SPSTEAMPULSELIVE ANALYTICS
Blood Sins

Blood Sins Steam news

JGG Log Studio | Jun 17, 2025 | game

Released

0players observed · 25 September 2026 - 18:25:59 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Blood Sins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateJun 17, 2025
  • DeveloperJGG Log Studio
  • PublisherJGG Log Studio, Bear Sneeze

Genres: Adventure, Indie, RPG

Company pages: Developer: JGG Log StudioPublisher: JGG Log Studio, Bear Sneeze

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Blood Sins Steam news

Blood Sins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update # 13 - Blood Sins - 10 October 2025

    🌲 Patch Notes – Exploration, Unity Upgrade & Visual Feedback🧭 Exploration ImprovementsSplit explorable planes for Forest Tile 1 and Forest Tile 2 to improve interaction precision.Introduced new logic for room door icons to guide exploration more clearly.🛠️ Engine & PerformanceProject fully upgraded to Unity 6.2.Demo version also updated to Unity 6.2 for consistency.🧱 Environment FixesRemoved chests from the Peak tiles that were blocking enemy pathfinding and causing enemies to stop chasing the player.🎖️ CreditsAdded Frecuencia Gamer credits to the current game version.

  • Blood Sins Nominated for Best Music + 30% Off Celebration! - 2 October 2025

    🎶 Blood Sins has been nominated for Best Music in a National Videogame at the Spoiler Awards 2025! 🎶 We couldn’t be prouder of our talented composer Jaime Fonseca (@jaime_fonseca_22), whose music brings the world of Harda to life. 🔥 To celebrate this achievement, Blood Sins will be 30% off from October 2nd until October 16th! 🔥 And that’s not all — if you want to support Jaime even further, you can grab the Blood Sins: Jaifos Edition which includes the full soundtrack, and get an additional discount during the event. Thank you for being part of this journey — your support makes it possible for us to keep creating, and we’re thrilled to share this milestone with you. 💪

  • Update # 12 - Blood Sins - 20 August 2025

    🌡️ Patch Notes – Status Effects & Desert Improvements💥 New Status EffectsHot temperature and cold temperature effects added.Bleed and extreme bleed status effects are now in the game.Slow movement status effect implemented.🧰 Combat & MechanicsA new custom weapon for the Masked Man applies extreme bleed to the player.You can now heal normal bleeding using the rag.Players will automatically heal when returning to spawn.🌵 Desert UpdatesAdded a hot temperature zone to the desert biome.Water sources added in the desert to prevent overheating.You can now drink water to stay hydrated.📘 Tutorials & FeedbackNew tutorial tip: "Remember to switch between melee and ranged if needed."New tutorial tip: "If you feel lost, remember to check your map."🔊 AudioAdded rockfall sound effects to the Goron arena.

  • Update # 11 - Blood Sins - 19 August 2025

    🔊 Patch Notes – Audio & Sounds Update🎧 Sound ImprovementsSorted and cleaned up project audio assets for better organization.🗣️ New Sound ImplementationsAdded sounds for:SpidersRavagerAmrakHope

  • Update # 10 - Blood Sins - 16 August 2025

    📦 Patch Notes – Scriptable Object & Balance Changes🧟 Enemy & Boss AdjustmentsUpdated names for all enemies.Adjusted health and damage values for both bosses and standard enemies.📈 Progression & EconomyRevised the game’s overall progression curve.Item values have been rebalanced across the board for better economy flow.🧾 Descriptions & MetadataAdded a proper description to the Ravager scale item for clarity.

  • Update # 9 - Blood Sins - 15 August 2025

    🧪 Patch Notes – Demo Integration & Item Upgrade Fixes🧩 Content IntegrationDoor icons from the demo have been added to the full game.Easter egg items from the demo are now available in the full game.All demo items were reviewed and applied to the full game item pool.🛠️ Item Upgrade SystemFixed an issue where item upgrades were wiped when equipping them.Fixed a bug where upgrade effects weren’t applying as expected.Upgrade costs now depend on the item’s value.Trading now considers upgraded item value when calculating trade worth.

  • Update # 8 - Blood Sins - 14 August 2025

    🎚️ Patch Notes – Audio & Settings Update🔊 Audio Options OverhaulThe old volume slider is now labeled "General Volume".Added new individual sliders for:Ambience VolumeMusic VolumeSound Effects VolumeVoice Volume🎮 Control SettingsSensitivity slider now allows a lower minimum value for finer control.

  • Update # 7 - Blood Sins - 13 August 2025

    Hey everyone!It’s been a little while since the last update—I’ve just wrapped up a very busy month, topped off by something incredible: my son was born a few days ago! 👶💙I’m excited to get back into the swing of things and will be resuming regular updates for the game.Also, a huge thank you to Frecuencia Gamer and the QA Team who have been actively testing the game and hunting down bugs. Your support means the world—especially as a solo dev, this kind of help makes a massive difference.Thanks so much for your continued support and patience!🛠️ Patch Notes – UI, Bug Fixes & Scene Logic🔍 Exploration & UIIncreased exploration ray, allowing better detection of explored map.Safezone towers made slightly larger so players can now climb them properly."Use" text and interaction targets are now hidden during dialogues.Minimap toggle is now disabled while the game is paused or during dialogues…

  • Update # 6 - Blood Sins - 28 June 2025

    🔧 Patch Notes – Minor Fixes & Polish🗣️ Added missing translations for improved localization.🐛 Fixed an issue where the phase would increase twice after the Rem encounter.🎧 Updated footstep sounds in the Hope arena to match the environment.

  • Update # 5 - Blood Sins - 22 June 2025

    🌐 Patch Notes – Full Spanish TranslationThe entire game is now fully translated into Spanish! You can switch languages anytime from the settings menu.¡Gracias por jugar!

  • Update # 4 – Blood Sins - 21 June 2025

    🔊 Audio & InterfaceYou can now adjust voice volume using the volume slider.The music stops correctly when defeated by the Ravager.You can no longer pause or open the inventory during dialogues.🛠️ Visuals & Level DesignAdded missing item sprites and stat displays.Reduced bloom intensity in overly bright levels.Invisible walls added in several areas to prevent unintended access.🏆 AchievementsAdded several new achievements.Achievements are now properly unlockable in-game.🗺️ UI & ControlsM key to open the map is now working again. (This fix was previously missed, but it’s now finally applied.)

  • Update # 3 – Blood Sins - 20 June 2025

    🎮 Gameplay & ProgressionNew Game+ improvements: Ravager scale no longer carries over from the player container.Fixed a bug where players could fight a phase boss without completing the dungeon.Increased the minimum number of rooms per phase for a more challenging experience.Rem no longer gets stuck on the circular platform.Sith no longer skips the jump protection when dying.🗺️ UI & ControlsFinished full controller support!🗣️ Dialogue & NPCsMade all dialogues faster.Dialogues now stop correctly when leaving after Phase 3.Tutorial dialogues added to safe zone guards.Guards in the safe zone were replaced with updated versions.

  • Update # 2 – Blood Sins - 19 June 2025

    🔁 New Game+ Mode Added!You can now start New Game+ after finishing the main story!Enemies get tougher, and loot gets better.You keep your equipment and progress.Story elements reset, but secrets remain...

  • Day One Patch – Blood Sins - 19 June 2025

    Thanks to everyone who jumped into the game! Here’s what we’ve fixed in this first patch based on your reports and internal tests:⚔️ Boss & Gameplay FixesBosses now properly resist damage and effects at the start of encounters.Fixed an issue where Rem would jump and then snap back to the starting point.Rem is now immune to sound and damage right before roaring.You no longer lose 100 gold when upgrading without selecting an item.The spear was removed from the possible drops since is not ready yet.Fixed an issue where you could beat the boss “Hope” twice.Fixed bugs with Hope’s invisibility and expedition quest not working.Fixed the Ravager not appearing due to conflicts with the Hope bossfight.🎮 Controls & UIExiting the game using Y or Triangle no longer freezes the game.“M” key now opens the map.Controller support:You can now open item info panels with the controller.The death screen no…

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