BLOODKILL news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews62
- Release dateMay 3, 2024
- DeveloperSLAM AWAY GAMES
- PublisherSLAM AWAY GAMES
Company pages: Developer: SLAM AWAY GAMESPublisher: SLAM AWAY GAMES
BLOODKILL Steam news
BLOODKILL news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update - 4 February 2026
improved explosion effectsminor CPU performance improvementfixed possible ghosting artifacts for all particles and blood effects at lower upscaler settings
- fix possible crash - 2 December 2025
fix possible crash
- minor update - 27 November 2025
update unreal 5.6->5.7
- fix possible crash during explosion - 23 October 2025
fix possible crash during explosion
- fixed game completion achievements for old saves - 18 October 2025
fixed game completion achievements for players who have played game near original release date, hence have old saves
- 2.0 Update - Improved Visuals, Guns, Alt Fires - 17 October 2025
Update improving visuals, sounds and adding alternative fires to the guns.VisualsImproved all materials/surfacesImproved lightingAdded volumetric fogAdded XeSS 2.1 support with Frame Gen and XeLL(low latency)Added sharpness settingAdded camera shake power settingImproved blood effects and gore meshesImproved landscapesAdded foliageImproved surface hit effectsImproved visibility: for most effects/particles made transparency increase or scale size down or both, when close to player cameraImproved UIChanged text fontImproved materials for the following guns: Super Shotgun, Headbanger, Rocket Launcher, PistolAdded lights into Hydra headsAdded flashlightReduced brightness for enemy projectiles lightsAdded missing lights to explosions of projectiles: Heavy Rifle, HeadbangerWeaponsImproved recoil for all weapons (gun movement, camera shakes)Increased weapon change speedImproved muzzle flash ef…
- Some fixes&improvements&balance changes - 8 March 2025
Headbanger: increased explosion radius +30% and explosion damage +66% Double barreled shotgun: increased damage for all types of ammo +100% and penetration +50% Removed some parts of enemies projectiles impact effects to reduce bright flash effects when they hit player Limited camera shake power for incoming damage Brightened up some places on level 2 and 5 Fixed Wendigo sometimes stays in place for 1-2 seconds Fixed on level 2 if load save at the very bottom of pyramid portal didn't show up Fixed on level 5 in dark vertical tunnel with jump pad light didn't show up in time Those are the changes I wanted to make after my own playtesting while recording gameplay for new trailer. If you have encountered any other issues or have any suggestions feel free to share them with me, thanks!
- Enhanced visuals, improved movement, better CPU performance, and many other - 4 March 2025
General Improved visuals with better lighting, crispier look and less ghosting during movement Added proper shader precompilation Made player movement more responsive Changed default fov to 110 Updated main menu Changed some parts of the map on levels 1 and 4 Updated soundtrack Performance Implemented Interpolated enemies spawn - to fix stutters when spawning lots of enemies at the same time Done VFX optimizations Many CPU performance improvements Other Fixed game icon at the bottom of Windows ( was default UE icon ) Fixed wall cannons projectile sometimes exploded on spawn if player far away Removed redundant video settings Many other small improvements&fixes
- Added FoV setting and fixes - 9 November 2024
Added FoV setting Fixed screen mode was resetting to fullscreen when opening video settings
- Fixes for achievements - 23 September 2024
Fixed game completion achievements was not granted
- UPDATE - 22 May 2024
Added video setting to disable sky movement (for this guy sky movement caused FPS drop) Small changes to Level 1
- Guns&Fights changes and Cheats menu - 10 May 2024
Headbanger Increased explosion radius by 30% Explosion triggers on any headshot (previously only on head exploding shots) Bullet penetrates up to 2 enemies (3 enemies can be hit by one shot) Increased bullet damage Heavy Rifle Now uses explodable projectiles that explodes on impact Projectile speed lowered Level 5 big arena fight (where you find the Headbanger) Changed layout by adding some walls to lower level and changed floors on upper level Added more jump pads including the ones that push you to other side of arena Added poisonous clouds to lower level Added portals between lower and upper level Overall now it's harder to run in circles from enemies on lower level, but to not get stuck by horde there are now portals to upper level. And it's easier to shot enemies/get hit by them while being on upper level Level 5 final boss fight Added melee attack reload time for bosses Reduced me…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 December 2025 | fix possible crash | 1817483467048173 |
| 2 | 27 November 2025 | minor update | 1817483467036520 |
| 3 | 23 October 2025 | fix possible crash during explosion | 1814309641437919 |
| 4 | 18 October 2025 | fixed game completion achievements for old saves | 1813674389002208 |
| 5 | 9 November 2024 | Added FoV setting and fixes | 6148070194801660127 |
| 6 | 23 September 2024 | Fixes for achievements | 6341720536516801517 |
| 7 | 22 May 2024 | UPDATE | 5741605105603775639 |
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