- Tri6: Infinite 2 announced – faster, smarter, more intense - 13 December 2025
We’re excited to announce Tri6: Infinite 2, the next evolution of our futuristic arcade racer.Expect procedurally generated tracks, smarter AI, new vehicles, weekly challenges and even more high-speed chaos – all in a refreshed visual style.Wishlist Tri6: Infinite 2 now and follow development!
- Release of Update 1.3.4 - 28 August 2025
It’s time for a new little HexaScape: Cyber Defense patch. It fixes a few small issues that popped up since the last patch. Complete changelog Fixes: fixed small issues If you find any bugs, encounter any problems, or have any suggestions for great additions to the game, let us know in the forums or on our Discord.
- Release of Update 1.3.3 - 25 May 2025
As there were two little bug reports for HexaScape since the Xbox launch and I also had one little performance problem on my list, here we have a new patch for you! Complete changelog Fixes: fixed label for memory and defense shield skills for level tower upgrade being flipped fixed continue not working for endless tile limited mode fixed performance of connect regions quests scaling badly especially in tile limited endless mode If you find any bugs, encounter any problems, or have any suggestions for great additions to the game, let us know in the forums or on our Discord.
- Release of Update 1.3.1 - 4 February 2025
After last week’s release it’s time for a first little post-launch patch to fix a few issues. Those are all related to the editor and player maps and mostly only affect the console version of the game. Complete changelog Fixes: fixed not being able to rate player maps using a gamepad fixed newline in map description not being displayed properly fixed thumbnails on PS5 not being displayed properly after first game start fixed some editor related issues Work on the next update as well the console port for the full release is already in progress. If you have ideas or feedback in general, feel free to chat with us on our Discord and let us know, what you think 😊 If you find any bugs, encounter any problems, or have any suggestions for great additions to the game, let us know in the forums or on our Discord.
- HexaScape: Cyber Defense now available! - 29 January 2025
Hi everyone, We are happy to announce that HexaScape: Cyber Defense now finally launched as full release on Steam and PlayStation 5! The full release comes with plenty of graphics improvements and new decoration objects you can use on your own maps! If you create and publish a map, don’t forget to submit to our map of the week contest on our Discord. The winning map will be featured ingame for a week. If you find any bugs, encounter any problems, or have any suggestions for great additions to the game, let us know in the forums or on our Discord.
- HexaScape: Cyber Defense Full Release coming soon! - 15 January 2025
Hi everyone, We can finally announce the date of the full release of HexaScape: Cyber Defense! And it's already in two weeks, on January 29th! That means in two weeks you will get the final version of HexaScape: Cyber Defense and it will leave early access on Steam. We worked a lot on the graphics since the last update on Steam, so I hope you'll enjoy the improvements. If you find any bugs, encounter any problems, or have any suggestions for great additions to the game, let us know in the forums or on our Discord.
- Announcing Elemental War Clash - 24 October 2024
We are happy to announce a new game in our tower defense series: Elemental War Clash! It combines the best features of Elemental War 1 and 2 to create a new and better experience: Dozens of different towers with different abilities and strengths 3 singleplayer modes: Hero Mode, Classic Mode, Survival Mode Plenty of passive and active items as well as tower equipment Monster abilities from Gold Rush to Invincibility to make each run unique Different and visual stunning environments from desert to ice world Different skills with multiple upgrades to customize your playing behavior Plenty of different monsters and elementals Several quests to unlock new items for Hero Mode Level editor to create and share new maps http://store.steampowered.com/app/3188970/
- Release of Update 1.2.0 - 21 October 2024
Hi everyone, The second content update during the early access of HexaScape is live now 🥳. With some delay due to other projects, personal stuff and more it’s finally time to launch the new update. The biggest change we added is that you now can recharge your re-rolls which helps to keep control of what you can do during the game. You can recharge them either with a new event we added to the emitters or by connecting tiles. Every 50th tile connected to your core grants you a re-roll. And of course you see the progress as well. Besides that there is another new event, a new score boost biome and several small improvements and fixes you probably never will notice, some also as preparation for the next updates and the console port. Complete changelog Enhancements: added score boost biome added new Damage Buff event added new Add re-roll event re-rolls now charge every 50 tiles connected i…
- Release of Update 1.1.0 - 25 July 2024
Hi everyone, The first big content update during the early access of HexaScape is live now 🥳. We added some new features to the game you can use in the editor as well as play on the three new campaign maps and the new endless mode. The features are a new victory condition to connect two regions directly, a trigger/receiver mechanic so when building to a defined spot you trigger some event on another tile/biome and the new tile limited mode. That mode doesn't contain viruses, but you will slowly run out of new tiles to place when you don't complete quests. Besides that we have several fixes and quality of life improvements that should make playing in general easier, but also help to get started as we also improved the tutorials and some more tooltips and information. We also changed the skillpoint mechanic. Instead of having to connect them to your towers you can freely place them now a…
- Release of Update 1.0.2 - 11 July 2024
Hi everyone, The second update for Hexascape with more bugfixes is out now and again solves several issues throughout the game. Complete changelog Fixes: fixed Mac showing Windows button prompts for Ctrl and Alt fixed biomes being buildable in editor underneath non-fitting tiles fixed deleting a tile in the editor also deleting the biome underneath fixed especially biome tooltips sometimes not getting displayed fixed sometimes a random tile appearing on the map on re-roll fixed score calculation for target missions fixed navigation buttons in skill menu being too small on Steam Deck fixed both winning and losing when the last placeable tile is the one to win with fixed up/down navigation in scoreboard not switching pages fixed highlight and tooltip for regions not working when hovering the middle piece fixed fog of war not always being properly removed on game start on generators fixed…
- Release of Update 1.0.1 - 27 June 2024
Hi everyone, The first update for HexaScape fixes most of the known bugs and improves balancing. Complete changelog Enhancements: escape on exit game screen switches back to previous page now improved difference between categories and normal entries in Hexapedia reduced default volume of background music Fixes: fixed cases where malus display connecting two towers was displayed while not being true fixed tower connectors being highlighted that shouldn't be highlighted (e.g. when hovering an adjacent pipeline cluster also data block connectors on the tower got highlighted) fixed display issue showing 4 re-rolls when loading a savegame fixed usernames containing quotation marks not being properly displayed in leaderboards fixed screen markers not being positioned properly on aspect ratios
- Map of the Week Contest - 24 June 2024
Hi everyone, Thank you so much for your support so far! It is great that you like the idea of the game. That's incredibly important to know and gives us confidence for the next steps! We're already working on new game modes that we'll share with you soon 😊 But let's now start with the Map of the Week Contest! Map of the Week In HexaScape: Cyber Defense, you can create your own maps and upload them for everyone. We want to put your creations in the spotlight, so like for the demo, we will select the weekly best map winner together with you. How to submit your map You can submit any map in our "hexascape-submit-your-map" Discord channel. All we need is the title of the map and the username of the creator (you can either nominate your own or other creators' maps). Any map created between Monday and Sunday is eligible. Maps created after Sunday will be part of next week's contest. For the…
- HexaScape is NOW AVAILABLE! - 20 June 2024
Hello everyone, We did it. We pushed the button. HexaScape is now in Early Access. Wow. But that's not all. We want to make the game bigger and better with every update. And we want you to become part of the cyberspace, to follow our journey, to be our advisor. That's why we're offering a 10% discount on the release. The total price of the game will increase as we move towards full release, rewarding you explorers and discoverers for your early interest in the game. What's next? We'll be adding new features to HexaScape on a monthly basis, some of them minor, many of them major. These are some of the bigger ideas we want to work on: Gameplay Additions: Imagine connecting to a certain tile and it destroys a bug biome, allowing you to explore new parts of the map. New Game Modes: Imagine a Tetris-like game mode where you have a limited time to place your tiles - otherwise they will be pla…
- Only a few days left until release! Are you ready for cyberspace? - 17 June 2024
Hello everyone, We're coming out of cyberspace (where there's a fierce battle going on, including invisible and replicating viruses trying to corrupt our cyber core) to let you know that the full version of HexaScape: Cyber Defense will be released on Thursday, June 20th at 10am CEST! You will receive a 10% discount on the base price of $14.99 for the release. And you can even play Elden Ring: Shadow of the Erdtree during the HexaScape breaks later in the week, isn't that wonderful? 😉! What's next? The roadmap for the next update has it all! We'll present it to you on Thursday. What happens after that is up to you - your feedback will determine what features we tackle in the next updates.
- Watch the dev play the demo! - 10 June 2024
Watch Daniel of Clockwork Origins play the HexaScape: Cyber Defense demo, which you can also play yourself during Steam Next Fest, June 10th to 17th. Join us on June 11, 5pm CEST here on Steam! Play the free demo during Steam Next Fest and share your feedback with us! https://store.steampowered.com/app/2647510/HexaScape_Cyber_Defense/
- Demo Update: All New & Freshly Painted! - 10 June 2024
Hello everyone, With the latest changes we have turned the whole demo upside down: There are new tutorial maps (this also means that we had to reset all highscores), many new sounds, a revised mission system, many helpers like markers for important locations and new tooltips, the "Hexapedia" as a reference work for all gameplay questions and many graphical revisions. We would like to introduce you to the most spectacular of the new graphics. It's the virus spawner, which we wanted to make look even more dangerous: Now it should be clear that you can't expect anything good from this spawner, right? 😉 With this release, we've been able to realize all of our ideas, and now we need your feedback! What do you think of the new tutorial maps? And we'd like to ask you a favor: Please spread the word! If you enjoy HexaScape, tell your friends, your grandparents and your pets about it. And of co…
- Demo Update: The final pieces to complete the puzzle - 23 May 2024
Hello everyone, We heard you! With the new demo update, we have added data lane end pieces to the game. These will help you complete your hex regions. What's more, you can now expand the scoreboard to show all entries: However, my personal favorite of all the improvements is the NEW SOUNDTRACK by composer Sascha Schiemann (Elemental War 2, Tri6: Infinite, CyberTD). It's a blast! Be sure to put on your headphones while playing. 🎧 Map of the Week You've chosen your second Map of the Week, and the winner is Challenge of the Gates by user Locono1. And what a challenge it is! We didn't think something like this would be possible with the demo limits. Congratulations! 🎉 What's Next With the next big update we will add the final sounds and introduce Hexapedia, an in-game wiki with short explanations for every aspect of the game. After that, the demo will be feature complete in our eyes, so w…
- Demo Update: New Game Mechanic & Numerous Adjustments - 13 May 2024
Hi everyone, We have uploaded an update to the HexaScape demo, but before we go into detail, we want to show you the first Map of the Week: Map of the Week You voted your first Map of the Week, and the winner is Chaos 3 by user silverstrife. Congratulations! 🎉 Of course you can play this map (and every single one of the now 16 user maps) in the demo of HexaScape. Demo Update HexaScape is a work in progress. Thanks to your feedback and some of our own ideas, the game is growing and hopefully becoming more interesting and accessible. First and foremost, we've added a re-roll feature (inspired by Balatro, you may have heard of it 😉) that allows you to re-roll the dice for the current tile. According to our first tests, this feature increases the thrill enormously... Here's a quick summary of other improvements: We improved the performance a lot. We improved some of the graphics, especial…
- Map of the Week Contest & German Stream! - 29 April 2024
Hi everyone, Hope you all had a great week! Sun's coming out... Casting its rays on the virus-infested cyberspace. (What a transition! 😅) Map of the Week In HexaScape: Cyber Defense, you can create your own maps and upload them for everyone. As previously announced, we want to put your creations in the spotlight! Starting today, we will select the weekly best map winner together with you. How to submit your map You can submit any map in our "hexascape-submit-your-map" Discord channel. All we need is the title of the map and the username of the creator (you can either nominate your own or other creators' maps). Any map created between Monday and Sunday is eligible. Maps created after Sunday will be part of next week's contest. For the very first voting, we will even allow maps that were created before the start of the contest. Vote for the map of the week That's simple. In the week afte…
- There's More to Come... Outlook & Early Access Release Date - 22 April 2024
Hi everyone, Welcome to cyberspace (again)! With HexaScape we want to fulfill a childhood dream and create a game that reminds us of our favorite strategy board game, Carcassonne. It's all about building your own world with tiles - which is fascinating in itself - and at the same time defending it against evil influences (your parents, your friends, or computer viruses). Of course, HexaScape plays a little differently, but that's just because we love the tower defense genre so much that we can't make a game without TD mechanics. Entering Early Access on May 23rd The development of HexaScape is not finished yet, and if we have our way, it won't be in the next few months. We have a lot of ideas about what mechanics to add to make the game more fun, but we think now is the time to show you the basic framework and let you decide what direction to take from here. That's why we'll be releasin…