SPSTEAMPULSELIVE ANALYTICS
Our Darker Purpose

Our Darker Purpose Steam metadata

Avidly Wild Games | Jan 29, 2014 | game

Released

0players observed · 22 September 2026 - 07:37:50 UTC

ActionIndieRPGAction RoguelikeRogue-likeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)28,246
  • Revenue (VGI)$268,000
  • Review score81% positive

Our Darker Purpose metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)28,246
  • Revenue (VGI)$268,000
  • Review score81% positive
  • Total reviews740
  • Release dateJan 29, 2014
  • DeveloperAvidly Wild Games
  • PublisherAvidly Wild Games

Genres: Action, Indie, RPG

Company pages: Developer: Avidly Wild GamesPublisher: Avidly Wild Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Our Darker Purpose Steam metadata

Our Darker Purpose metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/262790/metadata
Steam Storehttps://store.steampowered.com/app/262790/
Steam Communityhttps://steamcommunity.com/app/262790
PCGamingWiki search
IGDB searchSearch IGDB for Our Darker Purpose

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 603 positive, 137 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

64

Platform releases
  • Steam 29 January 2014

Latest Steam announcements

  • New Experimental Patch (v516) - 10 October 2015

    Hi everyone, Pushed through some more bug fixes from last experimental build. Please let us know if any of these don't appear to be working! Archivists should now drop all item types Buying on-use items at vending machines should once again make current on-use item appear on the ground Steam achievements should work again (previous achievements should carry over retroactively when you go into the stats page) Save functionality reverted - can only save on Level Select now Dying on Hard Mode Imaginaries should reset movement speed Controls for on-use items and chalk should no longer overlap

  • New Experimental Patch (v516) - 10 October 2015

    Hi everyone, Pushed through some more bug fixes from last experimental build. Please let us know if any of these don't appear to be working! Archivists should now drop all item types Buying on-use items at vending machines should once again make current on-use item appear on the ground Steam achievements should work again (previous achievements should carry over retroactively when you go into the stats page) Save functionality reverted - can only save on Level Select now Dying on Hard Mode Imaginaries should reset movement speed Controls for on-use items and chalk should no longer overlap

  • New Experimental Patch (v513) - 3 September 2015

    Hi everyone! The quality of life at Edgewood is about to get (marginally) more bearable for its downtrodden residents. We'd welcome any help in testing the latest test/experimental patch (v513), accessible through the 'Betas' tab within Steam -> Our Darker Purpose properties. NOTE: If you already have an in-progress run, resuming the run seems to cause strange doubled pause/option menus. Restarting after your next run should fix this. Please let us know if it is a persistent issue! Notes Added ability to save and exit mid-game (not just at level select) Added numerous instructions everywhere (how to buy at vending machine, etc.) Added ability to remap gamepad (and overall keymapping interface/default controls) Added display options for timers for floor and overall run Added confirmation windows to new game / deleting of progress Revamped sound control UI Added handful of sound effects F…

  • New Experimental Patch (v513) - 3 September 2015

    Hi everyone! The quality of life at Edgewood is about to get (marginally) more bearable for its downtrodden residents. We'd welcome any help in testing the latest test/experimental patch (v513), accessible through the 'Betas' tab within Steam -> Our Darker Purpose properties. NOTE: If you already have an in-progress run, resuming the run seems to cause strange doubled pause/option menus. Restarting after your next run should fix this. Please let us know if it is a persistent issue! Notes Added ability to save and exit mid-game (not just at level select) Added numerous instructions everywhere (how to buy at vending machine, etc.) Added ability to remap gamepad (and overall keymapping interface/default controls) Added display options for timers for floor and overall run Added confirmation windows to new game / deleting of progress Revamped sound control UI Added handful of sound effects F…

  • Experimental patch pushed to live (v480) - 3 August 2015

    For those playing on the live build, the latest incarnation of Edgewood appears stable enough to push live. Stay tuned for additional changes! Quick list of things changed... You should now be able to save/exit/resume ONLY in between floors (leaving mid-floor will still result in a death/restart) Grade levels have been adjusted (expanded the amount damage you can take before dropping from grade B to C and grade C to D) Normal mode early boss HP reduced moderately (particularly Chapter 1 bosses) Princess Diaries perk has been buffed slightly Hollow Day Friend price has been reduced Admin's Enigma description has been fixed If you have extra lives remaining, they will now be shown on the character sheet Room counts have been adjusted slightly (slightly more on floor 1, slightly fewer on upper floors)

  • Experimental patch pushed to live (v480) - 3 August 2015

    For those playing on the live build, the latest incarnation of Edgewood appears stable enough to push live. Stay tuned for additional changes! Quick list of things changed... You should now be able to save/exit/resume ONLY in between floors (leaving mid-floor will still result in a death/restart) Grade levels have been adjusted (expanded the amount damage you can take before dropping from grade B to C and grade C to D) Normal mode early boss HP reduced moderately (particularly Chapter 1 bosses) Princess Diaries perk has been buffed slightly Hollow Day Friend price has been reduced Admin's Enigma description has been fixed If you have extra lives remaining, they will now be shown on the character sheet Room counts have been adjusted slightly (slightly more on floor 1, slightly fewer on upper floors)

  • New Experimental Patch (v480) - 13 July 2015

    Testing some new optimizations / engine upgrades. No meaningful changes to game since Experimental Patch (v478). Please let us know if there are any crashes.

  • New Experimental Patch (v480) - 13 July 2015

    Testing some new optimizations / engine upgrades. No meaningful changes to game since Experimental Patch (v478). Please let us know if there are any crashes.

  • New Experimental Patch (v478) - 10 July 2015

    Hi everyone! The halls of Edgewood have shifted again. We'd welcome any help in testing the latest test/experimental patch (v478), accessible through the 'Betas' tab within Steam -> Our Darker Purpose properties. Please be warned that this is an experimental build and may have more crashes than usual / corrupt your base game files (if something is dramatically wrong..) Quick list of things changed... You should now be able to save/exit/resume ONLY in between floors (leaving mid-floor will still result in a death/restart) Grade levels have been adjusted (expanded the amount damage you can take before dropping from grade B to C and grade C to D) Normal mode early boss HP reduced moderately (particularly Chapter 1 bosses) Princess Diaries perk has been buffed slightly Hollow Day Friend price has been reduced Admin's Enigma description has been fixed If you have extra lives remaining, they…

  • New Experimental Patch (v478) - 10 July 2015

    Hi everyone! The halls of Edgewood have shifted again. We'd welcome any help in testing the latest test/experimental patch (v478), accessible through the 'Betas' tab within Steam -> Our Darker Purpose properties. Please be warned that this is an experimental build and may have more crashes than usual / corrupt your base game files (if something is dramatically wrong..) Quick list of things changed... You should now be able to save/exit/resume ONLY in between floors (leaving mid-floor will still result in a death/restart) Grade levels have been adjusted (expanded the amount damage you can take before dropping from grade B to C and grade C to D) Normal mode early boss HP reduced moderately (particularly Chapter 1 bosses) Princess Diaries perk has been buffed slightly Hollow Day Friend price has been reduced Admin's Enigma description has been fixed If you have extra lives remaining, they…

  • Our Darker Purpose: Winter Festival Update - 2 March 2015

    Dearest Friends, The Administrators are pleased to announce the Edgewood Winter Festival update! It is that time of the season in which Old Man Winter laughs through his magnificent beard and invites us to look upon the wondrous landscape he has created. Moreover the dormitories are becoming overcrowded again. We recommend students play on the terrace this evening.. Exciting changes in Edgewood: -New, powerful items are available if you can survive past the first floor -Some of the weaker items and higher tier classes have also been buffed -Additional vendor item slot available by default -Confusion debuff less punishing -Players can no longer end Krass-Skull's 4-hour invulnerable phase by changing the date in Windows Control Panel Steam Achievements: Your in-game achievements should now sync with Steam achievements retroactively. Just head to the lore/upgrade tabs and the achievements…

  • Our Darker Purpose: Winter Festival Update - 2 March 2015

    Dearest Friends, The Administrators are pleased to announce the Edgewood Winter Festival update! It is that time of the season in which Old Man Winter laughs through his magnificent beard and invites us to look upon the wondrous landscape he has created. Moreover the dormitories are becoming overcrowded again. We recommend students play on the terrace this evening.. Exciting changes in Edgewood: -New, powerful items are available if you can survive past the first floor -Some of the weaker items and higher tier classes have also been buffed -Additional vendor item slot available by default -Confusion debuff less punishing -Players can no longer end Krass-Skull's 4-hour invulnerable phase by changing the date in Windows Control Panel Steam Achievements: Your in-game achievements should now sync with Steam achievements retroactively. Just head to the lore/upgrade tabs and the achievements…

  • Hallow Day's Update (v459) - 29 October 2014

    Dear friends, we are happy to announce the Edgewood Hallow Day update. Allegations of student unrest, vengeful ink creatures, and the continued reign of Krass-Skull (move speed +40% in this update) are no reason to cease our proud institution's annual festivities. We are confident that the avian skeleton problem last year was simply a statistical aberration. We have a hallow handful of fun new items for you in this update -- hope you enjoy them. Let us know what you think!

  • Hallow Day's Update (v459) - 29 October 2014

    Dear friends, we are happy to announce the Edgewood Hallow Day update. Allegations of student unrest, vengeful ink creatures, and the continued reign of Krass-Skull (move speed +40% in this update) are no reason to cease our proud institution's annual festivities. We are confident that the avian skeleton problem last year was simply a statistical aberration. We have a hallow handful of fun new items for you in this update -- hope you enjoy them. Let us know what you think!

  • New Experimental Patch is Now Accessible (v455) - 28 June 2014

    Small update to Experimental branch: Shoelaces now help you run faster as well Solitary library floor should no longer have a random floor characteristic A Second and Third Helping should now give XP when killed Woundwort Fortress defense slightly reduced Friendly Foot Stools should no longer spawn extra body parts if you pause and unapuse repeatedly during the fight

  • New Experimental Patch is Now Accessible (v455) - 28 June 2014

    Small update to Experimental branch: Shoelaces now help you run faster as well Solitary library floor should no longer have a random floor characteristic A Second and Third Helping should now give XP when killed Woundwort Fortress defense slightly reduced Friendly Foot Stools should no longer spawn extra body parts if you pause and unapuse repeatedly during the fight

  • New Patch is Now Live! (v454) - 22 June 2014

    Latest patch is now live! We won't list all them all out here so if you didn't try the test branch you can discover them for yourself... -- 9 new items -- 4 new floor characteristics We've made a few bug fixes on the new items/characteristics based on feedback on the test branch -- thank you! -Haunted floors should increase explosion speed over time until everything in the room explodes. Killing everything will make the poltergeist move on though. Fewer coins should drop. -Edgewood Hall Pass will now only work for uncleared rooms. -Stolen Seconds should properly disappear after use (not 999 seconds anymore, but permanently!)

  • New Patch is Now Live! (v454) - 22 June 2014

    Latest patch is now live! We won't list all them all out here so if you didn't try the test branch you can discover them for yourself... -- 9 new items -- 4 new floor characteristics We've made a few bug fixes on the new items/characteristics based on feedback on the test branch -- thank you! -Haunted floors should increase explosion speed over time until everything in the room explodes. Killing everything will make the poltergeist move on though. Fewer coins should drop. -Edgewood Hall Pass will now only work for uncleared rooms. -Stolen Seconds should properly disappear after use (not 999 seconds anymore, but permanently!)

  • New Experimental Patch is Now Accessible (v452) - 16 June 2014

    General Update Good news! The students of Edgewood discovered some exciting new knick-knacks at the end of the spring semester. Come find them before the Administrators take them away. There's also loose talk of some new irregularities in the building, but those are probably just unfounded rumors. In short, we have a handful of new items and new floor characteristics for you to enjoy on the experimental branch -- we hope you like them! Yes, this is the first update in a few months. Unfortunately, we are now working full time jobs apart from our efforts on ODP, which means our development time is heavily dependent on whatever time we can get away from work. Given these constraints, we're going to do our best to keep updating and adding to the game, but we can't promise how far we'll get. If we had our way, we'd pour all of our time into ODP, because we love this game and there's a lot mo…

  • New Experimental Patch is Now Accessible (v452) - 16 June 2014

    General Update Good news! The students of Edgewood discovered some exciting new knick-knacks at the end of the spring semester. Come find them before the Administrators take them away. There's also loose talk of some new irregularities in the building, but those are probably just unfounded rumors. In short, we have a handful of new items and new floor characteristics for you to enjoy on the experimental branch -- we hope you like them! Yes, this is the first update in a few months. Unfortunately, we are now working full time jobs apart from our efforts on ODP, which means our development time is heavily dependent on whatever time we can get away from work. Given these constraints, we're going to do our best to keep updating and adding to the game, but we can't promise how far we'll get. If we had our way, we'd pour all of our time into ODP, because we love this game and there's a lot mo…

Patch notes and updates

S.noRelease datePatch nameGID number
110 October 2015New Experimental Patch (v516)3819571572130874539
23 September 2015New Experimental Patch (v513)3819571572130874679
33 August 2015Experimental patch pushed to live (v480)3819571572130874803
413 July 2015New Experimental Patch (v480)3819571572130874938
510 July 2015New Experimental Patch (v478)3819571572130875057
62 March 2015Our Darker Purpose: Winter Festival Update3819571572130875192

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID262790
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 29, 2014
DeveloperAvidly Wild Games
PublisherAvidly Wild Games
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent81%
Positive reviews603
Negative reviews137
Total reviews740
Steam recommendations553
Achievements64
Average playtime forever1,495 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/262790/

Short description

Journey to the dark heart of the Edgewood Home for Lost Children in this fiendishly difficult action RPG!When her teacher stepped out of the classroom a month ago, Cordy never imagined he would be gone for good. Now her fellow students have turned on each other as the school descends into chaos.

About this game

Journey to the dark heart of the Edgewood Home for Lost Children in this fiendishly difficult action RPG! When her teacher stepped out of the classroom a month ago, Cordy never imagined he would be gone for good. Now her fellow students have turned on each other as the school descends into chaos. Cordy must battle feral classmates and dangerous creatures as she ascends to the cruel Administrators’ offices atop the Edgewood Home for Lost Children. Our Darker Purpose is a top-down, rogue-like action RPG that combines the ingenuity of genre-defining classics with the expansiveness and accessibility of modern day action adventure games. The gameplay is steeped in a variety of influences ranging from A Link to the Past to The Binding of Isaac to Diablo. We love games with great mechanics and awesome, bizarre storylines, and that’s what we’re creating with Our Darker Purpose. Each playthrough features a unique set of procedurally generated levels. Death is permanent, but your accomplishments earn you resources to buy lesson and upgrades in the afterlife... and your education lasts forever. Every game teaches you more about the Edgewood Home for Lost Children, the disappearance of the adults, and the darker purpose of the Administrators. Key Features Fast-Paced, Combat-Oriented Gameplay : Face unique boss encounters and challenging enemy mechanics! The Edgewood Home is a merciless environment. Dodge between fireballs and flying desks while your former classmates try to pummel you into the walls, and that’s just the lower levels… Character Variety and Customization : Assemble selections of randomized perks and upgrades to reflect your play-style – tanky bruiser, glass cannon, fleet-footed assassin, or anything else. Assemble your skills into devastating combinations… or pick style perks with no benefit at all, at your peril. Oh Yeah, and It Takes Place in a Sinister Orphanage : Prepare for a an unflinching look at what happens when an already terrifying boarding school/orphanage goes all Lord of the Flies, and try not to get eaten by any of the possessed furniture. Only the psychologically strongest gamers will be able to withstand the insightful taunts of the Admin…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Our Darker Purpose's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Our Darker Purpose's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Our Darker Purpose at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe59,81422 September 2026 - 15:08:38 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment

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