Jets'n'Guns Gold news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 24 September 2026 - 18:49:55 UTC
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score87% positive
- Total reviews1,525
- Release dateFeb 5, 2014
- DeveloperRake in Grass
- PublisherRake in Grass
Company pages: Developer: Rake in GrassPublisher: Rake in Grass
Jets'n'Guns Gold Steam news
Jets'n'Guns Gold news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Jets, Guns and Cows in Silent Sector! - 28 April 2023
Do you like Jets'n'Guns series? Do you love sci-fi action? Do you want to experience something different but still similar? Silent Sector is a space RPG with action combat where we wanted to implement something from the great JnG. You'll find crazy action, lots of fun and jokes there. And cows. Yes, a lot of cows. You can't miss that! https://store.steampowered.com/app/1159680/Silent_Sector/
- Jets'n'Guns 2 - update v1.02 - 21 August 2020
Here's the second post-release update for the game dealing with some of the recently reported issues. UI and controls: Fixed a bug that prevented the inventory from scrolling when using keyboard or gamepad. Fixed some English and typos in the texts thanks to the kind contribution of our fans. The game handles music correctly now, if the gamepad disconnects and the options menu pops up. Gameplay: Fixed infinite bullet time when swapping loadouts with Time Compressor. Loadout swapping no longer cancels overheat. A hit to the shield or armor now plays sounds to better indicate that the ship was taking some damage. Player no longer gets Pacifist after the destruction of the final boss. Minor fix of levitating wrecked buildings in Water World level. Co-op: Fixed a problem with spamming the respawn button after one of the players dies. For players with Jet Pack Rescue: when both the ship and…
- Jets'n'Guns 2 1.01 - first quick patch - 31 July 2020
We are trying to address some of the issues reported after the release, so here is the first update with some quick fixes. Please understand that some of the issues (like buggy autotracking with bosses) are a little harder to fix, so it will take more time. Also some of you reported that the game will not start after the latest update. This seems to be an issue with an overzealous antivirus program, namely Avast. Please make sure your antivirus isn't falsely detecting the game as a threat. Here's a list of the latest changes: Fixed damage from items: Panic attack, Hellfire generator, Shell grenadier. 2nd Class Conqueror medal is given on normal or higher difficulty, not just normal. Several minor fixes on the final battleship. (Autotracking problems are still present, unfortunately.) Hitchhiker in the Cloning lab should be counted properly. Fixed "Ball of Steel" achievement. We also ope…
- Jets'n'Guns 2 is out! - 24 July 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F4d0ca20c710dcf56738cc25773a4ffddb81aae82.jpg Hi friends! Our game Jets'n'Guns 2 has been unleashed on Steam! Thanks for the support and enjoy the destruction! https://store.steampowered.com/app/830820/JetsnGuns_2/
- JETS'N'GUNS 2 - June Update - 13 June 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F4ceaf4c45f7336d7d2d78fcf2db8b76593b7db14.png New update is here! Apart from great many minor bug fixes and tweak that we are constantly adding as the final release is getting near, we added two big chunks of new content this time: Holo-space level Quite a challenging addition. While the enemies are reused from previous levels and therefore a freebie, the pseudo 3D background needed some extra effort. Also balancing level this wide turned out to be a little bit of nightmare - especially for different difficulty levels. We still probably got it wrong, so your feedback on this one will be crucial. There's a new type of boss-like structure at the end to smash to pieces - not really a boss, but behaves a bit like a one. The final battle We've added a fight with a GIGANTIC enemy battleship with multiple phases and a t…
- JETS'N'GUNS - APRIL DIFFICULTY UPDATE - 4 April 2020
Here we come with another major overhaul of the difficulty related parts of the game. There are also some new rewards and items available. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F8657948b95cc29ce1e26f61e7da1c6a234bfaa18.jpg As always the new version will be in beta for a while - it's a major change and we could broke a lot of things. If you want to try it immediately click on the game's "properties" in the Steam browser, select "BETAS" tab, and switch version to "upcoming". Gameplay changes Changed difficulty progression. The enemies are slightly easier in the beginning but they are getting tougher quicker. Score/money is adjusted. You should get more in the beginning. Later in the game it's not growing as fast. In game of 2 players the score is higher by 20% to make a gear for two ships more affordable. Damage from enemy shots to hero grows faster. B…
- JETS'N'GUNS - MARCH UPDATE - 7 March 2020
Hey everyone! Sorry for the loooong pause. We bumped into an unexpected struggle with new bosses and some of the new adjustments we have added to the game. But here we are now, with brand new update and a bunch of new things! Let's start with the biggest changes. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F8bbadeee83d8b8fd42642f83c460d38ce5e207fe.png 2 new bosses We've added Beer Core machine in Beer level and Insectoid Queen. The plan was to have 3 bosses actually, but the last of the batch is still very much work in progress, so it has to wait for the next update. Secrets should work properly now Apart from standard set of rubber duckies we've added also two new secret guns - Duck Gun and stinky Excrementor :D. Hold your noses! There's also a lot more cargo crates now in the game, although their reward haven't been updated yet. Carnage TV is back + secr…
- JETS'N'GUNS 2 - DIFFICULTY UPDATE - 30 November 2019
Here we come with out-of-schedule update solely focused on difficulty! If there ever was a moment to start a new game profile from scratch, it is now. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F604ab45f39b7f0c774113f616378397e6c20fd87.png This update is a big experiment. We've added several new features to enemies and levels on higher difficulties, to add challenge beyond just higher toughness. Enemies shoot more, launch extra rockets, they have new appendages to block your shots or shoot beams at you, etc. It needs extensive testing. We made a ton of small additions everywhere because of this (it is a major global change to the game), so bugs are very likely. It might make some sections even unplayable, if we went overboard with it. There's no chance for us to test it all in a reasonable time. So please let us know, what have ve broken. Here's more deta…
- JETS'N'GUNS 2 - NOVEMBER UPDATE - 20 November 2019
November update has arrived! We've added a new level - an obligatory "spooky evil lava planet" level for the baddies ;). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2Ff0c6d54494bdb889ba3a493db5f62a091803fea6.png Also, due to popular demand (ha-ha), everyone's favorite space race is now in the game! Don't worry, it's just a bonus secret level. I'm sorry, but we couldn't resist to troll you a little ;). The level's access is hidden in the last big pyramid in the Giganteria level. Another big change is an addition of game modes. Previously you were choosing starting difficulty between Casual and Normal. Casual was a self-contained game without progress on difficulty 0 and Normal had the progress to infinity (difficulty 1,2,3,...). Now you choose game mode instead. All game modes progress in difficulty to infinity, they just differ in rules of play. In casual t…
- JETS'N'GUNS 2 - OCTOBER UPDATE - 14 October 2019
So after much delay and some technical difficulties the October update is live! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F4ce8c86ff75cad3e1b859917ec767cebca9f52a3.png As always, the newest version will be available in "upcoming" beta branch to avoid disruption of the last stable version. If you want to try it, please open properties of the game, go to BETAS tab and choose "upcoming" version as your active beta. The balance of the game is probably still off, but the numbers has been tweaked a lot in this next iteration. We also added bunch of new weapons to smooth out the transition to the higher difficulties. We've added a new level. Dreaded Beer Empire is back with all its bottle powered weaponry! Another major change is in UI, where we enlarged the game's font to improve readability and prepare the game for Nintendo Switch Version in future (definitel…
- Jets'n'Guns 2 - August Hotfix - 15 August 2019
Here comes the next iteration of the game balance. Hopefully less broken than the last one. We strongly suggest to start over for those, who previously reached some ridiculously high difficulty levels due to the fact, that the game used to be way too easy. Right now we focused mainly on difficulties from 1 (normal) to 4. It is still possible to get to places, where the enemies are way too tough to kill, but we'll deal with infinite play later. Please let us know how much money you have in total at the end of each difficulty level, if you can (sell all items first). Right now the score is following the same function as enemy toughness, but we may need to change it. We've also added a new gun: Hydra. It should be an example of end game plain cannon. We needed some dull standard gun, because Hexagun's shooting pattern is too weird and doesn't represent standard high end gun well. Here are…
- JETS'N'GUNS 2 - JULY UPDATE - 3 August 2019
July update is here! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F0141cc0bf2a16b3705e046ee2305512ea431e341.png After skipping June for various reasons we are here with a new update for the game and this one is scary. The game went through MASSIVE overhaul of enemy toughness, weapon power and prices. It may be all totally broken :D. (Hopefully it's not!) Please test it and let us know how off it is. We will use the info to move forward towards the more balanced experience. Until now the values were very off and we did not expect any better, but now we have enough levels already to finally start with some proper balancing. What's new in this package: Biggest change: major adjustments to enemy toughness, weapon powers and prices. New level: Asteroid Field New level: Quantum Research Base New weapons: J.C. Superstar, Side Arm, Toxican, Zombie Blues (all on Nor…
- JETS’N'GUNS 2 – MAY UPDATE - 2 June 2019
Alright! We are back with a big May update! Sorry for the silence, but it was tough and we had to fully focus on the work to pull it off. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2Ff8ac31aeeab3cee9b62caf984ca5e2d3584bfafc.png First of all, we are adding two new levels. Both turned out to be more challenging than we expected. Starway Alpha reuses graphics and enemies from the previous level it follows, but due to its high speed it is a long one and it was a lot of work to build the whole thing. The insect level brings in a whole new environment and enemies. We have two big additions to the core game mechanics: loadouts and 2-player local co-op. Both features are very experimental and it's unsure it will work in its current form, so we need some feedback. Especially the co-op might turn out not feasible, but we'll wait with any decisions after we gather so…
- Jets'n'Guns 2 - MARCH UPDATE - 1 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F7416fdb580bd047e8acd91c363c096d08078acb5.png March update is here with a brand new Atarix console and its ultimate challenging mini-game: Mortal Tetrix! What level can you reach before the growing speed crushes you? The update itself is little smaller as the month was cut short by our previous update and also we had to dedicate some time to clean up the project in preparation of future bigger bundles of new equips, devices and weapons. But it's not all just improvements of inner works of the game. We still have a new batch items to test! The main star of the update is Atarix of course: Cargo crates can be hacked and drop some trash items to sell. Atarix can be trained for auto-hacking. A new mini-game Mortal Tetrix. Other new items: Weapon Hexagun. Available on Nightmare. Device Rotary Cage. Available on Hard. G…
- Jets'n'Guns 2 - delayed FEBRUARY update - 10 March 2019
Hey everyone! Here we are with our "February" update. With a bit of a delay because we needed to take our time with some of the new types of enemies. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2Fddf87f8d6fb402ffafd6dfa9c5b4bd284a5d7fec.jpg The core of the update is a new level. Hopefully, it's gonna be fun and quite challenging (it was for us). We also have several smaller changes: Fixed overheat cheating when you press fire repeatedly in the overheat zone. Fixed Stingray damage on levels 2-4. Blast Projector now catches and redirects shots of the main gun, if you have at least one drone. This means main gun will stop shooting in such situation. This should limit power of the equipment. New item Jet Pack (device). New item Godfinger (gunbot). New item ElectroBall (weapon). Fixed level meter in shop TV, when player does not have enough money.
- Jets'n'Guns 2 - JANUARY UPDATE - 31 January 2019
January update is here! For safety reasons we put it in the "upcoming" beta branch for now. We'll switch it to main branch and distribute it to everybody shortly, after we check that nothing got fatally broken. If you want to test it immediately, do this: In Steam client right click the game and select "Properties". Select tab labeled "Betas". Change "Select the beta you would like to opt into" to "upcoming - Upcoming version". https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F6cae77748b2dd661534b97f899197d6d489f3faa.jpg After the December release we had to focus on all the feedback and requests primarily, so no new levels this time. But we have a lot of changes - mainly in UI - that need to be tested. Please give it a quick look and let us know in the discussion forum, whether we moved things in the right direction. UI: Reworked item categories in shop. No mor…
- JnG2 Update #2 - The fight before Christmas - 23 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2Fd9046ffb3661bc61c5005d41066ddd878ab82794.png Merry Christmas to everyone! We dusted off our last year's joke with Xmas Mayhem level and turned it into an actual playable part of the game! It's a winter reskin of the Pirate Base level with some cheesy Xmas jokes in it, which was used for a video last year. And now you can have a bash at it yourself! However, it's not gonna be so easy, no no no. Xmas Mayhem is a secret level that you must actually discover first. But let's be honest, it's not that complicated. We want you to play it obviously ;). The level also contains three new Xmas-themed weapons hidden in it. Happy treasure hunting! The whole exercise wasn't just for fun. The update adds several new features useful for the game in future. Namely: Secret levels. Set items. Collecting of special objects througho…
- JETS'N'GUNS 2 Early Access is here! - 11 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938877%2F4bc6c8fe01b4bb03237568e828c7f8c7da84ae01.png It's ON! JETS'N'GUNS 2 Early Access has just been released! You can get the game now and start the destruction! Bring hell to all evil-doers of the galaxy! Let us now what you think and leave your suggestions on the game's forum here on Steam: https://steamcommunity.com/app/830820/discussions/ You can also follow the development on our social media: Facebook: https://www.facebook.com/rakeingrass Twitter: https://twitter.com/rakeingrass Youtube: https://www.youtube.com/user/RakeInGrass Minds: https://www.minds.com/rakeingrass Rake in Grass on Steam: https://store.steampowered.com/developer/rakeingrass
- Early Access for JETS'N'GUNS 2 is coming! - 25 November 2018
https://store.steampowered.com/gfxproxy/betagfx/apps/830820/extras/jng2_anim1.gif?t=1543144677 In the last couple days we have launched Steam page for Jets'n'Guns 2. We've just added a new trailer to show some in-game action and a sample of a brand new smashing soundtrack from Machinae Supremacy! Check it out! https://store.steampowered.com/app/830820/JetsnGuns_2/ The release is scheduled for the first week of December. The price of the final version will be most likely around 15 bucks. The Early Access is set up with discount to $11.99. Go to the store page for the details about the current state of the project. If you are fan of ours, or SHMUP games in general, you can join us in our effort! Go to the store page, click Follow, put it on wishlist, let us now about you in the discussion forum. We also post regularly here: Facebook: https://www.facebook.com/rakeingrass Twitter: https://t…
- A new game from Rake in Grass! - 5 November 2016
Hey everyone! I'm here with some news about future of Rake in Grass. We spent a lot of time this year updating our latest action game Rampage Knights. But we also started to work on our next project. I can proudly announce now that the new game we are working on is Jets'n'Guns 2! Here's the first footage of the new project: https://www.youtube.com/watch?v=Ugcz6vxEjpI The game is still in the beginning phase of the development and we have a long walk ahead of us. But we got a lot of groundwork done already - level objects and decorations, basic framework for enemies and weapons, physics, etc. If you are interested in the news about Jets'n'Guns 2 and want to be in touch with the development more closely you can follow our blog, Twitter, Facebook and Youtube channel. I also tested some alternative media and set up a new account at Minds.com. Here are the links: RiG's web site and blog: htt…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 August 2019 | Jets'n'Guns 2 - August Hotfix | 2412161173664986735 |
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