SPSTEAMPULSELIVE ANALYTICS
V.E.D.A: The Awakening of Souls

V.E.D.A: The Awakening of Souls Steam metadata

Tripearl Games | Coming soon | game

Coming Soon

GameSteam Store content

Action

  • Steam app typegame
  • Steam App ID2659980
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTripearl Games

V.E.D.A: The Awakening of Souls metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2659980
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTripearl Games
  • PublisherTripearl Games, Smilegate
  • Parent gameNot available

Genres: Action

Company pages: Developer: Tripearl GamesPublisher: Tripearl Games, Smilegate

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

V.E.D.A: The Awakening of Souls Steam metadata

V.E.D.A: The Awakening of Souls metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2659980/metadata
Steam Communityhttps://steamcommunity.com/app/2659980
PCGamingWiki search
IGDB searchSearch IGDB for V.E.D.A: The Awakening of Souls

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Gamepad Recommended, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • V.E.D.A Dev Update – Key Input Improvements & UI Redesign - 20 March 2026

    Hello Agents!We want to share the updated features that were implemented after the Steam Playtest.1st Update: Key InputsAs many of the Playtesters have pointed out, the key mapping features have been updated.In addition, although experimental, we have added a feature for keyboard-only players (yes, no mouse gameplay).As this feature is still in its early stages, we are finding ways to improve it.Moreover, there were some changes to the Rush and Jump features in V.E.D.A.Although the evading/dodging and parkour key is the same, we have separated the jump feature from the evade/dodge key.Until the Playtest build, the rush feature was designed to be a ‘breakthrough’ feature, allowing players the freedom to find the exit without any combat with enemies.For this reason, the rush feature usually did not consume any stamina.Now, the rush feature is more of a sudden movement feature, allowing th…

  • V.E.D.A – The Final Chapter of a Major Transformation - 6 March 2026

    Hello Agents!Today we’re presenting the final chapter of the “Changes of V.E.D.A.”Although there were constant small changes, the core pillars of the current version had been completed.Overall Body Ratio ChangesTo emphasize the action gameplay feel, we decided to change the body ratio of the protagonist.Still, we’ve tried to preserve the original design of the character as there were users and fans liking the previous look.\\While retaining the design philosophy, we worked hard to up the quality especially by including textures to the character.Monsters Also Went Through Changes\\Matching with this new Alces design, new types of monsters were added.“Outlaw” Monster Example“Mutant" Monster ExampleOther System ChangesDiscarded Agent’s “part changing” systemSimplified each “parts” to Gear, armament, and shields and improved the quality of each itemDesigned each item to have add-ons in mind…

  • V.E.D.A - Experimental Features - 13 February 2026

    Hello Agents!Continuing with the previous Dev Log, V.E.D.A had many experimental features when compared with today.Although we were confident with the overall art design, we believe V.E.D.A still needs an aspect that can differentiate with other games.During this development period, we did not have enough workforce to produce plentiful resources, thus, implemented a “combination” feature to promote various farming features.Basic Equippment SystemAt first, we’ve created a traditional inventory system into V.E.D.A.To greatly enforce its effectiveness with less resoureces, the “parts” system was created as well.\\\Of course… Coming back to the present, this was discarded…..This may look functional, its was actually inefficient and difficult to put intricate designs.We try to make optimal choices but there are still regrets with our choices….Level SystemFor this system, we’ve developed a pr…

  • V.E.D.A - Early Days of Development - 6 February 2026

    Hello Agents!We welcome you to our 2nd dev. history post.As explained in the previous post, the origins of V.E.D.A was spawned from our 2nd project, Infected Souls.Although the core system of Infected Souls was retained, the art style have been reworked to be a post-apocalypse & sci-fi style as the world design of V.E.D.A was created.To fit with the new art style, the playable character design had to go through changes as well.The overall design philosophy was to feel similar with Infected Souls and provide refreshing combat action.For example, originally, V.E.D.A retained the small comic-style body size raito but added “parts” to the gear of the main character.And later on, completed the design of the beloved boss, Alces. We too were wondering “why does Alces need to wear a animal skull mask?” Unfortunately our lead concept design artist haven’t given any answers yet…🫠 The key art of…

  • Origins of V.E.D.A - "Infected Souls" - 30 January 2026

    Hello Agents!Some of you might have wondered ‘where did V.E.D.A came from?’Well, the origins of V.E.D.A came from the project called “Infected Souls.” before Infected Souls, there was an unannounced project, which we hope the first project will come to light soon 🙌 Infected Souls, codename “Project B,” was aimed to be a Soulslike game, but with a different designed from V.E.D.A.The first approach of Infected Souls was to create a more accessible Soulslike, and the first step was to implement short but cute character design.In result, the first concept character art was based on medieval style, short and confident designs were created.- Early character concept ideas- Expanded character concept. Some design aspects are implemented in V.E.D.AThe overall play style of Infected Souls was different from V.E.D.A in the beginning.Infected Souls was mainly focused on monster combat, rather than…

  • Listening to Our Agents – Development Updates Based on Your Feedback - 20 January 2026

    Hello Agents,First of all, thank you. Truly!After the playtest, our entire dev team personally went through your survey responses, community posts, and every piece of feedback you shared.Some of it was hard to hear, to be honest. But that’s exactly why it mattered. And why we needed it.Today, we want to share how your feedback is already shaping the game.We won’t pretend everything will be perfect overnight. But one thing we can promise you is this:We’re listening. And we’re moving.1. Camera & Lock-On ImprovementsIssues with the camera and lock-on were the most common feedback we received.CameraWe identified the main cause as missing camera collision settings. We’re now implementing a dedicated camera collision system.The reason the camera feels smoother in the Arcis boss stage is because that map already uses a separate camera collision setup.We’re improving overall level geometry to s…

  • V.E.D.A Joins G-EIGHT Taipei, STOVE PLAY TOUR - 12 December 2025

    Agents, We are thrilled to announce that the V.E.D.A: The Awakening of Souls exhibit will be moving to Taiwan for G-EIGHT Taipei 2025, one of the largest indie-focused events in the region. This year, V.E.D.A will be showcased as part of the STOVE PLAY TOUR.What This Means for You:At our G-EIGHT booth, you will be able to:Play an exclusive hands-on demo designed for the festivalExperience V.E.D.A’s combat, atmosphere, and mission design in personDiscover the early worldbuilding and tone of the gameWhether you’re a Soulslike veteran or a newcomer exploring the genre, this is your opportunity to try V.E.D.A up close and give feedback that can shape the final release.📍 Taipei Expo Dome 📅 December 12–14, 2025We thank all Agents for supporting the project as it continues to evolve. More updates, previews, and behind-the-scenes details will be shared soon.Enter the simulator. Train with pur…

  • V.E.D.A is Joining Beaver Rocks 2025! - 26 November 2025

    V.E.D.A is joining BeaverRocks 2025! 🦫Agents, the simulator is moving to Seoul.We’re excited to announce that V.E.D.A: The Awakening of Souls will be showcased at Beaver Rocks 2025, one of Korea’s biggest indie game & culture festivals!This will be your chance to step into the simulation, meet the devs, and try an exclusive demo build.📅December 5–7, 2025 📍DDP (Dongdaemun Design Plaza) 🗂 Booth: S-2Come visit us and experience the world of V.E.D.A up close. We can’t wait to meet you there.🔥 Wishlist & follow for updates:The simulator awaits. Enter. Train. Awaken.

  • V.E.D.A Steam Playtest Closing Announcement & What Comes Next - 24 November 2025

    Hello Agents,Our Steam Playtest is approaching its final phase. The Playtest will officially end today at 4 PM (KST).However,your role in this mission isn’t over yet!The feedback survey will remain open until November 25th(KST), so please take a moment to share your thoughts with us. 👉 Survey link: https://forms.office.com/r/L6dtu9M7LGYour feedback has been incredibly valuable.We are currently reviewing all comments, and we will soon share a development roadmap reflecting the insights gathered during this Playtest.Thank you once again to everyone who joined our first Steam Playtest. Your participation and feedback truly help shape the future of V.E.D.A.The training ends today, but your awakening starts now.

  • V.E.D.A: The Awakening of Souls is heading to WePlay Expo 2025! - 21 November 2025

    We’re thrilled to announce that Tripearl Games will be joining Smilegate at the official Smilegate booth for one of China’s biggest gaming festivals.This will be our very first chance to meet Chinese players in person and we’re preparing something special.Our new V.E.D.A booth is currently being constructed, and we can’t wait to reveal what the simulator will look like when it comes to life in ShanghaiːsteamhappyːVisitors will be able to:Step into the V.E.D.A training simulatorExperience our latest playable demoGet exclusive insights before the global releaseIf you’re curious about V.E.D.A, or you simply love intense, precision-based action games, come visit us and Smilegate at WePlay Expo!📅 Nov 22 (Sat) – Nov 23 (Sun)🏛 Shanghai SNIEC (Shanghai New International Expo Centre) We’re looking forward to meeting you in China.Enter the simulator. Awaken your soul.

  • V.E.D.A Playtest Upcoming Improvements & Updates - 21 November 2025

    Hello Agents,First, we want to express our sincere gratitude to all players participating in our very first Steam Playtest.Our development team is actively working on improvements based on your feedback.Some changes cannot be applied during the ongoing Playtest build, but you will see many of these improvements reflected in the next public version.Here are some of the major improvements we are preparing:1. Reduced Punishment for Falling DeathsIn the current Steam Playtest build, falling off a map results in a full death, sending you back to the start of the level or the lobby.We understand that this can feel overly punishing, so we are planning to introduce a Revival Point system.In the improved version, falling deaths will restart you from the nearest revival point, greatly reducing the frustration.2. Improved Control Key MappingMany players mentioned discomfort with both keyboard and…

  • Get Ready for V.E.D.A Steam Playtest! - 18 November 2025

    The Steam Playtest for V.E.D.A: The Awakening of Souls is about to begin at 4PM(KST).What Awaits You Inside the SimulatorV.E.D.A is a little different from traditional Soulslike titles.It is not a punishment machine designed to break players, but a combat training simulator created by a super-intelligent AI, built to help you grow.During this Playtest, you will experience:Build your own combat style using weapons, shields, and chipsPrecision-based Soulslike combat that demands timing, focus, and adaptabilityMission-driven stages followed by boss encountersA structure designed so that even newcomers to the Soulslike genre can adapt and learnPlease note that this Playtest features a development build, so bugs or balance issues may occur.Your feedback will help us polish the game and bring the final version closer to perfection.Your Feedback Shapes the Future of V.E.D.AThe survey provided…

  • V.E.D.A Steam Playtest D-Day 0 - 18 November 2025

    \ V.E.D.A Playtest Begins Soon!Agents… the moment is almost here.The V.E.D.A: The Awakening of Souls Steam Playtest will officially open today at 4PM KST.The simulator is currently preparing for activation!Once the clock hits 4PM, the system will open.🔗 Sign Up for the Playtest:

  • V.E.D.A: The Awakening of Souls, Steam Playtest Begins Nov 18th! - 11 November 2025

    Hello Agents, this is Tripearl Games.The simulator is activating once again.We’re excited to announce that the Steam Playtest for V.E.D.A: The Awakening of Souls will be available fromNovember 18th to November 24th (KST)This is your chance to step into the AI’s simulation and experience the beginning of your awakening.About the Playtest BuildPlease note that this is a development build created exclusively for the Playtest.Some content, balance values, and systems may differ from the final version.You may encounter minor bugs or frame drops. Sharing your feedback will help us improve and refine the final release.V.E.D.A is not a large-scale AAA Soulslike, but an indie action game designed to introduce new players to the genre.If you’ve ever wanted to enjoy a Soulslike game but felt it was too punishing, this is your chance to train, learn, and grow.Core Gameplay ExperienceBuild your own…

  • V.E.D.A Arrives at G-STAR 2025 & Playtest Sign Up! - 8 November 2025

    V.E.D.A is Coming to G-STAR 2025!Agents, the simulator is activating once again.Step into the system and awaken your soul in the all-new playable demo of V.E.D.A: The Awakening of Souls, available first at G-STAR!A̶ ̴n̴e̶w̸ ̸d̶e̷m̸o̸ ̷i̴s̸ ̷p̶r̵e̸p̶a̷r̶e̴d̶.Will you rise to the challenge?📍 Find us at Hall 1, Booth D01🧠 Meet the developers, play the demo, and experience the world of V.E.D.A before anyone else.🔥 Wishlist now on Steam: Steam Playtest Sign Ups Are Now Open!Click the “Request Access” button on our Steam page to join the upcoming Playtest🕹️You’ll be the first to enter the AI-driven simulator when it begins!

  • Happy Chuseok & Upcoming Playtest Update - 2 October 2025

    Happy Chuseok, Agents! 🌕We’d like to take a moment to wish all of our Agents a warm and joyful Chuseok holiday. This is a special time to rest, reflect, and celebrate with family and friends, and we hope it brings you peace and happiness wherever you are.As mentioned in our previous notice, the official V.E.D.A: The Awakening of Souls Playtest will be starting soon.👉 If you haven’t already, please click “Request Access” on our Steam page. By doing so, you’ll automatically receive a notification when the Playtest officially begins in November.We also invite you to join our Discord community. Why not share the content you’re most excited to see, or discuss your expectations with fellow Agents? Your feedback and enthusiasm mean a lot to us, and they will help shape the Playtest into the best possible experience.Thank you again for your patience and support. From all of us at Tripearl Gam…

  • Apology and Update on the V.E.D.A Playtest - 1 October 2025

    Agents,During preparations for the upcoming Playtest, we mistakenly uploaded a test build that was briefly open to the public. We immediately reverted the build back to private, but if anyone was able to access it, please note that it was not a final version. It was an internal build still undergoing quality upgrades and does not represent the true Playtest experience we are preparing.The proper Playtest is planned for November, and will be available soon. Our goal is to make V.E.D.A: The Awakening of Souls a unique “Soulslike Training Game,” where even those new to the genre can grow, adapt, and experience the thrill of mastery together with us.We sincerely apologize for the confusion and ask for your continued interest and support. Your feedback during the Playtest will be invaluable in shaping the game into its best form.Thank you for your patience.From, Tripearl Games

  • May / PlayX4 Review Announcement - 28 May 2025

    We are delighted that many visitors experienced our simulator at PlayX4! We sincerely thank all the visitors who enjoyed playing and left positive feedback at our booth. We were particularly encouraged by the many people who expressed their excitement for the game and offered warm words of support, saying they look forward to the demo version. This greatly motivated our entire development team. We will work even harder on the upcoming demo version. We will do our best to meet your expectations. Thank you for your continued interest and support.

  • May PlayX4 Announcement - 19 May 2025

    Hello everyone, Super AI V.E.D.A announces a simulator system update to train you. The V.E.D.A training program will be unveiled at PlayX4 2025, held at KINTEX from May 22nd to May 25th, 2025. Triperl Games will directly supervise your Soulslike genre training on-site. Through hands-on control, you can learn basic combat moves such as attacking, defending, and dodging, and experience battles with elite monsters that even beginners can easily challenge. Don't miss this opportunity if you want to try the Soulslike genre. - Experience Time: About 15 minutes - Demo Content: Tutorial Mission and Alces Boss Battle - Booth Location: KINTEX 1 Hall 4, C03 P.S. We'll be waiting for all trainees at the exhibition hall. Discord Server Launch Announcement Triperl Games' official Discord server is now open! You can now receive various news and updates about V.E.D.A in real-time through Discord. - Rea…

  • Thank You TGS 2024 & G-Star 2024 Participation - 7 October 2024

    From Tripearl Games, Hello Agents, V.E.D.A was excited to present the newly designed training simulator at Tokyo Game Show 2024, the home of Soulslike games. Many of you have enjoyed our simulator and V.E.D.A has never been more satisfied with your responses. V.E.D.A gives thanks to all who have visited us at Tokyo Game Show 2024. Tokyo Game Show 2024 G-Star 2024 We also gained many great feedback, V.E.D.A promises to return with a refined training simulator at our next game show, G-Star 2024. V.E.D.A is expect to participate the G-Star 2024 game show via KOCCA and G-Star Indie Showcase. We’ll share further details soon and V.E.D.A, with collaboration of Tripearl Games, is preparing something special for you agents in the near future!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2659980
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperTripearl Games
PublisherTripearl Games, Smilegate
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

V.E.D.A is a Soulslike training game with weighty combat and exploration. The protagonist, awakened with no memory, undergoes combat training in a training simulator and uncovers hidden secrets. You too can enter the Soulslike genre. Don't hesitate.

About this game

Master the Art of Soulslike Combat V.E.D.A is a Soulslike game where you can train and learn the unique combat system. Not only those who enjoy Soulslike games, but also those who try for the first time can enjoy the thrilling achievements. Through the rigorous training simulator, created by the super AI V.E.D.A, you can also experience the unique combined roguelike system. Humanity’s Last Hope - The Super AI V.E.D.A Supporting Agents With V.E.D.A’s Motherhood In the near future, global warming caused an unfathomable disaster to humankind. An ancient virus destroyed 90% of humanity and now inhabited by bizarre mutated creatures with methane gas in the atmosphere. The super intelligent AI V.E.D.A commenced the emergency training simulator to reclaim the surface, and you’re the training agent! Can you overcome V.E.D.A challenges and become the perfect agent? But… What secrets are V.E.D.A hiding from you? Combat That Demands Precision and Mastery Deep, Immersive Soulslike Combat Attack, dodge, and parry with pinpoint accuracy. Every encounter demands focus, strategy, and mastery of your weapon. Overclock – Unleash Devastation Charge your Overclock gauge and activate powerful, battle-turning abilities embedded in your weapon. Timing is everything—strike at the perfect moment. Bosses That Break You—Or Make You Every trial culminates in a fierce boss battle that will test everything you’ve learned. Adapt, endure, and emerge victorious. Forge Your Own Combat Style Choose Your Arsenal Wield a variety of weapons, armor, and items to craft a playstyle that suits you. Find your rhythm, experiment with different loadouts, and dominate the battlefield your way. A Roguelike Training Program Like No Other Train, Adapt, Overcome At the very end of the standard training, V.E.D.A will put you to the test to become the perfect combat agent. You must survive in every procedurally generated maps Utilize randomly placed items to finish the ultimate training. The Challenge Awaits The battlefield is calling. Will you rise to the challenge, master the art of combat, and uncover the truth behind V.E.D.A ? Enter the simulator. Train, fight, and prove your worth.

Supported languages

English * , Japanese, Korean, French, Italian, German, Spanish - Spain, Indonesian, Russian, Simplified Chinese, Thai, Traditional Chinese, Portuguese - Portugal, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
60Gamepad Recommended
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

V.E.D.A: The Awakening of Souls's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

V.E.D.A: The Awakening of Souls's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records V.E.D.A: The Awakening of Souls at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$0.00$0.00No discountSteam Store

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