SPSTEAMPULSELIVE ANALYTICS
Gloomsday

Gloomsday Steam metadata

Team Nabla | Jan 1, 2024 | game

Released

0players observed · 4 October 2026 - 01:35:52 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)540
  • Revenue (VGI)$384
  • Review score93% positive

Gloomsday metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)540
  • Revenue (VGI)$384
  • Review score93% positive
  • Total reviews15
  • Release dateJan 1, 2024
  • DeveloperTeam Nabla
  • PublisherTeam Nabla

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Team NablaPublisher: Team Nabla

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gloomsday Steam metadata

Gloomsday metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2721710/metadata
Steam Storehttps://store.steampowered.com/app/2721710/
Steam Communityhttps://steamcommunity.com/app/2721710
PCGamingWiki search
IGDB searchSearch IGDB for Gloomsday

Reviews, pricing, and metadata

Review summary

Positive

93% positive, 14 positive, 1 negative

Price and discount

$8.00

Platforms

Windows, Mac, Linux

Categories

Single-player, Full controller support, Custom Volume Controls, Playable without Timed Input, DualShock Controller Support, DualShock Controller Support

Achievements

Not available

Platform releases
  • Steam 1 January 2024

Latest Steam announcements

  • Gloomsday v0.2.1.0 — 2D Con Patch - 2 October 2026

    HighlightsTeleport pad network. All teleport pads in a level form a network. A pad activates in the network the first time you stand on it. From then on it can send you to any other activated pad.Objective indicator. Teleport pads double as objective indicators, as one is found near each objective. Each pad cycles between all other pads, indicating visited ones in green and unvisited ones in grey. (2D Con Suggestion)Health system v3. Healing can restore recent damage only. Bulk damage is still done instantly, but healable health shows transparent bar that slowly drains from your pre-damaged health to your current health. (2D Con Suggestion)You have to go find shops now. Each level still has at least one Spell Table, Glyph Forge and Altar, but they are scattered throughout the map.Spell tooltips have a simple view and a detail view. Hold Interact on a spell slot to show all statistics: m…

  • Gloomsday Relaunch v0.2.0 — Patch Notes - 17 August 2026

    Controller supportFull gamepad menu navigation: focus highlighting, held-direction repeat, navigation sounds, and button prompts that match the active device.Steam Input support with official per-controller layouts for Xbox One, Xbox 360, Xbox Elite, PS4, PS5, Switch Pro, and generic pads.Choose your gamepad casting layout: Bumper Casting (default) or Button Casting (classic).Steam button glyphs are rendered as pixel art.Controller rumble added.Shops and spell-slot management are fully operable with a gamepad. Drag-and-drop becomes two button presses on a controller.The game pauses if a controller disconnects mid-run.The game dynamically switches between keyboard and controller instantly, if you want to do that for some reason.SpellsSpell enchantments reworked. Each spell's passive is now a distinct named effect: Caustic Coating (Acid Splash), Magnetic Infusion (Ball Lightning), Rolling…

  • Gloomsday Relaunch v0.2.0 — Controller Support - 17 August 2026

    Hey y'all!Just in case you're new here or need a refresher, here's what's been going on in Gloomsday lately. We relaunched last month after a long hiatus with a clear game identity and a strong plan for reaching the finish line. Gloomsday is now a dark roguelite action-platformer. The relaunch build is the baseline: one map and boss, 14 spells, each with an active cast half and a passive enchantment half. There are multiple upgrade options, both in-run and between runs. Runs take about 20 minutes, and depending on your familiarity with roguelites, there's about 2–3 hours of gameplay in there today.Here's what's new with v0.2.0. Full patch notes here.Controller supportThis is main new feature. We got some really good feedback at a convention last month, the primary wish being controller support. Gloomsday plays properly on any gamepad now (Xbox, PlayStation, Switch Pro and other generic…

  • Gloomsday 0.1.2 - 24 July 2026

    Gloomsday 0.1.2New Gary and Hat explain Gloom, Mana, Mana Nodes, spell negation, and Keystones the first time you encounter those things Tap interact to advance dialogue, hold to skip. Every cleared room drops Gloom now, in addition to encounters and the boss. Also fixed a bug that awarded you a looooot of it for dying... Teleport pads drain to grey during an encounter to indicate they're disabled. New app icon Balance Base enemy health reduced Lurkers damage reduced Wisp damage reduced Spikes and acid damage increased Shockwave: bigger, pushes harder, damages less Ice Storm is huge Flame shield's damage reduced Fixes Recall platforms are actually locked during encounters now. Dead enemies will no longer speak to you. All shops pause the game.

  • Gloomsday v0.1.1 — Bug Fixes and Quality of Life - 21 July 2026

    Gloomsday 0.1.1 Thanks to everyone reporting bugs and sending suggestions. Keep them coming! New Spell slots now show their keybind, in the HUD and the loadout screen, so you can see which key you're assigning to. They follow your rebinds, and swap to controller glyphs when connected. Ultrawide support, technically. I tried but I'm gonna need some help to test this one. Interact prompt on your first few interactables, so it's clear you need to press a key at the portal rather than walking into it. Setting to show the framerate counter, off by default. Setting to hide the run timer Fixes Audio is back. Oops... Boss fight wouldn't start. Also oops... Borderless mode gave you a tiny, unmovable window. It now properly fills the screen, and Windowed is resizable. You could still click around the spell screen while paused, stacking two menus on top of each other. Shop UI was overlapping itsel…

  • Gloomsday — The Relaunch - 19 July 2026

    Gloomsday — The RelaunchIf Gloomsday has been sitting on your wishlist, you may have noticed this page went quiet for a long time. Honestly more likely, you forgot about us entirely. The short version: life got in the way. However, for the past year now development has beeen back in full force, and you can expect us to be around for the long haul.Gloomsday now has a clear identity. It's a dark roguelite action-platformer. Thief-turned-mage Gary entered Colwell Academy looking for loot. Now he must fight to escape. Draw mana from your surroundings to cast spells—keep moving or you’ll run out. To be still is to die, but in Colwell Academy, death is only the beginning.What's in the buildThe relaunch build is the game's new baseline: one map and boss, 14 spells — each with a active cast half and a passive enchantment half — multiple upgrade options, gauntlet-like encounters, the Grand Hall…

  • Relaunch Patch Notes — Build v0.1.0 - 19 July 2026

    These notes detail the game as a whole rather than a patch. The last public build predates most of the game, so future patch notes will list changes against this one. Run StructureOne region, procedurally reassembled every run from handcrafted rooms along a paced route. "Encounter" rooms seal their exits on entry and reopen on clear.The boss door stays sealed until you hold enough "keystones", obtained from encounters.Environmental hazards: spikes, acid.Runs take about 20 minutes; the build holds about 3–5 hours of content today. The BossMulti-phase fightTalks before, during, and after combat.Conversations change with every win and every loss. Win multiple times to progress the story.Environmental ManaMana is a world-space grid, not a resource bar. Casting drains a region around you.Drained cells recover gradually.Cast power is proportional to the mana drained, including damage, recoil,…

Patch notes and updates

S.noRelease datePatch nameGID number
117 August 2026Gloomsday Relaunch v0.2.0 — Patch Notes1840944183784846
224 July 2026Gloomsday 0.1.21839041357030989
321 July 2026Gloomsday v0.1.1 — Bug Fixes and Quality of Life1838407329267951
419 July 2026Relaunch Patch Notes — Build v0.1.01838407329264241

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2721710
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$8.00
Free to playNo
Discount0%
Original price USD$8.00
Current price USD$8.00
Release dateJan 1, 2024
DeveloperTeam Nabla
PublisherTeam Nabla
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent93%
Positive reviews14
Negative reviews1
Total reviews15
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2721710/

Short description

Gloomsday is an action-packed roguelite platformer with a unique spellcasting mechanic. Your spellcasting resource is in the world around you--no mana bars here! As you cast your "gloomspells", you'll find the serene, yet gloomy landscape go dark and grey... but the magic will return soon enough.

About this game

Few are still alive who remember the glory days of Colwell Academy, the once-renowned magic school which has sat dormant for over half a century. Whether from a tragic magical accident or some supernatural event, no student or professor has emerged from the academy in all that time. Some say that the cursed souls of grad students will wander the halls for all eternity. Unconvinced by the un-credible legends, Mora sees Colwell Academy the way any accomplished thief would: the ultimate payday—a treasure trove of magical artifacts—and a victimless crime to boot. Gary on the other hand… Gary just wants to convince Mora—and himself—that he isn’t a coward. Once inside, they do indeed find long-forgotten magical artifacts—namely, a sassy, sentient, wizard’s hat. And less pleasantly: undead professors, crazed TAs, and invisible laboratory experiments with unusually sharp claws. If Gary and Mora are going to break Colwell Academy’s curse and escape its clutches, Gary is going to need to embrace his unexpected magical potential and unravel the catastrophic academic rivalry that fractured the school all those years ago. Gloomsday is a dark roguelite action-platformer where the mana is literally in the air. Survive the ever-shifting halls of Colwell Academy by spending its precious mana wisely. Your enemies will. THE WORLD IS YOUR MANA BAR There are no mana bars here. Charge your spells from the mana hanging in the air. Casting drains the region around you; stay still and the world greys out, your spells die, and then you die. But it recovers, slowly. Enemies cast from the same field, so every fight is also a fight over ground: bleed a caster's corner dry, or watch him do it to you. BUILD YOUR WIZARD Fourteen spells and counting: beams you charge, heals you channel, fire you wear, summons that fight beside you. Layer on the glyphs, enchantments, and pacts you find along the way. Back in the Grand Hall, the movement upgrades you buy persist, turning Gary's meager thief skills into real mobility one death at a time. Thousands of combinations, and every build comes out different: glass cannon, tanky summoner, invisible assassin. WEAVE AGILITY AND SPELLS Standing still…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
68Custom Volume Controls
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
59Steam Input API Support
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $8.00
  • Highest observed: $8.00

Gloomsday's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.00, the highest is $8.00, and the first visible tracked price is $8.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gloomsday's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.00, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.00. The latest run records $8.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.00
  • Current list price: $8.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gloomsday at $8.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.00$8.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.00$8.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$8.00$8.00No discountSteam Store

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Indie

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