- Bug Fix - 4 January 2026
Fixed the issue of missing text when switching to the English version.
- 2.6.1update - 19 September 2024
- Increase the number of card enhancements - The spell points gained by cards are reduced to 1, and the spell points of blessings are increased to 4 ### Bug fixes - Fixed the problem of blood volume confusion in advanced mode - Fixed the problem of permanent bonus of mitosis + forging hammer - Fixed the problem that blood protection and gentle barrier appear at the same time, and the gentle barrier is invalid - Fixed the problem that the bloodthirsty greatsword has no explanation entry in random events - Fixed the explanation entry of the heavy hammer is wrong - Fixed the problem that other cards can be paused multiple times in forging except random throws - Fixed the problem that the damage caused by poison is not included in the statistics - Fixed the problem of decimals in gold coin data - Fixed the problem that the newly obtained spells are lost when all the spells are lost in rando…
- 【2.6.0】Update - 13 September 2024
- Allows to obtain and equip duplicate curses - Deleted the curses , , , , , , - Added the curses , , , , , , - Reworked the curses , - Reworked the cards , - Added blessings , , , , ### Balance Adjustment - Significantly weakened monsters at levels 1-3 - Progressively strengthened monsters at levels 4-12 - Removed the attack limit of the curse - Removed the restriction that the curse takes effect only when there is no armor - Removed the attack reduction setting of the curse - The curses and no longer have a growth limit - Reduced the damage of the card by 2 points - Card damage increased to 4, energy consumption increased to 2 - Card add passive effect - Card add multiple enhancement effect - Card adjusts the number of attacks from increasing the number of attacks per layer of revenge to every 2 layers - Card critical strike reduced to 30% - Card reduce energy consumption a little, an…
- hotfix-2.5.1 - 3 September 2024
- Fixed the issue where the game could not be cleared after rotation 6 - Fixed the issue where the game crashed due to random events - Blessing critical hit bonus adjusted to 30% - Blessing critical hit bonus adjusted to 20% - Card critical hit bonus adjusted to 5%
- 2.5.0 Update - 1 September 2024
Major Update - Reworked all monster mechanics. Values, art - Reworked the level selection scene. Now you can see the specific monsters and health at the level selection. You can also choose different resource allocation routes as needed. - Added direct jumps between floors in level selection - Added new levels, from level 7 to level 11 - Reworked scenes, GUI art Bug Fixes - Fixed the problem that cannot be stacked - Fixed the problem that shield counter can be triggered even when there is no armor and strength
- 【hotfix】2.4.3 - 28 June 2024
### Bug fixes & optimizations - Added version detection to fix the crash when continuing the game save - Fixed the problem that could not trigger the effect when adding multiple attacks - Fixed the problem that the store kept refreshing - Fixed the problem that the gold coins were displayed incorrectly when purchasing the card - Fixed the problem that the blessing did not cause health to be deducted in the question mark room
- 2.5.0 update - 19 June 2024
### Gameplay Update - Deleted cards , , , , , , , - Added cards , , , , , , , - Adjusted the card effects of and - Blessings and effects adjusted and renamed and ### Balance Adjustment - Card energy consumption reduced to 1 - Curse Seal gains armor enhancement to 4/5/6/7 when injured - Curse Seal gains damage bonus to 2/3/4/5 when injured - Curse Seal gains critical hit muscle enhancement to 7%/8%/9%/10% when injured
- 【hotfix】2.4.2 - 16 June 2024
### Gameplay Update - Added cards and - Added curse - Deleted curse - Added blessings , , , ### Balance Adjustment - Weakened the curse , and reduced the armor bonus from 2/3/4/5 to 1/2/3/4 - Weakened the card . The damage caused is reduced from 100% of the armor value to 50% - Reduced the strength of 1st and 2nd layer - Significantly reduced the strength of - Increased the number of acquisitions of 1st and 2nd layer in the level - The cost of the card is reduced from 2 to 1 - The rarity of the blessing is adjusted to rare ### Bug fixes - Fixed the problem that adds armor in some cases - Fixed the problem that caused a black screen when clicking quickly - Fixed the problem that the game crashed when clicking Finish after strengthening the card - Fixed the display problem when the store refreshed - Fixed the problem that weapons obtained in the question mark room can be stacked
- 【hotfix】2.4.1 - 6 June 2024
- Fixed the problem that the stone gate cannot be exited - Fixed the problem that the resources on the void gate cannot be obtained - Fixed the problem of obtaining duplicate curses in the question mark room - Fixed the problem that the rewards in the question mark room do not match - Fixed the problem that the first card cannot be selected when cleaning - Fixed the problem that gold coins can be negative - Fixed the problem that the critical hit rate enhancement becomes weak
- 【Treasure】2.4.0update - 5 June 2024
New content - Added advanced mode - Added level node (opened in rotation 1) - Added level node - Added level node - Added level node - Added level node , opened in rotation 1 - Added level node - Added cards - Added 35 blessings - Reworked , , in the curse. Added , , Map level adjustment - Shortened the length of single-layer levels and increased the number of level layers. Normal mode has 7 floors, and rotation 1 has 13 floors - You can buy more items with rune stones in the store of advanced 1 - The weight of is increased, and it is more likely to appear after the first elite, which reduces the difficulty of obtaining - The weight of is increased to 2 - Reduce the number of blood bottles Optimization - Update the GUI art of stores, pop-up boxes, etc. - Optimize the art of cards, curses, blessings, etc. to reflect the rarity of props - Optimize the sound effects of obtaining gold coins…
- 【 hotfix 】2.3.2 - 12 April 2024
-Fixed the problem of pointer getting stuck when playing cards - Add error detection
- 【hotfix】2.3.1 - 9 April 2024
### Bug fixes - Fixed screen adaptation issues - Fixed the abnormal display problem of critical hit rate - Adjust some text descriptions
- 2.3.1 - 2 April 2024
- Adjust screen adaptation - Newly added cards - The card is strengthened, and the armor is increased from 5 to 8 - The card is strengthened, and the attack is increased from 6 to 8
- 【 Major balance adjustment 】2.3.0 - 30 March 2024
### Gameplay update - Monsters in all levels are dynamically randomized ### Balance adjustments - The overall monsters in the third layer are weakened - Increase the reward weight of elite monsters - Monster armor will now be deducted before the turn starts - Slightly reduce the blood volume of monsters on levels 1-2, and significantly reduce the blood volume of monsters on levels 3-6. Monster attack power increased - The curse seal is weakened and its growth value is reduced. - Cursed Seal , the negative effects are removed, and the upper limit is added (can be increased with the enhancement level) - Cursed Seal , the negative effects are removed, and the upper limit is added (can be increased with the enhancement level) - Card is weakened and the cost is increased to 3 points - The card is weakened and consumes half of the armor when used.
- 2.2.0 - 30 March 2024
### Gameplay update - The effect of the curse seal has been reworked and changed to restore the health of all units. - Delete the curse seal and add the curse seal ### Balance adjustments - The player's initial blood volume is increased by 10 points - Card increases damage by 2 points - The extra damage of the card is increased to 3 - Card increases damage by 2 points - Card energy consumption reduced to 0 - Card enhancement value increased to 4 - Reduce the price of weapons and ### Defect fix & optimization - The logic of acquiring cards on the first level has been adjusted to make it easier to acquire cards that can generate instant combat power bonuses. - Reworked card art to enhance text readability - Add associated card prompts when acquiring cards - Fixed the problem that the blessing and the card are not affected by the armor enhancement bonus - Fixed the problem that the curse s…
- 2.1.0 - 30 March 2024
### Gameplay update - Newly added cards - New blessings - Reworked the curse seal , and added - Added game clearance data statistics ### Balance adjustments - Significantly reduce the negative effects of the initial stage of the curse seal - Adjust the growth value of some curse seals - Weaken the health of monsters on the 1st and 2nd floors - Weapon strengthened ### Bug fixes and optimizations - Optimize the round settlement logic to make the animation smoother -Fixed the problem of incorrect enhancement values of some cards - Fixed the problem of the curse seal not working -Fixed the problem of playing cards too fast resulting in error reporting - Fixed the problem of negative cards causing errors when obtaining relics
- 2.0.0 - 30 March 2024
### Gameplay update - Delete the original and related gameplay. The old relic was renamed - More than 60 new cards added - Added event in the level - Remade battle scene art - Remastered sound effects and background music - Added Gold-Eating Insect ### optimization - Rewritten combat system. Use one to support more complex and flexible card operations and animation display
- 1.5.0 - 2 February 2024
Gameplay update - Added more than ten kinds of blessings - Now there will be 2 blessings on each floor - Newly added relics , - Delete the relics and - Relic , cancels the negative debuff that reduces the number of cards drawn. Balance adjustments - The overall strength of monsters on the second level is reduced - Reduce the gold coin base. Reduce the amount of gold coins obtained from levels, wild monsters, and blessings. At the same time, the gold coin consumption of forging, curse seals, weapons, and ability points is reduced. - The gold coin bonus base of the weapon is reduced from 500 to 120 Bug fixes and optimizations -Fixed the problem of damage simulation error causing stuck combat -Fixed the problem of being unable to exit the game after obtaining debuff cards - Optimize the execution logic of relics and blessings to make the battle process smoother. - Adjust the display of top…
- 1.4.0 update - 19 January 2024
Gameplay update - Added new level event , you can directly obtain the assembled card - The player's initial cards are adjusted to 4, 2 , 2 - Removed the level event from the first level and added - The second layer increases and reduces the number of - The negative effects of the relic are removed Optimization & bug fixing - Add some mechanism descriptions and operational feedback - Fixed the issue where does not take effect when is paired with
- 1.3.4 Update - 10 January 2024
Gameplay update - Adjusted level events at different levels to make level events more abundant and reasonable - The negative effect of the relic is adjusted to lose the blood volume of the current attack. - The relic adds a negative effect. When triggered, the player adds a layer of poison to the player. - The negative effects of and will also be strengthened with forging. Balance adjustments - A large number of adjustments to the value of curse seals (too many to list one by one), weakening the basic attack, energy consumption, etc. of advanced curse seals - Adjust the explosion rate of the curse seal from 2 out of 4 to 1 out of 3. - The number of relic forgings reduced from 5 to 3 - Adjust the forging growth value of all relics. The higher the forging level, the greater the bonus. Bug fixes and optimizations - cards can no longer copy cards with - Fixed the issue where still causes da…