Banter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak33
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews153
- Release dateSep 15, 2023
- DeveloperSideQuest Ltd
- PublisherSideQuest Ltd
Genres: Adventure, Casual, Massively Multiplayer, Simulation, Free To Play
Company pages: Developer: SideQuest LtdPublisher: SideQuest Ltd
Banter Steam news
Banter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Banter 1.0 (1563) - 26 June 2025
- Memory usage improvements
- Banter v1.0 (1529) - 13 June 2025
The BlockBuster space (bb.bant.ing) now has instanced data for private spaces Fixed some issues in BlockBuster with chunk recycling. Things shouldn't appear in odd places now. Fixed crash bug due to AFRAME script include on Pico 4 Ultra
- Banter v1.0 (1523) - 20 May 2025
More memory and perf optimisations Fixed icon flickering on spaces and events lists
- Banter v1.0 (1520) - 20 May 2025
More memory and perf optimisations Fixed icon flickering on spaces and events lists
- Banter v1.0 (1503) - 8 May 2025
Added memory reclamation for Android to help mitigate the low memory crashing issue Fixed all avatars reloading when you encounter a websocket disconnect
- Banter v1.0 (1478) - 1 May 2025
- Some fixes for avatar rigs. Things might look odd while we iron out some more bits. - Fix for not being able to see/accept friend requests - Support for some upcoming features!
- Banter v1.0-1462 - 25 April 2025
Selecting a space or event from the main menu will open a details page by default. We'll add more to the page in the future. You can join the space directly using the Join button that appears on rollover. Hand raising _o/ Space moderators can now enable Hand Raising from the Space Settings page, for events that use a Q&A format. All other users will then find a Raise Hand button on the Space Settings page. The People Here list will show who has their hand raised, in the order that they raised. Space moderators can then clear the hand raise status when it is each users' turn to speak. Y'all ready to Bust some Blocks? People Here list hopefully fixed for reals this time All Friends list no longer limited to 50 friends
- Banter v1.0 (1419) - 20 March 2025
Improved piloting/vehicle-player attachment Added Anchor option to controls settings Added physics settings to SDK scene settings Added support for leaderboards to SDK Fixed bug with People Here menu and instancing Set blendshape default values to 0 instead of 0.5
- Banter v.10 (1388) - 5 March 2025
Users launching Banter via Quest or Steam will now be displayed using their platform username and avatar image when they are not signed in to Sidequest. Guest users on Meta accounts that are designated as Adult will no longer be muted, and we assume adult for Steam users so Steam guests will also be able to talk by default. Private Instances buttons added to the Space Settings screen. This allows you to create a private instance of the space you are in, which you can invite friends to. Movement (left stick) deadzone settings added to controls options. Hand Tracking Locomotion option added to controls settings. You must be in HandTracking control mode to use Hand Tracking Locomotion.
- Banter v1.0 (1373) - 19 February 2025
Hand-grabbing is now an ability with the option to disable for spaces Added a bunch of new options to the Quick Menu and improved its responsiveness Spiderman and had-grabbing disabled for guests Fixed some index/knuckles specific issues Loads of smaller bugfixes
- Banter v1.0 (1334) - 30 January 2025
Introducing the new Quick Menu, initially for VR and supported controllers only: Click left thumbstick to open/close the menu, and to move back through submenus. Use direct touch (initially right-hand only) to navigate and press menu items. New Emoji function: Choose an emoji from the menu and it'll appear above your head for everyone else for a few seconds :poop: Some quick settings, more will be added in future! Control custom user blendshapes on avatars that have them! Add your own custom menus in your scenes via the SDK (release to follow), hook up buttons, toggles and sliders to Visual Scripting events and variables! More to come!
- Banter v1.0 (1317) - 20 January 2025
Supporting changes for the SDK and world generation tools
- Banter v1.0 (1302) - 9 January 2025
Hotfix for Join Friend button Fix pointer breaking when holding selfie cam
- Banter v.10 (1301) - 8 January 2025
Release to support the new SDK samples Option to hide nametags added (this gets overridden by space settings the same as radar) Nametags and radar will now be disabled when space settings has EnableAvatars: false Some fixes around blocking
- Banter v1.0 (1278) - 19 December 2024
Fix pointers disappearing if moved away from menu without interacting Added SDK scene settings EnableRadar and EnableNametags, to allow for hiding those things in games that need it Added Flexa head collider
- Banter v1.0 (1275) - 17 December 2024
Possible fix for pointers stopping working New loading cage colliders to help stop early exits Improvements to hand colliders on hand holding Some potential misc fixes around grabbing
- Banter v1.0 (1264) - 11 December 2024
Improvements to shoulder posing for VR avatars Fix for avatars getting "stuck" when headset is idle Spidey ropes more closely resemble "old Banter" behaviour Text preview on VR keyboard Toast messages no longer break on lots of messages Friend requests now shows correct total number of requests (will have a full requests page in future) Mic boost now shows more sensible values
- Banter v1.0 (1244) - 21 November 2024
Selfie cam grab handles working again Re-instated HTC Vive wands trackpad locomotion support Your head will cast a shadow of sorts
- Banter v1.0 (1241) - 20 November 2024
Vastly improved performance throughout Smoothed out hands while rotating
- Banter v1.0 (1200) - 14 November 2024
Some work done on keeping you upright/restoring state after grav tilt/zero-g Right click look in menu re-re-instated Fixed individual voice control slider on Quest Hopefully fixed clicking on (clickable) toast messages
Patch notes and updates
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