- EARLY ACCESS RELEASE! - 24 September 2026
FURYBALL: ROGUE REVENGE IS AVAILABLE NOWDear Outsiders,We made it. The Steam referee has finally blown the whistle! 🎉Furyball: Rogue Revenge is officially entering Steam Early Access, after years of development... and this is only the beginning!The arena is open.THE FIRST ROGUE “BEAT'EM BALL”Furyball: Rogue Revenge is a fast-paced “Rogue Beat'em Ball” that combines roguelite progression, hack & slash combat and pinball-inspired mechanics, all set in the brutal retro-futuristic grindhouse world of Neo Arcadia.Master your Furyball, control its trajectory, use the environment to create devastating ricochets, and build powerful synergies as you take on the city's gangs.Every run is a new opportunity to experiment, adapt, and push your build further.And this is only the beginning!Discover our Early Access roadmap:We are launching Furyball in Early Access because we want to develop the game…
- EARLY ACCESS ROADMAP - FURYBALL: ROGUE REVENGE - 22 September 2026
FURYBALL: ROGUE REVENGE - Early Access RoadmapAfter years of development, countless playtests, and a whole lot of Furyballs launched at full speed, Furyball: Rogue Revenge is finally coming to Early Access on Wednesday, September 23 at 3 PM CEST (9 AM ET, 6 AM PT).Today, we're excited to reveal our roadmap for the months ahead.🔥 A complete first chapter... but this is only the beginningFrom launch, Furyball will already offer a complete experience built around its core gameplay: fast-paced combat, ricochets, pinball-inspired traps, roguelite progression, builds, equipment, enemies, and bosses.But Early Access is above all the beginning of a new chapter for the game.We are planning around 12 months of Early Access, during which we want to keep expanding Furyball, improving its progression, and building the game together with our players. Here's what we currently have planned!SEPTEMBER 2…
- END OF DEMO - 18 September 2026
⏳ The Demo Ends in 48 Hours + Early Access Roadmap Coming Soon! The Furyball: Rogue Revenge Demo is about to leave the arena!You have 48 hours left to jump into the demo, take on the Madbull Warriors, challenge Madbull, and get a taste of the full Furyball experience before the demo ends.🕖 The demo will be available until Sunday, September 20 at 7:00 PM CEST (Paris time).👉 If you haven't played it yet, now's the time!❤️ Thank you for playing!A huge THANK YOU to everyone who has played the demo, shared feedback, reported bugs, posted videos, streamed the game, or simply added Furyball to their wishlist.Your feedback has already helped us make the game better, and we're taking everything we've learned into Early Access.We're an indie team, and seeing players discover, break, criticize and enjoy Furyball has been an incredible experience for us.We couldn't have reached this point without…
- FURYBALL: ROGUE REVENGE - COMING TO EARLY ACCESS ON SEPTEMBER 23! 🎉 - 27 August 2026
Furyball: Rogue Revenge hits Steam Early Access on Wednesday, September 23 at 3 PM CEST (9 AM ET / 6 AM PT). After years of development, countless playtests and a lot of bouncing balls, Furyball is finally ready to enter the arena. 🎯 WHAT TO EXPECT FROM EARLY ACCESS Furyball: Rogue Revenge is a fast-paced Rogue Beat'em Ball combining roguelite progression, hack & slash combat and pinball-inspired mechanics, set to an original soundtrack by The Toxic Avenger. Master the Furyball, control its trajectory, use the environment to create devastating ricochets, and build powerful synergies as you fight your way through the gangs of Neo Arcadia. Early Access will already feature the complete core gameplay loop, with enemies, bosses, upgrades, builds and challenges to discover. But this is just the beginning. 💰 LAUNCH PRICEFuryball launches at 14.99 USD / EUR with a launch discount for the fir…
- Bouncing Indie Friends - 20 August 2026
Peng Pong, Furyball’s “little brother” is out! Today, Peng Pong is officially out on Steam! Developed by Sandy Floor, some Korean devs we’ve had the pleasure of chatting with quite a bit and who we really like ❤️Peng Pong mixes ricochets and bouncing… sounds familiar, huh? , a super charming art style inspired by Cuphead, and survivor-shooter progression. Go check out Peng Pong on Steam and support another indie studio!PLAY NOW👉 PENG PONGAnd this is just the beginning of our collab…Furyball’s release will eventually happen ⏳, and we’re preparing a special 7-day launch bundle featuring Furyball + Peng Pong.Two games, two studios, one shared obsession with bouncing projectiles. Have fun 👋
- Furyball joins the Pins and Pegs Fest - 17 August 2026
Until the end of the week, we are part of Steam’s ongoing Pins and Pegs Fest!If chaotic bouncing-ball physics and total anihilation sounds like your thing, now's the time to share the demo with a friend! Play Now! But there are also plenty of pinball- and bowling-inspired games from indie studios that we really like, so here’s a list for you:PinKeep : a pinball game that combines roguelite and deck-building!Appulse : A top-down space roguelite shooter inspired by pinball!Void Pachinko : an incremental adventure game where you use Pachinko to rebuild a village!Pin-Crawl : a roguelite that’s part pinball, part dungeon crawlerFallosophy : a precision platformer where pinball meets philosophy!Dungeon Baller : a wacky RPG where you throw and juggle your heroes to fight enemies!Orb Orb Magi : An explosive mix of pinball, roguelite, and magical girlsHave fun!
- Furyball joins the Cyberpunk Fest - 3 August 2026
From 3rd to 10th August, Furyball is joining Steam's Cyberpunk Fest!One week celebrating neon-soaked dystopias, chrome and games in which the future looks great but feels bleak. We have just released an update for our demo, including lots of fixes, overhauled progression and quality-of-life improvements.Play it now!
- Cyberpunkfest Update - 30 July 2026
AdditionsHub notification system.Added cursor to the player.Additional VFX throughout the game.PlayStation controller now correctly displayed in UIs.Korean language support. Changes and ImprovementsImproved Gym interfaces.Improved Gym upgrade SystemImproved localization support, including additional language support and better font handling.Various visual improvements to VFX (dash, stun, recall, golf effects, shop effects, fire trails, etc.).Shader and material optimizations. FixesFixed player ball double-hit issue.Fixed slow-motion triggering incorrectly when players take damage.Fixed random crash when restoring game focus.Fixed tutorial softlock when finishers are disabled.Fixed enemy hitstop behavior on ball hits.Fixed enemy movement and pathfinding issues.Fixed player marker settings not applying during gameplay.Fixed enemy weapon warning behavior.Fixed Azami room issues.Fixed setti…
- Evolution of Azami - 24 July 2026
Chronological Evolution of Madbull concept arts1. VS fighter Azami2. Urban Azami3. Sportswear Azami4. Final Azami
- Evolution of Madbull - 10 July 2026
Chronological Evolution of Madbull concept arts 1. Early deisgn : Skull Madbull2. Patdef Madbull3. Skiny Madbull 4. Mecha Madbull 5. Jester Madbull 6. Big Madbull 7. Glamrock Madbull8. Final Madbull
- Furyball Steam Deck compatibility - 30 June 2026
Good news!Furyball is now fully compatible with the steam deck.You can expect :Full controler support80-90 FPS on Medium quality setting30 FPS on the highest quality setting (EPIC)User interfaces fully adapted to the Steam deck.You can now enjoy the game wherever you are! Don't hesitate to contact us if you have questions or feedback. Have a good game!
- DEV DIARY #1 : THE PILLARS OF FURYBALL'S CREATION: ROGUE REVENGE - 18 June 2026
Salutations, Outsider !When people look at Furyball today, many players ask us the same thing:“How did you go from Tennis Manager to Furyball?”It all starts with a simple desire: to break the norms without renouncing our DNA.After spending several years developing tennis management games, we wanted to explore something more immediate, more visceral. A game where the sensations take center stage. A project that’s more instinctive, more fast-paced. Almost a creative outlet for the team.But we still wanted to preserve what has been part of Rebound’s DNA from day one: a ball, trajectories, rebounds, and that unique sense of satisfaction that comes from mastering a back-and-forth exchange.Initially, we even developed an early prototype of a 1-on-1 combat game centered around a ball. The project never saw the light of day in that form, but it laid the groundwork for everything that followed.W…
- Let us know what you think! Join the survey! - 16 June 2026
Hello everyone!I hope you're enjoying the latest Furyball update!We'd love to hear your thoughts on the game: what you liked, what you didn't like as much, what surprised you, or what you'd like to see in the future.Your feedback isn’t just helpful, it’s essential. It helps us understand what’s working, what needs improvement, and make the best decisions for Furyball’s future.If you have a few minutes, we’d really appreciate it if you could fill out this short survey:https://forms.gle/CH3u8fPfQpA9P51J9Every response counts and directly helps us improve the game.Thank you all for your support and for taking the time to share your thoughts ❤️ See you later, Outsider! -Louis, Rebound Team
- Furyball Time Attack Speedrun Challenge - 15 June 2026
🏆 Furyball: Rogue Revenge Time Attack ChallengeNeo Arcadia is opening its gates.From June 15th to June 24th, Furyball players from around the world will compete for one goal:Defeat Madbull as fast as possible and claim the top spot on the leaderboard. Think you have what it takes to become the fastest Furyball player?📅 Event ScheduleStart: June 15th – 02:00 PM (CET)End: June 24th – 11:59 PM (CET)Your best run during the event will determine your final ranking. 🎁 Rewards🥇 1st Place – Surprise Reward🥈 2nd Place – Poster + Steamkey🥉 3rd Place – Poster + Steamkey🏅 4th Place – Furyball Steamkey🏅 5th Place – Furyball Steamkey ⚡ How to Participate 1. Launch the Furyball: Rogue Revenge Demo. 2. Reach and defeat Madbull as fast as possible. 3. The timer starts automatically when you pass through the first door. 4. Your score is automatically uploaded to the leaderboard (internet connecti…
- Furyball Demo Patch#3 (version 0.2.3861) - 15 June 2026
FIXES :Fixed a bug where enemies doing the whirlwind attack would still reflect projectiles after said attack had ended.Fixed a bug where the player's ball could get stuck in Madbull's back when he was recovering from a charge in a wall.Fixed a bug where the shop would spawn without any items to sell.Fixed a bug where the game would crash after the fight with Madbull.Fixed a UI bug in the GYM where the percentage of "Speed" would not update when upgraded.Fixed a bug where the ball would be stuck in the air when recalling and striking it while standing close to a Flipper.
- Steam Next Fest Update (version 0.2.3805) - 12 June 2026
New :Added new unlockable ball : HeavyballAdded Leaderboard (only for Normal and Hard difficulty). Available on Steam : https://steamcommunity.com/stats/4729450/leaderboards/20138734Added Azamy's RoomAdded new special room in runsAdded Dash Attack animation & VFXAdded Dual Stick controlAdded new SFX for Heavyball, Inflataball & SparkballAdded new voicelines for AzamyAdded new external Links to the Menu (Leaderboard, Survey & Review) Changes and Improvements :Improved Combo and Hyperspeed UIImproved Hyperspeed behaviourImproved Hyperspeed signs and feedbackNerfed the Runner's catch rangeChanged the upgrade effect for Azamy's Furyball: it now gives you more initial FuryRemoved the need for interaction when leaving the first tutorial roomImproved Madbull's AIUpdated Madbull's Arena's SFXChanged interaction input from RB to YImproved Shader compilation speedImproved input handling during pa…
- Furyball Demo Patch#2 (version 0.2.3646) - 2 June 2026
Fixes:Fixed a compatibility bug with old save files that would crash the game.Fixed a bug where ennemies could spawn outside the mapFixed a animation bug when the last enemy of a room is killed with a Baseball TrapFixed letters cut in titlesFixed a bug that would cause a crash when alt+tab-ing for too long
- Furyball Demo Patch#1 (version 0.2.3592) - 29 May 2026
New :Added New SFX for Madbull BossfightAdded New voicelines for training botAdded various SFX for UI interaction both ingame and in setting screenAdded subtitles for intro cinematic in all languages available Changes and Improvements :Updated Intro cinematicRemoved hitstop when the ball hit ennemies while on a railUpdated visuals in the tutorialUpdated the Heavyball visual in garageFixes :Fixed a bug with the Inflatable module where the trajectory of the ball would be hidden when the ball reached a certain sizeFixed tutorial tooltip localization and added missing tooltipsFixed a bug where ennemies did not spawn at their intended targetFixed a bug where enemies could move while spawningFixed a bug wherefinishers would not play in correct orientationFixed a bug where the whirlwing VFX would be out of synch with Homerunner enemiesFixed a bug where rewards would sometimes not spawn in cert…
- THE FURYBALL DEMO IS NOW AVAILABLE! - 27 May 2026
After our appearance at AG French Direct, we’re thrilled to finally announce it:The Furyball demo is officially AVAILABLE!This is your chance to dive into the game, experience its fast-paced gameplay, chaotic moments, and the unique energy we’ve been working on for months.We can’t wait to see your best runs, your embarrassing deaths, and your broken builds. Looking forward to your feedback, more coming soon! Join the Outsiders: discord.gg/W2AQaTazQU Don't forget to add furyball to your Wishlist! - Louis, Rebound Team
- Our Gameplay Reveal Trailer is live on IGN! - 21 May 2026
The Furyball: Rogue Revenge gameplay trailer is out, and it premiered on IGN!We're incredibly proud to share that the official gameplay reveal trailer of Furyball: Rogue Revenge was unveiled as a world exclusive on IGN.▶ Watch the trailer on IGN:This is just the beginning 👀We have some exciting announcements coming REALLY soon.The best way to stay in the loop and not miss a beat:⭐ Wishlist Furyball: Rogue Revenge it's the single biggest way to support us, and it makes sure you're notified the moment the demo goes live.✅ Follow the game and Rebound So any announcements lands straight in your Steam feed.Thank you for being here at the start of this journey. We just can't wait to put Furyball in your hands.- The Rebound team