- CITB - Major Update - 1 October 2024
Along with the UI and added Animations, we have also added and improved FX and Sounds along with more Story Elements
- CITB - UPDATE - New LORNA - 20 July 2024
- CITB - UPDATE 6-28-2024 - 28 June 2024
New Update: 6-28-24 Along with having the game now being done in UE5 with the updates listed in the "About Section" we have also updated the following: -Improved AI and Combat Interactions -Improved Lorna Animations -Map Added -ATV Improvements and Additions -Cloaking Improvements -Added Transit Tunnels -Optimization Improvements Additionally, we are in the process of adding our new Lorna character. You can view the "Model Concept" shown below of what will be the new Lorna to be added in next month. https://img1.wsimg.com/isteam/ip/d9355d53-7d3f-4def-8c7b-4232d84a3fe7/CI_PS5_cover-2h_720%20Final.png/:/cr=t:0%25,l:0%25,w:100%25,h:100%25/rs=w:719,h:539
- New: Cypress Inheritance: The Beginning - Relaunch - 21 October 2023
We have been working to rebuild this entirely and now have completed in UE5. We have gone through a lot of changes in the company, and this has taken much longer than we expected but we are launching the new CITB game. This is essentially an update with basically a new game completely. We are confident the game is now an exceptional experience, very engaging, with strong replay ability with its design. In our rebuild in UE5 we have also adding a considerable amount of additional content with several changes to the game play. CITB when is now what was intended, and dramatically improved, with using the benefits of UE5 and many additions to the game play. We have made tremendous changes to all the art, UI, characters and overall flow of the game.
- Update: An in Progress Screen Shot of Complete Rebuild in UE4! - 16 March 2017
To see more in game shots, go to the "Read More Section" On Our Store Page, Below Features Section.
- Update: An in Progress Screen Shot of Complete Rebuild in UE4! - 16 March 2017
To see more in game shots, go to the "Read More Section" On Our Store Page, Below Features Section.
- UPDATE ON THE GTX 1080 Ti and HTC VIVE Contest! - 15 March 2017
Congratulations to Clayton Lovatto on being the winner of the GTX 1080 Ti and HTC VIVE by being the first to complete all the tasks in the contest! Thank you, Cypress Admin
- UPDATE ON THE GTX 1080 Ti and HTC VIVE Contest! - 15 March 2017
Congratulations to Clayton Lovatto on being the winner of the GTX 1080 Ti and HTC VIVE by being the first to complete all the tasks in the contest! Thank you, Cypress Admin
- UPDATE: Cypress Inheritance: GTX 1080 Ti and HTC VIVE Contest! - 12 January 2017
We want to again say thank you to all the people who have our game, we do appreciate the support and feedback! We started a contest early this year to help to market the game as is and let everyone know about the complete remake of the game. This is still ongoing and we do expect to have out in the last quarter of 2017. We are completely rebuilding in UE4 for PC and Mac. We will also make available for the HTC VIVE and Oculus as well. Additionally we will have the game available in Simplified Chinese. We have not had a winner to submit as of today and have decided to extend the contest until March the 17th 2017, also updating the prizes. The concerns about someone having a jump because of having the game longer do not seem to be an issue given the fact no one has completed and submitted with all items. ANNOUNCING: Cypress Inheritance GTX 1080 Ti and HTC VIVE Contest. We are running a co…
- UPDATE: Cypress Inheritance: GTX 1080 Ti and HTC VIVE Contest! - 12 January 2017
We want to again say thank you to all the people who have our game, we do appreciate the support and feedback! We started a contest early this year to help to market the game as is and let everyone know about the complete remake of the game. This is still ongoing and we do expect to have out in the last quarter of 2017. We are completely rebuilding in UE4 for PC and Mac. We will also make available for the HTC VIVE and Oculus as well. Additionally we will have the game available in Simplified Chinese. We have not had a winner to submit as of today and have decided to extend the contest until March the 17th 2017, also updating the prizes. The concerns about someone having a jump because of having the game longer do not seem to be an issue given the fact no one has completed and submitted with all items. ANNOUNCING: Cypress Inheritance GTX 1080 Ti and HTC VIVE Contest. We are running a co…
- MAC Version Now Available - 10 April 2015
Wanted to let everyone know who has a MAC computer that the game is now available. Check it out when you have a chance!
- MAC Version Now Available - 10 April 2015
Wanted to let everyone know who has a MAC computer that the game is now available. Check it out when you have a chance!
- More improvements, more coming... - 25 March 2015
We have made additional fixes and added more game play features. Over the next few weeks we will be making even more improvements. We have lowered the price of the game for the time being as we are working on these additional items. We are going to rebuild the entire game, adding much more content and strengthening the game play in UE4 to give the best experience possible. We plan to have this out sometime late next year at which time the price will be increased. Currently, it will stay at lower price and anyone who does purchase now will get the new UE4 version of the game at no additional charge. We could move to another game but we want to make sure that this, being the first PC game from Cypress Inheritance, is what it was intended be and is an enjoyable and entertaining experience. Thanks for your support!
- More improvements, more coming... - 25 March 2015
We have made additional fixes and added more game play features. Over the next few weeks we will be making even more improvements. We have lowered the price of the game for the time being as we are working on these additional items. We are going to rebuild the entire game, adding much more content and strengthening the game play in UE4 to give the best experience possible. We plan to have this out sometime late next year at which time the price will be increased. Currently, it will stay at lower price and anyone who does purchase now will get the new UE4 version of the game at no additional charge. We could move to another game but we want to make sure that this, being the first PC game from Cypress Inheritance, is what it was intended be and is an enjoyable and entertaining experience. Thanks for your support!
- Completed Chapter III and Updates - 10 March 2015
In addition to the completed Chapter III, significant updates and improvements have been made to Chapter I since its initial release last year, as well as the addition of a tutorial level that covers all the important gameplay elements of Chapter I and II. Although technically complete, the new team here at Cypress Inheritance is continuing to address technical and art related issues to improve the game. Major optimization has been achieved among the items being addressed and dramatically improved. Lastly, give us your feedback on Chapter III. Even though it is a small part of the game, it is a huge step in the direction we wish to achieve in the art and game play.
- Completed Chapter III and Updates - 10 March 2015
In addition to the completed Chapter III, significant updates and improvements have been made to Chapter I since its initial release last year, as well as the addition of a tutorial level that covers all the important gameplay elements of Chapter I and II. Although technically complete, the new team here at Cypress Inheritance is continuing to address technical and art related issues to improve the game. Major optimization has been achieved among the items being addressed and dramatically improved. Lastly, give us your feedback on Chapter III. Even though it is a small part of the game, it is a huge step in the direction we wish to achieve in the art and game play.
- Chapter III Completed - 25 February 2015
We have completed Chapter III and with this chapter this game is concluded. With having new team members working on the game we have additionally made significant changes to other areas, as well as dramatic optimization improvements. Specifically the caves in Chapter I have been completely rebuilt and optimized to much higher level. We hope you enjoy and look forward to moving forward on the next installments.
- Chapter III Completed - 25 February 2015
We have completed Chapter III and with this chapter this game is concluded. With having new team members working on the game we have additionally made significant changes to other areas, as well as dramatic optimization improvements. Specifically the caves in Chapter I have been completely rebuilt and optimized to much higher level. We hope you enjoy and look forward to moving forward on the next installments.
- Updates - 26 November 2014
We have just completed a substantial update for the AI. Additionally, more optimization changes have been made to increase performance. Lastly we have included a new tutorial section in the main menu that gives a very detailed outline of the game play. We want to also let you know that Chapter III will be available in late February 2015 along with more updated content and will be available at no additional cost! Thanks for your continued support!
- Updates - 26 November 2014
We have just completed a substantial update for the AI. Additionally, more optimization changes have been made to increase performance. Lastly we have included a new tutorial section in the main menu that gives a very detailed outline of the game play. We want to also let you know that Chapter III will be available in late February 2015 along with more updated content and will be available at no additional cost! Thanks for your continued support!