SPSTEAMPULSELIVE ANALYTICS
RoGlass

RoGlass Steam news

James Castle | Sep 21, 2024 | game

Released

1players observed · 5 October 2026 - 20:21:56 UTC

CasualIndieStrategySteam Store

  • Latest observed players1 · 5 October 2026 - 20:21:56 UTC
  • SteamPulse tracked peak35
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

RoGlass news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 5 October 2026 - 20:21:56 UTC
  • SteamPulse tracked peak35
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews99
  • Release dateSep 21, 2024
  • DeveloperJames Castle
  • PublisherJames Castle

Genres: Casual, Indie, Strategy

Company pages: Developer: James CastlePublisher: James Castle

Top Steam chartsTop 100 gamesGame directorySteam Store page

RoGlass Steam news

RoGlass news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small bug fix - 25 September 2026

    Removed a keybind that could cause a softlock in challenge modes. I think this was a debug command I forgot to take out. Sorry to those affected!

  • Challenge Mode Option - 24 February 2025

    Hey all! I had a request to add an option to play the base game without losing challenge mode progress and there was also an issue with a potential softlock when doing the adjacency challenge. You can now reset all progress in the settings menu without resetting challenge achievements (default), or check the checkbox when resetting to remove all challenge achievements as well. As a side note, due to how things are coded, if you choose not to reset challenge achievements, you'll retain their bonuses when playing the base game (which might be more fun anyways!). I also fixed the game icon on the task bar (again). For some reason it keeps resetting to the default Unreal one.

  • Overlooked roguelike RoGlass just got a free update, and deserves more players - 23 February 2025

    Not every roguelike needs to focus on action. I love darting around arenas and turning bad guys into paste, but the replayability of the genre lends itself to so many unique ideas that I'm always on the hunt for what developers are coming up with next. That's why I've been keeping an eye on RoGlass , which pins its focus on a puzzle-like mechanic that gets infinitely more engaging as you play. More people need to try it, and the latest update and sale is the perfect time. Read the rest of the story... RELATED LINKS: Excellent roguelike RoGlass finally hits Steam 1.0, you need to try it Puzzle roguelite RoGlass is Balatro with tiles, and you can try it now

  • Challenge Modes - 21 February 2025

    CHALLENGE MODES NEW END GAME CONTENT It's taken a while, but I'm happy to announce that challenge modes and 20 new achievements are now in the game! Once you've beaten the game for the first time, you'll have access to challenge modes via a button in the bottom right (above restart). Putting more "Rogue" in RoGlass Complete various achievements in this meta version of RoGlass and get as far as you can in each mode. Challenge modes have special modifiers that twist the rules of the game, so you'll have to think differently about how you play. Start from the beginning with a limited number of restarts, but keep various upgrades from meta achievements that you earn. Five new ways to play Challenge modes change the base game of RoGlass in a way that will make you think differently about how to score points, earn achievements, and place tiles! Here's a brief summary of each: Basic Challenge…

  • Bug Fix - 16 October 2024

    Fixed an issue where players might not start the game with a star tile when doing a full reset.

  • Quality of Life Update - 8 October 2024

    The Quality of Life Update is Here! Thanks for supporting RoGlass and me as a developer! As a token of appreciation, I've been hard at work since the 1.0 launch to get some quality of life changes into the game as quickly as possible. Gameplay Changes, Less RNG! Players are now given 2 rerolls instead of 1 when unlocking them. Players are now given 4 reroll locks instead of 2 when unlocking them. Hitting the restart button now has a greatly increased chance to give tiles not shown in the supply. This should minimize spamming the restart button to receive tiles that you're looking for. The power of "Big Combo" upgrades reducing the RNG when rerolling is now more effective for the first few upgrades (and relatively the same when fully upgraded). There is now a option to automatically rotate through the game's soundtrack by clicking the music button at the bottom left. Players can now pan…

  • Excellent roguelike RoGlass finally hits Steam 1.0, you need to try it - 22 September 2024

    RoGlass deserves a lot more attention. It's laser-focused on a unique idea, and rivals Tetris as one of the easiest games to pick up and play - but not enough people have tried it. A roguelite puzzle game where you place stained glass tiles to increase your score, it's incredibly simple and effortlessly genius all at once. Relaxing, engaging, and distinctive, RoGlass is finally available in Steam 1.0, and you need to give it a shot. Read the rest of the story... RELATED LINKS: Puzzle roguelite RoGlass is Balatro with tiles, and you can try it now

  • RoGlass 1.0 Release - 21 September 2024

    RoGlass is fully released! It's been a long journey, but 1.0 is finally here!

  • Early access Update #19 - 17 August 2024

    Achievement Progress Missing achievements from the demo are now granted on opening the game! The "Refresh Achievements" button is still there in case Steam doesn't grant an achievement during normal gameplay If you haven't gotten the update, you may need to right click RoGlass in your library, click on "Properties", click "Installed Files", and then click "Verify integrity of game files." Another alternative is reinstalling the game.

  • Puzzle roguelite RoGlass is Balatro with tiles, and you can try it now - 11 August 2024

    With Balatro taking the world by storm, I've been on the hunt for more puzzle-focused roguelikes and roguelites. Hades, Dead Cells, and Risk of Rain will always be special, but too many of the genre's stalwarts are all about combat. Trading cards for tiles, then, RoGlass is an incredibly unique roguelite that's been around for a while, but only just managed to get a Steam demo. The best part, it absolutely rules. Read the rest of the story...

  • The RoGlass demo is now live! - 9 August 2024

    Check out the new RoGlass demo here: https://store.steampowered.com/app/3079260/RoGlass_Demo/ Share it with your friends! Also, huge thanks to Claudia Zie for doing the new and improved German localization!

  • Early access Update #18 - 28 February 2024

    New language - German RoGlass can now be played in German! Bug fixes Fixed a few small text issues Updated various layouts of text to support localization

  • Early Access Update #17 - 30 January 2024

    Visual Update - New Cursor Adjusted the settings menu so different resolutions scale properly

  • Early access Update #16 - 15 January 2024

    Visual Update - Improved Performance RoGlass has an all-new look for empty/locked/unlocked tiles! More pesky memory leaks have been dealt with! Bug fixes Fixed an issue with arrows tiles throwing errors Fixed a visual bug that caused tiles to sometimes not show their preview value Added a title bar to windowed mode when the game's resolution is smaller than the monitor's Windowed mode can't be manually resized now (which would cause UI problems) To prevent memory leaks, a slight delay was added to the restart button Quality of life improvements RoGlass is running smoother than ever with new performance improvements

  • Early access Update #15 - 20 December 2023

    Bug fixes Fixed an issue that cause the game to be saved too frequently

  • Early access Update #14 - 14 December 2023

    New look - background update RoGlass has a new look with an updated background that changes color based on how many achievements you've earned! Bug fixes Fixed an issue with some achievements being unlocked on full reset if conditions are met

  • Early access Update #12 - 14 December 2023

    Balance Changes Raising the heat makes campfires have a cap of 9 (instead of 8) Big Combo goals are much easier to obtain now Clear Skies gives 4 bonus points (was 2) Bug fixes Fixed an issue with rerolling not giving "Seeing ____" type achievements Adjusted some achievement descriptions to be more clear on what the goals are New content Added 1 new achievement

  • Early access Update #13 - 12 December 2023

    THE END IS HERE! You can now beat RoGlass by getting all 100 achievements! Balance changes Compass base value reduced by 1 Secret Cargo now gives 2 extra points per adjacent plane (was 1) First Class requires 4 planes to be worth 9 or more points now (was 7) Bug fixes Fixed an issue with scaling held tiles and their text when zooming in and out Quality of life improvements Increased max zoom by 25%! You can now hover over achievement panel icons to highlight the tile that they represent You can now click on achievement panel icons to center the camera to their tile's location New content Added 21 new achievements

  • Early access Update #11 - 1 December 2023

    NEW TILE: COMPASS! Get a high score of 130 to discover the new compass tile! Bug fixes Fixed an issue with one of the achievements taking the same spot as another Fixed some achievement tooltips to be more clear on what the goals are Quality of life improvements The restart button can now be used at ANY TIME! No more placing all of your tiles to try again! Adjusted the size of the achievement panel so it won't overlap with the supply New content Added 8 new achievements

  • Early Access Update #10 - 24 November 2023

    New feature - reroll randomness protection! Some new achievements make rerolls less likely to roll the same tile types (I apologize for anyone's existing boards that might have been messed up with the rearrangement of achievements) Bug fixes Fixed an issue with 0 point maps gaining points after being placed Fixed an issue with finishing touch applying on the second to last tile placed New content Added 6 new achievements

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2026Small bug fix1844751498225360
224 February 2025Challenge Mode Option1792116353337739
316 October 2024Bug Fix6212244583173510251
430 January 2024Early Access Update #175519792046267989533
520 December 2023Early access Update #155410576585127699995
614 December 2023Early access Update #125409450219973680254
724 November 2023Early Access Update #105382426458979043123
811 November 2023Early access Update #75302486388003789615
97 November 2023Early Access Update #55288974951222949175
102 November 2023Early Access Update #35288974951204724853
111 November 2023Early Access Update #25288974951200979669
1230 October 2023Early Access Update #15229301621592099667

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.