- DEVLOG XXIV - Ides of March - 18 March 2026
Ave, citizens of Rome! We want to celebrate with all of you the arrival of the Ides of March, those days of good omens that anticipate the coming of spring. This is a monumental date in ancient history: it also marks the assassination of Julius Caesar in 44 BC, a turning point that triggered the transformation of the Republic into the Roman Empire. Relive the Legend of Caesar If you want to dive deeper into the achievements of Julius Caesar, don't forget that the Citadelum: The Gallic War campaign is available: https://store.steampowered.com/app/3480880/Citadelum_Campaign_IV_The_Gallic_Wars/ Experience firsthand the fierce clashes between the Roman governor and the Gallic tribes led by Vercingetorix. Will you expand the glory of Rome or fall in the forests of Gaul? Our Biggest Offer Yet: 61% OFF! We want our community to keep growing, and what better way to honor the Ides of March than…
- DEVLOG XXIII - Probatus - 23 January 2026
Ave, Citizens of Rome! We have exciting news regarding Citadelum, our ancient Rome city-builder and strategy game. Since our initial launch in 2024, we have worked tirelessly to refine the experience, guided by the invaluable feedback you’ve shared with us. Beyond the additional DLC campaigns and the massive "Julius" 2.0 update—which introduced World Wonders, legal trials, complex production chains, and expanded diplomacy—we have now overhauled the interface to make the game even better on handheld. ✅ We are proud to announce that Citadelum is now officially Steam Deck Verified! ✅ What does this mean for you? Steam Deck Verification ensures a seamless experience through several key features: Full Controller Support: Every function is fully accessible via the Deck’s controls. Native Icons: The interface now displays the correct Steam Deck button prompts. Improved Readability: Text has be…
- DEVLOG XXII - Senate - 12 December 2025
Ave Citizens! We have important news to share with our dedicated community. Since the release of our empire-building game, Citadelum, we have been dedicated to improving the experience with several major updates and free content releases. We introduced four new campaigns to the main story mode: Campaign II: Last Conqueror of Britannia, Campaign III The Lost Eagles of Germania, Campaign IV: The Gallic Wars, and Campaign V: The Third Punic War. Each campaign was initially released for free, completing our vision of ancient Roman history by adding new biomes, challenging battles, unique enemies, and fresh mechanics to the core game. On top of that, they gave us the opportunity to present historical characters such as Agricola, Germanicus or Julius Caesar. Price Adjustment for Campaign DLCs We want every player who has supported us from the beginning to enjoy this content, and many of you a…
- 🏆 Help Us Win a Steam Award! - 26 November 2025
Dear Players,Thank you for your unwavering support! This year, \ is eligible for the Steam Awards, and we would be honored to have your nomination! 🙏 🌟 Our Dedication to the ExperienceRapid iteration based on community feedbackContinuous polishing of art, gameplay, and performanceReworking old systems and adding new mechanicsIf you feel this persistence deserves to be seen, please nominate us for the Labor of Love award. 🗳️ How to VoteIf you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the Store Page).Please nominate us for:Labor of Love❤️ Your Support Means EverythingEvery single vote fuels our passion to keep creating, updating, and perfecting the game.Whether it's a nomination or a review on the store page, we appreciate you being part of our community.Thank you for being with us. Let's make a splash at the Steam Awards togeth…
- Devlog XXI - Hostis - 6 November 2025
Ave citizens, Carthago Delenda Est! (Carthage Must Be Destroyed!) This famous phrase, pronounced by Cato the Elder in the Roman Senate, uttered at the close of his speeches , serves as the perfec hook for the new DLC now available to all Citadelum players! This time, we have decided to step further back into history than our previous campaigns, focusing on a crucial and defining period in Rome's history: The Third Punic War. This was the ultimate showdown where Rome finally overpowered its primary rival for Mediterranean dominance: the Carthaginians. In this new campaign, you will follow the story of General Scipio Aemilianus throughout his military actions, as chronicled in Polybius' renowned work, Histories. What's New in the DLC? The new DLC, The Third Punic War, is designed to provide fresh challenges: Complex Missions: Includes new, more intricate missions that fully utilize the fe…
- Devlog XX - Fortuna - 9 July 2025
Ave, Citizens, Finally we can announce Citadelum is officially compatible with the Steam Deck. From the very beginning, our vision for Citadelum was to create an immersive city-builder experience set in Ancient Rome, one that truly felt like you were shaping History with your own hands. As we've seen the incredible popularity of the Steam Deck, it became a clear priority to ensure our Roman empire could expand beyond the desktop.Bringing Rome to Your Hands: Steam Deck CompatibilityWe're thrilled to confirm that Citadelum runs beautifully on the Steam Deck. Imagine managing your burgeoning city, leading legions, and appeasing the gods while on your commute, lounging on the couch, or simply enjoying the portability of Valve's handheld.Our team has put in significant effort to optimize the game's performance for the Steam Deck's hardware. This means you can expect a smooth and engaging exp…
- Citadelum Campaign IV: The Gallic Wars - 9 May 2025
Ave, Julius Caesar’s Gallic Wars (58-50 BCE) remain a pivotal chapter in Roman history, a testament to his military genius and a catalyst for profound societal change in Gaul. More than mere territorial expansion, these campaigns were a brutal yet effective engine of Romanization, laying the groundwork for centuries of Roman dominance north of the Alps. This period, meticulously documented in Caesar’s own Commentarii de Bello Gallico, which has been our main inspiration for Citadelum new content, offers invaluable insight into Roman military strategy, logistical prowess, and the complex interplay between conquest and cultural assimilation. The Gallic Wars introduces a new biome, the autumn forest, which adds more variety to the game (on top of Peninsula Italica, Africa, Hispania, Snow and Swamps biomes). Enjoy a new region map, more challenging missions and battle scenarios set in Galli…
- Devlog XVIII: AUREUS Game optimization and technical improvements - 11 April 2025
Ave, citizens of Rome. With the release of Update 2.0 of Citadelum (Devlog XVII: RUBICON Huge gameplay update and new features in Citadelum) we have dedicated much of the efforts to improve the optimization. At the end of the devlog you will find the complete list of improvements. Setup In order to better understand the comparisons and the data obtained, it should be taken into account: The settings used for version 1.1 are all maxed out, including Anti-Aliasing, at a resolution of 1920x1080. The settings used for version 2.0 are all active and in Ultra quality, and here we have made two tests: without Anti-Aliasing and with Anti-Aliasing SSAA. The test is divided into a total of 12 measurements in different biomes (Italy, Desert and Snow) and spots in the game: Empty (Italy, Desert, Snow): this is an empty map, just as you would start a game. Worldmap (Italy, Desert, Snow): view with t…
- Devlog XVII: RUBICON Huge gameplay update and new features in Citadelum - 11 April 2025
Ave, citizens of Rome, It's been six months since the launch of Citadelum, and from our team, Abylight Barcelona, we want to thank the trust and commitment of all those players who have already built their own Roman empire with us. We have listened to the feedback from the community, and worked hard to offer you a new version of the game; Citadelum 2.0 Julius is a free update that adds new gameplay options, more depth to the management and construction of the cities and introduces new buildings and mechanics. In addition, this update is accompanied by a technical optimization (Devlog XVIII: AUREUS) that improves the game performance on a wide range of PCs. With this crossing of the Rubicon, Citadelum begins a new stage. Our strategy and city building game is even better and bigger, thanks to you. Below you can read the complete list of improvements that have been added in this new versi…
- Citadelum Campaign III: The Lost Eagles of Germania - 28 February 2025
Hail, citizens of Rome. We are pleased to announce that the DLC for Citadelum, The Lost Eagles of Germania is now available on Steam (and coming soon on GOG). It is a complete new campaign, in which to experience one of the most delicate moments in the history of Rome. For the first time in Citadelum, we move to a new biome, the swamps of Germania, to take on the most challenging missions that have appeared so far: the construction of new cities on the borders of the empire, the battle of Teutoburg, in which the Roman legions suffered a serious defeat, the loss of the eagles that served as a banner... and revenge, along with the troops of General Germanicus. This additional content includes a series of gameplay improvements and new features: New campaign with additional missions, more challenging and deeper. New language, Italian (translation made by the community). Added “retry” option…
- Citadelum Campaign II: The Last Conqueror of Britannia - 17 December 2024
Ave, citizens of Rome. Two months after the release of Citadelum, our strategy and city building game set in ancient Rome, we want to celebrate with you the release of a new content for our game: The Last Conqueror of Britannia. In this new campaign, players will follow the conquest of the northern lands, in the footsteps of the general Julius Cnaeus Agricola, facing the barbarian tribes of Caledonia and building new settlements as the armies of Rome advance northwards along the coast. The Last Conqueror of Britannia is a new historical campaign, which will allow players to face more challenging strategic situations in a new biome: the snow. As requested by the Senate and people of Rome, our community, there will be missions in which to face new objectives, more scarce resources and more cunning enemies. Along with this new content for Citadelum, the game will add new performance improv…
- v1.0.0.4 Patch notes - 15 November 2024
Performance improvements: we have disaggregated and added graphical options so the users can have more control and be able to tweak everything further and still have a good performance on their pcs while the game still looks great. Remember that for any problem you can contact us by Discord or Steam Community, we will be listening!
- v1.0.0.1 Patch notes - 22 October 2024
New language added: Brazilian Portuguese Bug-fixing of errors that could cause the game not to start. Remember that for any problem you can contact us by Discord or Steam Community, we will be listening!
- The best community maps for Citadelum - 21 October 2024
Ave, citizens of Rome. Only a few days have passed since the launch of Citadelum, and we can already proudly say that Rome is expanding its glory and dominion in all the territories of the empire. Thank you all for playing and sharing your experiences to make our little indie reach “plvs vltra”. In addition to the historical campaign of 10 levels and the Sandbox Mode, which offers freedom in choosing the various parameters of the game, Citadelum has a powerful editor to create maps, missions and campaigns. We have gone through all the creations of the community, and in this devlog we offer you our favorite creations. Remember that you can click on the links and subscribe directly. The next time you start Citadelum you will have them available. Stranded A small map set on an island in the Mediterranean (Mare Nostrum), and with limited resources. Did you know that we initially thought thi…
- Citadelum (PC) Review - 17 October 2024
I’m always a fan of a good simulator, whether it’s zoos, theme parks, farms, or city-building. When the Roman city-builder Citadelum was brought to my attention, I knew I had to jump in, and I’m so glad I did. Citadelum blends strategy, simulation, and style to create an addictive experience that I can’t seem to put down. Citadelum is what happens when you blend SimCity with Age of Mythology and then ramp things up to 11. The game takes place in Rome, and you need to build a functional city for your people. However, what is deemed functional varies as your town evolves and your residents demand more. What I thought was going to be a peaceful sim game turned into a little ball of chaos when things like armies and angry Gods came into play, but more on that later. As Citadelum begins, players focus on building homes for working-class citizens known as Plebeians. The first essential struct…
- Build Rome, share Rome, play Rome. Citadelum editor. - 2 October 2024
Ave Dominus, Citadelum will be out next October 17th, and the team is working full steam ahead in the final touches, some bug fixing and polishing. We are truly excited about the final result, you will be able to play very soon on Steam. But today, I want to share something on a personal side. Since Citadelum editor was announced, I let my imagination fly with the possibilities included. It is not only about playing Campaign. Sandbox or Battle modes, but giving the player the power to create their own maps and campaigns, and share them with the community, is something huge. This is a unique opportunity to recreate some of the lesser known episodes of the roman empire, or even to change History at will. What I did, even before I had access to the game, was researching some Historical events I would love to play. I am not spoiling the surprise -you will be able to download and play it aft…
- CItadelum Prologue from us to you! - 3 September 2024
Ave, citizens of Citadelum! Today, we want to speak to you from the heart. Being an indie studio isn't easy. The journey has been tough, full of challenges, but also full of learning. We face a world where big names dominate the industry, and that has pushed us to pour all our passion and effort into Citadelum. Every line of code, concept, model, animation and design idea has been created with dedication and love for what we do. But none of this would be possible without your support. Today, more than ever, we need you to stay with us. We are thrilled to announce that the prologue of Citadelum is now available on Steam. This free version isn’t just a demo. It’s a window into the future, a first glimpse of your own Roman Empire. What’s new in the Prologue? Battles: Immerse yourself in our new combat system. Gods: Roman deities watch from the pantheon, ready to reward devout citizens or p…
- Gods - 21 August 2024
Ave, Romans! Today we will see how the gods influence the fate of your city in Citadelum. The Roman Pantheon In Citadelum, the gods are more than mere background elements, they are active participants in the destiny of your city. Six powerful deities stand watch over your city, each with the ability to shape its future through their divine will: Minerva: Goddess of wisdom and the arts, guiding your city's intellectual and cultural advancements. Mars: God of war, strengthening your legions and empowering your military endeavors. Jupiter: Supreme god and king of the gods, bestowing prosperity and stability upon your citizens. Pluto: God of the underworld and brother to Jupiter. Apollo: God of the arts, music, and medicine, inspiring creativity and happiness among your people. Ceres: Goddess of agriculture and fertility, ensuring bountiful harvests and food security for your population. Di…
- Combat unit system in Citadelum. - 6 August 2024
Ave, Romans! Welcome to our latest update on the progress of Citadelum. Today, we're excited to dwelve into the intricacies of our combat system, the various enemy types you'll encounter, and the strategic depth that awaits you on the battlefield. Combat System: Rock, Paper, Scissors At the heart of Citadelum's combat is a rock-paper-scissors system. This classic dynamic ensures that no single strategy dominates, forcing players to adapt their tactics based on the enemy they face. Each unit type has a damage multiplier against another, encouraging thoughtful decision-making and diverse army compositions. Both your forces and the enemies you'll face in Citadelum fall into these strategic categories: Melee Infantry: The backbone of any army, strong and sturdy. Effective against cavalry. Centurions: These master strategists provide additional motivation to nearby troops, boosting their pow…
- City defense and battles ready in Citadelum! - 22 July 2024
Ave, Romans! Welcome to our latest update on the progress of Citadelum. Our team has been hard at work, and we're excited to share the progress we've made. First, let’s review some of the core functionalities that are now complete: Imperium Building: Players can build and expand your cities from the ground up. Resource Gathering & Refinement: You can gather and refine various resources essential for your city’s development and survival. Trade with Different Villages: Trade with different civilizations is operational, giving you access to a range of goods and strategic alliances. World Exploration: The world is open for exploration, revealing new territories, resources, and opportunities. Punishments and blessings: Your worship of the gods is very important for the prosperous development of your city, you must maintain their approval or face fatal consequences. At the moment, we are cons…