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Block Catching

Block Catching Steam news

Justus Yew | July 2026 | game

Released

0players observed · 5 October 2026 - 21:50:50 UTC

ActionAdventureIndieMassively MultiplayerStrategySteam Store

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Block Catching news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJuly 2026
  • DeveloperJustus Yew
  • PublisherJarze Games

Genres: Action, Adventure, Indie, Massively Multiplayer, Strategy

Company pages: Developer: Justus YewPublisher: Jarze Games

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Block Catching Steam news

Block Catching news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A New Map Is Coming This Halloween! - 8 September 2026

    Hello fellow Catchers & Runners,We are currently working on a 3rd map which will be available during Halloween!SUMMARYFor the 3rd map, we decided to go with something different...Hell Museum!Hell Museum is an actual site you can visit in Singapore, located near Haw Par Villa MRT station.We visited the Museum ourselves to gather inspirations for our 3rd map and we can't wait to show you guys when its done!I will share more details very soon. See you guys at Halloween! ːsteamhappyːPatch Notes (as of 10 Sep 2026)New Map: Hell MuseumNewly Improved Map Icons

  • Looking for players? Join Block Catching's Discord - 20 August 2026

    Hello fellow Catchers & Runners,I have added a discord invite in the lobby of Block Catching. ːsteamhappyːThe discord server is primarily for players looking to find other players to play Block Catching with.Happy gaming everyone!

  • Block Catching Is Out Now! - 13 August 2026

    Hey Everyone,Block Catching is out now!Things to know about Block Catching:Block Catching requires 2-4 players to play. (I recommend 3-4 for more chaos and thrills! ːsteamhappyː)Block Catching is designed to be played with friends through private lobbies. Public matchmaking is not available.Block Catching currently has 2 maps which we have polished and revamped over the course of the development to provide a fun and interactive gameplay experience to everyone.Recommended to play within regions closer to each other to prevent latency issue.As the game uses player-hosted multiplayer, a host with poor connection may affect the gameplay experience for all players.Block Catching Gameplay Highlights (credit to Block Catching's artist, Zechie for spending a great deal of time to put together this video!)

  • Major Gameplay Update! - 16 July 2026

    Block Catching's New Sanity SystemSummaryYour Sanity depletes based on your activity in the match, as it drains to 0 , your fear grows until it becomes impossible to hide and can be scented across the map, making your survival far more difficult. However you are not doomed, Sanity Orbs are spawned at random all over the place, consume one to maintain sanity, but beware, the Catcher can deny any Sanity Orbs that it comes across. Gameplayːsteamthumbsupː Sanity Maintenance - Collect Sanity Orbs at the right time, Idling for too long increases Sanity Lossːsteamsadː Sanity Negative - The Catcher can hear you once your Sanity depletes to 0.ːsteamhappyː Sanity Orb - Recovers Sanity2nd Map Completion & other improvementsThe 2nd map, The School is officially completed and will be available in the full version!After putting the map together, multiple rounds of testing were conducted with our test…

  • New Map: The School - 1 June 2026

    Hello fellow Catchers & Runners,Steam NextFest is around the corner and we would like to not only announce but showcase abit of Block Catching's new map, The School, which will be available in the full version on launch date.The SchoolOnce filled with students and school staff, now an abandoned school.A perfect spooky place to play some Block Catching.The School HallA place where students used to gather for events, ceremonies, national anthem and CCA. Now an empty hall with dark stained walls that were acquired after years of decay, and a rotting wooden floor.The Mysterious Dark PortalA dark portal looms around somewhere in the vicinity of The School.Other places to look out for includes:Canteen, Open Field, Concourse, Classrooms, Dark Passage

  • Demo Launch! - 1 May 2026

    SummaryWhile me and my artist continue to work on the 2nd map,we will launch a demo so that new players can try the game!Demo LaunchDate : 01/05/2026 Time : 12PM SGT/ 4AM GMTDemo DeactivationDate : 10/08/2026 Time : 8PM SGT/ 12AM GMT

  • PlayTest Patch Notes & Reactivation - 10 April 2026

    Hello fellow Catchers & Runners,An extremely critical bug was reported to me by a player (credit : Bren), I tried to fix the bug over the weekend, realised how critical it was, knew I'd needed more time and so the PlayTest was deactivated on 04/04/2026. (after hours of trying to fix it)PlayTest Reactivation & End DateStart Date: 10/04/2026 (Fri), 13:00 PM UTCEnd Date: 26/04/2026 (Sun), 13:00 PM UTC \Developer Vlog :Rewired network coding systems, now there is a better communication structure between server and client. This includes thoroughly relooking and fixing the entire in-game system (for the HDB game scene). Backend manager was introduced to handle network objects.Player Patch Notes :Reworked lighting system to create a more darker and atmospheric ambience for horror.CCTV's lighting has been dimmed.Side Note From The DeveloperThis is by far the most difficult one I've faced, as fr…

  • PlayTest & 2nd Map - 20 March 2026

    2nd Map AnnouncementExcited to announce that a 2nd map is currently in the works. (It won't be in the PlayTest as we are still in the midst of refining it).I will be postponing the launch of Block Catching until further announcement to allow the game more time to be improved.PLAYTEST AnnouncementI'm also happy to announce that we will be opening PlayTest registration for Block Catching! Details of the PlayTest event noted below.As this is a mid version of the game, we would love to hear from your feedbacks & suggestions so we can further improve the game in future updates with better content, gameplay and maps!PlayTest Registration commencement date:20/03/2026, 10:00 AM UTC(Invite your friends!)PlayTest Official Period: Start Date: 26/03/2026 (Thu), 12:00 PM UTCEnd Date: TBALive Announcement (04/04/2026) :PlayTest is temporarily closed as of 4th of April 2026 and is undergoing some main…

  • Internal Beta Testing - 13 December 2025

    Beta Testing has started!SummaryBlock Catching is made as a tribute to those who still or once held nostalgia to this childhood game and also to those who are curious as to what this game is about.The Original Block CatchingBack in the days the rules were simple but different, different in the sense that different group of friends can modify to make the game more fun. 1 gets assigned as the catcher, usually the one that is the most athletic and runs the fastest among the group (not neccesarily). the catcher counts to X seconds. The 'runners' scatters to different floors. Certain rules are like "runners are not allowed to go to the ground floor." ..etcJarze Games's Block Catching- 2 minimum players to play (MAX : 4)- 1 gets assigned randomly as the catcher- Match modifiers in this game :(Rain, elevator display malfunction, storey display scrambled to create confusion and chaos)- Each gam…

Patch notes and updates

S.noRelease datePatch nameGID number
110 April 2026PlayTest Patch Notes & Reactivation1829528821309890

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