SPSTEAMPULSELIVE ANALYTICS
Stellar Reach

Stellar Reach Steam metadata

Stelleas | Oct 22, 2025 | game

Released

0players observed · 23 September 2026 - 21:43:54 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak34
  • Units sold (VGI)1,978
  • Revenue (VGI)$29,770
  • Review score79% positive

Stellar Reach metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak34
  • Units sold (VGI)1,978
  • Revenue (VGI)$29,770
  • Review score79% positive
  • Total reviews33
  • Release dateOct 22, 2025
  • DeveloperStelleas
  • PublisherStelleas

Genres: Strategy

Company pages: Developer: StelleasPublisher: Stelleas

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stellar Reach Steam metadata

Stellar Reach metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2578670/metadata
Steam Storehttps://store.steampowered.com/app/2578670/
Steam Communityhttps://steamcommunity.com/app/2578670
PCGamingWiki search
IGDB searchSearch IGDB for Stellar Reach

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 26 positive, 7 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

22

Platform releases
  • Steam 22 October 2025

Latest Steam announcements

  • Patch 11 - UI & Balance - 6 March 2026

    BalanceSlightly reduced the time to build Frigates, Destroyers, and Carriers.Lowered the machine cost of most projects.Fixed an error with wealth costs of the Megalopolis project.GameplayAdded a battle balance prediction display to the cursor when that shows what the balance of the battle will be when the selected fleets start or join a battle with the target under cursor. Stars can now be renamed. On renaming a star, any planet with the same name (not changed by the player) will be changed as well. Fixed an issue where Scouts on auto-explore would not continue to cycle through planets when all planets have been scanned.UIAdded a UI sound effect for when interactable elements are under cursor.Improved victory progress UI and added players’ victory progress to tooltips when cursoring over them in the score list in the top right of the screen.Made some buttons and text bigger.Added toolti…

  • Content Update - Shipbuilders, Auxiliary Ships & more! - 18 December 2025

    New Faction - ShipbuildersThe Shipbuilder faction specializes in capital ships and brings a unique approach to fleet management.Auxiliary Ships serve as fully mobile infrastructure, replacing Space Stations, Capital Shipyards, and Space Elevators.Shipbuilder Bombers specialize in anti-ship combat, dealing bonus damage to enemy vessels.Shipbuilder Bombardment Ships are capable of landing critical hits, regardless of formation position.Shipbuilder LoreWhen people think of space ships, they think of 'ACM Shipbuilders'. They built the largest, most advanced, and, sometimes, luxurious ships in the Cradle Stars. Based in the Sirius system (also known as Alpha Canis Majoris, from which the ACM comes), they grew a proud history of building the finest ships humanity had ever seen. Of course, that pride is not without blemish. Building ships for both sides during the 'Centauri War of Liberation'…

  • Patch 9 - UI & Balance Updates - 28 November 2025

    The latest patch for Stellar Reach includes a number of changes to the UI. Below is a look at the most notable changes, but on top of these there are overall small improvements to UI layout, behaviour and graphics.UI UpdatesIncreased size of some small buttons.Increased size of some small text.Added a window with larger text for Representative effects.Improved the layout of the Star System UI Improved the presentation of the faction scores window Made sliders and scrollbars easier to interact with.Added pie charts to Icon Groups to show how many Fleets of each player are grouped.Added completed Objectives to Objectives Window.Made the notification list scrollable with the mouse wheel.Changed the presentation of the Transfer window to make the behavior clearer and more intuitive.Updated the layout of the Start New Game screen.Updated the layout of the Options screen.As mentioned above, t…

  • Patch 8 - Saves Hotfix - 20 November 2025

    Hi everyoneSome people were reporting issues with Steam Cloud saves not syncing correctly. This appears to be because the size of the save files exceeded the maximum space available without having reached the maximum number of files available.To fix this, I've reduced the number of files an account can keep on Steam Cloud from 200 to 150 so they comfortably fit in the available space. I've also reduced the maximum number of auto saves the game stores from 100 to 50. These aren't ideal solutions, but they make the most sense at the moment.If you get an error message from Steam about the Cloud syncs, try to launch the game anyway. I expect this to fix the issue.ThanksJames

  • Patch 7 - Locations HUD, Balance Pass, Rogue AI changes & more - 13 November 2025

    Today we have our largest update yet to share with you all, addressing key community feedback while introducing several new features and balance adjustments. This update is a bit larger than our usual patches, as it brings together a wide range of improvements, but don’t worry, we’ll continue releasing our regular sized updates and fixes as development continues.New ‘Locations’ HUD WindowOne of the most requested features in the community has been an ‘Outliner’-style HUD window that makes managing your empire easier. A brand new ‘Locations’ window now replaces the old ‘Star System Planets’ window on the right side of the screen.This new hud shows:Star Systems and their Planets (including current projects and scan progress)Fleets, with their movements states and time-to-targetYou can also:Filter to show only your owned planets or those in the focused systemInteract directly:Left-click Fl…

  • Roadmap Updates - 31 October 2025

    Hi everyoneIt’s been a busy first week and I want to thank everyone who has taken the time to check out Stellar Reach! I’ve read every message, review, and comment and not only am I incredibly grateful for your feedback, I wanted you to know that I’m taking it all on board, so here’s an update to the Roadmap for the next few weeks: Roadmap items covered so far:Improvements to UI and QOL, including Auto-Explore, more info in tooltips, and a new Scout window that allows renaming of Scouts, and improvements to window interactions.Window graphics, skybox, and anti-aliasing settings have been added.Added key bindings for toggling full-screen and toggling pause menu. Other changes:Destroying Civil Projects.Various fixes and typo corrections.Updated artwork. Still to come:Balance pass (current priority).Intermediate game speed (will be included in the next patch).A new faction, which will brin…

  • Hot Fixes (1.0.8) - 31 October 2025

    Fixed a crash when occupying a planet.Fixed some memory leaks.

  • Patch 5 - Automated Exploration (1.0.7) - 28 October 2025

    Automated ExplorationRequested by quite a few people, here is Automated Exploration:Select one or more Scouts and press the ‘Automated Exploration’ button in the ‘Selected Forces’ window (bottom right) or the ‘A’ key to command them to Auto-Explore.Giving a Scout any other command will cancel their Auto-Explore.Auto-Exploring Scouts will go to any Star Systems without other friendly Scouts and scan all planets there, then move on to the next.This uses the AI behaviour, so where Scouts go is based on calculated prioritisation.When all Planets are scanned, the Scouts will continuously cycle through every Star System repeatedly, indefinitely updating your map.Destroy Completed Civil ProjectsCompleted Civil Projects can now be deleted by pressing the cross icon next to them.This does not apply to the ‘Hall’ Project or Projects that provide construction slots - ‘Space Station’, ‘Capital Ship…

  • Patch 4 - UI Hot Fixes (1.0.6) - 27 October 2025

    BugsFixed an issue with the latest focused window being moved when dragging the cursor to move the camera.Fixed a crash when clicking button to select the next tech when a tech tree has been completed. (Thanks to ‘Hidde’).Fixed a bug with the Council Level tooltip showing the wrong number of armies prevented from causing unhappiness. (Thanks to ‘VzioNARY’).

  • Patch 3 - Tooltips & Crash Fixes - 25 October 2025

    TooltipsAdded tooltips to help indicate:Sources of Income.Destinations of Costs.Sources of Research.I'll be adding more of these soon.Crash FixesFixed a crash caused by some key bindings.Fixed a crash on AMD when windows overlapped the sides of the screen.

  • Crash Hotfix - 25 October 2025

    Hi everyoneThis is a crash caused by having save files from older versions of the demo.Thank you to Rich S, John M, and Jon O for their crush dumps, which helped me identify the source of the crash.If you experience any crashes while playing Stellar Reach, the game may export a crash dump to your user directory: '/Users/ /Stellar Reach' (for me it's 'C:/Users/james/Stellar Reach'). You can then email those to [email protected] and I'll take a look. I appreciate your support with this. These don't seem to be generated for everyone, which is probably based on local settings, so don't worry if you can't find them.Thanks for you patienceJames

  • Patch 2 - Graphics Settings - 24 October 2025

    Based on community feedback, there are a few changes to graphics settings.OptionsAdded settings:Display ModeWindow border thickness.Window reflection intensity.Window transparency.Skybox brightness.Anit-Aliasing (toggleable).Added option to customise the keys for:Toggling the pause menu.Switching between Fullscreen and Windowed.Alt+Enter is now also a default combination.Fixed issue with input mappings not always saving correctlyUIAdded a Scout Window, so players can edit the names of Scouts.The last touched window is not always in focus so will respond to input. Previously clicking off the window would cause it to lose focus and stop responding to input.Unfocused windows now have slightly darker borders to help indicate where the focus is.Made editable textboxes easier to interact with, including making the pencil symbol initiate editing.Changed the main hotkey for closing windows from…

  • Patch 1 - UI Hotfixes - 23 October 2025

    Fixes & UpdatesAdded a tooltip to the ‘Budget Effect’ in the faction ribbon to help explain how it effects gameplay.Fixed an issue with Army projects showing “0.0” attack.Fixed an issue with bonus notifications showing the wrong target.Fixed issue with resource tooltips showing incorrect abundance.Fixed issue with music not changing when returning to main menu.Fixed an issue with the transfer window appearing behind other windows.Updates to non-English text.Fixed an issue with hotkey tooltips showing incorrect text for some non-English languages.Fixed a few typos.Thanks for the support in the first 24-hours. I'm working hard on spotting and addressing any issues that pop up.If you have any feature requests, questions or have encountered any bugs, please post on our discussions page:https://steamcommunity.com/app/2578670/discussions/

  • Stellar Reach is Out Now! - 22 October 2025

    Hello! We’re beyond thrilled to finally put Stellar Reach into your hands! Many of you have already explored the demo (thank you so much for that!) but now it’s time to dive into the full Stellar Reach experience. Key FeaturesClassic 4X gameplay across a real-scale, fully 3D star‑system map.Eight distinct factions, each with its own backstory and mechanics.Three tiers of government that provide perks to planets, star systems, and factions.Three diverse victory paths:Supremacy: Build fleets and armies for orbital and planetary warfare.Prosperity: Focus on your citizens, nurturing their welfare, politics, and society.Industrial supremacy: Utilise an automated workforce to develop industrial dominance.A deep research system with six interconnected tech trees that reward strategic thinking.And that’s only the beginning. Stellar Reach is a project that has been my child for years now - and I…

Patch notes and updates

S.noRelease datePatch nameGID number
120 November 2025Patch 8 - Saves Hotfix1816849002010881
231 October 2025Hot Fixes (1.0.8)1815034432904163
327 October 2025Patch 4 - UI Hot Fixes (1.0.6)1814309641572611
425 October 2025Crash Hotfix1814309641489266
523 October 2025Patch 1 - UI Hotfixes1814309641443868

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2578670
Live current players0
SteamPulse tracked peak34
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 22, 2025
DeveloperStelleas
PublisherStelleas
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent79%
Positive reviews26
Negative reviews7
Total reviews33
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2578670/

Short description

Stellar Reach is a 4X hard sci-fi strategy game where you control a faction vying for dominance across a hostile galactic frontier. Guide your empire through conquest, prosperity, or industrial power as you advance through six distinct tech trees and forge your path to victory.

About this game

At the dawn of the interstellar era, humanity and its machine workforce have expanded into a remote stellar neighbourhood. Explore, expand, exploit, and exterminate across the nearby stars in a real-scale, fully-3D environment to overcome your rivals, mastering military power, prosperous governance, booming industry, wealth, resources, and their separate technology trees. Choose your faction and your path to victory, but travel it alone; you’ll find no friends in the hostile and dangerous depths of space. Hard Sci-Fi Planets trace realistic orbits around their stars and fleets take time to reach their targets, moving to where they will be. Journeys between stars take years, so ensure your star systems are well defended. Choose your faction Many factions have made their way from the 'Cradle Stars' to these new worlds, each shaped by their past and with their own perks and variation of gameplay. Which will you choose to lead to supremacy? Command your fleet Build fleets of machine ships and armies, and command them between planets and stars. Whether to explore new worlds, settle them, conquer them from your enemies, or protect your own, your military strategy and tactics will be key to survival and, if strong enough, victory. Manage your faction Your citizens may live in comfort, but prosperity is never guaranteed. As the architect of their future, you must keep them satisfied and secure. Balance growth and stability as you turn fragile colonies into thriving powerhouses. Develop your industrial might In a universe where machines have replaced humans as the workforce behind the biggest empires, you must balance creating strong and efficient machines with growing their numbers and expanding to new planets and systems. Create a thriving economy Wealth is the lifeblood of any powerful empire, and managing it is crucial to your survival. Maintain a delicate balance of income and expenditure to ensure your empire remains strong, whilst not crumbling under its own weight. Achieve technical mastery Your faction will advance simultaneously through six distinct tech trees, each helping you move closer to interstellar dominance. From military innovations to industri…

Supported languages

English * , French * , German * , Spanish - Spain * , Japanese * , Korean * , Portuguese - Brazil * , Simplified Chinese * , Traditional Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Stellar Reach's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stellar Reach's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stellar Reach at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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