- The Divine Auto-Battle Update - 6 August 2026
Hello everyone!First, I owe you an apology for how long this update has taken.After experiencing laptop issues, I lost what I believed was the only remaining copy of the project. I hadn’t used Git or maintained a proper backup, and for a year I genuinely thought the project was gone for good and frozen in time.Just recently, however, I discovered an orphaned copy sitting on an old, forgotten hard drive in a cupboard at my old place. The project was outdated, but after confirming that it still worked, I decided to bring it back to life and give the game a much-needed polish pass and try to fix any big issues such as Hercules not Herculesing.Cards of Divinity was my very first project. When I began making it, I had no real experience with programming, software architecture, or professional game design. Building it became a genuine trial by fire, making mistakes, breaking things, and gradu…
- Update 1.11 Windowed Mode + Resizable Window - 11 January 2025
Hey, hey! Day one patch is here! Here are the notes: - The resolution of the game should now scale much better with all monitors - Switch between windowed and full-screen with Alt+Enter - Resize the windowed mode to fit your heart's desire!
- Release Day Is Upon Us! - 10 January 2025
Hey there, it's Lew again, the developer of Cards of Divinity! Our wild development journey has finally reached its destination. In just a couple of hours I will press the Release App button and the game will officially be out. So with that said, I wanted to take a moment to say thanks to everyone who supported the development of the game and helped motivate me through it. THANK YOU! Fingers-crossed, see you in-game! If you'd like to find out more about what I plan to do next or would like to chat about Cards of Divinity, feel free to join the discord @ https://discord.gg/vDtVvJWzxj
- Important Update: Release Date and Exciting News! - 24 November 2024
Hi there, It's Lew here, the developer of Cards of Divinity! I hope you're all doing well! I wanted to take a moment to share some news about the release date. After careful consideration, I've decided to delay the launch of Cards of Divinity slightly to early January, because I truly believe that delivering the best possible version of the game is worth the extra time. This will give me a chance to fine-tune the balance, squash some remaining bugs, and make sure everything feels just right when you dive in. In the meantime, I hope you've noticed the updated "About" section on the game's Steam page and there's more exciting news on the way: keep an eye out for the official trailer, which will be coming very soon. As always, thank you so much for your patience and support, I’m working hard to make sure Cards of Divinity is the best it could be when it comes out! Feel free to drop by our…
- Release Date Early Jan - 5 November 2024
Hi there, It's Lew here, the developer of Cards of Divinity! It has been a while since I posted the last update, so it makes me very happy to be able to announce the 11th of December 10th of January as the officially set release date for Cards of Divinity. Hopefully everything will go smoothly and we can all have a nice launch together, eh? :) I am also currently working on a new card type that players will be able to add to their decks - Spells/Blessings. Unlike the Hero Enhancements, these new cards will function like regular one-time spell cards. Additionally, each of the heroes will receive their own starting spell that they will add to your deck at the beginning of your run. If you'd like to find out more about the upcoming patch, feel free to join us on discord @ https://discord.gg/vDtVvJWzxj
- CARDIFICATION UPDATE! - 21 July 2024
Hey, hey, everyone! I am extremely happy to present the CARDIFICATION Update to you! What you'll find has changed: -All choice menus were converted into playable cards. -Access to a 'Heroic Souls' hand whenever you use a hero token. -Constant access to an 'Enhancement Hand' containing enhancements you can play on your heroes. -Enhancements now have a mana cost. -Spell Strangers, some of the strangers allow you to trigger one-time effects like removing cards from your enhancement deck or gaining new hero tokens. -New realm enemies and a plethora of reworked and improved enemy enhancements! -Much, much more, including tweaks and bug fixes! I am looking forward to hearing your feedback on our official Discord at https://discord.gg/vDtVvJWzxj See you there!
- The Divine Rework Is Here! - 2 July 2024
Greetings! Hi there, I'm exceptionally thrilled to announce that the rework is finally here! There are so many changes, tweaks, and small balance updates that it would take a week to list them all, so I will try to keep myself to mentioning only the truly major changes and the rest is for you to check out in-game in the demo! - Card Battler Edition: The game is now a pure Card Battler, you can re-arrange the heroes on the board by dragging them and choose which enemy you want to attack by placing your hero in front of them. - Hero Deck: Before starting your playthrough you will be able to pick the heroes you will have access to throughout your run. - Enhancement Deck: Each hero in your hero deck will contribute a unique enhancement to your enhancement deck, essentially allowing your summoned heroes to learn enhancements that come from those on your bench. - Personal Heroic Enhancement D…
- Somethin's Brewin' On The Horizon - 23 June 2024
Greetings! It's been a while since I put up an announcement over here, but oh was it worth the wait! I'm thrilled to announce the upcoming update which is going to completely change everything that needed changing about the game and improve everything that was good about it! Among the many upcoming changes are: -Auto-battling is out and card-battling is in! Control which of your heroes attack and when allowing for much more strategic gameplay than before! -Hovering over heroes will now make their personal enhancement decks appear beside them. Hero enhancement decks contain all the enhancements that the hero has received so far and allow for quick and easy inspection. Also, you can shuffle them when you're having a deep think about your next move, you know, for fun. -Heroes share their enhancements with each other by contributing them to an enhancement deck! -Deckbuilding before every pl…
- DeckFest Update! - 25 March 2024
WELCOME TO THE STEAM DECK FEST! ❤️🔥 💝 💘 Patch 0.35 is out and with it come: 3 New Heroes! -Achilles - Evades every second attack. -Antiope - Heals your party with each strike. -Phaethon - Boosts the power of your party whenever a hero is healed. 24 Unique Trials! -8 New Guardian Trials -8 New Striker Trials -8 New Mage Trials Nearly 70 new enemies to encounter! Unique Hero Progression -Each hero now comes equipped with their own unique options for new enhancements during gameplay, so that each is more specialized into a couple of different builds. Thanks for checking the game out! And don't forget to wishlist, it really helps!
- The Overhauling Update - 1 March 2024
The Overhauling Update is here! ❤️🔥 💝 💘 I present to you a new and even slicker Cards of Divinity! Let me quickly go over the changes you will find in the new update! The Class System Three classes: 🛡️Guardian, ⚔️Striker, and 🧙♀️Mage. Think of these as rock-paper-scissors. Guardians deal double damage to Strikers. Strikers deal double damage to Mages. And Mages deal double damage to Guardians. This applies to damage done through attacking or defending. Limited Hero Tokens 💎 You now begin the game with 5 hero tokens and you no longer get new ones when succeeding Trials. Persephone's Dagger has been removed. Essentially, once your 5th hero is killed, your run is over. (You can use heroes like Odysseus to bypass this rule slightly) The Progression System 🗺️ You can now choose which trials you will encounter as you progress through the game. At the start of the game, you will begin…
- Valentine's Day Update! - 14 February 2024
Valentine's Day Update is HERE! ❤️🔥 💝 💘 The Power of Love (queue Huey Lewis 🎵 ) New Trials! -New Abilities + Boss Mechanic (Board Enhancements) Aphrodite -Aphrodite's Champions: Adonis, Paris, and Pygmalion Cupid -Cupid's Champions: Psyche, Thisbe, and Daphne Aphrodite & Cupid - Shared Ability Power of Love - When a hero takes damage, damage all other heroes for 50% of that amount. (Active while Aphrodite or Cupid are in play, it's the power of love!) Additional Notes: -New Trial Order Including the New Bosses -Medusa's braid is back to 3 mana from 5 -Persephone's dagger now exchanges 1 hero token for 1 mana token instead of 1 hero for 2 mana -Circe is back to costing 5 mana to use from 7 -Antiope damage down to 8 from 12 -Updated the Gallery to show the latest Heroes + the two new Bosses -VFX added to Develios -Fixed Odysseus bug only targeting 2 heroes instead of 3 -Fixed isUnitF…