SPSTEAMPULSELIVE ANALYTICS
YAR: Forgotten Throne

YAR: Forgotten Throne Steam metadata

Honor Games | Apr 3, 2026 | game

Released

6players observed · 23 September 2026 - 11:23:48 UTC

ActionAdventureRPGEarly AccessOpen WorldSteam Store

  • Latest observed players6 · 23 September 2026 - 11:23:48 UTC
  • SteamPulse tracked peak131
  • Units sold (VGI)18,164
  • Revenue (VGI)$160,000
  • Review score90% positive

YAR: Forgotten Throne metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 23 September 2026 - 11:23:48 UTC
  • SteamPulse tracked peak131
  • Units sold (VGI)18,164
  • Revenue (VGI)$160,000
  • Review score90% positive
  • Total reviews1,358
  • Release dateApr 3, 2026
  • DeveloperHonor Games
  • PublisherHonor Games

Genres: Action, Adventure, RPG

Company pages: Developer: Honor GamesPublisher: Honor Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

YAR: Forgotten Throne Steam metadata

YAR: Forgotten Throne metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2669860/metadata
Steam Storehttps://store.steampowered.com/app/2669860/
Steam Communityhttps://steamcommunity.com/app/2669860
PCGamingWiki search
IGDB searchSearch IGDB for YAR: Forgotten Throne

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 1,223 positive, 135 negative

Price and discount

$9.99 (50% off from $19.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

38

Platform releases
  • Steam 26 July 2024

Latest Steam announcements

  • English text + voice-over are ready! - 13 May 2026

    Hello! I’ve finished working on the English translation of the game, sorry for the slight delay. The game is quite large, so if you happen to find any translation inaccuracies or missing voice lines, feel free to report them either in this post or in the discussions on Steam.Enjoy the game!

  • Patch 1.1.2 - 13 April 2026

    1 Nerf of the Wrath of Chernobog ability, reduced damage, and increased health requirement. The ability was too strong, even killing Koschei with a single hit.2 Fix for floating in the air on the field in the western island.3 Fix for the missing texture of the small mushroom effect in the caves.4 Fix for the descriptions and buffs provided by food, now everything is in place.5 Some things are now crafted faster, for example, the crafting time for meat has been reduced from 10 seconds to 0.2 seconds.6 Fixed a bug that constantly reported that the storage was empty, even though it wasn't.7 The sound of opening the secret passage in the first cave has been amplified to ensure that it is not missed.

  • Обновление 1.1 - Цифры урона, Финал Русалки и мелкие правки. - 10 April 2026

    Hello everyone. In this update, I’ve added:The Mermaid ending.An option to disable damage numbers.Fixed the cave where you rescue people - previously you could get stuck on a second visit. Now you can’t enter the same cave twice.Added waterfall sounds in Khladny Yar.Decorated the bottom of the western island with rocks.Fixed the storage chest in Khladny Yar. It should reappear for those who lost it.Adjusted the difficulty descriptions in the menu for those who had layout issues.Added protection against Beloyar disappearing. He most likely won’t reappear in old saves, but in new ones he shouldn’t disappear anymore.Right now I’m working on localization and handling console ports. Wishing you all the best, and thank you for your support and kind words.

  • Release of a music pack to support the developer. - 9 April 2026

    Many people wanted to support us, so I decided to release a pack of music from the game by our composer.

  • Release! - 3 April 2026

    Hello everyone! The time has finally come - after 3 years of development, the game is releasing!Yeah... it wasn’t an easy journey. The game turned out to be big - many players spend over 50 hours completing it even on standard difficulty. Of course, there’s always more to improve, and I will definitely keep working on it. I won’t even be taking any days off during the first week after release - all your feedback, bug reports, and suggestions will be heard.If something critical comes up, I’ll fix it immediately. Everything else I’ll gather and release in larger patches.Partially good news: the quests in the first location (around 7 hours of gameplay) are fully voiced in English. To be precise, everything has already been voiced, BUT only the first 7 hours have been implemented in the game so far.The rest of the English voice-over will be released within 2–4 weeks. I originally planned to…

  • Release tomorrow! English Voices, and patch 0.9.6.2 - 3 April 2026

    Greetings everyone,The decision has been made to release the game tomorrow - and for many of you, that’s already today, 03.04.26!Why the sudden change? I was planning for May 1st, but I’m releasing tomorrow. Turns out I finished everything faster than expected. But there are other reasons too - starting mid-month, there’s a wave of AAA releases, DLCs, and big titles: Atomic Heart DLC, Diablo 4 DLC, Pragmata, Heroes: Olden Era, and several others - and after that, Gothic Remake. All of this will flood the news cycle and push indie games down in Steam visibility. Streamers and content creators will be playing AAA, not indie.At the same time, I’ve basically wrapped up the final tasks, and realized - tomorrow is Friday, it’s quiet, no major releases, Crimson Desert hype has already cooled down. It’s time.Partially good news: the quests in the first location (around 7 hours of gameplay) are…

  • Steam Deck Compatibility - 2 April 2026

    The game is playable on Steam Deck, but for the best experience, we recommend the following:The game offers two launch modes: DirectX 12 (default) and DirectX 11. It is strongly recommended to use DirectX 12 and set the upscaler to XeSS in Performance or Ultra Performance mode. Other settings can be adjusted to your preference. In this configuration, you can expect up to 60 FPS.Be sure to enable an FPS cap and V-Sync, especially when using DirectX 11.On first launch, Steam Deck may not allow you to choose the DirectX version and will default to DirectX 11, which results in lower performance. Make sure to switch to DirectX 12 if this happens.

  • Patch 0.9.6.0 - Important Archer Ability and Bug Fixes - 1 April 2026

    Added a new skill for the archer in the General section. This ability restores mana on bow hits. Warriors have skill cooldowns, mages have mana regeneration, but archers had no way to recover their combat resource - now they do.Arrows now stack in a single slot instead of being split into stacks of 25.Fixed a bug that allowed item duplication when the hotbar was full.The bug where the name "Character" was shown instead of the actual name was previously fixed only for new games - now it’s fixed for old saves as well. Reminder: go into the game settings and press Apply (hopefully it works this time).Gostomysl now actually grants +3 Wisdom.Wild beast entrails no longer clutter the inventory.The Iron Sides skill now correctly provides 15 armor as intended.The Meteor scroll has been renamed to Svarog’s Wrath.Crafting the chest-opening scroll now requires 5 Power Stones instead of 1.Alongside…

  • 0.9.5.9 - 31 March 2026

    Fixed the lizard and well quest - the lizard can now be killed after loading.The Gusliar quest is no longer broken.Chamomiles and plantains no longer grow directly on river water.Stun animations added for red lizards.Fixed Merivoy’s combat animations.Basurman archers now drop different types of arrows.The "Alchemist" ability now applies correct values.Fixed a bug where "Character" and half HP were displayed above the player instead of the name. In old saves, go to settings and press Apply.You can now skip the intro instantly by pressing Space / Enter / Escape or gamepad buttons.Fixed a spot in the Anchutka dungeon where you could fall through the ground.The Eagle Summon skill now requires 10 Dexterity to learn.Fixed archer ability descriptions - now correctly state that a bow is required.Thread and Silk can now be crafted from Black Weaver spider webs not only via quest, but also at the…

  • 0.9.5.8 - 30 March 2026

    The Sword in the Stone quest on the western island is now available. The sword is located near the place where you rescue Beloyar, on the stone circle.The Marbo quest can now be completed. Not sure about old saves, but it definitely works in new ones.The Nightingale the Robber quest can now be completed, but only if you haven’t already turned in the head.Gleb no longer dies or gets dragged around as a corpse. Also gave him a sword during the bear fight and fixed his animations.The bear now has a proper death animation, and its balance has been adjusted - it’s now harder.Fixed an issue where killing the Flower Boss from a distance would not complete the quest.The watering can can now be purchased from Radobor in Aly Yar, and after completing the quest, Vladunya gives a crafting recipe.Loot drop chance from Luck has been slightly reduced for balance.You can no longer get stuck in the hors…

  • Tier 2 and Tier 3 outfits for Dark and Light Volkhvs. Fixes. - 29 March 2026

    As promised, here’s the visual update for the T2 and T3 Volkhv armor sets.Also a lot of small fixes - bugs, balance, and other stuff. I’m honestly too tired to list everything. I’m fixing things as I see them based on your reports, and anything that can’t be fixed quickly gets pushed for later.I also tried to optimize the menu and overall memory usage. It seems like the game now uses slightly less VRAM, but not 100% sure yet.Slightly increased Volkhv stats, and also improved mana regeneration from the Combat Mage passive.

  • Important message for those currently playing on Challenge! - 29 March 2026

    Since the Challenge difficulty has been reworked, if you were already playing on it, switch your difficulty to "Hard" - it’s the same difficulty but without save restrictions. On Challenge, the manual save button will no longer be available everywhere - only in taverns. When you try to change the difficulty, the game will warn you that you won’t get the achievement. Ignore this and switch anyway, since you were already mid-playthrough, you wouldn’t get the achievement for this difficulty regardless. Essentially, you were playing on Hard, as Challenge didn’t differ before - I was keeping it as a placeholder, so nothing really changes for you.In general, regarding Challenge - you can save in taverns, and you can also craft a Save Ration, which allows you to save anywhere. If you try to load a Challenge save on a different difficulty, you won’t receive the achievement. (Not recommended for…

  • 0.9.5.6 - Polishing object interaction. - 29 March 2026

    I’m continuing to improve interactions. It turned out that previously, when the camera was zoomed out, the interaction check didn’t reach far enough, which made it seem like there was no interaction. Now I’ve changed the check to originate from the character instead of the screen. You no longer need to look directly at an object - this feels better both on gamepads and keyboard/mouse. It also fixes the issue where a companion running behind you would get prioritized, causing dialogue to trigger instead of picking up an item. Also, if the game doesn’t launch after the previous updates, you need to reinstall it.

  • 0.9.5.5 - 29 March 2026

    Fixed the Memraid and several other problematic interactions. I also implemented the intended design for the Feat difficulty. Right now, it is essentially Challenge difficulty but with limited saves. You can save in taverns, and you can also craft a Save Ration that allows you to save anywhere. If you load a Feat save on a different difficulty, you will not receive the achievement. (Not recommended for a first playthrough) I’ll say upfront - I haven’t fully tested this, because it would take a lot of time. Play it at your own risk for now. I added a tag so I can grant the achievement later if someone completes it before achievements are implemented. Hopefully it works. In any case, the main thing is - don’t lose your save after finishing the game. Once achievements are added, you’ll need to load that save, and the achievement will be granted.

  • 0.9.5.4 - 28 March 2026

    Many minor fixes. You can now choose between Dx12 and Dx11 when launching the game. If the new version doesn't launch or crashes, choose the second option, but it doesn't support upscaling and has a slightly lower FPS.

  • 0.9.5.3 - 28 March 2026

    1. Gorynych no longer disappears. 2. The staff crafting knife has been added to the wooden workbench recipes. 3. Telekinesis and lockpicking scrolls are working again. 4. The overly bright magic shield effect has been toned down. 5. Meteor ability cooldown reduced from 200 seconds to 30. 6. Garden has been fixed. 7. Dark Robe T2 can now be purchased correctly. 8. No more infinite loading after the Mglar trial. 9. Idols can now be interacted with.

  • Ore, Chests, Cart. - 28 March 2026

    1. Ore now goes directly into your inventory, along with all valuable resources from veins except stones. 2. The message after opening a chest no longer gets stuck (hopefully). 3. The cart is unexpectedly interactive again (there may be a few more objects like this that need to be enabled).

  • New Interaction, XeSS Upscaler, Optimization, DX12 Migration, Fixes. - 27 March 2026

    This patch is focused on improving the gameplay experience in several critical areas.First of all, interaction with loot and objects is finally working properly - much more convenient and consistent. No more struggling to target NPCs when there are multiple workbenches nearby, and no more having to turn away from an object just to restore its highlight.To make this work, I had to introduce a new interaction channel. If you notice any missing interactions somewhere, just let me know - I’ll quickly fix it by assigning the correct channel to that object.Second, I’ve done optimization work, switched the game to DX12, and implemented an upscaler similar to DLSS. You can find it in the graphics settings under scaling. FSR is also there but currently not working. XeSS works on both AMD and Intel GPUs. For example, on Steam Deck FPS increased from around 20 to 55-60 thanks to it.Even without th…

  • 0.9.4 New Content, Magic, Volkhvs, Archer Expansion, and More - 26 March 2026

    Greetings, the Volkhv(mages) faction is now available to try. This update adds the following:Several new quests for the new faction. A couple of new dungeons.Magic, enchanted rings, as well as Volkhv magic that works through a staff.New passive abilities related to magic.New damage types have been added to the game: fire, cold, lightning, poison, darkness, and holiness. This means ice enemies can no longer be frozen, and fire enemies can no longer be set ablaze, etc.The archer is now a fully developed class. I added 4 abilities for it, and also made attack speed depend on Dexterity, so with high Dexterity you can now shoot quite fast. I also fixed the damage.New arrow types have been added - poisonous, icy, and explosive - and I also fixed fire arrows. Arrows can now be purchased from Beloyar, Vladunya, Nezhdan, and Radobor.The ability to respec attributes and get back your points and s…

  • Minor changes - 19 March 2026

    1. Gorynych no longer disappears 2. Additional details were added to some quest logs - it’s now clearer who is who if you forgot an NPC’s name 3. Svarog’s Legendary Bow now crafts correctly 4. The Giant’s Head can no longer be turned in infinitely 5. Removed extra levers in Koschei’s dungeon 6. Locked doors now display “Key required” on the screen to avoid confusion with fake doors 7. Koschei’s dungeon is now revealed on the map after finding his needle

Patch notes and updates

S.noRelease datePatch nameGID number
129 March 20260.9.5.6 - Polishing object interaction.1828441623108111
229 March 20260.9.5.51828441623107991
328 March 20260.9.5.41828441623107332
428 March 20260.9.5.31828441623106783
528 March 2026Ore, Chests, Cart.1828441623106402
619 March 2026Minor changes1827626365753337
716 March 2026Another attempt to fix crashes1826992588602609
826 January 2026Better visual mini patch - 0.8.3.31822556746167524
925 January 2026Patch 0.8.3.2 Balance and Visual1822556746166023
1010 November 2025Small patch.1815580768390111

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2669860
Live current players6
SteamPulse tracked peak131
Live count (today's peak floor)6
Price$9.99 (50% off from $19.99)
Free to playNo
Discount50%
Original price USD$19.99
Current price USD$9.99
Release dateApr 3, 2026
DeveloperHonor Games
PublisherHonor Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent90%
Positive reviews1,223
Negative reviews135
Total reviews1,358
Steam recommendations1,285
Achievements38
Average playtime forever779 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2669860/

Short description

YAR: Forgotten Throne is a story-driven open-world RPG. Choose the path of a Warrior, Volkhv, or Archer, and journey to the lands of Borea to uncover what is poisoning the forests and wildlife with darkness.

About this game

YAR: Forgotten Throne is a story-driven open-world RPG. Choose the path of a Warrior, Volkhv, or Archer, and journey to the lands of Borea to uncover what is poisoning the forests and wildlife with darkness. 100+ quests , each offering something different Two factions and three classes : Mage, Warrior, and Archer References, secrets, crafting, progression , active and passive skills, and character attributes Diverse biomes and three large settlements Alchemy, cooking, blacksmithing, enchanting, fishing, jewelry crafting , and more Multiple difficulty modes - from story-focused to hardcore challenges with limited saving

Supported languages

Russian * , English * , French, Italian, German, Spanish - Spain, Portuguese - Brazil, Hungarian, Indonesian, Portuguese - Portugal, Finnish, Czech, Swedish, Kazakh, Serbian, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
59Steam Input API Support
69Stereo Sound
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

YAR: Forgotten Throne's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $9.99 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. The latest run records $9.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records YAR: Forgotten Throne at $9.99 in USD, with a listed base price of $19.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$19.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$19.9950% (Steam sale)Steam Store - Steam sale

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