- Tactical Breach Wizards is out, with a little treat for Heat Sig players - 22 August 2024
https://store.steampowered.com/app/1043810/Tactical_Breach_Wizards/ We just released our next game, which we've been working on for more than 6 years. And it's just like Heat Signature! As long as you overlook the genre, perspective, time scale, party size, and story focus. But! But! They do have these things in common: Throwing yourself and others through windows Getting yourself into a terrible situation, and having all the time you need to think your way out of it A tendency toward emergent gameplay A wide range of tools that have a variety of non-obvious uses More importantly, there's a very cool little treat for Heat Signature players at the very end of the game. If you'd like little glimpse - it's not a plot spoiler - reveal the image below: That's it! I leave our fate in your hands: https://store.steampowered.com/app/1043810/Tactical_Breach_Wizards/
- New Patch: 2021.1.20.1 - 27 January 2021
We've uploaded a new patch, here's what's changed: 2021.1.20.1 Fix crash from Teleporter module removing Objective module during ship generation. Fix crash when reinforcements arrive while player is unconscious. Fix crash when guards try to recruit other guards that have just been removed from the ship. Fix rare crash when player or guard is skeletonized. Better error handling when failing to read files. If you have problems with any patch, please fill our our Bug Report Form to let us know what went wrong!
- 13 moral lessons from PC games - 25 April 2020
One Off The List is our weekly list feature. Is there something you think doesn’t deserve to be on this list? Comment with your reasons why, and next week it may be struck off. When the historians of the future cast their cyber-eyes over the deluge of stupidity we encrusted upon the primitive internet, they will see that our fables, our moral storytelling, was mostly conducted with flashing colours and double-jumps. Yes, videogames have adopted the moralistic finger-wagging of fairytales and Victorian novels, for better or for worse. They have taught us a lot about ourselves and our place in the world. Here are 13 of the “best” moral lessons from PC games. Yes, you may take notes. (more…)
- Have You Played Heat Signature? - 10 April 2020
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Heat Signature is about plans going wrong. Oh, you were going to burst into that room, grab the hostage, activate your slipstream and leg it past the guards? Tough luck, you’ve dropped him. Now there’s a bullet heading for your sternum, and no time to do anything but pick the hostage back up and throw him in the way. Now you’ve been shot down anyway, mission scrubbed, tossed out of an airlock with your tail between your legs. Ah well. There are plenty more bounties in space. (more…)
- New Patch: 2019.10.25.1 - 4 November 2019
We've uploaded a new patch, here's what's changed: 2019.10.25.1 Fix dashing through walls when auto-pathing. Fix player interactions mistakenly being allowed while remote controlling pod. Fix guards instantly knowing where glitch sick players are. Only send guards who have recently seen player to fetch player's body. If you have problems with any patch, please fill our our Bug Report Form to let us know what went wrong!
- New Patch: 2019.8.8.1 - 13 August 2019
We've uploaded a new patch, here's what's changed: 2019.8.8.1 Daily Challenge practice counts towards the Week Streak achievement. Fixed a bug that could reset Daily Streak. Fixed crash when player is aboard a liberation ship when it arrives at station. If you have problems with any patch, please fill our our Bug Report Form to let us know what went wrong!
- Daily Deal - Heat Signature & Gunpoint, 66% Off - 9 June 2019
Today's Deal: Save 66% on Heat Signature & Gunpoint !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
- Tactical Breach Wizards defenestrates by the book in new footage - 12 March 2019
Tactical Breach Wizards has come a long way since its early days as an in-joke turned prototype from Gunpoint dev Tom Francis and pals. Now it looks like a clever little tactical puzzler in the vein of Into The Breach , only instead of giant robots pushing aliens into volcanoes, it’s modern-day wizards pushing criminals out windows. There’s still a lot of work to be done on the game, with some great early art direction hiding many development sins, but today’s eleven minutes of new footage are absolutely worth a look. Check out how a Witch Cop upholds Witch Law in the video below. (more…)
- New Patch: 2019.1.10.1 - 14 January 2019
We've uploaded a new patch, here's what's changed: 2019.1.10.1 Fix guards unable to carry player's body to some airlocks. Fix Offworld Angel's shop description. Potential fix for getting stuck in mission end screen. 2019.1.4.1 Added player rank and count to Daily Challenge leaderboards. Fixed pilots with heat sensors not detecting player. Fixed guards knocked out by pod undocking not counting against totals. Fixed crash when teleporting an item immediately after exitting a ship. Fixed Restockable Breach Grenade Launchers losing the Restockable trait. (Doesn't fix items already affected.) If you have problems with any patch, please fill our our Bug Report Form to let us know what went wrong!
- Space Winter is back, there's a patch, and a sale! - 21 December 2018
Each winter, until the 31st of Space December, the Voidmother encroaches on this dark corner of the galaxy, and we all stay close to home and swap random objects with our Steam friends via industrial gift chutes. We also have a new patch that'll help more folks get into the Daily Challenge, and experienced Challengers have a smoother time. And we're half-price! http://store.steampowered.com/app/268130/Heat_Signature/ Introducing Easy Sundays On Sundays, the daily challenge is easier. Normal daily challenges are Hard > Hard > Mistake. Easy Sundays are Medium > Hard > Hard. Perfect performances still get a time bonus, so for more experienced drifters this will be a test of your speedrunning skills. Rethinking Technophobe The Technophobe trait used to give gadgets a chance of breaking each time you used them. It's one of the harshest traits, and randomness played a big part in it, which wa…
- New Patch: 2018.11.5.1 - 8 November 2018
We've uploaded a new patch, here's what's changed: 2018.11.5.1 Melee impact noise causes guards to look, but doesn't automatically make them sound the alarm. (They'll still sound the alarm when they see you.) Reduced radius of Concussion Hammer's melee impact noise. Fixed pods sometimes leaving behind contents when undocking from ships. If you have problems with any patch, please fill our our Bug Report Form to let us know what went wrong!
- Space Halloween Returns, Death Is Canceled - 29 October 2018
Once again for the duration of Space Halloween - 28th of Space October to the 1st of Space November - life and death in the Drift will be a little different: Removed: Death Due to science, you cannot die during Space Halloween. Bleeding out, suffocating, or being incinerated in an exploding pod will permanently turn you into a living skeleton. Once Halloween is over, you’ll remain a skeleton but any lethal damage will finish you off. On the plus side, skeletons are undetectable by guard’s heat sensors, and can spacewalk indefinitely since they no longer need to breathe. Characters with the Dying trait will be rid of it if their time to live expires during Space Halloween. They will be a very fragile skeleton forever though, so swings and roundabouts. Actual Ghost Missions When taking a mission with the Ghost Clause, you are now an actual ghost. As with real-life ghosts, you can still be…
- New Patch: 2018.10.17.1 - 17 October 2018
We've uploaded a new patch, here's what's changed: 2018.10.17.1 Support longer names in leaderboards. Improved text/messaging in Glory Leaderboard. 2018.10.16.1 Fixed Detonate Remote Grenades not selectable with gamepad. Fixed Shaky warning not appearing on Grenade Launchers. Added Glory Adjustment to Traits panel. Added View Scaling to Options > Technical Options. This can help if text is too small or too large for your screen. 2018.10.15.1 Break ties in Daily Leaderboard with Missions Completed and Time Spent. Added Glitch-Proof Hull to 3rd Daily Challenge Mission. Added Mission details to Glory Leaderboard. Gloria client tries to generate a mission awarding higher Glory than your character's current best. Reduced likelihood of random ships breaking Vows or Special Clauses. Fixed a bug making Warzone, Time Limits and Hijacks much rarer than previously. Fixed a bug where Reinforcement…
- An update on The Space Birthday Update - 7 October 2018
We've been patching a lot since the Space Birthday Update went live and we didn't want to spam you with announcements, so I'm writing this one to round up the changelist and highlight some things: The update is optional We heard from a few people who wanted to still be able to play without the update changes, so we've set up a permanent branch of the game without them. If that's you, right click Heat Signature, go to Properties > Betas and choose the 'prebirthday' beta. It's not actually a beta, it's the build of the game that was live for six months without needing a patch, so it's pretty solid! One thing to be aware of is that if you change your mind and come back to the update, the characters you bring with you won't see their Glory scores on the public Glory leaderboards. The way we check if a character is legit has changed, so time-travelling characters look suspect and we leave th…
- The Space Birthday Update is out! Daily Challenge, Character Traits, 4 unique enemies, 20 features! - 27 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24196435%2Fa26a952cd36b2f6f95512f6f2e0d76178c10628d.png Heat Signature is one Space Year old today! To celebrate, we've released a big free update we've been working on for five months, with over 20 features - including our own twist on a Daily Challenge. Click through for details on each: Character Traits 7 New Hazards Glory Missions & Clients Upgraded AI & Reworked Alarms Player Story Trading Cards Contractors: 4 Unique Enemy Types The Daily Challenge 10 Quality of Life Features The game is also 40% off this week, for the first time! The Daily Challenge and the new Glory leaderboards are best if you have some friends who play, so it's a good time to unfairly pressure everyone you know to buy it - or passive aggressively gift it to them. https://store.steampowered.com/app/268130/Heat_Signature/ Note This update is a one-o…
- Heat Signature celebrates its birthday with a whopping update - 27 September 2018
It’s not fair. I only get a handful of presents when it’s my birthday, but Heat Signature gets more new features than I can squeeze into this intro. To celebrate one year of sneaking around spaceships, today’s update adds a daily challenge, playstyle-defining character traits, four special enemies and new mission types and hazards. The AI has been taught some new tricks, too. The update officially goes live at 6pm UK time alongside a 40% discount, but I’ve already been poking around in the beta branch. If you liked Heat Sig, it’s definitely worth revisiting. And if you didn’t. (more…)
- The Space Birthday Update: Quality of Life - 27 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24196435%2Fa26a952cd36b2f6f95512f6f2e0d76178c10628d.png This post is about a feature of the free Space Birthday Update, out now! See this post for the details. The Space Birthday Update goes live for everyone in 8 hours from this post, which is today at: UK: 6pm US Pacific: 10am US East: 1pm Your time: check here Lastly, we have 10 more changes that just make the game nicer to play, better balanced, or provide more options for those who want or need them. Gamepad controls We have these now! They're designed for Xbox pads but others may work. Much smoother ship collision Oh my God, I didn't know how much this was bothering me until it was fixed. When you bump your pod into a big ship, there used to be a little hitch as you rebounded. Turns out this was a bug, John found it, and now it's fixed and ship collisions are so much…
- The Space Birthday Update: The Daily Challenge - 26 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24196435%2Fa26a952cd36b2f6f95512f6f2e0d76178c10628d.png This post is about a feature of the free Space Birthday Update, out now! See this post for the details. As of tomorrow, Heat Signature has a Daily Challenge! Each day there's a special character with 3 missions that are the same for all players, and leaderboards to see how you did compared to your friends. Compared to other games, Heat Signature's daily challenge is quicker to play: it only takes about 15 minutes. And we're doing a few other things differently too: The Daily Shop I wanted the daily challenge to be challenging for even the best players, but I also wanted players of all skill levels to be able to enjoy it. That's tricky, because the whole point is the missions are the same for everyone. But I think I've come up with a system where people can still choos…
- The Space Birthday Update: Contractors - 25 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24196435%2Fa26a952cd36b2f6f95512f6f2e0d76178c10628d.png This post is about a feature of the free Space Birthday Update, out now! See this post for the details. Our philosophy with enemies in Heat Signature was to allow every combination possible, so a Glitch-Dash guard can also have Heat Sensors and can also have Shields and so on. It leads to a huge number of possible configurations, some of which have interesting consequences, but it sometimes lacks flavour. Contractors came about when trying to come up with enemies that would be a challenge even if you had the best kit in the galaxy, and we designed them with the opposite philosophy: there are just 4 types, and each one is completely different from the others. We want you to know exactly what each one does and not have to check a kit list each time. They each have a sin…
- The Space Birthday Update: Player Story Trading Cards - 24 September 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24196435%2Fa26a952cd36b2f6f95512f6f2e0d76178c10628d.png This post is about a feature of the free Space Birthday Update, out now! See this post for the details. One Space Year ago, we said we'd do something different with our trading cards. We didn't want them to be about the game's story, we wanted them to be about player stories. But we needed you to play a bit first, and show us what you got up to. And then it also took a really long time to make them. But now, on its first Space Birthday, we celebrate eight players and their moments of brilliance, stupidity and panic. They supplied us with clips of their antics, linked below, I wrote up their story as part of the game's lore, and John Roberts recreated their characters and situations to produce these lovely glamour shots of their moments of glory and/or shame. The cards…