SPSTEAMPULSELIVE ANALYTICS
Bedlam

Bedlam Steam metadata

RedBedlam | Oct 13, 2015 | game

Released

0players observed · 22 September 2026 - 09:04:21 UTC

ActionIndie

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)71,534
  • Revenue (VGI)No data available
  • Review score75% positive

Bedlam metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)71,534
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews557
  • Release dateOct 13, 2015
  • DeveloperRedBedlam
  • PublisherKISS ltd

Genres: Action, Indie

Company pages: Developer: RedBedlamPublisher: KISS ltd

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Bedlam Steam metadata

Bedlam metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/261490/metadata
Steam Communityhttps://steamcommunity.com/app/261490
PCGamingWiki search
IGDB searchSearch IGDB for Bedlam

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 417 positive, 140 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Captions available, Stats

Achievements

24

Platform releases
  • Steam 10 August 2014
  • PlayStation 12 October 2015

Latest Steam announcements

  • Update - 4 November 2015

    Build: 1.0.1.5822 Fixed issue that could cause dialogue to be skipped on Rescue Run Fixed an issue where mirror shader on Alive1 would appear black Fixed occasional issue that could result in player dying while transitioning into next level Fixed checkpoints status not being saved correctly on Planetfire: Ascension

  • Wot I Think: Bedlam - 12 October 2015

    You wait forty years for a game about jumping between video games, and two come at once. A couple of weeks after we saw Davey Wreden s experimental project The Beginner s Guide , we now have Bedlam . (No, not that one . The other one.) Based on Christopher Brookmyr s book of the same name, and written by the author, this is a tale of being trapped inside the history of first-person shooters. Here’s wot I think: …

  • Update - 9 October 2015

    Build: 0.9.13.5816 Improved level loading process to reduce memory usage when transitioning between large scenes Fixed some unpredictable behaviour when restoring a saved game on Mac Many visual improvements to Death or Glory levels Many visual improvements to Age of Attrition level Various tweaks and improvements to NPC behaviour

  • Update - 6 October 2015

    Build: 0.9.12.5809 Fixed a memory allocation crash on Macs, when transitioning between Calastria levels Fixed an issue where loading a save on the level Alive1 would cause the game to become unresponsive Many visual tweaks and improvements to Planetfire levels Fixed a bug where jumping in decontamination chamber would prevent progressing past Gortoss Fixed an issue where all weapons would be visible simultaneously on loading into a level Fixed an issue where sound that was played in the player's head would sometimes distort Fixed checkpoint at the start of Calastria: Upper Village overlapping world-space of previous level

  • Week 58 - 28 September 2015

    QA is complete! This week we're tidying up a few points of detail and looking forward to the announcement of the release date :)

  • Week 57 - 21 September 2015

    While we wait for our final certifications to be issued we continue to listen to your feedback and make adjustments to gameplay and appearance :)

  • Wot I Think: Skyshine s Bedlam - 16 September 2015

    Skyshine’s Bedlam (that awkward prefix is because a first-person shooter named Bedlam is already on Steam) is a team-based roguelike in which you drive a giant APC across a post-apocalyptic desert, getting into regular turn-based fights and trying not to run out of food and fuel. It’s out today. A list of games which have made me swear the most: 5) Syndicate (original) 4) Prince of Persia: The Sands of Time 3) Mario Kart 2) Quake III: Arena 1) Bedlam …

  • Week 56 - 14 September 2015

    This week we're wrapping up the final pieces of admin to do with QA and compliance. Meanwhile as this process concludes we're using the time to add in more details and optimisations.

  • Update - 11 September 2015

    Build: 0.9.11.5766 Enabled unlockable extra options to Chapter Select (Unlimited Ammo, Guns Unlocked) for completing The Citadel Enabled unlockable extra audio track (Christopher Brookmyre) in audio options, for completing The Citadel Fixed an issue with objectives not being restored correctly from a save Fixed The Citadel exit stairs appearing dark like the rest of the scenery Lightened the "power off" state of The Citadel finale Visual tweaks and re-lightmapping for Planetfire Ascension Miscellaneous visual polish to other levels

  • Week 55 - 7 September 2015

    A few nice improvements to be made after our last patch. As always, thank you for your feedback :)

  • Update - 4 September 2015

    Build: 0.9.10.5735 Fixed player velocity being incorrectly carried over on level transitions and restarts Fixed Death's Dark Vale becoming uncompleteable when loading a save including a tower with one broken panel Fixed objects with deactivated simplified renderers (e.g. stairs) not triggering footsteps correctly Added interior atmos audio to Planetfire buildings Tweaked placement of music trigger in Out of the Frying Pan, Into the Planetfire Fixed gaps appearing around the edge of the death screen on certain resolutions Fixed some overlapping text in specific localisations Relightmapped Calastria levels

  • Week 54 - 1 September 2015

    Continuing to respond to feedback and hopefully patching more tweaks and additions this week :)

  • Update - 28 August 2015

    Build: 0.9.10.5706 Athena will now react verbally to combat situations, when no other dialogue is active Added more impactful audio for player death Melee NPCs now no longer strafe when moving into combat Improved lighting, scenery and terrain across Calastria and Planetfire Fixed some incorrect geometry in the navmesh of the finale of Yes, We're Going There Standardised some inconsistent behaviour with GUI button audio

  • Week 53 - 24 August 2015

    Aiming for another patch this week with further improvements while we wait for the all clear from QA admin.

  • Update - 21 August 2015

    Build: v0.9.10.5689 Improved visual impact of player death Many visual improvements to Out of the Frying Pan, into the Planetfire Fixed accidental breaks in navmesh in Yes, We're Going There Player will no longer crouch when exiting the menu using the Back button on gamepad Fixed an exception being thrown in Alive1 when resuming an old save Fixed an issue where music/atmos would be incorrect when exiting the mini-glitch in Alive1 V-sync toggle should now display correctly when entering the graphics options menu Prevented picking up of physics objects while standing on them, or airborne, to prevent possible exploits Changed the way the player interacts with held physics objects to make object clipping more unlikely Gamepad settings menu now has an Apply button, to mirror functionality of other menus

  • Week 52 - 17 August 2015

    Aiming for another patch this week with more tweaks and adjustments. Meantime we're finishing up various bits of admin needed for release.

  • Week 51 - 10 August 2015

    Lots of great feedback since our last patch, thank you again ^^ This week we're going to be addressing these items as well as a few more that we'd like to further improve upon from our own testing.

  • Update - 7 August 2015

    Build: 0.9.10.5652 Added visual points of reference and collider optimisations to all Death or Glory levels to aid navigation Tweaked and rebaked lightmaps on several levels Fixed missing terrain in Circling the Drain Fixed manual save names being mistakenly truncated to 10 characters Prevented players from crouching under trucks on Death or Glory levels Fixed an audio congestion issue that would occasionally cause dialogue queues to skip Crossbow bolts will no longer distort when attaching to certain objects of non-uniform scale Pressing back during Chapter Select difficulty selection will now only close the difficulty selection overlay Fixed an issue where the player could get stuck on top of the respawn in Chilli Chomper Fist spike unlocked state is now correctly saved in Alive1 Player velocity is now restored when saving/loading Fixed bug where player could sometimes enable Back but…

  • Week 50 - 3 August 2015

    We're through the major parts of QA now and awaiting further feedback. Meantime we're working on your suggestions and making some restructuring and graphical enhancements to our larger levels in order to improve navigation and provide more distinctive design touches, these should result in more visual cues to help get your bearings while exploring ^^

  • Week 49 - 27 July 2015

    Another big patch last week addressing a lot of your feedback and including many tweaks suggested by QA. This week we're continuing to add more of these improvements.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID261490
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateOct 13, 2015
DeveloperRedBedlam
PublisherKISS ltd
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews417
Negative reviews140
Total reviews557
Steam recommendations286
Achievements24
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A fast paced FPS with an engrossing storyline written by cult Scottish author Christopher Brookmyre. You play Heather Quinn aka “Athena” trapped in a world of video games, desperate to find a way back home. Will you make it? Or will you be trapped here forever? Here's where you find out..

About this game

BEDLAM - THE GENRE JUMPING SHOOTER Bedlam is a unique FPS game based on a novel of the same name by cult Scottish author Christopher Brookmyre. Pitched as a shooter for those who survived online gaming in the 80s and 90s, Bedlam takes a look through an iconic time in online gaming and serves up some authentic gaming nostalgia with up-to-date graphics and gaming features. Bedlam is set entirely in the first-person but will explore other game genres from a first-person perspective. In the game you play Heather Quinn (aka Athena) a colleague of Ross Baker (aka Bedlam). Heather is an overworked and underpaid scientist developing medical technology for corporate giant Neurosphere. One rainy Monday morning Heather volunteers as a test candidate for the new Neurosphere brain scanning tech - anything to get out of the office for a few hours. But when she gets out of the scanner she discovers she's not only escaped the office, but possibly escaped real life for good! Heather finds herself trapped in Starfire - the violent sci-fi game she spent her teenage years playing - with no explanation, no backup and, most terrifyingly, no way out! Join us in Early Access and get ready to unleash BEDLAM. The description below was written by Christopher Brookmyre for the release of the novel in 2013 Heaven is a prison. Hell is a playground. Would it be your ultimate fantasy to enter the world of a video game? A realm where you don’t have to go to work or worry about your health; where you can look like a hero or a goddess; where you can fly space-ships, slay dragons, visit any period in history, any realm in fiction, yet all of it feels completely real. A realm where there are no consequences and no responsibilities, to the extent that even if you die, you can just respawn and start again. Or would it be your worst nightmare? Trapped in a place where every demon ever conjured by the human mind can be made flesh. Cut off from the real world, unable to see your family or friends ever again. Stuck in an endless state of war and chaos where the pain and fear feels real and from which not even death can offer an escape. Prison or playground. Heaven or hell. This is where you find out Ch…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
13Captions available
15Stats
43Remote Play on TV
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Bedlam's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bedlam's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bedlam at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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