Mistward news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 03:58:40 UTC
- SteamPulse tracked peak21
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score62% positive
- Total reviews91
- Release dateJan 2, 2026
- DeveloperSokpop Collective
- PublisherSokpop Collective
Genres: Indie, Simulation, Strategy
Company pages: Developer: Sokpop CollectivePublisher: Sokpop Collective
Mistward Steam news
Mistward news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.0.1 hotfix (fixed and achievement) - 12 January 2026
fixed the Researcher achievement needing a building that was unobtainable
- v1.0.0 - 2 January 2026
Hey all!I finally got around to updating the game again, fixing a bunch of bugs reported by you and added some suggested QoL. Also, sorry for keeping this game in early access for so long, I thought I would have the time and energy to keep working on it regularly, but that was a mistake. In hindsight it would have been better to release immediately with post-release updates. I apologize to anyone that had different expectations.Having said that, here are the changes:Changelog- added steam achievements- added a mac build- fixed steam api not working- fixed a duplication bug (bug reported by Prozix)- removed the building types navigation in the UI and added tabs instead (as suggested by Botaxalim)- added audio mute buttons in the main game (as suggested by Benata)- fixed settings not always saving- when chickens die they now don't spawn a corpse anymore if it would mean destroying whateve…
- v0.4.2 (hotfix) - 26 October 2023
- fixed the crash that happened when destructing a building in v0.4.1 - destructing buildings that hold items now also drop those items. - destructing buildings now drop only half of their original construction cost instead of all. this is for a large part to counter the exploit where you can destruct and reconstruct 2 torches infinitely to explore the entire island.
- v0.4.1 better clicking - 25 October 2023
changes / quality of life - every interaction is now performed with a single click instead of having to keep holding the mouse button. in some cases, holding the mouse button will keep the interaction going (like chopping wood and taking items from a stockpile) i hope this will improve the gameplay alot, making the interaction less finicky - when holding a mouse button on certain building, giving them items (such as giving logs to a campfire), you won't automatically also throw in other items anymore. instead you'll have to click (and hold) again to start giving other items. (this applies for campfires, bonfires, fire pits, the animal feeder, pantry, tavern and furnace) fixes - fixed the hitbox on the pause/resume button - fixed a bug when removing a construction site that was multiple tiles large it would often result in a crash at some point - fixed a bug where you can get the "any" i…
- v0.4.0 - 19 October 2023
new - Egg incubator: hatches eggs - Item collector: building that sucks up surrounding resources that lay on the ground. can be collected and needs to be powered. changes - changed how chicken tending works. eggs dont hatch anymore unless put in an egg incubator. the animal feeder feeds chickens from a distance. - destructing a building now spawns the original construction resources - you can't walk anymore with the mouse while placing buildings fixes - fixed a bug that overwrote the version number - fixed a crash that happened when opening the 3d printer's crafting menu in an older saved game - fixed the 3d printer not working anymore - fixed some items not being interactable right after loading a game (might have to save again first for it to work) - fixed sometimes not being able to destruct buildings while paused (also needs a new save to work right after loading) - fixed the cattle…
- v0.3.0 - bonfire, new UI and more - 18 October 2023
changes - new building: bonfire, lights a very large area but eats through fuel 10% faster and is 50% more susceptible to rain - you now access crafting menus of crafting buildings by clicking on a cog icon near it instead of clicking on the building. this fixes an issue players had where they either needed a full inventory or empty the crafting building's stock first before they could access the crafting menu. - updated the UI so it's a little bit nicer to look at hopefully fixes - fixed the forestry not working properly - fixed a bug where a human would navigate to a new empty crate without holding an item, also leading to a lag spike until they return home misc - reduced a lag spike when humans get stuck - added stone and paper as crafting recipes to the 3d printer
- v0.2.2 - 17 October 2023
- fixed a bug where the player gets stuck in water - improved mouse controls - edited some texts - fixed a few issues where you would fuel or give items to a building when destructing or right after completing the construction - some optimization
- v0.2.1 hotfix - 16 October 2023
- fixed a crash that occured a lot in v0.2.0
- update v0.2.0 - new forestry building and more QoL - 16 October 2023
v0.2.0 new - new building: forestry, uses water and electricity to regrow surrounding trees - added (windowed) resolution options in settings menu quality of life - you can now drop items at various buildings with right mouse button without having to drag and drop the item from your inventory - when clicking on an object the mouse will now lock so it is easier to walk there changes / balancing - removed the build range cap, meaning you can now build anywhere on the screen. you still need to be close to drop materials at the construction site. fixes - fixed auto navigation to crates not working correctly (and lagging the game sometimes) - fixed various issues relating to dieing and respawning - fixed after deleting a savefile it still being available at the resume option (reported by runelarsen) misc - some visual stuff
- v0.1.2 patch - 15 October 2023
quality of life - when a human is navigating to a crate with an item that cannot be deposited in said crate, it will automatically go look for a crate that does have the same content and will bring the item there instead. (does not work with stockpiles) it there are only empty crates available they will drop the item in an empty crate. fixes - fixed nasty crash that happened almost randomly when adding a task/flag. (reported by various people) - fixed lantern turning to ash after burning out (reported by Cris) - fixed a crash when caused by bats (reported by Cris) - watchtowers now don't target chickens anymore (also reported by Cris) misc - farms are not solid anymore (so human can walk through them) - fixed bomb icon being completely black when destructing
- v.0.1.1 quick patch - 13 October 2023
v0.1.1 - added some object infos (reported by AlsPals) - removed a debug image that appeared when pressing N (reported by tsukichild) - info texts in unlock window now don't overflow anymore (reported by tsukichild) - fixed a bug where the camera keeps shaking after starting a new game (reported by joneeeeeeeee) - fixed various bugs/crashes
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 January 2026 | v1.0.1 hotfix (fixed and achievement) | 1821288646585440 |
| 2 | 26 October 2023 | v0.4.2 (hotfix) | 5229301621575793134 |
| 3 | 25 October 2023 | v0.4.1 better clicking | 5229301621572718519 |
| 4 | 19 October 2023 | v0.4.0 | 5218041989043317162 |
| 5 | 18 October 2023 | v0.3.0 - bonfire, new UI and more | 5218041989039685813 |
| 6 | 17 October 2023 | v0.2.2 | 6438516944139086779 |
| 7 | 16 October 2023 | v0.2.1 hotfix | 6438516944136372863 |
| 8 | 16 October 2023 | update v0.2.0 - new forestry building and more QoL | 6438516944135421285 |
| 9 | 15 October 2023 | v0.1.2 patch | 6438516944131058941 |
| 10 | 13 October 2023 | v.0.1.1 quick patch | 6438516944124556118 |
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