SGS Battle For: Shanghai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak38
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews92
- Release dateAug 19, 2024
- DeveloperStrategy Game Studio
- PublisherAvalon Digital
Genres: Strategy
Company pages: Developer: Strategy Game StudioPublisher: Avalon Digital
SGS Battle For: Shanghai Steam news
SGS Battle For: Shanghai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- SGS BATTLE FOR SHANGHAI UPDATE - 10 July 2026
Version 1.7.9 Patch NotesAdded to previous 1.7.7 and 1.7.8 versions FixesFixed an issue in Play-by-Email matches where the game could show "This is not your turn to play" incorrectly and block you from loading your save.Fixed a bug that allowed a leader without real battle leadership to start a battle.Fixed a bug that allowed units to attack without a leader present, even when one was required.Fixed a rare freeze that could occur when the game checked for a leader during movement or combat.Fixed diplomacy restrictions on movement occasionally lingering after the event that caused them had ended. ImprovementsImproved Steam connection reliability, with more retry attempts and clearer messages if the game can't connect.Fixed an issue that could cause the game to fail recognizing your Steam ownership.
- March Regular Update - 10 March 2025
BUG FIXES: Fixed a BUG that could cause reinforcement trench units to appear damaged. Fixed a BUG where Kesago Nakajima card would be drawn when the 16th Division option was not selected. Fixed a BUG that could cause Obstacles cards to not work properly. Fixed a BUG that could cause Artillery Bombardment cards to not work properly. Fixed a BUG that could cause Grenade cards to not work properly. Fixed a bug that may indicate that the Barbed Wire is out of supply. Other Adjustments: Make some modifications to the Campaign scenario of the Battle of Shanghai: The Chinese reinforcement units that originally entered the map from Nan-ching and Hang-chou now have a certain probability of entering the map directly from Nan-hsang (East), and the Chinese reinforcement units that originally entered the map from Lo-tien (West) can now freely choose the entry region between Lo-tien (West) and Nan-hs…
- January Update - 2 January 2025
Hello everyone, this is a belated apology and update announcement. First of all, we wish you all a Happy New Year! We also have to regretfully announce to all players that the development plan for the Nan-hsang & Chen-ju Counterattack Operation scenario has been canceled. The specific reasons are as follows: After careful research, we found that the Shanghai war situation during this period was irreversible, and the counterattack plan formulated by the Chinese army was basically unfeasible. This made it difficult for us to make this stage of the Shanghai war into an independent scenario with a certain degree of playability. At this time, the Chinese army's defense line was close to the edge of the game map, with no way to retreat, and it was difficult to organize an effective counterattack; while the Japanese army had already controlled most of the region on the map. In addition to cont…
- Mid October Regular Update - 18 October 2024
New scenario Combat around Lo-tien Improvements Removed the ability of IJA infantry units to re-roll combat dice Fixes Fixed a bug where some IJA heavy artillery units were unable to obtain artillery hits
- Major Update 15th September - 15 September 2024
Hello everyone, this is the first major update in September. First of all, I wish you all a happy Mid-Autumn Festival. Secondly, I want to say sorry to everyone: this update did not complete the previously promised Luodian scenario as scheduled. The main content of this update is still balance adjustment. Due to the rush of time, the small update on September 2 was not tested sufficiently, which made it difficult for the Chinese army to defeat the Japanese army by means other than cutting off supplies. Corresponding adjustments were made in this update. The specific contents of this update are as follows: China: New Option Card: ‘Focus On Defense’ New Event: ‘Wartime reinforcements’ Slight increase of the hit rate in card ‘Torpedo Boats Attack’ The cost of two commander cards has been reduced from 2VP to 1VP. The hit dice of heavy artillery units have been adjusted from two to four. Eac…
- First September Update - 2 September 2024
Hello everyone, this is the first update in September. The main content of this update is balance adjustment, the specific update content is as follows: NEW New cards and units: 16th Division (IJA) New independent unit free unlocking mechanism: Chinese Army: 4-6 independent units (artillery, tanks) are randomly unlocked each turn Japanese Army: 8-12 independent units (artillery, engineers, tanks) are randomly unlocked each turn Reduction in the replacement point consumption of Japanese air units Added the Veterans attribute to Japanese units: in each battle, each unit can cancel the first step loss. Strengthening of the elite infantry units and army heavy artillery units of the Japanese Army: every 1 point of hit will cause 2 points of step loss CHANGES Adjustment of the movement cost of crossing the Huangpu River: 2MP→4MP Adjustment of the Japanese landing mechanism in Hangzhou Bay: ch…
- Minor Update - 23 August 2024
Added some cards to boost the opponent AI (more challenge to players, it will increase AI units combat and morale by one and provide it an extra free move) Added a new Anti-Aircraft round to better represent the use of AA weapons Added new events to rebuild destroyed Elite Chinese troops Adjusted combat cards Fixed some units combat values, in particular in Air combat factors Fixed some erroneous texts Changed China’s strategic victory conditions for the Battle of Shanghai scenario: Eliminate the Japanese forces around Shanghai and recapture the urban within 10 turns (30 days).
- SGS Battle for Shanghai Release - 19 August 2024
SGS Battle for Shanghai The urban battle that probably marks the actual beginning of WW2 in Asia. The fourth game of the SGS Battle Series is available, allowing you to fight the struggle to gain control of the largest port city of China, in Summer and Fall of 1937. After the epic battles for Stalingrad, Madrid and Hué, we are again in Asia for a titanic fight. Take command of the Chinese New Revolutionary Army units attacking the enemy in the famed city to attract world’s attention on the conflict, or play the Japanese forces that have to defend their initial holdings and then capture the whole area. SGS Battle Series is an evolution and adaptation of the renown SGS engine to operational or grand tactical combats. Please also check our Dev blog here https://strategygamestudio.com/dev-blog/ for more news about this title and our other games. https://store.steampowered.com/app/2595230/SG…
- Trailer for SGS Battle for Shanghai - 24 July 2024
Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam. https://www.youtube.com/watch?v=LL-EIODn-XE https://store.steampowered.com/app/2595230/SGS_Battle_For_Shanghai/
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 July 2026 | SGS BATTLE FOR SHANGHAI UPDATE | 1837955055356841 |
| 2 | 23 August 2024 | Minor Update | 5875595438692234004 |
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