- Redisign update - 7 February 2025
Hello there, horror lovers) It's time for a new update. It's not the biggest update, but the most visible, so let's start from the beginning: The main menu music and some sounds have been changed. In our opinion, the music now better suits the tense atmosphere of the game itself; The main menu design has been changed, especially the lighting has been changed, and camera effects have been added. The level design has been changed. Now things have a more meaningful position in the level, and perhaps this will have a practical application... Some bugs were also fixed: The logic of rebinding keys was completed. This logic... works now:D The screen mode now switches without any problems. That's all for now. There will be more to come, but for now good luck to everyone in surviving the nights)
- Developer's message - 20 January 2025
Greetings to all players of our masterpiece! A fairly long break was taken, almost a year, for which there were reasons. However, now the game is expecting some changes both visually and in terms of gameplay. In particular, bugs related to button binding and sound changes will be fixed. We would also like to mention that a YouTube channel was created by NeMo_met, where developments, jokes during the creation of the game will be posted, announcements will be duplicated and much more: https://www.youtube.com/@nemo_met_games . That's all for today...;) C'ya!
- Обучающее обновление - 4 February 2024
Welcome again, lovers of nightmares and animatronics! This time, a lot of things have been finalized and added, but first things first: — We thought to add a tutorial for new players who are unfamiliar with the controls of the game considering that it has not been explained anywhere except the steam manual . It will appear every new game, but you can disable it in the "Options" -> "Main". Now this game can be played. — Graphics settings have been changed: added a general quality string to change all settings at the same time, as in usual games; added the ability to change the screen mode and screen resolution. — We added the ability to reassign keys to your convenience. — We also have changed the "help" tab of the main menu – now it really helps. The page explaining the controls has been added and the design of other tabs has been changed. There were also a couple of minor but noticeabl…
- The promised discount! - 30 January 2024
Greetings, horror lovers! The promised discount has already started - 50%! Don't miss your chance)
- Putch from 29th of January - 29 January 2024
Some bugs have been fixed: Fixed a bug with Rabbit, when he could attack even after the end of his sound. Foxy's behaviour has been slightly changed: now when a door is opened on him, he immediately attacks. Check the cameras to make sure he's gone. The door logic has been fixed; it takes a long time to explain, but now everything works properly. We would also like to say that the upcoming updates will be related to the interface inside the game and in the menu, especially tablet and “Custom night”. That's all. Good luck in the game)
- New mode is coming! - 27 January 2024
Greetings, horror fans! And so, an update with a rather non-standard change: A new mode "Custom night" has been introduced, where you can test your strength in conditions convenient for you. This mode is similar to the mode of the original FNAF, however, in our case, not all animatronics can be turned off: Shadow will be in the nights by default, because some game mechanics are based on him; Plush also remains so that you don’t feel too relaxed when leaving the screen;) The mode in the game is available after completing 4 nights; it will appear instead of the “Continue” button - the main horrors are already over. Also, if you don’t like the balance of existing nights, you can test and send us your options, we will consider them and add the most suitable ones in our opinion. And in order to have more opinions, there will be a discount on the game in a day or two, so anyone who has not ye…
- Update January 11 - 11 January 2024
Greetings to all horror fans! The promised update has arrived, but why hasn't it been around for so long? In fact, we are beginner game developers, so as we gradually create games, we improve our skills, which can delay updates for a long time. In our case, we remade the game for C++, which, in a good way, should have affected performance. However, this is not the point of the update. The AI of animatronics and entities was completely redesigned, which made the game more difficult to complete. We advise you to try to play through the game again from the very first night. Lightening model textures and reducing their polygons for better performance. Yes, the list itself is quite small, but it assumes a faster release of future updates with more global changes. That's all, good luck surviving the night)
- patch 1.1.1 - 1 November 2023
Hi there! Some bugs have been fixed in this patch: Mangle is now shown when it attacks you and not tries to escape you The fire stops when the player looks in the tablet We also changed the position of buttons in the menu to the left side of the screen in order to make it more logical. That's all. Good luck surviving nights;)
- Patch 1.1 - 28 October 2023
The settings in the main menu have been almost completely redesigned, especially: added the ability to change the sound inside the game itself (except for screamers); removed the setting responsible for garbage scattered throughout the level; added a tab with basic settings, which will also change as needed. A localization of the game interface into Russian has been added. You can change the language in the main settings (the default language is English); The pause from the night levels has been removed, now when you press the Escape key You will immediately be taken to the main menu.