- Patch notes 0.1.21 - 22 May 2024
Gameplay End boss buffed Backend Reduced name input size max 12 characters Grass prefab optimized 4 > 2 objects per prefab Tight sprite meshes and cleanup on various sprites Language data object not compiles at runtime Non visible trees and objects (redundant) removed/cleaned up from all map areas Control remapping screen fonts changed to notosans Balance Awesome fishing rod crafting requirement "silk rope x5" change to "golden rope x1" Bugs Fixed (Regression) Inventory pages not navigable Drop sprite help icon button image fixed for consoles Keyboard overlay on steam deck moved to bottom of screen If external controller on steamdeck disconnected, it now sets the deck’s controller to player 1 Inventory can now be navigated and toggled during Final boss fight (regression) Known Issues: Mini Boss rooms respawning regular mobs instead of mini boss if you die in them initially. NPCs sometim…
- Version 0.1.10 patch notes - 29 April 2024
Gameplay Added Sacred Tree Bonsai Added Evil Ponya Backend Removed FPS counter Balance Soot puff grower base growth rate increased from 1 per day to 3 Removed duplicate prizes in Dungeon VR. Added Sacred Tree Bonsai and Evil Ponya to possible prizes Silkworm farm ingredient requirement changed from Big Sand Dollar > 5x small sand dollar Reduced meal service mini game from 5 mins to 4 mins in length, reduced prize targets slightly. Bugs Fixed Farm animals can no longer slip through closed off fences Fixed animals getting stuck on steps and cliffs DIY Master notification no longer showing up multiple times when crating same items in a row Pigeon Friend no longer runs across water and cliffs - will instead take a short flight Kupiberry in-a-pot fruit color in sprite fixed Trees and shroom patches no longer grow on tiles that are meant to stay clear for NPC pathing Monsters should no longer…
- Version 0.1.09 patch notes - 27 April 2024
Gameplay Move fins memory quest a day earlier Backend Added Chinese language files. Removed BOLD for Chinese/Japanese characters for readability Bugs Fixed Removed line in the duck race for second year Added “Bonus from items” to translation strings When switching languages, the season/year date display doesn’t update Mouse is no longer hidden when using keyboard as input (should only be hidden if controller input is detected) Removed Dog Plushie from letter quest
- Version 0.1.08 patch notes - 26 April 2024
Gameplay Moved Dog and Ren letter event to after you unlock third pillar (instead of 4th) Created dialogue portrait for 4th boss Sim chair project has 2 day delay after defeating final boss, rather than immediately next day Backend Slightly reduced size of character portrait and nametag in dialogue UI Balance Chances to spawn strange rocks and mineral shard rocks reduced slightly for earlier pillar levels Final boss attack projectile speeds increased Animal cloner item to use requirement increased from Mythril Bar x5 > Mythril Bar x25, decreased time to process 72 > 64 (in game hours) Soot puff spawn chances increased Soot puff max size in the wild increased from 30 > 51 Bugs Fixed Zorpian fruit now set to the correct collection category Cheese omelet moved to correct category spot (new saves only) Food produce area of museum now correctly lit (no longer dark at night) Added cheese to M…
- Version 0.1.07 patch notes - 24 April 2024
Gameplay Added quick “take one, split half, take all” shortcuts when using a controller inside a chest Added ‘Oven’ appliance for sale in the bakery Backend Delay achievement popup to after you wake up if achievement triggers during loading screen Balance Changed silkworm farm requirements to remove silkworm since it no longer comes with a silkworm. Replace with Big Sand Dollar. Reduced wood required from 25>20. Changed number of ‘floors’ (rows of rooms) in dungeon from first pillar to 36, down from 40 (new games only) Added more starting trees in the eastern town area. Cooking mini game score targets adjusted upwards by 3-5 Bugs Fixed Fixed being able to press “cancel” during pigeon friend assignment and not getting your pigeon Fixed not being able to navigate to top color selection using controller in Pigeon Friend assignment UI Fixed 3rd boss loading to black error. Fixed using mouse…
- Version 0.1.04 patch notes - 10 April 2024
Bugs Fixed Hesha’s bakery correctly unlocks for game saves created after 0.1.00 Bram no longer offers tool upgrades outside of work. Various spelling and grammar fin text for new content
- Version 0.1.03 patch notes - 9 April 2024
Version 0.1.03 patch notes Gameplay Added new set of 4 Bonsai tree collection, unlockable after crafting all items once. Balance Reduced sale value of cooked food a (now set to ~130% of the combined ingredient value) Bugs Fixed Hersha schedule pathing fixed (walking through terrain) Fishing in your pond on normal map fixed (water areas weren’t properly defined) Horizontal counter sprite missing bottom half fixed Items name no longer truncated in other languages when too long on Quest page fixed Fixed dungeon map not painting the room icons for all the rooms except the initial portal room. Demo shortcut buttons (for test version) not correctly working after last patch now fixed Removed sign in front of Hersha’s bakery Fixed Deutsche > Deutsch in language selection
- Version 0.1.01 patch notes - 8 April 2024
Balance Reworked movement speed bonus from items ramp Bugs Fixed Pigeon friend can now be properly deposited and taken from Replica Treehouse Fixed prices for cooked food selling for correct amounts now
- Version 0.1.00 patch notes - 7 April 2024
Gameplay Pigeon Friend is now available! Start the quest by interacting with it in the Animal Center. A total of 13 items successfully delivered is required to complete the quest. Hersha’s Bakery open and Cooking system in place (new saves created from this version only). New cooking items and equipment New Crops - Wheat/rice Quest added from Hersha (day 11) that unlocks the cafeteria mini game which runs twice a season (every 15th and 30th) Cooking recipe books added - donate new dishes to the basement in the bakery. Normal and Moat farm layouts size reduced - this may cause a lot of issues with older maps making all objects that were cropped off unuseable/inaccessible, very sorry about this! Added chefs poster set - 5 in total, get one after each recipe category is completed. New Alpaca color - Black Alpaca. Not purchasable, only obtainable by completing the entire cooking collection…
- Version 1.38 Beta patch notes - 19 March 2024
Backend Integrate steam achievements (will only be achievable in release build) Integrate Playstation Activities Balance Artificial Sunflower swapped with 3rd soot prize instead of being first. Slightly reduced sale value of all honey products Bugs Fixed Time now pauses correctly when looking at information signpost Removed Testing menu from menu options
- Version 1.37 Beta patch notes - 15 March 2024
Backend Localized controller remapping screen Reduced bold font weights for Japanese and Chinese characters for legibility Where gold is displayed, it is now formatted with separator (i.e. 30,500 instead of just 30500) Separate category for Plushies Balance Job Board gold reward amounts scale up 25% of base amount per season (indefinitely, no limit) Reduced chance to get non-flying pigeon slightly Changed reward for pink flightless pigeon from Treasure Chest > Sapling, White pigeon from Sapling > Farm animal. Reduced spawn chances for smaller insects slightly Bugs Fixed Time of day no longer runs in background during the tutorial Time should no longer occasionally pause at the start of the day and remaining at 6:30am throughout. Yummyberry potion now also works to absorb anything from machines, tappers and shrooms, Animals that require big/upgraded buildings can no longer be placed in s…
- Version 1.35 Beta patch notes - 27 February 2024
Backend Implement Hersha’s Bakery Area setup stage 1 Hersha’s bakery included on map Gold coin sprite used in Balance Dinky Fishing Rod back to only 1 rope requirement to match Calvin quest Reduced critter spawn changes by about 10-15% across the board Increased costs of some of the farm animals Bugs Fixed UI text outlines in Quest log and job board fixed Animal center is now stocked from beginning of game instead of only from day 5 onwards Localization issues Known Issues: Audio not working in Linux build Animals being able to squeeze through fence gaps Ponya being able to be placed in small barn. Animal pathing stuck on steps Daisy and Cedric standing up in bench Monsters moving incredibly fast (Anyone else beside MuffinMages experiencing this? Please report) Controller mappings reset on computer restart Some buttons not working in co-op mode/remote play before/during tutorial Seeds a…
- Version 1.34 Beta patch notes - 25 February 2024
Fixed previous patch not using latest changes.
- Version 1.33+ Beta patch notes - 24 February 2024
(Fixed Linux Build) Gameplay Empty prize cabinets renew at the start of a new year. Any renewed cabinets pool from a random stock of prizes for their level. Renewed machines will increase the number of keys required to redeem by 1. (any old saves will have to wait until the next year on day 1 for cabinets to renew) New items Red Storage Chest (50 slots), and Modern Spinning Wheel+ added to game Added cabinets to buy prize keys directly from Cid (for late game so you don’t have to buy/sell stuff just to rack up points) Added visual feedback when buying items (buy button animates and amount subtracted from gold shown in top UI panel) Backend All JSON data moved to InstallDirectory/Everafalls_Data/SteamingAssets/Data. Simpler Editing/Modding of values “Simulation Over” intro text is now using localized string, localizations for this still needs to be done. Balance Increased prize key redee…
- Version 1.33 Beta patch notes - 24 February 2024
Gameplay Empty prize cabinets renew at the start of a new year. Any renewed cabinets pool from a random stock of prizes for their level. Renewed machines will increase the number of keys required to redeem by 1. (any old saves will have to wait until the next year on day 1 for cabinets to renew) New items Red Storage Chest (50 slots), and Modern Spinning Wheel+ added to game Added cabinets to buy prize keys directly from Cid (for late game so you don’t have to buy/sell stuff just to rack up points) Added visual feedback when buying items (buy button animates and amount subtracted from gold shown in top UI panel) Backend All JSON data moved to InstallDirectory/Everafalls_Data/SteamingAssets/Data. Simpler Editing/Modding of values “Simulation Over” intro text is now using localized string, localizations for this still needs to be done. Balance Increased prize key redeem costs for pink and…
- Version 1.31 Beta patch notes - 21 February 2024
Gameplay Added signpost in front of Rocket bench with info about rocket project (new saves only) Bugs Fixed Background overlay in card eat/select screen correctly shown in front of toolbar Potential fix for Issue with loading from very old saves (if not, your save may be unsalvageable and you will need to start a new game) Fixed some more instances of not parsing in French, should be fixed globally Known Issues: Audio not working in Linux build Ponya being able to be placed in small barn. Animal pathing stuck on steps Daisy and Cedric standing up in bench Monsters moving incredibly fast (Anyone else beside MuffinMages experiencing this? Please report) Controller mappings reset on computer restart Some buttons not working in co-op mode/remote play before/during tutorial Seeds and trees can be placed on and grow through rugs placed outside Fences don’t tile correctly with T shape is creat…
- Version 1.30b Beta patch notes - 20 February 2024
Bugs Fixed - Fixed critical issue with UI buttons not allowing game progression - Fixed parsing characters in UI for localization
- Version 1.30 Beta patch notes - 20 February 2024
Gameplay Localisations complete for French, Spanish, Japanese Added time remaining popup for Tapping kits on trees Balance NPC daily schedule change, Job Board and Pet Center refresh all occur on the 5th,10th,15th,20th,25th and 30th days. Bugs Fixed Potential solution implemented for dungeon black screen issue. Added more details to debug information if this is encountered again, please let me know! (Something to do with re-entering the dungeon and visiting previously entered rooms on the same day?) Monsters no longer vanishing randomly (object pooling issue) Mini bosses no longer spawning where they shouldn’t - all mini boss issues hould be resolved Fixed issue where exiting to title screen and loading back into game freezing on load Fin no longer shows up in events that he shouldn’t be in Dog’s name is now localized in the introduction graphic during intro cutscene. Steam autocloud sa…
- Linux Update - 19 February 2024
Added Linux build for testing
- Version 1.29 Beta patch notes - 19 February 2024
Gameplay Alternative daily routines for all NPC’s on the every 6th and 7th day Balance Movement speed of enemies reduced by 10% Bugs Fixed NPC’s no longer sometimes in standing position when seated. Music no longer restarts after midnight (Night ambient continues) Fire warmth bonus should be correctly applied if you light fire (tentatively fixed, please report if you still experience)