SPSTEAMPULSELIVE ANALYTICS
Granser - Act 1

Granser - Act 1 Steam metadata

Steve Gal | Apr 3, 2026 | game

Released

0players observed · 23 September 2026 - 00:35:44 UTC

IndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)408
  • Revenue (VGI)$3,261
  • Review score100% positive

Granser - Act 1 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)408
  • Revenue (VGI)$3,261
  • Review score100% positive
  • Total reviews24
  • Release dateApr 3, 2026
  • DeveloperSteve Gal
  • PublisherPugware

Genres: Indie, RPG

Company pages: Developer: Steve GalPublisher: Pugware

Top Steam chartsTop 100 gamesGame directorySteam Store page

Granser - Act 1 Steam metadata

Granser - Act 1 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2725350/metadata
Steam Storehttps://store.steampowered.com/app/2725350/
Steam Communityhttps://steamcommunity.com/app/2725350
PCGamingWiki search
IGDB searchSearch IGDB for Granser - Act 1

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 24 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

28

Platform releases
  • Steam 3 April 2026

Latest Steam announcements

  • Granser Act 2 & 3 Kickstarter launching September 30! - 28 August 2026

    Check out and follow the Kickstarter page here: https://www.kickstarter.com/projects/619768455/granser-act-2-and-act-3 I detailed everything pretty well, but if you dont want to read it all: -Act 2 and 3 will be developed in one go.-The money will go entirely for Music(A full OST) and Voice acting.-Development planned to last 26 months.-Console ports are stretch goals.Check out the Trailer:

  • Plans for Act 2 -3 - 20 July 2026

    Hello againI have spent the last month or so exploring my options for Act 2 and Act 3, including even looking to break my independence and find a publisher for Granser...One of the options is currently being prepared is a small Kickstarter to secure approximately 12,000 to cover the voice acting and a full OST by Josh Culler. This is NOT something I wanted to do, but it has become clear I might have to. I really wish I didn’t have to, but the steam algorithm has once again proven to only accelerate traction, both ways.Even if a Kickstarter were to fail, act 2 and 3 will still be completed, but will unfortunately lacks voice acting and a dedicated ost, neither of which is ideal. Also, it saddens me that LESS than 1% of you have reviewed the game. It means a lot to hear from players who enjoyed the game, even if just a few words.Thanks for readingSteve.

  • Patch #7.2 - 6 May 2026

    Quick fixes: -Pugs worked before but at some point the array corrupted and this lead to crashes, now fixed. -Upon using Burst the per character directional combo display was wrong, and everyone would only see Saragat's combo. The combo BEFORE initiating was still correct, and it was looking for the correct input but the help display was wrong. This is now fixed.

  • Patch #7.1 - 5 May 2026

    Added: -Experimental full keyboard rebind, including mouse button support. Actual useable mouse cursor will NOT be added, that would require a total rebuild of every menu, plus it makes basically no sense considering how menus were designed to function. -All prompts will now read the saved key-binds, if I missed one please tell me, I didn’t exactly have time to test it. Fixed: -Food and Recipe tabs were mixed up on using LT on gamepad, now fixed.

  • Month 1 updates recap. - 4 May 2026

    It has now been over a month since Granser - Act 1 has released.I want to thank everyone who bought and played the game, and extra thanks to anyone who left a review, it's extremely important. I really hope you enjoyed the first third of the story I have been brewing for almost 20 years in various formats. I have tried to make this story in comic format 3 times, then when I finally worked up the courage to try making games, an attempt was made in rpg maker (the demo is still out there, good luck finding it though) and then I pivoted to a game that would have taken place in the gap years before Granser, and finally settled on the Skautfold idea, a series of games in different genres to grow my skills and serve as heavy foreshadowing for Granser. The fact I was able to finally get here is nothing short of a miracle, and I want to thank anyone who helped along the way, and supported the ga…

  • Patch #7.3 - 2 May 2026

    Fixed: -A BIG one, rendering and cameras. The game was having faulty scaling resulting in weird stretching lines especially visible during motion of the camera. This is now fixed in 99% of cases (zooms will still have it unfortunately). -Characters also suffered from this issue, this is now also fixed in 99% of cases but the downside is that moving npcs will move pixel by pixel, appearing less fluid in some cases. (Side effect might be some npcs facing the wrong way sometimes, if this happens just tell me where, and I can resolve it instantly) -Steam screenshots should now work flawlessly everywhere, including GUI, some rare effects might have slipped me, again if I notice, it will be fixed immediately. -Dice game crashes regarding either parties ending up with zero dice.

  • Patch #7 - 2 May 2026

    Petra Floor 3 is now OPEN! Get ready for a BIG surprise! The next 3 floors will be like this, this is something I have been planning for a while, weather or not this will be something bigger or not is yet to be decided. Added: -3 new songs. -1 "new" song. -About a dozen new systems for the gameplay of floor 3 -I can't say more without spoiling the surprise... I still want to add 1 more boss and 1 optional town, but I also have to start porting to Switch while I work on a weekends project. If you have not reviewed Granser yet, please do so, its incredibly important.

  • Patch #6.3 - 26 April 2026

    Added: -1 more Dice duel, specifically against Petra in her hub. This also means an extra figurine to get and use. -Duel training added to Petra's hub, with brand new background for the training, including an Easter egg at 3% spawn rate. Changes: -Memory museum has 8 more exits back to the red dream now. -World map large map mode indicator changed. -Mini-map player indicator also changed. -Inventory overhaul, items, recipes, food, and dice tab added, navigation differs on keyboard and gamepad. -Character tabbing is also different on keyboard and gamepad now, taking advantage of the fact of Lt and RT. -Training fights can now be restarted at any time, you can also exit them now. Next will be the missing chapter 7 boss, I have been back and forth on this in regards to pacing, but I have a good idea for him now, as well as adding one more secret to the dungeon.

  • Patch #6 - 25 April 2026

    Added:-New optional town accessible in Chapter 11. -Pugs: There are 13 pugs found in towns, upon petting them Saragat will gain a permanent bonus of +1 max hp, and upon petting all 13 hidden in act 1, you get an achivement. In a later patch a cute bonus room will open up from the red dream once you pet 13 of them. -1 new song.-A dozen cute new dog sounds. -A dozen new npcs for Yoake. Optional towns may seem pointless besides lore for now but they will have more function in Act 2. Next patch will focus on adding a dozen or so QoL features, and a brand new boss for chapter 7.

  • Patch #5.9 - 21 April 2026

    Further attempts to address the stutter issue. If things go to plan you should NOT encounter stutters in the following areas now: -Combat, the vast majority of combat textures will now be pre fetched. -Towns: Rosenburg, Valgard, Damralis (Forgot to add it to Firbolg... will be in the next patch) -World map. IF you still encounter stutters, telling me where is the best thing you can do as it can only be fixed on my end. Apologies for the issues but I don’t experience any of it so I am working blind here... Hirron is still in the works, I have finished 10 new npcs, including walking ones and this takes a lot more laborious work than you would think, hence the delay.Fixed: GUI font had completely broken spacing due to the last texture page update, now fixed.

  • Patch #5 - 13 April 2026

    Added: -Floor 2 mini-maps, forgot it before... Fixed: -When the last enemy dies, anything with a cast time, mainly spells; would still go off. This was obviously unintended, now fixed. -Text alignment in weapons menu for some characters was off, now fixed. -Cleansed dots would not clear their visual effect, now fixed. -Floor 2 boss would mistakenly end their turn during command execution, now fixed. Changes: -Floor 2 balance changes all around, including some on the boss. BIG CHANGE: In order to try to eliminate the stutter, I have been messing around with the texture pages. This is the SOLE reason for any stutter you can experience, sadly in my past games this was never an issue since the amount of sprites was extremely low. However Granser already has over 33,000 individual frames, so I will have to fiddle with this for a while before I can kill all stutter. If you report particularly…

  • Patch # 4 - 12 April 2026

    Added: -Floor 2 of Petra's tower is now open. -1 new achievement for said floor completion. -3 new enemies. -1 new boss. -New dungeon mechanic, enabling further versions, this needs further refinement. -3 songs added. -1 ambient track added. Fixed: -Buffs and de-buffs affecting primary stats in combat applied incorrectly, now resolved. -200~ spelling mistakes fixed... sigh. -Len burst strike had incorrect type tag, now fixed. Changed: -First encounter Core soldier's stats adjusted again. Next: Next on the docket is a new optional town for the main story, as discussed before. PLEASE review the game, it's incredibly important for visibility.

  • Patch #3 - 10 April 2026

    Week 1 update. Added: -Title screen option to swap between gamepad and keyboard, you could always swap from the pause menu, but a lot of people didn’t even notice it. :( -2k and 4k resolutions added. I cannot test these myself... I can add further resolutions if needed. -dozens of sounds, and just as many new assets added for floor 2 of the Petra dungeon, it is NOT open yet, but it will be worth the wait, especially for Shrouded in Sanity fans. Once floor 2 is finished and live, I will focus on Falastor, a town that will be accessible after Dilmun, but before Valgard.

  • Hotfix #4 - 9 April 2026

    Fixed: -Core enemies first fight HP was flipped with their later HP values, now fixed... -Core enemies small Focus and HP balance pass. -Petra floor 1 minor changes: Enemies recolored both in and out of combat, Gui fix for keys. Added: -Gui element showing HP Defence when an enemy has any. I wont show it for the players since this can already be found in the menus and will not change during combat for now. Petra Floor 2 progress: 50% done, hopefully should be done tomorrow. (Uk time) Please, if you liked the game REVIEW IT. It's incredibly helpful and steam basically ignores the game without it.

  • Hotfix #3 - 7 April 2026

    Fixed: -Edge case crash related to Burst strike resolved. -Food buffs didn’t clear when cooking a new meal, this allowed you to stack multiple food buffs simultaneously. This was NOT intended, and have been fixed.

  • Day 3 recap and a Roadmap of sorts. - 6 April 2026

    It's been 3 days since the game came out and I am positively surprised by how stable it is. This is once again due to the great testers I had. Dan, Silver, and LiquidLunchBox.I will have to ask, that if you enjoyed the game,please consider and leave a review! It cannot be overstated how much this helps the games discoverability!So the juicy part, what I am planning to still add to Act 1.First priority besides any upcoming bugfixes, and QoL (please don’t be shy to suggest any), is the Petra tower.I have 6 floors of it planned out for Act 1, more will obviously come in Act 2. I will not spoil the floors, but if you liked my Skautfold games... hold on tight, because this will be a ride.Aside from Petra, I still have plans for 2 additional towns with a scale similar to Damralis, currently the only optional town. One of them is Falastor in Middegard, a town with an O shaped lake.The other is…

  • Hotfix #2 - 6 April 2026

    FourthHotfix #2 Fixed: -HP Defence formula was broken, mostly for enemies, but in some situations for the player too. this has now been rectified. This will mean that some enemies will go down slower when it comes to hp. -Multi hit attacks were stacking crest buffs... this was unintended and is now fixed. -Hito's Venom blade had an additional de-buff that was unintended and is now removed. Added: -Burst points now save, they already carried on battle to battle, but I forgot to add them to the save system. :I -New achievement added for clearing the first floor of the Tower, I find it appropriate as the boss is now a decent challenge.

  • Patch #2 - 6 April 2026

    Patch #2 Added: -Floor 1 of Petra's tower is NOW OPEN and can be completed. It's a bit of a hike in challenge, you must utilise the crest system and think of a strategy or you will be crushed fast. -1 new boss and npc, possibly playable in the future. (inside the tower that is) -2 new music tracks. -Enraged variants of 3 existing enemies, further floors will have brand new tower only enemies. Fixed: -Len actually didn’t count as a god, so her tutorial didn’t trigger, and more importantly when everyone but her died in combat the game didn’t end like it was supposed to. -De-buffs related to speed were incorrectly tagged and thus would not trigger in every scenario, now fixed. -Replaced all sword melee sound effects with better ones. No new issues reported. Next on the docket is floor 2 of the tower, while I mix in some work on adding two more towns to be accessible throughout the main sto…

  • Hotfix #1 - 5 April 2026

    Hotfix #1 Fixed: -Crash related to tutorials under unusual circumstances. -Crash related to combat surface functions related to gamepad connection. This needs further investigation since the prompt could interrupt other functions too! High priority.

  • Patch #1 - 4 April 2026

    Patch #1 Added: -Tutorial menu to the escape menu, this needs refinement since it has minor spoilers if read in full at the start. -Dream museum is now open, accessible from the red dream. Further refinements required. -Anime opening added to title screen after 1 minute of idle. It resets when moving the cursor, etc. -A few new sound effects. -1 new song for the museum. -Upon finishing the game you can now enter the red dream. If you didn’t do Petra's quest-line, you will be granted an invite regardless at this point. Fixed: -Crashes related to dynamically spawned food found at dynamic campsites. -Training score for 5th and 6th difficulty raised slightly. -A few minor spelling and grammar mistakes in optional text. -A missing voice line reconnected. Known issues: -Len fight first turn overlap, this has been hounding me for weeks since its extremely hard to reproduce. -Dice teleportation…

Patch notes and updates

S.noRelease datePatch nameGID number
16 May 2026Patch #7.21832065502809001
25 May 2026Patch #7.11831432155581404
32 May 2026Patch #7.31831432155574405
42 May 2026Patch #71831432155573571
526 April 2026Patch #6.31830797770240070
621 April 2026Patch #5.91830163047268074
713 April 2026Patch #51829528821315261
812 April 2026Patch # 41829528821313981
910 April 2026Patch #31829528821310059
109 April 2026Hotfix #41829528821305735
117 April 2026Hotfix #31828894815568250
126 April 2026Hotfix #21828894815566081
136 April 2026Patch #21828894815565833
145 April 2026Hotfix #11828894815563267
154 April 2026Patch #11828894815561970

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2725350
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 3, 2026
DeveloperSteve Gal
PublisherPugware
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews24
Negative reviews0
Total reviews24
Steam recommendationsNot available
Achievements28
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2725350/

Short description

A story driven rpg inspired by JRPGS, featuring a unique turn based battle system. Follow Saragat and his dubious allies as they untangle the web of lies and attempt to dismantle the shadowy conspiracy of "The Core", as a far greater threat will reawaken.

About this game

A story-driven RPG inspired by classic JRPGs, featuring a unique fast-paced turn-based combat system built around timing, combos, and survival without traditional healing. Follow Saragat and his allies as they become entangled in a web of conspiracies surrounding The Core — a shadow organization manipulating world events from behind the scenes. As nations edge closer to war and powerful factions begin hunting Saragat, an even greater ancient threat stirs beneath the surface Act 1 delivers a focused 10-hour narrative experience packed with strategic combat, genuine character interactions, and a world shaped by decades of lore. Fully Voiced Cast Experience the journey with a complete professional English voice cast. Fast-Paced Turn-Based Combat Master a unique battle system focused on combos, active timing mechanics, and exploiting enemy openings. No Traditional Healing The refined Focus System replaces standard healing mechanics, creating tense and strategic encounters where momentum and defense matter. Active Timing Offense & Defense Increase damage with well-timed attacks, block incoming strikes, or perfectly parry enemy assaults. Prefer a more traditional RPG feel? Let the dice handle timing outcomes automatically. Burst Combo System Build combo chains with your party to increase overall damage and unleash devastating directional Burst finishers. Real-Time Duels & Training Grow stronger through 1v1 duels and training encounters rather than repetitive grinding. Crest Customization System Replace traditional equipment with spiritual Crests that define each character’s combat role, strengths, and weaknesses. Real-Time Airship Battles Take control during aerial combat sequences that punctuate key moments in the story. Classic Overworld Exploration Travel across a traditional JRPG-inspired overworld filled with secrets, encounters, and story events. Post-Game Challenge Dungeon Face difficult endgame content that will continue expanding post-launch ahead of Act 2. Saragat’s life is thrown into chaos when he becomes a target of The Core , a hidden organization operating behind governments, militaries, and global conflicts. Pursued by multiple factions an…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Granser - Act 1's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Granser - Act 1's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Granser - Act 1 at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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