the game when attempting to undo it Fixed recruitable Militia sometimes spawning with weird skills Fixed occasional inaccurate…

  • Patch 1.2.3 - Bug fixes and Free Trading - 2 May 2025

    Patch Notes 1.2.3 Gameplay Tweaks Trading is now a free action, go nuts Bugs Fixed Fixed the occasional perma-killing of downed units that were "Saved" after loading a run Fixed consumables not getting deleted when using from the Caravan while in an Encounter, leading to duping Fixed weapons sometimes disappearing when trying to equip them on units that can’t wield them with a full inventory Fixed consumables being deleted when their use is being undone before completion when the Unit has a full inventory Fixed being able to duplicate items while trading with quick inputs Fixed Marionette not being properly loaded after it had been broken, repaired, and summoned again Fixed Skill “Requisition” being learnable with no weapon proficiencies, leading to some Units gaining an errored weapon Fixed item duplication bug in the Alchemist Fixed Marionette sometimes duplicating Fixed some game text

  • Patch 1.2.2 - Balance Tweaks - 22 April 2025

    In 1.1, we tried to smooth out the difficulty curve so you weren't cruising through Acts 2 and 3 if you managed to make it through Act 1. We overcompensated a bit and made the game too frustrating in turn, as that ended up cranking up the difficulty of the whole game too much. This patch is meant to undo a lot of the frustration that caused. And while the curve has hopefully smoothed out a bit, we're still working on improving it, but first we're going to bring the difficulty of the whole game down, making it easier overall. Balance Changes Slightly reduced stats of all enemies in Acts 2 and 3 Slightly reduced generic enemy growth rates Adjusted Final Boss to only gain +2 stat per remaining Ordinator while on the highest difficulty level Reduced the ATS threshold for doubling to 4 from 5 Gave the "Thomas" Militia -2 MOV when on the enemy team, and made him guaranteed to spawn with a Sub…

  • Patch 1.2.1 - Minor Fixes - 21 April 2025

    Bug Fixes Fixed the Starblind not spawning with weapons in the “Colline National Park” skirmish encounter in Act 2 Fixed failing skill selection for a high level Alistair recruit Fixed Isolde starting with a horse Fixed skill and memory icons in the Unit codices not producing tooltips Fixed the Unit’s skill list closing when cancelling skill replacement Fixed some game text

  • Update 1.2.0 - Spring Content Update - 21 April 2025

    Welcome to the second content update! This one doubles (yes, doubles) the number of Recruitable Militia Units and makes each Militia stand out from each other a little more. Patch Notes 1.2.0 New Recruitable Militia Units 2 new Adepts 3 new Druids 2 new Knights 3 new Mages 3 new Monks 3 new Scholars 2 new Scouts 2 new Warriors Militia Changes Existing Militia’s stats have been rebalanced to make them stand out from one another more Each of the new Militia (and a few existing ones) now start with a skill that they’ll have every time they spawn Most of these skills are special and unique, but not all Skill books contains some of these new Skills Bug Fixes and Tweaks Fixed the World Map sometimes pointing itself in weird places when opening it Fixed issues with Cetus’s Teleportals and removed their cooldowns Fixed convoy filters sometimes switching while grabbing items Fixed “Learn By Exam…

  • Patch 1.1.1 - Minor Fixes - 28 March 2025

    Bug Fixes Fixed Final Boss Danger Zone not updating properly when it switches weapons Fixed Enemy Reinforcements in the Final Boss not charging at the Player Team Adjusted analytics a little bit Fixed some UI Text

  • Update 1.1.0 - First Content Update - 25 March 2025

    Here's Astral Throne's first content update. There will be more where this came from soon, so stay tuned. Patch Notes 1.1.0 Class Changes Added NEW Skills to the Knight Skill Set: “Boneshaker”, “Cavalier”, and “Charge Through” Added NEW Skills to the Battlemage Skill Set: “Cavalier”, “Charge Through”, and “Power Convergence” Added NEW Skills to the General Skill Set: “Sitting Duck” and “Learn By Example” Moved old Knight and Battlemage Skills to the General Skill Set: “Unimpeded”, “Little Off the Top”, and “Turtle” Lyra’s starting Leader Skill is now “Power Convergence” Balance Changes Units and Skills Increased base HIT for every Unit by 5 DEX and SPD grant 3 HIT and AVO instead of 4 “Bless Land” Skill no longer costs Gold to cast “Sharpshooter” Skill no longer grants ATS “Aegis” Status Effect grants 2 ATS instead of 3 Leaders and Secondary Heroes start with more Exp Stat Growth Rate S…

  • Patch 1.0.9 + Rough Content Update Roadmap! - 28 February 2025

    Another day, another patch. Patch Notes 1.0.9 Fixed Encounters sometimes appearing more than once in a run Fixed certain status effects on tiles not saving, e.g. “Static Cling” during the Ordinator of the Bridge Encounter Fixed Skill Books in Crossroads Events sometimes showing a different skill before and after you take them Fixed the buttons on the bottom left of the screen not activating during the dialogue sequence when beating an Encounter during Enemy Phase Added descriptions to Terraform skills that detail the Tile type they transform tiles into Minor UI tweaks and fixes This should be the last 1.0.X patch… As we’re going to start putting out content updates! Thanks to all your feedback, we have a good idea on what to focus on for Astral Throne’s future. The update schedule will be a little variable, but here are our current plans for full transparency: Rough Content Update Roadm…

  • Path 1.0.8 - Steam Deck Fixes + Feedback Survey! - 20 February 2025

    There has been an input problem with certain Steam Deck users and it has been a challenge for us to fix as it seems it mostly affects the older Steam Deck model, and we on the dev team only have the newer model. However, we think we’ve finally solved the issues with input registering and camera moving. Let us know if you’re still having problems! First though, make sure you’re on the default input configuration for Astral Throne. Patch Notes 1.0.8 Fixed various input problems on the Steam Deck, especially the first gen model Fixed rare instances of save file corruption when the game is exited forcefully (e.g. crash, power outage, etc) Fixed RNG such that when you load a saved run, it’s more consistent (e.g. you can’t reroll shop inventory by save-scumming) Fixed certain effects not finishing execution during enemy phase Added “Hero in Team” Skills to Codex Stopped Unaligned Units from u…

  • Patch 1.0.7 - Minor Fixes - 14 February 2025

    For our one-week anniversary, we have... another small patch! These are probably going to be reducing in frequency now that the game has stabilized substantially. Patch Notes 1.0.7 Fixed instances of dialogue scenes not starting properly sometimes Fixed crashing issue when pressing “Next Unit” immediately as the player phase starts Fixed controller binds not saving sometimes Fixed instances of low FPS on deployment phase Fixed issues with the “Here Comes the Cavalry” achievement Fixed rare instance of items having negative stacks after events where you donate items Gaining money from an item in the middle of an event allows you to select options you couldn’t previously afford You can no longer choose to send your Unit’s equipped weapon to the Caravan when getting an item with a full inventory Game text and UI tweaks We are still trying to investigate why the game is having trouble on so…

  • Patch 1.0.6 - Minor Fixes - 13 February 2025

    Hello, the save system seems to be stable now, so we are back to focusing on fixing regular bugs. Patch 1.0.6 Notes Fixed run save potentially corrupting from saving and loading in the middle of a campfire scene Fixed another possible cause for people’s weirdly low FPS Fixed instances of items getting deleted when accessing the Caravan inventory from an individual Unit’s Items menu Fixed being able to select Units when the game is loading by spam-clicking Fixed certain Memories triggering on phase start when they shouldn’t on run load Fixed being able to move with Canter while afflicted with Starblindness or Divine Blindness Fixed issues with Sol’s “Revelation” Memory not applying on Enemy Phase The “Suture” skill is now affected by both increased skill range and weapon range changes Fixed some camera issues when starting an Encounter Potentially fixed some instances of broken inputs on…

  • Patch 1.0.5 - Minor Fixes - 12 February 2025

    Hello, it seems yesterday's patch was received well. We're still hard at work fixing bugs, but here's what we've got this morning. Patch 1.0.5 Fixed more instances of completing Objectives not ending the Encounter, let us know if this is still happening to you Fixed issue where the music would sometimes not resume properly upon loading a run Fixed issue where certain menus sometimes would not open or close properly upon loading a run Fixed some game text Reworded the objective text on the “Imperial Cemetery” map to urge players to hurry to the exit Minor UI tweaks

Patch notes and updates

S.noRelease datePatch nameGID number
119 November 2025Patch 1.3.3 - Optimization1816849002008993
22 June 2025Patch 1.2.4 - Bug Fixes and Gameplay Tweaks1800991756425155
322 April 2025Patch 1.2.2 - Balance Tweaks1797185861809018
421 April 2025Patch 1.2.1 - Minor Fixes1797185861770792
528 March 2025Patch 1.1.1 - Minor Fixes1795283637852165
614 February 2025Patch 1.0.7 - Minor Fixes1791580426008098
713 February 2025Patch 1.0.6 - Minor Fixes1791580425978118
812 February 2025Patch 1.0.5 - Minor Fixes1791482680864930
99 February 2025Hotfix 1.0.2 - Small Fixes1790848102702974
108 February 2025Hotfix 1.0.1 - Bug Fixes1790848102697761

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2560500
Live current players2
SteamPulse tracked peak280
Live count (today's peak floor)2
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateFeb 7, 2025
DeveloperZero Sun Games
PublisherZero Sun Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent81%
Positive reviews218
Negative reviews50
Total reviews268
Steam recommendations271
Achievements48
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2560500/

Short description

Uncover the mystery of a land beset by a Falling Star's curse in this Roguelike Strategy RPG inspired by the classics. Build your party, recruit new allies, and synergize your team's skills for decisive victory.

About this game

Experience a new twist on a familiar genre ✨ Embark on an enigmatic journey in Astral Throne , a captivating blend of retro-style turn-based strategy and roguelike adventure. Navigate a once-prosperous land cloaked in a memory-stealing fog from a fallen star. Fight through a series of tightly designed hand-crafted combat encounters while building a formidable army through Roguelite-style level-ups and loot. Synergize your party’s classes, equipment, weapons, and skills in various ways - all while experiencing a mysterious story that changes depending on who you recruit and choices you make. ⚔ It's like a pocket-sized SRPG campaign every run ⚔ Astral Throne is a unique blend of Roguelike , Strategy , and RPG Strategize around weapon and magic triangles, stat and experience distribution, and permadeath Encounters are handcrafted to retain the tight design of a strategic experience However, there are pockets of variance through enemy loadouts, recruitable characters, loot, and the layout of an ever-changing overworld Small choices can butterfly-effect to vastly different outcomes every run Flexibly customize your party, which will differ between runs Build each character through loot and level-ups Synergize your builds with hundreds of skills, weapons, items , and over a dozen classes Affect the mechanics of your entire team through dozens of collectable memories Choose your path through a procedurally generated overworld map featuring mini bosses , shops, duel arenas, and more Unlock and recruit characters, heroes, and leaders that offer diverse experiences Replay with a multitude of difficulty modifiers that put your skills to the test Menus are snappy and responsive, and a deep tooltip system offers extensive clarity of information Explore a once-prosperous realm shrouded in memory-stealing Stardust Each hero has unique character traits and stories that blend to create a compelling world The story of each run changes depending on who you've recruited into your party Experience over a hundred story branches and two dozen unique endings Reveal the truth of a mysterious plot over the course of multiple runs

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany12Gewalt Derbe Sprache
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Astral Throne's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Astral Throne's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Astral Throne at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero58,40122 September 2026 - 23:18:24 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero58,40122 September 2026 - 23:18:24 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Baldur's Gate 344,09022 September 2026 - 21:57:12 UTC875,343836,282Larian Studios
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2319,71022 September 2026 - 23:37:50 UTC1,291,3282,758,031Valve
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Baldur's Gate 344,09022 September 2026 - 21:57:12 UTC875,343836,282Larian Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
Hearts of Iron IV21,11622 September 2026 - 23:34:35 UTC93,196366,107Paradox Development Studio
Age of Empires II: Definitive Edition20,72322 September 2026 - 21:37:11 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
RimWorld20,44622 September 2026 - 22:56:10 UTC95,851239,107Ludeon Studios
Black Desert18,94422 September 2026 - 22:52:41 UTC59,91792,632Pearl Abyss

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