I'm Not Scared news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2619480
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperHunter Allen, Scinacz
- PublisherHunter Allen
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie, Simulation
Company pages: Developer: Hunter Allen, ScinaczPublisher: Hunter Allen
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
I'm Not Scared Steam news
I'm Not Scared news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Progress Update - 17 August 2026
Hey everyone, First of all, I want to apologize for the HUGE gap between updates for this game, I've been hard at work but it's been difficult picking out things to show for the game.What's been going on?In October of 2025, I started a giant programming overhaul for the game; this just means recoding lots of gameplay so it's easier to add onto systems after their initial creation. This includes making more items, enemies, rooms, modifiers, settings, and lots more. I actually finished this reprogramming a couple of months ago, and tons of progress has been made!More specifically, some of the newer things that have been worked on are the modifiers, improved level generation, improved player controller and other things related to the primary gameplay loop. I've updated the screenshots on the game page since they were INCREDIBLY outdated, even though they won't be final; I've also been work…
- Getting closer to launch! - 22 August 2025
Hey everyone!It's been a bit since my last update. However, I have some pretty exciting news for y'all. As you can see by the title, the game is approaching its release!What's been being worked on?Since my last post, the main gameplay loop has been finished! You can complete the main objectives, collect items, die to enemies, and more. The only other parts of the gameplay that need to be finished up are some enemies, items, achievements, and the modifiers part of the game; I'll get into what those modifiers are in a future post or YouTube video. Aside from these, all that's left for the game are some additions to the settings menu, some touch-ups to the main menu, and overall polishing. I'm super excited to launch this game (hopefully next month), and thank you all for your support so far; the game has received nearly 800 wishlists!Since I haven't had much to show since I'd like to keep…
- Quick Update on Development - 18 June 2025
Hey everyone, this is the first news/event post on the page! Before I go over this post, thank you all for 500 wishlists! I wasn't expecting to get that many before the first trailer of the game, so thank you all again!Why do the game page screenshots look blurry?While taking screenshots for the game page, I hadn't realized how blurry the screenshots would end up looking. During most of development, I have had a post processing layer that replicates some VHS/CRT effects, one of which being stretching (blurring). I didn't turn this off for the screenshots, hence the blurriness; I will be adding a slider for this and many other effects in game so both people who like the effect and don't like it can be happy. I plan on updating this game page to have quite a few more screenshots within the next month or so, so keep an eye out for a page graphics update coming soon!What is being worked on…
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