SPSTEAMPULSELIVE ANALYTICS
Dark Samurai

Dark Samurai Steam metadata

Onigiri | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventure

  • Steam app typegame
  • Steam App ID2574640
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperOnigiri

Dark Samurai metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2574640
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperOnigiri
  • PublisherOnigiri
  • Parent gameNot available

Genres: Action, Adventure

Company pages: Developer: OnigiriPublisher: Onigiri

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dark Samurai Steam metadata

Dark Samurai metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2574640/metadata
Steam Communityhttps://steamcommunity.com/app/2574640
PCGamingWiki search
IGDB searchSearch IGDB for Dark Samurai

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Partial Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • 🏯 Kraken - 3 September 2026

    Kraken The journey from Shikoku to Kansai just became a lot more dangerous. A giant kraken has risen from the depths, attacking the ship and threatening your passage. Fire & ice Shaders for burning and frozen enemies have been improved. Skill highlighting Hovering over upgrade cards now highlights the skills affected by the upgrade. Display settings We've added some long-requested graphics settings so you can better configure the game for your setup. Changes Player attributes are now displayed in the top-left corner. Added ambient sounds throughout the game. Added fireball skill. Removed character portraits. Changed Shikoku to be the green biome. Fixed flickering damage numbers. Roadmap We practice Open Development, creating our games in public. You have access to all our builds and our entire Trello task tracking board. In return we would love to hear your advice for making the game be…

  • 🏯 Kansai - 1 April 2026

    Kansai It is autumn season, the fields are golden and the leaves are turning orange. The demon horde is invading Kansai, overrunning even the mighty Himeji castle. Sailing In order to get from Shikoku to Kansai, head to Tokushima harbor and board a ship heading for Wakayama. Mountain pass Along the eastern mountains of Kansai, you'll find a pass to Chubu. Changes Increased weapon limit. (4 -> 11) Limited choice cards to offer at most one skill. Weapons deal precise damage instead of a random range. Added happy / unhappy survey. Enabled graphics jobs. Increased async texture upload buffer size and time slice. Fixed sorting of damage numbers. Fixed display of curse type damage. Roadmap We practice Open Development, creating our games in public. You have access to all our builds and our entire Trello task tracking board. In return we would love to hear your advice for making the game bette…

  • 🏯 Poison, curse, and confusion - 22 March 2026

    Debuffs We've added poison damage over time, a curse that stacks damage until it hits, and other debuffs to the game. The confusion debuff causes enemies to lose their target and wander around aimlessly. Multi-skill upgrades We've added upgrades that affect more than a single weapon or skill. With the right combination of weapons you can make the most out of these upgrades. Multiplayer You've been bringing your friends to the playtest, which we appreciate that. To facility even more multiplayer sessions, we've added public matchmaking. We've also fixed reviving, late joining, and reconnecting after disconnect. Changes Added public matchmaking. Added poison damage over time. Added curse delayed damage. Added confused debuff. Added enraging by attacking with fire. Added marking as a skill. Added bonus crit chance to marked. Added fragmentation grenades. Added quadruple grenade Added criti…

  • 🏯 Goldbergs - 18 February 2026

    Goldbergs As mentioned in the previous update, we're adding upgrades that allow you to build chain reactions. We're calling them goldbergs, inspired by Rube Goldberg machines, and they now come with extra icons to describe their behavior. Changes Bleeding damage now stacks. Fixed applying upgrades too many / too few times.

  • 🏯 Shadow clones - 29 January 2026

    Shadow clones We're taking inspiration from popular ninja animations to bring you shadow clones. The first weapon to feature clones is the spear, where the clones form a wedge and attack in unison. Spear throw In addition to the shadow clones, the spear also received a combo finisher that involves throwing the spear and skewering enemies along the way. Spear spike Speaking of skewering, we added an instant attack to the spear: a spike that bursts out of the ground to impale enemies, much like Vlad the Impaler. Goldbergs Inspired by Rube Goldberg machines, we're adding upgrades that allow you to build insane chain reactions, each step feeding into the next until a massive attack comes out at the end. Let us know in the comments what kind of chain reactions you want to build!

  • 🏯 Chubu - 24 September 2025

    The second region You can now travel to Chubu, an entirely new region. Unlike Shikoku, the demon horde has already overwhelmed Chubu and turned it into burning ruins. Villages are destroyed, chasms have split across the land, creep has calcified, and Mount Fuji is spewing lava. Nevertheless, you have to make your way across. Good luck!

  • 🏯 Creep infestation - 6 April 2025

    Creep infestation A demonic creep infestation is spreading across Japan. It has already metastasized to multiple locations on Shikoku island. Demons are emerging from the creep's hives and tunnels. Fight back, assault the creep cluster, and defeat its heart before the creep swallows all. Creep heart The creep heart at the center of a cluster sustains the creep. Creep, hives, and tunnels will regenerate until the heart is destroyed. Destroying the heart permanently cleanses the creep cluster from the island. Weapon masteries Players can now reach mastery in handling a weapon after reaching a high level with it. Masteries modify the properties of weapons and allow them to be further upgraded. Katana Slash mastery reduces enemy armor with each hit, making enemies more vulnerable to all attacks. Hankyu Shot mastery shoots two arrows at the same time. Boss attacks The boss at 12 minutes now…

  • 🏯 Multiplayer fixes - 15 March 2025

    Multiplayer fixes Fixed bonus item notification showing for all players. Fixed grave spawning in the wrong place. Fixed time starting to run before the first player is done loading. Fixed projectile trails sometimes going across the screen. Fixed loot trails sometimes going across the screen. Fixed enemies sometimes going across the screen. Fixed chests icons sometimes showing the wrong upgrade. Bug fixes and Improvements Fixed skill cooldown flickering when showing cards. Fixed loot trail flickering when showing cards. Fixed synchronization between card pause and bullet time. Added icons for card/chest mode.

  • 🏯 Fixed spear thrust, halberd slam, and player animation jitter - 8 March 2025

    Bug fixes and Improvements Fixed Spear Thrust card missing. Fixed Halberd Slam card missing. Fixed player animation jitter at low frame rates. Fixed typo in Rolling Boulder description.

  • 🏯 Rolling boulder - 11 February 2025

    Rolling boulder It's time to bring heavy machinery and steamroll demons. The rolling boulder might not attack very often, but when it does, it hits hard. Checkpoints Campfires are back! They save your progress and spawn point. In your next run you start from the campfire you activated most recently, allowing you to gradually explore the entire map. We've added a tooltip that pops up when you activate a campfire. Gongs & gates Gongs and torii are back and are finally working as intended. Once activated, you'll be faced with a tough boss and additional mobs. A reward awaits for those who can defeat the boss. We've added a tooltip here as well. Bug fixes and Improvements Improved visibility of boss attack telegraphing Campfires no longer reset during a run Gongs and gates no longer reset during a run

  • 🏯 Spring cleaning - 6 February 2025

    Your feedback πŸ“’ We've made some changes based on your feedback. Most importantly, we've removed Tutorial Mode entirely and replaced it with a choice between upgrade cards and upgrade chests. Most of you prefer cards, so we made that the default. πŸ“’ We've also removed some confusing parts of the game that weren't fully implemented yet: Removed difficulty selection πŸ“’ Removed gong trigger πŸ“’ Removed campfire trigger πŸ“’ Removed vendors πŸ“’ We're grateful for every bit of feedback that we receive. Thank you for helping us making the game better! Fixes and changes Minimap more detailed Minimap zoom buttons now bound to RB/LB Improved blizzard and meteor descriptions Attack damage renamed to damage Attack speed renamed to cooldown Cooldown icon now blue Added space key binding to pick choice cards Fixed picking choice cards while menu is open Fixed choice cards losing focus when opening and c…

  • 🏯 Minimap, more boss fights and weapons - 22 January 2025

    Minimap We've been working on adding a minimap that will not only display the geography of any explored area, but also indicate the location of unopened chests, bosses, gongs and torii gates, merchants and your fallen allies. Zoom in and out to see what areas of the map are yet to be explored! Weapons Two new weapons come with this update, Meteor and Blizzard. Call upon nature's wrath and shower enemies with fire and ice, burning them to crisp or freezing them in place. Boss Behaviours Two additional boss behaviours have been added, one casting multiple small ranged attacks, and another that will test what you have learned in previous boss fights, with an added twist. Bug fixes and Improvements Added boss charging visual effect Improved telegraphing and damage visuals of bosses Fixed charge boss sometimes not charging when the player gets close to the boss Fixed charge boss sometimes te…

  • 🏯 Boss fights, spear, and halberd - 7 December 2024

    Boss fights We've been working on boss fights behind the scenes. This update contains the first two behaviors our bosses can have, melee area attacks and charge attacks. Of course all boss attacks are clearly telegraphed, giving you time to run to safety. We're always looking for additional behaviors. Let us know in the comments if there is something you would like us to add. Weapons This update also brings two additional melee weapons for the samurai. No samurai game would be complete without katana, yari, and naginata. Spear thrust: a long range melee attack that can reach half-way across the screen. Halberd slam: slams the ground to create a huge damage area, pushing enemies outward. Bug fixes and improvements Added Steam Timeline integration. Star pickup now gives bonus attack speed, move speed, armor, or loot range for a limited amount of time. πŸ“’ Added difficulty selection. We're…

  • 🏯 Lightning balance - 22 November 2024

    As many of you have noticed, our lightning character Raijin had some extremely overpowered attacks, especially the lightning aura. Thank you all for alerting us via the in-game feedback form and on our forums. The lightning aura and lightning ball were not supposed to ship. What you saw was the raw form we implement new weapons in before we balance them to the rest of the game. Sorry to everyone who had a bad play experience because of this! At the same time, it was actually good that this happened. We practice Open Development, creating our games in public. You have access to all our builds, mistakes, and failures. You see us slip, fall, and get up again. Major parts of the game are still missing, and the existing features are a work in progress. We are ashamed to show the game before it is polished, but it is crucial to do so anyway. Only through continuous iteration based on your fee…

  • 🏯 Cat! - 15 November 2024

    We've added three new weapons for you to find. Grenade πŸ’£ Shuriken Glaives that bounce between enemies Claw swipe More permanent upgrades are coming back: Armor Health Loot magnet range Attack speed As always, you can unlock them by leveling up your characters and skills, and surviving for a long time. Bugs smashed: Fixed projectile trails. Fixed unique shop nodes not becoming red when unaffordable. Fixed unique shop showing sashimono when locked. Fixed applying passive damage upgrades on spawn. Fixed encirclement enemies getting stuck Fixed blood visualizer out-of-bounds warning. Fixed dead enemies getting destroyed before the end of the frame. Fixed magnetized loot getting destroyed before the end of the frame. Fixed yumi shot and hankyu shot arrows spawning inside the player. Fixed yumi snipe arrow clipping into player character. Fixed shuriken glaives spawning inside player. Fixed s…

  • 🏯 Astral upgrades - 8 November 2024

    Permanent progression upgrades are back! And not just the generic ones, but also unique upgrade like: life-steal for the katana an additional skill slot a new powerful yumi attack 🏹 You can unlock them by leveling up your characters and skills, and surviving for a long time. Additionally we've decluttered the villages a bit, making them easier to navigate, and fixed lots of small issues.

  • 🏯 Lightning strikes - 5 October 2024

    Today's shocking update comes with a new playable electrifying character and three new weapons. Chain lightning: jumps between enemies, dealing damage and stun. Fork lightning: targets multiple enemies at the same time. Lightning strike: hits a random enemy, can explode.⚑ We also fixed the blurry fonts in menus and made compass arrows to chests and other players more noticeable.

  • 🏯 Tutorial mode - 20 September 2024

    The most common feedback we've received from you, our players, is that upgrade choices are difficult to understand. Today we have good news for you. 😊 We have upgrade choice cards now, telling you what each upgrade does. The game pauses until you make your choice. We're calling this tutorial mode. Tutorial mode is only available when playing solo. In multiplayer mode we keep spawning the upgrades as chests into the world to keep the flow of the game going. Let us know in the comments below what you think about tutorial mode! ❀️

  • 🏯 Dark Samurai @ Raid Survivors Festival - 19 September 2024

    We're happy to announce that Dark Samurai is part of the Raid Survivors Festival on Steam! The event is a celebration of Bullet Heaven games, featuring many great titles from talented developers. Check it out! Playtest If you're a survivors-like expert, make sure to sign up for our playtest. Let us know which features of other games you want to see in our game. We want to hear your feedback! https://store.steampowered.com/app/2574640/Dark_Samurai/

  • 🏯 Weapons, weapons, weapons! - 16 September 2024

    Weapons We've completely overhauled the weapon system. You can now hold and upgrade up to four weapons at any time and find the combination that works best for you. 🏹 We've also added new weapons, including Kunai: Throwing knifes that fly in the movement direction. Hankyu Shot: A smaller bow that can fire arrows faster. Shuriken Ring: Throws shuriken that orbit around you. Unpicked weapon chests now act as a soft ban on that weapon. If you don't like a weapon, leave its chests on the ground and it won't appear again in the run. Visuals In some locations there now is a thin layer of fog on the ground. Just like the water, the fog reacts to your movement and your weapons. The player character now automatically faces the nearest enemy. This aligns better with weapons that automatically target the nearest enemy, like the katana slash and the hankyu shot. You can still manually override the…

Patch notes and updates

S.noRelease datePatch nameGID number
118 February 2026🏯 Goldbergs1825093633182039
215 March 2025🏯 Multiplayer fixes1794102528150683
38 March 2025🏯 Fixed spear thrust, halberd slam, and player animation jitter1793384379439819
46 February 2025🏯 Spring cleaning1790848102620365
522 November 2024🏯 Lightning balance1783872412001303
623 May 2024🏯Demo patch 14915741605105606644431
716 May 2024🏯Demo patch 14515747233970419008297

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2574640
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperOnigiri
PublisherOnigiri
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Dark Samurai is a roguelike horde survival game with online co-op multiplayer and persistent progression, set in feudal Japan overrun by demons.

About this game

Dark Samurai is a roguelike horde survival game with online co-op multiplayer and permanent progression, set in feudal Japan overrun by demons. Multiplayer The game supports online co-op for up to four players. The fully deterministic rollback networking guarantees a lag-free gameplay experience for everybody in your party, no matter where in the world they live. Horde Survival You get to slay demons, collect loot, level up, and unlock powerful abilities. Purchase permanent upgrades that carry over to your next run. Choose from different character classes, each with their own abilities and weapons, such as swords, bows, and shuriken, allowing for diverse play-styles and strategic depth. Explore Japan Explore feudal Japan modeled at 1:100 scale. Play in 7 different regions, such as Chubu and Shikoku, each with their own theme and enemies.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
18Partial Controller Support
23Steam Cloud
15Stats
62Family Sharing
63Steam Timeline

Regional ratings

BoardRatingDescriptors
dejus12ViolΓͺncia
steam germany16Gewalt
igrs15Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Dark Samurai's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dark Samurai's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dark Samurai at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$0.00$0.00No discountSteam Store

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