- v1.10.27.2025 - 27 October 2025
Unity security patch to address a high-severity vulnerabilityUpdated Astraea sprite for disappointed expressionUpdated Deathbringer spriteUpdated The Ironbourne sprite and backgroundUpdated background for Echo 313
- Beware Tomorrow - 27 October 2024
My next game, Beware Tomorrow, is slated for a January 2025 release! https://store.steampowered.com/app/3310160/Beware_Tomorrow/ Be sure to wishlist! You must escape a mysterious facility and solve complex puzzles in this psychological horror game. An unseen entity manipulates both you and a deranged man, forcing you to make life-or-death decisions to survive. Immersive Puzzle Solving: Solve intricate, interactive puzzles where observation and logic are essential. Manipulate objects, discover hidden clues, and combine items to unlock new areas. Relentless Pursuer: Catch glimpses of a tormented man through windows, shouting disturbing accusations and threatening your life. His unpredictable presence adds a constant sense of dread. Unravel the Mystery: Piece together the story behind the AI entity manipulating the events. Face a final choice—defend yourself or find another way to survive…
- V1.8.23.2024 Update - 24 August 2024
Art for the main character and in the campaign cutscenes have been updated to a cleaner style and all characters are now have a consistent style. v1.8.23.2024 -Updated Artwork for game -New art for Echo, Astraea, Deathbringer and The Ironbourne -Message Avatar of Echo and The Ironbourne updated -Title screen image of Echo updated As a reminder, these were the original designs
- V1.8.8.2024 Fix - 8 August 2024
It's been brought to my attention that the final level had a major bug that made the boss very difficult. I've fixed the bug and also adjusted the balance so that the final level is easier. v1.8.8.2024 -Adjusted difficulty of the final level -Added more build time between waves -Added more money reward between waves -Reduced HP of some of the creeps -Reduced HP of The Ironbourne phase 1 -Reduced firing rate of The Ironbournce phase 1 and 3 -Reduced number of targets that The Ironbourne can target -Fixed glitch in which The Ironbourne phase 2 and 3 are spawning the wrong creeps
- Steam Tower Defense Fest - 29 July 2024
Starting today until Aug 5, Nexus Defenders is discounted 20% off! This is a great chance to pick up the game. If you already own the game, please be sure to leave a review on Steam!
- Survival Update Discount - 1 April 2024
To celebrate the Survival Mode content update, we are discounting Nexus Defenders for the next two weeks, from April 1, 2024 to April 15, 2024, at a 20% off discount. Please share this with a friend and if you enjoy the content that's been added to the game, please leave a review on steam!
- Survival Update - 30 March 2024
Warning, this update will wipe your progress I learned that this update will wipe your progress. I apologize to anyone who loses a significant amount of progress from this update. It appears that adding the extra level is likely making the old game save not compatible with the new save system. Final Update This is the final major update of the game! The two main new features are Survival Mode, which is an endless map with procedurally generated waves. Survival Mode This adds some story to The Ironbourne character and two new achievements. This map plays very differently from the campaign. Waves can stack. Perk upgrades are available. New turrets and enemies! You will be rewarded with a story cutscene and an achievement. Hot Keys Hot keys are now available for the player abilities. They are assigned to the number keys above the alphabet keys on your keyboard. This allows for quick access…
- Hot Fix ver 1.3.4.2024 - 5 March 2024
Level Unlock I wanted to get this fix out immediately after I found the cause of the level unlock bug. Many players were having trouble unlocking the levels on the level select screen, due to the save system not registering what level they were on. This should be fixed! Skip Story Aside from that, I added a "Skip Story" button for the story segments, Press the ESK key to bring up the pause menu during the story segments and you can now skip to the next level. Performance I did some performance optimization to help improve performance for lower performance builds. Balance I've made balance changes to both the boss fights. Check out the Change Log below for details on all the changes. V1.3.4.2024 Change Log Added selector arrows for resolution Slight reduction of Deathbringer's HP from 40000 to 32000 Added Pause Menu to story segments with Volume sliders and Skip Story button UI slider ad…
- v1.2.28.2024 - 28 February 2024
Small patch to fix achievements unlocking even if player loses. Slight adjustment to Level 5 money, air unit spacing and tank hp for early game Code fix to assure achievements only unlock when level is won
- Audio and Achievement Update v1.2.27.2024 - 27 February 2024
Audio I'm happy to announce that we've added new features to the game. First off, many have noticed that the audio sliders were not present in the main menu, and the audio settings didn't always carry over from one scene to another. The sliders were intentionally not included in the main menu due to technical issues pre-launch. Not only have we fixed the issue of the settings carrying over, but the audio sliders have been added to the main menu. Achievements We've also added Steam Integration with Achievements. This has been a learning experience, and my first time using Steam Achievements in a game, so the achievements are very straight forward, completing each level. I have good news for early supporters of the game. For those of you who already own and played the game, you don't need to replay the entire game to earn the achievements. Every achievement for beating a level, will also…
- Hot Fix v1.2.23.2024 - 23 February 2024
Fixed Level 3 loading to the wrong cutscene Reduced number of Chargers Units (blue enemy units) spawning at the end of Level 3 Fixed description of MG tower Level 5 reduced number of tiles and models in environment Level 5 baked lighting Fixed Level 7 loading to the ending cutscene correctly
- Hotfix v1.2.19.2024.8 - 20 February 2024
Day 1 hot fix. Many minor fixes and balance changes but the primary change is fixing the level unlock system which was not unlocking any levels after level 2. I apologize to anyone who lost their save or never got their progress saved, but the issue should be resolved now. Fixed issue with Dual MG not turning it's model towards target Fixed Dual MG pivot point Fixed typos in dialog Adjusted stats of Level 3 wave 7, 8 and 15 Fixed issue with a portrait of Astraea not turning off properly in Story Scene 1 Reconfigured level manager to address level unlock bug Fixed Level Manager to not force scene change after player obtains win parameter Fixed Story Segment 1 not always activating images properly If you are having issues with the level unlock system and your installed the game on Day 1, please try the following: Launch the game and go into Settings. Then on the bottom of the settings men…
- Nexus Defenders Now Available - Embark on Your Sci-Fi Tower Defense Adventure! - 19 February 2024
We are thrilled to announce that Nexus Defenders is now live on Steam! Nexus Defenders offers a single-player campaign that combines classic tower defense gameplay with a deep, sci-fi-themed story. Prepare to defend against waves of invaders using a variety of towers and special abilities, all while uncovering the mysteries of a universe on the brink of chaos. For those who love a story with their strategy, Nexus Defenders is designed to deliver a narrative-driven experience. This story is derived from my person experience, when I injured my spine and I felt like my life would never be the same. To show our appreciation for our early supporters, we're offering a 10% discount for the first 7 days following the launch. It's our way of saying thank you to the community that has supported us through this journey. As the solo developer behind this project, I've put a lot of effort into creat…
- Steam Next Fest - 6 February 2024
During the week of Feb 5 - 12, Nexus Defenders is part of the Steam Next Fest Event. For this event, we're updating you with the following: New Trailer: New gameplay trailer that reflects changes to gameplay and unreleased footage Announcement of the Feb 19 release date Updated Demo: New demo only for the week of Steam Next Fest Includes an additional level that wasn't in the previous build of the trailer Game play balance update Deployment of towers has changed from click and drag, to clicking the tiles Bug fixes Steam Broadcast: Gameplay and commentary will be broadcast over Steam Complete playthrough of the demo