SPSTEAMPULSELIVE ANALYTICS
Windforge

Windforge Steam metadata

Snowed In Studios | Mar 11, 2014 | game

Released

0players observed · 7 October 2026 - 23:08:18 UTC

ActionIndieRPGSandboxSteampunkSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)33,464
  • Revenue (VGI)$285,073
  • Review score68% positive

Windforge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)33,464
  • Revenue (VGI)$285,073
  • Review score68% positive
  • Total reviews620
  • Release dateMar 11, 2014
  • DeveloperSnowed In Studios
  • PublisherSnowed In Studios

Genres: Action, Indie, RPG

Company pages: Developer: Snowed In StudiosPublisher: Snowed In Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Windforge Steam metadata

Windforge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/266170/metadata
Steam Storehttps://store.steampowered.com/app/266170/
Steam Communityhttps://steamcommunity.com/app/266170
PCGamingWiki search
IGDB searchSearch IGDB for Windforge

Reviews, pricing, and metadata

Review summary

Mixed

68% positive, 422 positive, 198 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

25

Platform releases
  • Steam 11 March 2014

Latest Steam announcements

  • Version 1.1.9813 Released! - 5 June 2015

    We have now made it a lot easier to create and use Mods in Windforge. There is a data extractor packaged with the game now that will give you complete access to all of the game’s data. We’ve also changed things so that your changed files will take priority over the ones in our data files. This will allow you to use mods by copying files to your data folder. For more information on how to use these new features, please refer to our forums.

  • Version 1.1.9813 Released! - 5 June 2015

    We have now made it a lot easier to create and use Mods in Windforge. There is a data extractor packaged with the game now that will give you complete access to all of the game’s data. We’ve also changed things so that your changed files will take priority over the ones in our data files. This will allow you to use mods by copying files to your data folder. For more information on how to use these new features, please refer to our forums.

  • Version 1.1.8820 Released - 12 September 2014

    Hey everyone, we just released a new update for Windforge. The highlights of this update include bug fixes and a secret unlockable dev mode. This mode will be mostly useful for people that wish to cheat or mod the game. I will post the details of the unlockable dev mode to the forum soon. Here's a detailed change list: Fixed the driftstone platform and driftstone supports recipe spawning. Fixed an enemy spawning error. Added a dev mode that will be used to unlock some functionality that will be helpful for modding and cheating. Fixed a bug that was preventing the players name from getting saved properly. Fixed a problem with the life meter in the character stats screen. Fixed a problem that was causing blocks to disappear when placing objects that cause grid resizing. (the bug where blocks would disappear when placing propellers). Fixed the problem with the giant kraken corpses disappea…

  • Version 1.1.8820 Released - 12 September 2014

    Hey everyone, we just released a new update for Windforge. The highlights of this update include bug fixes and a secret unlockable dev mode. This mode will be mostly useful for people that wish to cheat or mod the game. I will post the details of the unlockable dev mode to the forum soon. Here's a detailed change list: Fixed the driftstone platform and driftstone supports recipe spawning. Fixed an enemy spawning error. Added a dev mode that will be used to unlock some functionality that will be helpful for modding and cheating. Fixed a bug that was preventing the players name from getting saved properly. Fixed a problem with the life meter in the character stats screen. Fixed a problem that was causing blocks to disappear when placing objects that cause grid resizing. (the bug where blocks would disappear when placing propellers). Fixed the problem with the giant kraken corpses disappea…

  • Windforge Version 1.1.8742 Released! - 28 July 2014

    We have a new build ready for you! In this build, there is some new elements available in stores. The enemy spawning has been tweaked. There is now an option to fix your entire ship in the dock master! Here's the full list of changes and fixes: Added cotton and cloth to the stores Tweaked loot spawning Increased the number of digits that can be displayed for quantity in the inventory Conversations will end if characters move to far away from you Added an option to the dock master to completely repair you ship Better handling of physics errors Stopping propellers from moving when ships are anchored Fixed auto save bug during the Transition from chapter 1 to chapter 2 Fixed auto anchoring problems in the tutorials Fixed an inconsistency between the displayed price of buying and selling and the actual transaction price Fixed a crash if a character is deleted while during a conversation Fix…

  • Windforge Version 1.1.8742 Released! - 28 July 2014

    We have a new build ready for you! In this build, there is some new elements available in stores. The enemy spawning has been tweaked. There is now an option to fix your entire ship in the dock master! Here's the full list of changes and fixes: Added cotton and cloth to the stores Tweaked loot spawning Increased the number of digits that can be displayed for quantity in the inventory Conversations will end if characters move to far away from you Added an option to the dock master to completely repair you ship Better handling of physics errors Stopping propellers from moving when ships are anchored Fixed auto save bug during the Transition from chapter 1 to chapter 2 Fixed auto anchoring problems in the tutorials Fixed an inconsistency between the displayed price of buying and selling and the actual transaction price Fixed a crash if a character is deleted while during a conversation Fix…

  • Windforge Version 1.1.8435 Released! - 16 May 2014

    Hey everyone, we have a new update available. Besides a few fixes, and gameplay tweaks, we also added a new recipe, a giant version of the kraken, and around 10 new ships to spawn. Enjoy! Fixed up the naming and items in some of the stores Reduced the weight of background blocks Increase repair speed for background blocks Increased background block crafting quantity Added destroy effects to a bunch of objects Fixed a bug where building on anchored ships doesn't update the collisions properly Added support for neutral ships that will only attack if they are attacked first Improved crew AI idle when they don't have a target Fixed a problem with ship danger level calculations Fixed bug where tight walls to the side of propellers could cause obstruction Improved scrolling cloud popping problem Fixed issues with meteor spawning not working at area boundaries Fixed an issue where some of the…

  • Windforge Version 1.1.8435 Released! - 16 May 2014

    Hey everyone, we have a new update available. Besides a few fixes, and gameplay tweaks, we also added a new recipe, a giant version of the kraken, and around 10 new ships to spawn. Enjoy! Fixed up the naming and items in some of the stores Reduced the weight of background blocks Increase repair speed for background blocks Increased background block crafting quantity Added destroy effects to a bunch of objects Fixed a bug where building on anchored ships doesn't update the collisions properly Added support for neutral ships that will only attack if they are attacked first Improved crew AI idle when they don't have a target Fixed a problem with ship danger level calculations Fixed bug where tight walls to the side of propellers could cause obstruction Improved scrolling cloud popping problem Fixed issues with meteor spawning not working at area boundaries Fixed an issue where some of the…

  • Version 1.0.8388 Released - 12 May 2014

    We have a new patch available! This one includes customizable controls, and a whole lot more. Check out the change list below: Added customizable controls Removed the portraits in Englestrome that sometimes appeared on top of other portraits Made the collisions for the artillery and machine gun turrets consistent for each direction Fixed generation issue that was causing auto turret collisions to be partially overwritten Displaying ship buoyancy in the examine window now Fix a bug that would bring you back to life if you die in the Temple of Cordeus interior and try to go back to town Added life meter to inventory and simlar pages Added text amounts for your heath on your health bar Fixed bug in the driftstone fortress that could sometimes duplicate your active ship Inventory items that are in your quick slots will be marked in your inventory list Fixed the underpowered starting ship in…

  • Version 1.0.8388 Released - 12 May 2014

    We have a new patch available! This one includes customizable controls, and a whole lot more. Check out the change list below: Added customizable controls Removed the portraits in Englestrome that sometimes appeared on top of other portraits Made the collisions for the artillery and machine gun turrets consistent for each direction Fixed generation issue that was causing auto turret collisions to be partially overwritten Displaying ship buoyancy in the examine window now Fix a bug that would bring you back to life if you die in the Temple of Cordeus interior and try to go back to town Added life meter to inventory and simlar pages Added text amounts for your heath on your health bar Fixed bug in the driftstone fortress that could sometimes duplicate your active ship Inventory items that are in your quick slots will be marked in your inventory list Fixed the underpowered starting ship in…

  • Version 1.0.8296 Released - 2 May 2014

    We have a new patch ready for this weekend. Some highlights include game options for your zoom level and autosave, optimizations for gas filled areas, and various bug fixes and usablility improvements. Check out the full list below: Improved pickup collisions Crew members will react better to taking damage Gas simulation and rendering optimizations Upgraded FMOD from version 1.00.02 to 1.03.06 Fixed a bug that caused the gas mask breathing bug to play indefinitely Fixed some problems with the auto turret charge and fire sound Sound tweaks Switched to the proper music for the final temple and final cutscene Fixed the problem where glitchy physics could sometimes catapult the player Fixed a problem that allowed you to drop or sell quest items Added a gameplay options tab Added a gameplay option to control the game's zoom level Added a gameplay option to toggle the auto save when you trans…

  • Version 1.0.8296 Released - 2 May 2014

    We have a new patch ready for this weekend. Some highlights include game options for your zoom level and autosave, optimizations for gas filled areas, and various bug fixes and usablility improvements. Check out the full list below: Improved pickup collisions Crew members will react better to taking damage Gas simulation and rendering optimizations Upgraded FMOD from version 1.00.02 to 1.03.06 Fixed a bug that caused the gas mask breathing bug to play indefinitely Fixed some problems with the auto turret charge and fire sound Sound tweaks Switched to the proper music for the final temple and final cutscene Fixed the problem where glitchy physics could sometimes catapult the player Fixed a problem that allowed you to drop or sell quest items Added a gameplay options tab Added a gameplay option to control the game's zoom level Added a gameplay option to toggle the auto save when you trans…

  • Windforge Version 1.0.8163 Release Notes - 23 April 2014

    Here's our latest batch of changes. There's a good mix of bug fixes and improvements. Some highlights include an autosave when you transition between areas, automatic ship anchoring at the dock, save sorting based on date modified, and more. Check out the full list below: Airships will get deleted when you remove all of their blocks and objects. Shader Tweaks. Fixed a problem that was causing some quest related achievements to not get rewarded right away. Tweaked squid corpse block placement. Fixed block highlighting. Fixed grappling hook while using control panels and turrets. Improved bug where your equipped items may be different when you load. Save games will be sorted by their date modified now. The game will autosave when you transition between areas, and backup your previous auto save to an extra file. Automatic ship anchoring when you load or place your ship at the dock. Your sh…

  • Windforge Version 1.0.8163 Release Notes - 23 April 2014

    Here's our latest batch of changes. There's a good mix of bug fixes and improvements. Some highlights include an autosave when you transition between areas, automatic ship anchoring at the dock, save sorting based on date modified, and more. Check out the full list below: Airships will get deleted when you remove all of their blocks and objects. Shader Tweaks. Fixed a problem that was causing some quest related achievements to not get rewarded right away. Tweaked squid corpse block placement. Fixed block highlighting. Fixed grappling hook while using control panels and turrets. Improved bug where your equipped items may be different when you load. Save games will be sorted by their date modified now. The game will autosave when you transition between areas, and backup your previous auto save to an extra file. Automatic ship anchoring when you load or place your ship at the dock. Your sh…

  • Windforge Version 1.0.8076 Release Notes - 11 April 2014

    Major video card memory optimizations. Optimization when removing blocks on ship to avoid permanent frame rate drop. Made Dock Master invulnerable. Pressing Q or M a second time allows to close Quest or Map screen. Fixed some item names. Fixed millionaire achievement when selling items. Possible fix for the shipless travel achievement. Player could unequipped the grappling hook during tutorial and being stuck without it. Fixed problem where frame the game could show visual artifacts before cutscenes starts. Fixed problem preventing some items placed by the player from being dismantled. Temple bosses will no longer get deleted when leaving an area bounds. Temple bosses will turn around when near boundary edges. Important pickups will get pushed back into and area if they get pushed out of bounds.

  • Windforge Version 1.0.8076 Release Notes - 11 April 2014

    Major video card memory optimizations. Optimization when removing blocks on ship to avoid permanent frame rate drop. Made Dock Master invulnerable. Pressing Q or M a second time allows to close Quest or Map screen. Fixed some item names. Fixed millionaire achievement when selling items. Possible fix for the shipless travel achievement. Player could unequipped the grappling hook during tutorial and being stuck without it. Fixed problem where frame the game could show visual artifacts before cutscenes starts. Fixed problem preventing some items placed by the player from being dismantled. Temple bosses will no longer get deleted when leaving an area bounds. Temple bosses will turn around when near boundary edges. Important pickups will get pushed back into and area if they get pushed out of bounds.

  • Windforge Version 1.0.8008 Release Notes - 7 April 2014

    We've made some practical changes! No more recipe confusion! That whole system has seen a needed improvement. Also, the highly requested hatch fix has been applied! Learned recipes are grayed out in the inventory and noted in the item’s tool tip Stores no longer sell recipes that have already been learned Removed unobtainable items that were still affecting the total recipe count Item and recipe tweaks Item spawning and store tweaks Made it easier to fall down hatches Improved checks to determine if the player is inside or outside Improved checks to determine if meteors are obstructed before spawning The Magnum Opus access device is now invincible Final Quest completed bug fixed Fixed shader issues New loading tips

  • Windforge Version 1.0.8008 Release Notes - 7 April 2014

    We've made some practical changes! No more recipe confusion! That whole system has seen a needed improvement. Also, the highly requested hatch fix has been applied! Learned recipes are grayed out in the inventory and noted in the item’s tool tip Stores no longer sell recipes that have already been learned Removed unobtainable items that were still affecting the total recipe count Item and recipe tweaks Item spawning and store tweaks Made it easier to fall down hatches Improved checks to determine if the player is inside or outside Improved checks to determine if meteors are obstructed before spawning The Magnum Opus access device is now invincible Final Quest completed bug fixed Fixed shader issues New loading tips

  • Windforge Version 1.0.7941 Release Notes - 31 March 2014

    Another long list of improvements for Windforge! This week's fixes include a lot of tweaking to spawn rates, item pickup issues, and the illusive Vulcan Furance materials. Enjoy! Pickups no longer combine to the wrong amount Improved pickup management to avoid massive slowdowns created by too many pickups Added guaranteed places to find Firestone and Vulcan Steel in the Driftstone Fortress Tweaked enemy spawning Tweaked ship danger level calculations Tweaked fire mantis Tweaked turret placement probability (less turrets in ruins) Fixed typos and naming errors UI Tweaks Fixed drop item pop up from showing off-screen Improved ship docking Added sorting to the Item Stash screen Fixed impact weapons from overly damaging enemies Fixed Vegetarian and Meatetarian perks Fixed problem with some quests not showing up as completed Fixed minor shader problems Ship grinders now anger whales Fixed a…

  • Windforge Version 1.0.7941 Release Notes - 31 March 2014

    Another long list of improvements for Windforge! This week's fixes include a lot of tweaking to spawn rates, item pickup issues, and the illusive Vulcan Furance materials. Enjoy! Pickups no longer combine to the wrong amount Improved pickup management to avoid massive slowdowns created by too many pickups Added guaranteed places to find Firestone and Vulcan Steel in the Driftstone Fortress Tweaked enemy spawning Tweaked ship danger level calculations Tweaked fire mantis Tweaked turret placement probability (less turrets in ruins) Fixed typos and naming errors UI Tweaks Fixed drop item pop up from showing off-screen Improved ship docking Added sorting to the Item Stash screen Fixed impact weapons from overly damaging enemies Fixed Vegetarian and Meatetarian perks Fixed problem with some quests not showing up as completed Fixed minor shader problems Ship grinders now anger whales Fixed a…

Patch notes and updates

S.noRelease datePatch nameGID number
123 April 2014Windforge Version 1.0.8163 Release Notes919042233317462551
223 April 2014Windforge Version 1.0.8163 Release Notes3819571572130903460
311 April 2014Windforge Version 1.0.8076 Release Notes920166227295993818
411 April 2014Windforge Version 1.0.8076 Release Notes3819571572130903580
57 April 2014Windforge Version 1.0.8008 Release Notes920166227114268767
67 April 2014Windforge Version 1.0.8008 Release Notes3819571572130903677
731 March 2014Windforge Version 1.0.7941 Release Notes919039783097399144
831 March 2014Windforge Version 1.0.7941 Release Notes3819571572130903782
921 March 2014Windforge Version 1.0.7885 Release Notes920165049583233323
1021 March 2014Windforge Version 1.0.7885 Release Notes3819571572130903884
1118 March 2014Windforge Version 1.0.7857 Release Notes920164870768992427
1218 March 2014Windforge Version 1.0.7857 Release Notes3819571572130903999

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID266170
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 11, 2014
DeveloperSnowed In Studios
PublisherSnowed In Studios
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMixed
Positive review percent68%
Positive reviews422
Negative reviews198
Total reviews620
Steam recommendations360
Achievements25
Average playtime forever2,837 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/266170/

Short description

WindForge is a side-scrolling block-building game where you explore hostile skies in an ever-changing Steampunk world. Everything you see can be created or destroyed, creating an RPG without barriers that rewards creative problem solving and improvisation.

About this game

WindForge is a side-scrolling block-building game where you explore hostile skies in an ever-changing Steampunk world. Everything you see can be created or destroyed, creating an RPG without barriers that rewards creative problem solving and improvisation. Take off in fully customizable airships, and embark on a journey of discovery and survival that will take you to the heart of the world and beyond. Features Epic story line and quests that drive gameplay without constricting freedom The first game to include minable sky whales, and meat blocks Large completely destructible procedural world with multiple environments Contra-style action mixed with the creative fun of Terraria Build and fly fully-functional airships Over 1200 craftable items and counting Easy-to-control, skill-based combat with 360-degree aiming Storyline The modern way of life on Cordeus is reliant on refined Sky Whale oil. Everything from the machines used daily, to the food that is eaten, is ultimately dependent on the oil. The citizens of Cordeus are so hungry for oil that the once abundant population of Sky Whales is dwindling. At current rate, the noble species will face certain extinction in a few short years. To avoid falling back into the dark ages, civilization must find a new source of energy. It is said that an ancient people named the Aetherkin had exotic sources of energy. Energy more powerful than anything any human has ever seen. Unfortunately, research related to the Aetherkin is strictly forbidden by law. In an attempt to save humanity’s way of life, YOU have been secretly hired to uncover this ancient energy source. Highlights Freedom & Creativity Explore, create and destroy anything! A Dynamic Procedural World Steampunk Airships

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Windforge's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Windforge's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Windforge at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$9.99$9.99No discountSteam Store

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Valheim97,8158 October 2026 - 00:32:59 UTC498,478533,888Iron Gate AB
Aniimo72,0387 October 2026 - 17:58:43 UTC140,219Not availablePawprint Studio
TBH: Task Bar Hero51,6498 October 2026 - 00:50:48 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe49,6948 October 2026 - 02:02:42 UTC181,509676,031Digital Extremes
Project Zomboid46,7348 October 2026 - 00:00:43 UTC122,811486,203The Indie Stone
The Witcher 3: Wild Hunt41,2818 October 2026 - 00:51:10 UTC137,187877,306CD PROJEKT RED
Deskrawl: Idle ARPG38,2347 October 2026 - 23:50:28 UTC46,509Not availableFirst Day Games
Stardew Valley37,5858 October 2026 - 01:53:01 UTC236,6141,016,067ConcernedApe
Baldur's Gate 336,4897 October 2026 - 23:51:55 UTC875,343860,578Larian Studios
Palworld33,1408 October 2026 - 01:18:50 UTC2,101,535451,088Pocketpair

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2500,8418 October 2026 - 02:09:02 UTC1,818,3689,896,033Valve
Dota 2392,5748 October 2026 - 02:09:02 UTC1,291,3282,758,031Valve
AION 2252,7488 October 2026 - 01:38:51 UTC372,8726,962NC
WARDOGS128,5818 October 2026 - 01:34:10 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS119,9198 October 2026 - 02:09:02 UTC3,236,0272,744,193PUBG Corporation
Rust101,7007 October 2026 - 19:41:40 UTC259,6461,403,838Facepunch Studios
Valheim97,8158 October 2026 - 00:32:59 UTC498,478533,888Iron Gate AB
Overwatch®84,2888 October 2026 - 01:48:29 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 272,2917 October 2026 - 16:32:39 UTC253,2251,230,475Valve
Aniimo72,0387 October 2026 - 17:58:43 UTC140,219Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege61,3337 October 2026 - 23:31:05 UTC200,4761,560,066Ubisoft Montreal
Marvel Rivals61,3077 October 2026 - 23:37:52 UTC642,333409,518NetEase Games

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