- The latest attempt to revive Tribes looks cooked after three months - 27 June 2024
Tribes 3: Rivals got everyone excited with an excellent Steam Next Fest demo this February that suggested, maybe this time, the revival would stick. The game launched into early access on March 12, 2024, promising a "rebirth" of the beloved first-person sport-slash-shooter with a simple business model: $20 upfront price, and no microtransactions... Read more.
- Giving Back to TRIBES 3 & Starsiege: Deadzone Players - 26 June 2024
To our community, Thank you so much for buying our games! To give back for your support, we’re offering credits to all players who made purchases in Starsiege: Deadzone or TRIBES 3 in the past: If you made any purchases in Starsiege: Deadzone or TRIBES 3 before June 27, 2024, you’ll receive credits towards our new game, Ultra Strikers. For every dollar you spent on Starsiege: Deadzone or TRIBES 3 before June 27, 2024, you’ll receive a dollar in credits towards Ultra Strikers. For example, if you spent $10 in Starsiege: Deadzone, and $20 in TRIBES 3, you’d receive $30 in credits to use towards Ultra Strikers. The credits will take into account all purchases you made on Starsiege: Deadzone or TRIBES 3 before June 27, 2024, including base purchases of the games, season passes, cosmetics, etc. For past purchases in foreign currencies, the credit amount towards Ultra Strikers will be matched…
- Moonrise Patch Notes - 17 June 2024
TRIBES 3: Rivals - Moonrise Patch Notes June 17th, 2024 | Prophecy Games LOADOUTS Overhauled Hitboxes and Collision Volumes on all Classes to Improve Player Contact Detection. Increased Flag Pickup Detection for all classes. LIGHT Slight Increase to Air Control Pathfinder - Reduced Reach to be less “tall” on the flag and instead increase overall volume of pickup detection Sentinel - Reduced Flag Drag - Removed the Stealth Pack as an Available Option MEDIUM Significant Increase to Air Control Increased Health from 1500 to 1600 Reduced Flag Drag HEAVY Slight Increase to Air Control Removed Nova Colt from Available Loadouts Reduced Flag Drag Doombringer - Removed Passive Bonus to AoE Sizes Juggernaut - Significantly Increased Body Block Damage - Increased Passive Flag Stand Healing from .003 to .004 - Replaced Regen Station with Heavy Shield Pack WEAPONS Flinch and Camera Shake has been ov…
- April Patch Update - 30 April 2024
Hey all! We just wanted to give an update on where things are at with the upcoming patch. While our original goal was to get it out by the end of April, there were numerous factors that lead to the decision to push it back a short while. We believe this will be in the best interest for everyone as we want to make sure we can properly integrate the feedback that we are getting from our PTS testing, and get this patch in the best place that it can be! **With that being said** - Thank you to all who joined in our PTS playtest this previous weekend! We really appreciate your feedback and participation! There will be more of these tests in the future and if you'd like to sign up for potential access, please join the Official Discord and fill out this form - TRIBES 3: PTS Testing
- 4/5 Emergency Patch - 5 April 2024
This is a small patch to address the server disconnects/crashes were seeing after putting the major patch out. There are also a few smaller changes/fixes we pushed! Here are the changes: Fix for server crashes in 12v12 CTF Added Plasma Gun to Heavy Defense and Heavy Offense Fixed an issue where the Friendly Force fields could be placed close to each other while the generator was down
- Plasma Gun/Honor Ball Update - 5 April 2024
The highly anticipated Plasma Gun and HonorBall game mode have arrived! Get out there everyone and wreak some havoc! Here are the patch notes - Patch Notes
- Patch Notes for Upcoming Plasma Gun/Honorball Update - 3 April 2024
Loadouts Light Both Pathfinder and Sentinel loadouts have access to the Explosive Nitron Chaff grenade added to the Pathfinder “Striker” loadout added to 4v4 game modes Does not suffer from drag effects while carrying a bomb or flag Medium Plasma Gun added to the primary weapon slot “Interceptor” loadout added to 4v4 game modes Does an additional 15% damage to players carrying a bomb or flag Heavy Plasma Gun added to the secondary weapon slot Force Field added to the Juggernaut Nova Colt added to third weapon slot “Defender” loadout added to 4v4 game modes Gains +60% increased mass to combat knockback effects Perks Doombringer Additional health gained from health nuggets reduced to 750 Added a 10% improvement to AoE sizes for weapons and grenades Weapons Plasma Gun added! Slow moving projectiles with high damage make this a great close-range dueling weapon, just don’t rely on it for kno…
- QOL/DLC Update Patch Notes - 21 March 2024
DLC Weapon skin and suit skin rewards will now be granted for each of your first 10 wins of the day, per pass! The max amount of earnable skins per pass is still 365, and passes still end one year after purchase. For more info, please see our early access update notes GAMEPLAY Deathmatch Arena TDM is now available in the main Play screen as a 4x4 match on small arena maps. First team to take 50 lives from the enemy wins. Holding the flag grants your team double points. Ranked Max party size is now 2. Disconnected players now show a DC icon next to their name on the scoreboard. Their player is replaced with a defending bot until they reconnect. General Added a first-time Voice Chat, Language and Region selects when starting the game. This will not show again after the first pop-up. Changed the tutorial to be optional for new players instead of loading directly in the tutorial. Added a se…
- TRIBES 3: Early Access Update - 15 March 2024
Hi everyone, Thanks for your feedback as part of early access, keep it coming! It’s been super helpful, and we’re going to make a few changes that have been suggested by the community ASAP to keep improving the TRIBES 3 experience. We’re adding an extra patch (0.2.X) to our schedule, which we’re looking to get out tentatively around March 22nd (exact timing may vary). We wanted to share these changes with you beforehand, so you know roughly what to expect! Summary of changes for next patch: Weapon skin and suit skin rewards will be awarded to you for each of your first 10 wins of the day, instead of being limited to just your first win of the day (effective in patch 0.2) VOIP (Voice Chat) will be enabled ON as Push-To-Talk by default in game, with an opt out option available at the starting menu. Bots in ranked will be clearly indicated We’re adding a queue for 4v4 TDM (Team Death Match…
- Destiny 2 and Halo have a new rival as Tribes 3 finally arrives - 13 March 2024
At its best, Tribes 3 resembles the classic days of Halo 2 or Halo 3 multiplayer. A smartly designed, sci-fi FPS that encourages tactics, navigation, and flat-out brawn. With a colorful visual style reminiscent of Destiny 2, and plenty of tools like jetpacks, customizable classes, and even skis, Tribes 3 Rivals has been a long time coming. Now, it's finally arrived on Steam, where it's already accumulated some very positive notices from players. Read the rest of the story... RELATED LINKS: Hyper-fast multiplayer FPS Tribes 3 Rivals sets release date on Steam The fastest, coolest multiplayer FPS is back and you can join the beta
- Early Access Release - 3/12 Patch Notes - 12 March 2024
Loadout Updated name displays of Loadouts to show Perk name and class. Loadouts Loadout ordering has been standardized between the classes, with different weapons selected by default Weapons All Chaingun falloff now begins and ends 20 meters further Light Spinfusor and Spinfusor projectile sizes have been standardized with the Heavy Spinfusor GAMEPLAY Achievements Added new achievements and updated all temp art. Some achievements now grant a weapon or suit crate. Custom Matches Updated the bot fill in Custom Matches to be controlled by a mutator. General Modified default values for settings. Volume FOV Added a setting to clamp the flag icons to the side of the screen. This is enabled by default. Player minimap icons will now be clamped to the edge of the minimap when they reach the edge of the minimap play area. Recall delay timer extended to 1 second. Movement Fixed an issue where play…
- Early Access is now Live! - 12 March 2024
TRIBES 3: Rivals has officially launched into Early Access! The game will be on sale for $17.99 for the next 2 weeks! So go check out the store page! ----------------------- We want to thank all our players who tested and gave critical feedback! As a token of our appreciation, players who participated in any of the playtests during the alpha will receive a special Icon, Banner, and Title. Alpha Cosmetics https://i.ibb.co/35xSNcd/alphacosmetics.jpg We will also be granting players who login before April 12th a special Icon, Banner, and Title to commemorate our launch! Early Access Founder Cosmetics https://i.ibb.co/GpDVz9K/EAcosmetics.jpg Some important links to check out! Early Access Roadmap: Get a sneak peek at what's coming next! Player Purchasing Guide: Make informed decisions on game purchases. Support: Get help with technical issues and more. Denuvo Anti-Cheat FAQ: Learn about our…
- The Path Ahead: Early Access - 12 March 2024
TODAY'S THE DAY The plan is to launch the game into Early Access at 4pm EST today! Some important stuff to check out! Early Access Roadmap: Get a sneak peek at what's coming next! Player Purchasing Guide: Make informed decisions on game purchases. Support: Get help with technical issues and more. Denuvo Anti-Cheat FAQ: Learn about our fair play policy. Updated FAQ: Find answers to common questions. Thank you for being part of our community and supporting us over the last couple months! https://i.ibb.co/WcjQ9x7/image-4.png Feel free to click the Roadmap to be brought to our web-page including a higher resolution version!
- 3/7 Playtest Patch Notes - 7 March 2024
Active testing will be CTF 16v16 and CTF 7v7 Ranked Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active. As we are working through the last couple features we plan on having for EA, some things in this playtest may be in an unfinished state and have some temporary functionality and/or assets! Loadout Increased player gravity by 1.6%. Adjust player jetpack thrust to match. Reduced player throw power by 10%. Increased pickup range of Health Nuggets and Flags by 5%. Perks Sentinel Increased self knockback by 5%. Increased damage resistance by 5%. Pathfinder Reduced reach range by 10%. Juggernaut Increased mass by 20%. Weapons Self-knockback intensity is now determined by the distance a player is from the center of the explosion, which has the same scaling as damage falloff. Increased all primary weapon knockback by 10% to compensate. Added multiple zoom levels to w…
- Tribes 3: Rivals hits early access next week promising 'rebirth' for the exquisite fusion of skiing fast with a flag and explosive frisbees - 4 March 2024
If you want to know what I think of Tribes, I reviewed the last entry in the series (2012's free-to-play Tribes: Ascend) for Eurogamer and it's one of the few games I've ever given a 10. God that game was good, though, sadly, it didn't quite stick the landing with enough players to survive: Ascend went into that good night in 2016, since when there's been a large Tribes-shaped gap in my collection... Read more.
- Hyper-fast multiplayer FPS Tribes 3 Rivals sets release date on Steam - 2 March 2024
I'm so thankful for Tribes 3 Rivals . Developer Prophecy Games has brought back the fastest multiplayer shooter on PC, eight years on from the final update to Tribes Ascend, and it's already seen a positive reception, becoming the most played FPS game during the recent Steam Next Fest. Now, we have a release date for the official early access launch, and it's surprisingly soon. Outpacing the likes of Call of Duty, Halo, and Counter-Strike 2, and even zooming past the high speeds of Titanfall 2 or classic Doom and Quake multiplayer, it's time to get ready for Tribes 3 Rivals. Read the rest of the story... RELATED LINKS: The fastest, coolest multiplayer FPS is back and you can join the beta
- Early Access Announcement/FAQ - 2 March 2024
What is TRIBES 3: Rivals? TRIBES 3: Rivals is a team-based first person shooter that elevates the genre with jetpacks, skiing, and class-based warfare. Players ski, jetpack, battle, and race to capture the enemy team’s flag, all while ferociously defending their own. Players can choose from unique classes to customize their abilities, perks, and weapon loadouts, while moving across epic terrains from snow covered peaks to haunting deserts. Teamwork, tactics, high speed, and intense combat reign supreme in this rebirth of the world’s fastest shooter. What makes the game unique? Dynamic Movement: Jetpack flight and skiing allow unparalleled freedom and fluidity in movement across the battlefield. Capture the Flag: The core of the game lies in its intense team based capture-the-flag mode, demanding individual skill along with strategic team play. Stunning Environments: Navigate beautiful a…
- 2/29 Playtest Patch Notes - 29 February 2024
Active testing will be CTF 16v16 Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active. This build is only accessible through the TRIBES 3: Rivals Playtest client on Steam and not the Demo client. Loadout Ability and Grenade Packs Added a HP bar and damage number are now shown to deployed turrets. Using Blink no longer cancels shooting/reloading GAMEPLAY General Added 3 player icons and 1 kill banner. These are found in the cosmetics screen. Added more feedback to the destructive flag charge and reduced widget scale size. Added a kill feed icon for Lava kills and the Flag destructive charge. Doubled Base Repair accolade reward threshold from 10% to 20%. Score Players now receive 15 points every 20 seconds they are in a match. Players now receive points toward their score for time defending the flag. VGS Enabled Legacy VGS by default. Added full set of keybinds for…
- 2/22 Playtest Patch Notes - 23 February 2024
TRIBES 3: Rivals 2.22.2024 | Prophecy Games Active testing will be CTF 16v16 Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active. This build is only accessible through the TRIBES 3: Rivals Playtest client on Steam and not the Demo client. Loadout Weapons Added a third weapon slot to loadouts. Includes the Shotgun, Shocklance, and Sparrow Pistol Shocklance Removed energy consumption. Backstab damage increased. Spinfusors Increased ammo. GAMEPLAY CTF We are testing a new mid-field objective called Observation Posts. These objectives can be captured by use of your repair tool. Each Observation Post has one or more turrets that change teams based on who controls the objective. A teleporter located near respawn points can be used to directly transport you to an Observation Point you control. Controlling the Observation Post will automatically call down a destructive…
- Steam Next Fest - Watch the community TRIBES 3: Rivals tournament! - 9 February 2024
Now broadcasting the community tournament during Steam Next Fest. Download the demo and wishlist us on Steam! Follow us on Twitter: https://twitter.com/Tribes3Rivals Join the Discord: https://discord.gg/tribes