SPSTEAMPULSELIVE ANALYTICS
InfestStation

InfestStation Steam metadata

Atom Switch, Inc. | Jul 22, 2024 | game

Released

0players observed · 22 September 2026 - 15:30:14 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)1,137
  • Revenue (VGI)$12,728
  • Review score66% positive

InfestStation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)1,137
  • Revenue (VGI)$12,728
  • Review score66% positive
  • Total reviews35
  • Release dateJul 22, 2024
  • DeveloperAtom Switch, Inc.
  • PublisherAtom Switch, Inc.

Genres: Action, Indie, Early Access

Company pages: Developer: Atom Switch, Inc.Publisher: Atom Switch, Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

InfestStation Steam metadata

InfestStation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2601730/metadata
Steam Storehttps://store.steampowered.com/app/2601730/
Steam Communityhttps://steamcommunity.com/app/2601730
PCGamingWiki search
IGDB searchSearch IGDB for InfestStation

Reviews, pricing, and metadata

Review summary

Mixed

66% positive, 23 positive, 12 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 22 July 2024

Latest Steam announcements

  • Development Being Suspended - 17 January 2025

    As of 1/16/2025 This game’s development has been suspended indefinitely The Good News INFESTSTATION is not leaving Steam or ceasing to function. It will remain in your library and it will still be fully playable, both solo and with other players. We utilized peer-to-peer architecture for our multiplayer that does not rely on external services to work (the player who creates the crew lobby is the host of their own server). The Bad News After 11 content, gameplay improvement, and performance improvement updates, we have exhausted our financial runway and sales are insufficient to support the cost of operation for the studio, so the game’s development must be suspended indefinitely. It has been an exciting but difficult journey full of many surprises (good and bad) and challenges leading us to this point. Although we are saddened that INFESTSTATION was never able to grow into the game it w…

  • Update 12: Seasonal Content Removed - 5 November 2024

    Update 12 Nov 5, 2024 Halloween Seasonal Content has ended, so the two Halloween themed missions have been removed from the game. There are also a few minor bug fixes and tweaks, as well as some rebalanced threat spawn sets for each mission type, a fix to add sound and visual effects to the destruction of scrap barricades, and some balancing to make eggs less annoying when spawning in doorways. Gameplay Scrap barricades now have sound and visual effects when destroyed Non-Halloween missions have had their threat types rebalanced for a bit better diversity across missions and variety within them Eggs are now much less likely to spawn in doorways (and when they do, they will spawn in fewer numbers) and instead are now more likely to spawn as random clutches of eggs in missions with appropriate/associated threat types Art Changed a decal set for security doors to no longer appear metallic

  • Update 11: Healing Stations - 18 October 2024

    Update 11: Healing Stations Oct 18, 2024 Health Stations have been added to the game! This was one of the most requested features beside the end-of-mission summary screen (which came online in Update 8) and I’m excited to say it has finally made it into the game. Be on the lookout for functional Decontamination Stations that can show up in the game in place of the big explode-y ones (you’ll know them by their friendly green screen and lack of horrible flying sparks). It will drain 100 Data collection points from your collection pool each time you use it, but it will also fully restore your health! There have also been a few other fixes and improvements added as well, check out the notes below for the full changelist: Gameplay Added Decontamination Stations that can heal injured players for a cost of 100 data Jack-o-Lanterns are destructible and net some extra Data collection when destro…

  • Update 10: HALLOWEEN - 1 October 2024

    Oct 1, 2024 Happy October! It’s finally spooky season and we’ve got an update specially built for Horror’s favorite holiday. The primary feature of this update are the two new Halloween themed missions that will only be available for the month of October. These missions have customized room and hallway decorations, lighting, and artwork and two separate sets of Halloween themed threats! There are also some regular-type updates included as well, including more quality of life and stability improvements, as well as gameplay improvements and bug fixes. Check the notes below for the full details. Gameplay 2 Special Halloween themed missions have been added with custom decorated rooms and custom threats! Reduced headshot damage multiplier for Doppleganger threats to make them less likely to be 1-shot kills Increased the amount of threats that can spawn in throughout a level, and particularly…

  • Update 9: September 18th - 18 September 2024

    Update 9 Sep 18, 2024 With update 9, we have refactored the procedural level generator's room selection and prioritization for each of the missions, with the biggest impact coming on missions that feature a "branching" layout design, taking much better advantage of the various large and small POI rooms for a more interesting layout and more active rooms. The HUD also got some love, with the look getting pushed further towards a projected / AR / hologram style effect, with matching updates to the helmet interior that surrounds it. Some of the experimental missions also got updates to better spawn threats and spawn them with a bit more diversity in which types it chooses and when. Additionally, player icons will now show each player's proper facing direction on the Map Tool screen, not just the player holding the map! It's a small fix, but a big quality of life boost for helping other pla…

  • Update 8: Sept 11, 2024 - 11 September 2024

    Update 8 Sep 11, 2024 This update brings a mix of gameplay, quality of life, and art improvements. The most noticeable change is that there is now a "Mission Results" screen that is displayed after exiting a mission and before returning to the Lobby. This is an early step toward a more robust post-game for players, displaying which players lived or died, how much data was collected, and whether or not they completed the primary objective of getting the Crimson Core to the POD. NERVe - the visual representation of player health (and eventually a more complex representation of player stress/sanity) was also improved to more clearly and actively reflect how close a player is to death. Check the notes below for all the changes and improvements! Gameplay Health value now correctly controls amplitude of NERVe meter readout and generally improved the readability of the player’s health value on…

  • Update 7: Aug 23 2024 - 28 August 2024

    Update 7 Aug 23, 2024 Gameplay Expanding trap-hazards into different types, starting with converting the current exploding screen trap to a more electricity-based trap, and adding a new wall screen trap that is explosive-based Reduced number of props keycards spawn on now that props spawn more reliably across mission levels ADS bug with Laser Cutter has been fixed - the weapon should no longer get stuck “aiming” when entering ADS too quickly after switching or picking up the weapon Slightly lowered HP of some minor threats Added “Rip Closing” audio fx Art A bit of UI cleanup in the server select and lobby screens New art assets for the updated wall screen hazards Added 3 variations on the “Airlock” room outside of the POD with different lighting setups, to be later tied into gameplay implications Stability & General Bugs More work to remove the Laser Cutter bug that can get users stuck…

  • Update 6: August 15th - 15 August 2024

    Update 6: Aug 15, 2024 The big change in this update is that Lobbies are back!! Not only does this make it easier to get your group together and ready before heading into the POD, but it also eliminates a major vector for mission bugs by not allowing players to join after a mission has loaded and a level has been generated. Gameplay Added new hazard/trap spawns – cryo tanks and cryo crates Made keycard pickups a bit easier to spot Art Added more “mini POI” rooms to branching style maps New assets for cryo tank and cryo crates Several small fixes and adjustments to oddly aligned assets Stability & General Bugs Lobbies are back! Servers will now lock properly when a mission has been started so players can’t join late and experience a broken level Fixed some misaligned doors and doorways Fixed hazard cleaner sound fx to replicate for all players, not just the host Fixed eggs to both burst…

  • Update 5: August 12th - 12 August 2024

    Update 5: Aug 12, 2024 Gameplay Fixed up a bunch of connecting rooms and smaller rooms that were not properly spawning atmospheric procedural elements, hazards, traps, and threats, which should lead to MUCH more activity happening outside of the main POI rooms Threats do a better job re-aligning themselves to face (and attack) the player when fighting them up-close Hazard Cleaner now has sound fx for when it is used/triggered to make it more clear that it’s doing something when used Crimson Rips will no longer block players, creatures, or weapon fire from going through them Art Adding more ‘micro POI rooms’ to levels with a “branching” layout type, to ensure those levels see more of the unique (and navigationally helpful) spaces that tend to be cut for being too large of a room size for this generator method Fixed a number of slightly floating procedurally generated assets in rooms Fixe…

  • Update 4: August 5th - Unreal Engine Update! - 5 August 2024

    Update 4: Aug 5, 2024 In this major update, the biggest element is changing from Unreal Engine 5.3 to 5.4, which broke a few things but brings substantial performance improvements. Starting with general update notes first: Gameplay Flame Torch starting fuel increased from 120 to 225 Fixed fuel counter to properly show ammo amount for Fire Extinguisher Art New Crimson Drive Core & Crimson Core Dock 3d assets & visual updates to the Crimson Drive room Added more decals and signage to various assets Fixed buggy “goop splatter” decal from exploding eggs to no longer stretch way up the walls/doorway when eggs explode Various other small tweaks and improvements Stability & General Bugs The lobby has been temporarily disabled, as the 5.4 engine update broke them. For now, host players will load directly into the POD and will see a message prompting them to wait for all other joining players be…

  • Update 3: July 29th - Adding a HUD Compass and More! - 29 July 2024

    Jul 29, 2024 - Adding a HUD Compass and More! Gameplay Added a “compass” style directional element to the HUD Added a “compass” style directional element to the Map Tool that corresponds to the degrees displayed on the HUD Explosive tank/barrels can now set off other explosive barrels Carrying an oversized item (crimson core, explosive barrel, etc) now ‘holsters’ your current tool Player’s map icon now rotates to show what direction the holder is facing (Known Bug - all other players will appear to be facing the same direction as the player holding the map) Art Updated visuals for HUD after dying and respawning to pilot a camera bot Fixed “splattering goop” decal to not stretch up doorways/walls when eggs are destroyed Various visual cleanups and improvements in rooms Changed the material behind doorway signs to look more natural when there’s no text on the sign Stability & General Bugs…

  • July 25th - Update 2: QoL & Fixes - 25 July 2024

    Jul 25, 2024 Gameplay Adjusted mission names and descriptions to be more helpful in understanding what each mission type represents Added some potential data console & pickup tool/weapon spawn points to two medium sized transitional rooms that didn’t have any Adjusted hitbox on explosive barrel/tanks to be more accurate Fixes for buggy spark sounds on exploding electrical wall screen traps Added information screens to the POD near each tool to convey helpful information from the Field Guide directly within the game First steps to cleaning up “the thing that killed you” names on the YOU DIED screen after player death Art Continued art improvements in several rooms Stability & General Bugs Revised menu music and lowered mission complete volume and ensured it replicates to all players, not just the server host Servers will no longer allow new players to join once players have loaded into t…

  • July 23rd: First Update! - 23 July 2024

    Patch Notes: First Update! July 23rd, 2024. The first update is here! It's been wild ride in the last 36 hours since launch day with a lot of great feedback to pour over, bugs to fix, and improvements to keep building on. Up first is a set of minor tweaks and bug fixes, with more substantial improvements to come after that. Gameplay -Reduced Tankiness of some threats -Larger boom-boom radius on explosive tanks -Reduced damage on electrical-explosive wall screens Art -New textures for explosive fuel tanks! -A few general fixes and improvements -Scanner’s ‘mode’ text is now larger and easier to read when changing between different scan modes -Fixed redundant screen in the Field Guide Stability & General Bugs -Removed “key bindings to nowhere” for functions that are no longer in the game -Removed HP value for POD mission console that allowed it to be destroyed What's Next? Some immediate g…

  • InfestStation - Pre-Release Livestream - 21 July 2024

    Join us on July 21st, 2024 for a pre-release live stream of INFESTSTATION hosted by Insym, Thorlar, JOJOsaysbreee, and Magoroku!

Patch notes and updates

S.noRelease datePatch nameGID number
15 November 2024Update 12: Seasonal Content Removed6146943657174071158
218 September 2024Update 9: September 18th6341720536499682118
328 August 2024Update 7: Aug 23 20246240387642452027562
415 August 2024Update 6: August 15th6909171012597026861
512 August 2024Update 5: August 12th5963414363406424372
629 July 2024Update 3: July 29th - Adding a HUD Compass and More!5963413094364196644
725 July 2024July 25th - Update 2: QoL & Fixes5963413094348655126
823 July 2024July 23rd: First Update!5969041959984055590

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2601730
Live current players0
SteamPulse tracked peak11
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateJul 22, 2024
DeveloperAtom Switch, Inc.
PublisherAtom Switch, Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent66%
Positive reviews23
Negative reviews12
Total reviews35
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2601730/

Short description

INFESTSTATION is a multiplayer Sci-Fi horror game. Board danger-filled abandoned space craft, work together to complete objectives, and sever the dimensional gateways that have allowed horrifying threats to take over and infest these now derelict spaces.

About this game

Early Access As of 1/16/2025 This game’s development has been suspended indefinitely After 11 content, gameplay improvement, and performance improvement updates, we have exhausted our financial runway and sales are insufficient to support the cost of operation for the studio, so the game’s development has been suspended indefinitely. It has been an exciting but difficult journey full of many surprises (good and bad) and challenges leading us to this point. Although we are saddened that INFEST STATION was never able to grow into the game it was meant to be, I am extremely proud of what we were able to accomplish with it. We are eternally grateful to everyone who has supported Atom Switch and INFEST STATION, which will remain available in Early Access (with a heavily reduced price to reflect the situation), in the event that it can one day be revived and completed. More information can be found in the most recent update post on this store page. Join Us On Discord Join us on the Atom Switch Community Discord Server! Check out the sidebar for the link. About the Game In this dystopian future world, players take on the role of OMICRON IX Corp Recovery technicians sent out to derelict space stations to resolve the interdimensional catastrophes caused by the Faster-Than-Light Crimson Engine drives. Threatened by otherworldly malevolent forces, players must work together to survive the horrors stalking them as they seek to sever this interdimensional rift and disable the Crimson Drive Cores once and for all. You've Been Hired to the Recovery Corps! ⠀⠀⠀⠀ Session-based Multiplayer PvE Join up with up to 3 of your friends to board deadly derelict space craft, disable and retrieve the craft's Crimson Core , and make it out alive! ⠀⠀⠀⠀ Follow OCIX Procedure Find and Close Crimson Rips | Expand Your Toolset | Extract The Crimson Core | Get OUT Alive! Stay Alert, Stay Alive Keep your head on a swivel and use all of the tools at your disposal - including those scavenged as you explore - to stay alert to danger as you navigate each derelict space station in search of Crimson Rips to close and the Crimson Drive Core to bring back to your docked dropship, the POD. ⠀⠀⠀⠀⠀⠀⠀…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

InfestStation's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

InfestStation's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records InfestStation at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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9Starward1,55822 September 2026 - 11:53:24 UTC4,568

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.