Tastrion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews18
- Release dateMar 24, 2024
- DeveloperRemorasoft
- PublisherRemorasoft
Company pages: Developer: RemorasoftPublisher: Remorasoft
Tastrion Steam news
Tastrion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- February 7th minor fixes/patches - 7 February 2025
Hey everyone, it came to my attention that there was a new ongoing bug in the build that I had to fix. Following bug fixes: End Credits didn't roll didn't show up during the end of Hard Mode. Small patches Adjusted the health pool of the second boss on stage 3, it should be less tanky now. Adjust the bullet sizes of some enemies. That's all for now, take care, everyone!
- Minor Patch V0.6 + Bugfix - 22 May 2024
Bugfix Fixed known issue: Bullets seem to linger when certain bosses are destroyed, it should work as intended now, but more testing will be needed. Bugfix Unintended collisions in spots on Stages 3 and 6 are fixed now. Known issue: Flower enemies in stage 2 on hard mode keep shooting despite being dead, that should be fixed now. Bugfix The end credits roll has an issue that it sometimes appears at the bottom edge of the screen before the fade out, should work as intended, but might require more looking into. Patch Stage 5, boss 1 now has a smaller laser + hitbox during the ''laser rain'' attack. Solar Ultimus power-up is now slightly nerfed + the backshot is no longer spammable. Lowered option drops in a few places in Hard Mode because of the unintentional drop rate. That's all I've got for now. Thanks, everyone for enjoying Tastrion and have a wonderful week. Magnaremora signing out!
- Minor Patch V0.5 + Bugfix - 9 May 2024
Hard Mode stage 7 final boss autoscrolling froze, it's now working as intended. End credit scroll was cut away, it is now fixed. Stage2 Hard Mode, one placed enemy wasn't working properly and has been removed. That's all for now! Magnaremora signing out!
- Hotfix / Minor patch - 8 May 2024
Some enemies in Stage 4 and 6 didn't render the right way due to recent changes to the engine, this should be fixed now. Dreadnought boss in Stage 3 has slightly less HP once the middle weak spot is exposed. That's all for now, happy gaming everyone!
- Minor Updates V0.4 - 7 May 2024
I decided to make some quality-of-life updates as requested, the following updates are: No more Inertia The player now has more control over their ship! Focus Mode Holding LB1 now provides the player with slower movements for tight dodges. Lastly, I've fixed a few bugs involving the layering in one section of the game that broke due to previous updates, I've also made one of the secret alternate stages a bit more challenging. That's all for now! Magnaremora signing out.
- Mini patch and Hotfix V0.3 - 2 May 2024
Tastrion should now be more compatible with Steam Deck/Proton! Bugfix: Hard Mode when waiting for the intro to end took you to easy mode instead. Patch: Slight changes to few bosses in Hard Mode Patch: Secret super weapon now can appear in two places so you have two chances of finding it in hard mode. That's all for now. Thanks for enjoying my game! Magnremora signing out!
- HARD MODE - 29 April 2024
Major Update 2.0 Hey guys, I hope you've all had an amazing weekend. I have some exciting news to bring you! I have now implemented a Hard mode for those who want more of a challenging experience with less generous item drops, more enemy bullet retaliation, and overall a different feel compared to what you've already faced in the normal gameplay. Brand new secret stages To make things even more interesting, I've also created two brand new stages that can only be accessible in Hard mode, you'll have to find them by yourselves! On top of having new stages, I have also added a super secret all-powerful weapon hidden somewhere within the harder difficulty, this weapon can melt things quickly, however, the catch is that if you die at any point, the weapon is gone for good. Stage Select! Lastly, Stage Select is now available for those who want to practice and learn the general layout, this wi…
- Hotfix and Minor updates V 0.1 - 28 March 2024
Hotfix Dreadnought Boss on stage 3 had a visual bug where the wrong piece was destroyed. Adjusted layer for some tilesets that appeared incorrectly on Stage 2. Adjusted layer for some tilesets that were placed incorrectly on Stage 6. Updates Rail Gun damage has been slightly nerfed by 5, so instead of doing 30 damage, it does 25. A certain enemy in Stage 6 now fires a revenge bullet around themselves when destroyed. Stage 6 Boss 1 now drops fewer options and has a few more bullet patterns as you break it apart. Stage 5 Boss 1 now has slightly more HP. Stage 5 Boss 2 now has slightly more HP. Stage 7 rearranged some enemy positions. Stage 2 now has a few more bomber enemies in the second half. Minor HP adjustments for some enemies. That's all for now. Happy Shmupping everyone! best regards, Magnaremora.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 February 2025 | February 7th minor fixes/patches | 1790848102666982 |
| 2 | 22 May 2024 | Minor Patch V0.6 + Bugfix | 5741605105604677244 |
| 3 | 9 May 2024 | Minor Patch V0.5 + Bugfix | 5768625435395870848 |
| 4 | 8 May 2024 | Hotfix / Minor patch | 5768625435391002357 |
| 5 | 7 May 2024 | Minor Updates V0.4 | 5766372999960770638 |
| 6 | 2 May 2024 | Mini patch and Hotfix V0.3 | 5766372999944013862 |
| 7 | 28 March 2024 | Hotfix and Minor updates V 0.1 | 5749481331435235805 |
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