SPSTEAMPULSELIVE ANALYTICS
I Made Myself a Ship

I Made Myself a Ship Steam metadata

Draih | Dec 9, 2024 | game

Released

0players observed · 22 September 2026 - 14:20:41 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

I Made Myself a Ship metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateDec 9, 2024
  • DeveloperDraih
  • PublisherDraih

Genres: Action, Indie

Company pages: Developer: DraihPublisher: Draih

Top Steam chartsTop 100 gamesGame directorySteam Store page

I Made Myself a Ship Steam metadata

I Made Myself a Ship metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2577160/metadata
Steam Storehttps://store.steampowered.com/app/2577160/
Steam Communityhttps://steamcommunity.com/app/2577160
PCGamingWiki search
IGDB searchSearch IGDB for I Made Myself a Ship

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

4

Platform releases
  • Steam 9 December 2024

Latest Steam announcements

  • Small bug fixes - 16 July 2026

    Fixes for full game: Fixed a bug where Collision Damage was stating it was adding 6 damage, but was actually adding 4, and would visually show a stat change of 3. This has been increased to 6 for all values. Fixed divide by zero crashes that could occur when rendering tooltips for many systems related to fire rate. Thank you for playing my game, and please let me know if any other bugs or crashes occur.

  • Elites - 14 April 2025

    This patch adds elite variants of many enemies to the game. Elites are bigger, tankier, faster, deadlier, and in some cases smarter than their basic versions, and have a much higher chance to drop rewards. Additionally, when an elite enemy would drop a normal component, it instead drops something stronger. You can identify elites by a red tinge outline, a red trail, and also the fact that they are probably chasing you more aggressively. This patch reworks Pierce, which is now Chain. Chain has significantly more projectile redirect after hitting an enemy, and also now works for Pulse. Finally, a few enemies later in the game have had their health pools reduced slightly, and the Consumer boss has had its speed and collision damage reduced slightly as well.

  • New Enemies, New Systems - 3 March 2025

    This patch adds 4 new enemies with new systems to the game. One of the new systems is Spray: If you want to fire many more projectiles, and aren't particular about where those projectiles end up, Spray lets you increase both your fire speed and volley speed, which can help you deal damage much much faster. This patch also adds rerolling to the shop. If you don't like the shop's current offers, you can spend another key to reroll, which will never pick the same systems it just had. This patch also reduces the damage and fire rate of some enemies, particularly some bosses, and reduces the Titan's health by 10%, to smooth out game progression a bit. If you bought the game and you're enjoying it, please consider leaving a review, and if you have feedback, please feel free to add it in the Steam Discussions.

  • The Boring Update - 20 January 2025

    Controller support This update adds controller support to the game, including navigating menus and building your ship. This update also includes a fix for keybinds, where after you set your keybinds I was forgetting to save what you set them as. Please let me know if any of the controller specific changes don't work, or if any of them could be better. Finally, thank you for playing my game!

  • Updates for both demo and full game - 15 December 2024

    This patch includes a few changes to the game, as well as bringing the demo up to the current version. Full game: Corrected tooltip for Collision Damage System, which was showing the wrong value for damage it granted. Small reduction in turning speed for Juggernauts to make them easier to avoid. Demo: Reorganized settings and added two new settings, half damage taken and half speed. Half damage taken reduces all damage the player takes by half, and half speed reduces the rate that the game runs at by half. Hopefully these settings make the game dramatically more playable for some players. Buffed Pulse damage by 2 and Pulse rate dramatically. Pulse will consume more energy due to this. Many systems, such as Weapons, now show in their tooltip how much they increase or decrease by a percent. Barrier now recovers 10% of total barrier on trigger, rather than a flat 2 points. Hull now decreas…

  • Small patch for demo - 9 October 2024

    Keys can now be used on the Threat screen to open a shop. You can use the shop to trade two of your systems for a system you don't currently have. Added 4 more systems. Thanks for playing the demo!

  • Small patch for demo - 4 September 2024

    Added 2 more systems. Tooltips now display what stats are being changed, and how those systems are changing those stats: Enemies in close proximity now swarm together instead of clumping. Fixed a rare bug where some systems could be "re-dropped", instead of dropping a system you don't yet have. Thanks for playing the demo!

  • Small patch for demo - 12 August 2024

    UI rework, system information is now in just the bottom right corner to open up screen space: Ships now collide properly: I'm very open to feedback on both of these changes. Finally, thanks for playing the demo!

  • Small patch for demo - 22 July 2024

    Added 1 more system Pressing escape now opens a pause menu, rather than returning to title Working on a second boss for the full game:

  • Small patch for demo - 8 July 2024

    Added keys Added 4 more systems Updated hit and shoot sounds Increased size of some enemies, hopefully this makes them slightly easier to hit Control rebind graphic now includes shortcuts for building You can right click to quick-remove systems and components You can control + left click to quick-place components

  • Small patch for demo - 24 June 2024

    Increased effect of components on Weapons and Auto Shot dramatically for the first few components attached to these systems. Engines max speed per component: 50 -> 75 Engines thrust per component: 8 -> 12 Thanks for playing the demo everyone, if you have further feedback please let me know. Enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2026Small bug fixes1838407329257883
215 December 2024Updates for both demo and full game1785774543615003
39 October 2024Small patch for demo6360862737590218256
44 September 2024Small patch for demo6242640076591079710
512 August 2024Small patch for demo5963414363406216411
622 July 2024Small patch for demo5969041959980701825
78 July 2024Small patch for demo5842939267350622596
824 June 2024Small patch for demo5759622039991430652

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2577160
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateDec 9, 2024
DeveloperDraih
PublisherDraih
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
Achievements4
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2577160/

Short description

Zip and zoom as you zap enemies and steal their stuff. Build progressively bigger, faster, tankier, more agile, more dangerous, more complicated, more projectile-y-ier ships in your goal to destroy and collect everything.

About this game

The rest of the universe is very dangerous. Use that to your advantage. I Made Myself a Ship is a game about systems and components, using them to add and upgrade the capabilities of your ship to destroy more enemies in your quest to decimate everything and collect it for yourself. Destroy enemy ships to collect systems and components, then place systems on your ship to add effects. Add homing to your shots to make sure they hit, fire volleys of shots to take down larger opponents, add explosions to wipe out multiple ships at once, reinforce your hull to fly straight through enemies, shield yourself to survive, and so much more. Attach components to your systems to increase their effects. Scaling up systems makes them stronger, as long as you can make room for them. Every system can be scaled up, leaving you with a hard choice: to use a large variety of systems, or just a few very powerful ones. Or something in between? Not everything is about weapons, however. Want to be tanky? Use barriers to maintain shields to survive longer. Want to go fast? Or faster? Or faster still? Add components to your engines system until you're satisfied. One of the main design goals of the game is to let you build the ship you want to build, as long as you can cover the energy costs of whatever you want to do. It's your ship, make it yourself. Your ship can be very agile, letting you dodge and weave around enemies. Maneuver around enemies and asteroids to survive, and use various weapons to destroy everything that comes close. I Made Myself a Ship is a very fast paced game, where both you and the enemies fly and die at high speeds. Overwhelm everything you face as you take down larger and larger opponents, collect their resources, and build yourself larger and larger to become unbeatable.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

I Made Myself a Ship's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

I Made Myself a Ship's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records I Made Myself a Ship at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.99$5.99No discountSteam Store

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