Museum Keeper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2708780
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperRed Thorn Interactive
- PublisherRed Thorn Interactive
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: Red Thorn InteractivePublisher: Red Thorn Interactive
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Museum Keeper Steam news
Museum Keeper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Dev Blog 3: Digging The Studio Back Up - 5 July 2026
Hello everyone! This Dev Blog is a long one, and indeed, a special one. Strap in...In August 2024, Red Thorn Interactive's home country fell into a state of political turmoil that ultimately led to the fall of the government. Unfortunately, we were a shoe-in for a government grant that would have been just enough to keep us going to the release of Museum Keeper. When the government fell, so did our lifeline. Afterwards, with heavy hearts, we decided to put the project and the company on hiatus. BUT, we are back now!The team is more experienced, more motivated, ready to get a demo up and running by the end of the year! Give us a wishlist and join our new discord channel! And stay tuned! Regular dev blogs are back on the menu!
- Dev Blog 2: The Game Loop! - 23 May 2024
Thank you guys for your patience. We've had our ups and downs over the past couple of months, but nothing has stopped us from being hard at work on Museum Keeper! So, today's dev blog is going to give a overview of the game design. The screenshots and the teaser posts on reddit and X have already made clear that the game has two fundamentally different aspects to it: The Museum Gameplay: The titular museum may get a slight edge over the underground mines in terms of how much time the player spends there. Sort of like 60% to 40%. The reason for this is simply because the museum gameplay acts as the main hub of the game. It is from this part of the game that the player has access to the local town and its townsfolk. We’ll get into details about the townsfolk in the coming weeks and months in separate dev blogs, but for now, we can say that we are doing our best to create compelling, compl…
- Dev Blog #1: Hello World! - 14 March 2024
Hello there! Welcome to the very first Development Blog for Museum Keeper - Red Thorn Interactive’s second title! My name is Arindam and I’m the lead designer behind the project. If you’ve played AlexanderBall: A Countryball Tale, you’ll know all about us. We’re a tiny studio from Bangladesh looking to make a big mark on the video game industry. We tend to incorporate a bunch of history into our games and we try our best in the indie and strategy gaming spaces. So that’s Red Thorn. What about Museum Keeper? Museum Keeper is a hybrid museum ‘tycoon game’ crossed with a 2D digging game like Spelunky or Dome Keeper! One moment you’ll be wondering which artifact to place in which corner of your museum, and the next moment, you’ll be fighting slimes (and many other nasty critters) as you uncover ancient artifacts deep underground! We’ve taken a lot of inspiration from a variety of games and…
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