- [Leaving Early Access] Cufflinks and Cages December Update - 16 December 2024
Big news! Cufflinks and Cages is now out of Early Access. This is really exciting for us here at THM, as Each of our three games on Steam have been constructed in different ways as a learning experience to see what our fans prefer. Cufflinks and Cages had a little bit of a rocky launch, because the calendar system made it a little hard to understand if you were progressing, and taking on that feedback we've added a few systems to help you know how far you've travelled into the game, like the milestone system, or the post-it notes. For this version we've also added an image gallery! We came into this project with a specific vision, we were aiming for a particular game length, and with the help of some additional writers, we managed to keep the initial development time short. What does this mean for Cufflinks and Cages? Well the initial, intended plot is now completed, Dani will run throu…
- Cufflinks and Cages | November Update - 18 November 2024
Some exciting news regarding Cufflinks and Cages! This is the second last update before it leaves Early Access in December! This means a couple of things, first that after December C&C will leave our monthly update schedule, and a short while after that It will move to the back catalogue, and it will occasionally receive content updates, but it won't be one of our main games, as we will be paving the way to start up a new game to replace it in the monthly roster with Marcie Mallard (who has been doing side content scenes for C&C) as the lead writer on the project. The Game is currently at 3000 lines of dialogue, and has reached a place where we're happy with how it's gone, but as it's the least popular of the three games, it's hard to dedicate priority to it over Sleeve Shock and Shackles of Ellswyn, so the goal is slowly transition towards the next game title, which you will start hear…
- Cufflinks and Cages | October Update - 21 October 2024
It's the Cufflinks and Cages October update!Is Dani holding up in her chastity cage, as well as you are through Locktober?Sofia has invited herself over to try and give Dani the hard sell for permanent chastity! Would you say yes to her?
- Cufflinks and Cages | September Update - 15 September 2024
Would you let Sofia bully you into sitting under her desk? 😏 Cufflinks and Cages September update is now live! Will you choose between Tatiana and Sofia as your keyholder? Soon you'll be forced to choose as they are beginning to get jealous of each other! This update also includes more great scenes from MarcieMallard!
- Cufflinks and Cages | August Update - 19 August 2024
Tatiana is trying to convince Dani to be her pet, can she withstand her strong advances? A lot has changed with this game for the better, we've picked up a new writer to write some additional scenes each month: MarcieMallard, who you might know from doing some captions content based on our games previously. We've also reworked some game design things, so that playing through the game is a little bit less directionless, (You're not supposed to be in full control you're a submissive), but tools like task completion, post-it notes, and the gallery will let you know how far you've progressed into the game and what you've seen so far. We're really excited about how this game has come along, and we're getting close to some exciting story peaks planned!
- Cufflinks and Cages - July Update - 14 July 2024
Sofia and Tatiana are fighting over you! Who would you let be your keyholder?
- Cufflinks and Cages: June Update - 16 June 2024
It's the Cufflinks and Cages June update!This month we're spending some time focusing on introducing Tatiana (The Boss) as a more developed character, soon she'll be competing to be your keyholder! Changelog: -Added new utility so that you can see your task progress dynamically. -New main plot scenes will be displayed with an activated button instead of triggered by gameplay. -New Tatiana scenes and art
- Cufflinks and Cages May Update! - 19 May 2024
It's time to introduce a new character to Cufflinks and Cages: Tatiana, the boss! A new dominant character who will clash with Sofia for Dani's obedience!
- Cufflinks and Cages April Update! - 15 April 2024
What would you do to stop your keyholder from flushing away your only chance of freedom from that little cage?
- March update! - 17 March 2024
This update has new expressions added to dialogue and new minor scenes added!
- February update! - 18 February 2024
It's time for the February update, and clumsy Dani is in trouble! Changelog: -Huge code cleanup, and event chance rebalancing -New minor scenes -New Milestone Gallery that lets you track game completion
- January update! - 14 January 2024
January update time! and yet again, we've added a bunch more functionality to the game, C&C has been getting a lot of back end development as well as story and content. This time around, we've added what will be part of the progression of the game, so it's a little bit less random feeling, where as you do tasks each day, they will eventually be marked "completed" and then you will be given new tasks to do. Each new bracket of tasks will mark a new part of the game, with new content giving it a feeling of progression. Not going to unravel all of the secrets here, but it's an exciting step forward!
- December update! - 17 December 2023
It's December update time! and also the first update for Cufflinks and Cages! One of the main pieces of feedback we've gotten is that the task system feels a bit directionless and completely RNG dependant, which when you're developing the game and you know exactly how things are supposed to be triggered it doesn't feel random, but we hadn't sufficiently communicated these things to the player. So this update, and the next few updates will work on improving some of the UI elements to help guide you towards making the choices needed to be progressing, which in this update includes the "Post-it notes" which will let you know when you've unlocked a scene. Coming soon is more upgrades to the task system to make it have better overall progression, and then a menu that will show you what your completion percentage of the game scenes you've seen. Hope you enjoy this update, as this game has bee…