SPSTEAMPULSELIVE ANALYTICS
KoChaos

KoChaos Steam metadata

Alexander Herbert, Luca Young | Jan 1, 2024 | game

Released

0players observed · 4 October 2026 - 00:53:01 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)390
  • Revenue (VGI)No data available
  • Review score100% positive

KoChaos metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)390
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews12
  • Release dateJan 1, 2024
  • DeveloperAlexander Herbert, Luca Young
  • PublisherLimLime

Genres: Action, Casual, Indie

Company pages: Developer: Alexander Herbert, Luca YoungPublisher: LimLime

Top Steam chartsTop 100 gamesGame directorySteam Store page

KoChaos Steam metadata

KoChaos metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2727550/metadata
Steam Storehttps://store.steampowered.com/app/2727550/
Steam Communityhttps://steamcommunity.com/app/2727550
PCGamingWiki search
IGDB searchSearch IGDB for KoChaos

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 12 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Full controller support, Gamepad Recommended, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases
  • Steam 2 January 2024

Latest Steam announcements

  • Performance Issues! - 19 October 2024

    So sorry! If you are having performance issues with the game, it is a very easy fix! Game Maker Studio 2 is what I use to program and distribute this game and the future game I am working on. If you are having upscaling and performance issues you will need to install the latest .NET Framework from here, https://dotnet.microsoft.com/en-us/download/dotnet-framework So sorry I did not address this issue sooner. If you have installed another game that has install .NET you most likely are having some other issue. Most performance problems seem to stem from tis however. Have an awesome day! - Alex :)

  • Patch 2.5 - 17 August 2024

    Hey all! There is a new update here! With this update, there were some small bug fixes and a performance issue. It's mainly a memory leak. With that done. The newest hero Crimson is now available! With this hero, he controls blood and drains it from his foes. Hop in the game now to test him out!

  • Patch 2.4 - 9 August 2024

    Hey all! With this patch, I have fixed a decent amount of things. Mainly gold. Now you're being given a certain amount on different difficulties. You moved the UI around so it's not completely in your way. It made Thy Unknown way stronger. So with the basic fixes out of the way I would like to announce a new hero is in the works and a new area. They have not had work done on them just yet, as I want to focus on planning right now. Have an amazing day! - Alex:)

  • KoChaos Steam Deck Compatibility - 6 August 2024

    Hey all! This is an announcement about steam deck compatibility! So with the last few updates I’ve worked hard on ensuring that the game works flawlessly with the steam deck and no crashes or major bugs occur. I’m happy to let you know what is supported with the deck. - Does KoChaos work with proton? Yes the game works and has no issues. I’ve used the experimental and latest versions. No issues. - Does KoChaos work with the control layout on the steam deck? From all I’ve tested, keyboard and the native controller inputs have worked flawlessly and I personally have not occurred any issues. Others have also tested with their deck and have had no issues, though your experience could vary depending on the type of inputs you use. I’ve used a PS4, PS5, and XBOX controller and they all work just fine. There are also prompts within the game as well to let you know what you must press for a char…

  • Patch 2.3 - 6 August 2024

    Hey all! So this is an everyday update. It's sizable so I didn't want to include it in the small patches section. So let's get down to it. Once again, I've changed many things with the end game. I've made it to where the void has more enemy variety and functions as one. I've also added more enemy variety to the Dune and Fire areas as well. I've also decreased the amount of gold needed to upgrade healing by half. I've added more ways of getting gold and decreased its rarity from enemies. Gold now drops from bosses. The amount might be changed in the future though. That's it besides a few little tweaks here and there. Let me know what you think. Have an amazing day! - Alex:)

  • Patch 2.2 - 4 August 2024

    Hey all! Really large update here. We are adding new enemies to end-game content and UI changes. So with this update, I will say this one gave me some trouble and will also be reworked. They are mainly just end-game enemies. Not all bosses have their enemy types so this will be fixed in the future. I have added new UI elements to further show you the moveset of the heroes. I saw a lot of people playing the game not knowing you can jump or dash. So here that is. I have also reworked healing. You can upgrade it now. So each hero does not have a healing stat. This is for simplicity's sake so trying to level a new hero is not such a drag. Xp rates have also been adjusted so grinding is not a terrible drag anymore. Each difficulty has had its cap expanded way more! There were way more changes but for now, this is all. I hope you have a great day! - Alex:)

  • Patch 2.1 - 30 July 2024

    Hey all! So with this small patch, I have just fixed a bug and reworked ascension slightly. Each ascension button now shows the hero's ascension level. I also fixed a bug with the restart button when pausing. I also removed some portraits that were not supposed to be there—easy small QOL fixes.

  • KoChaos 2.0 - 29 July 2024

    Hey all! So with this new update, I am going to let you know that a mechanic was removed in place of a new one. So just letting you know right off the bat. So let's go over this update. - New Mechanic - So with the new mechanic, it replaces the enlisters and you can now ascend your hero. This took over the enlisters because they were too much of a hassle behind the scenes. Something similar will return in the future but for now, this will work way better and bring back the "Infinite Leveling". So this can also ensure that it is completely optional. - End Game Content - So. Difficulty has been spiked up, but this is to rival the whole ascension mechanic. I have added tons of new bosses. Once you have completed the base game and defeated the Overseer, you may enter the void and fight the brand-new bosses in the all-new Boss Rush. They all have been tuned to be extremely difficult and to c…

  • Patch 1.3 - 25 July 2024

    Hey all! It's a pretty sizable update here. I've changed quite a bit so make sure to reset progress! This update will break your saves. So with this update, I've brought back music. I have also added the new boss event. This is a new way to grind XP and max your hero out. Level caps have been brought back. You can also now unlock Enlisters. They're the latest change to the game. They're something to look forward to unlocking as they can help quickly level your heroes. Or optionally you don't ever have to use them. They're there to make grinding less tedious for you. So with this new update, I hope you like it. Now and then the boss for the events will change and there will be more to come in the future. This also means I will be skipping making new factions and changing the map as we currently know it. It will be larger and more roaming will be happening. Again I hope you like and until…

  • Patch 1.2 - 15 July 2024

    Hey all! This is a pretty sizeable update here. With the new update comes 10 new enlisters and I have attempted to fix an XP bug. I have also brought back the old buttons for heroes on the hero selection screen. This will be a final patch as I will be working on the next one for a good minute. This next patch will include a new faction. I am finally going to start on that next. I will also be bringing music back, I am just trying to iron out some bugs with that.

  • Patch 1.1 - 2 July 2024

    Hey all! The 1.1 patch is now available! In this patch come some decently sized changes and some smaller ones. This patch's main takeaway is the new shop and menu changes. It's a lot to go over so hop in the game and see it yourself. You can now enlist 5 new enemies to help you throughout your journey to help you tackle new difficulties with a new hero. This should make the game far more easier. There are two new currencies to collect. Gold and emerald dollars. This is to slow the process but make a balanced change to summons.

  • Small Devlog #4 - 23 June 2024

    Hey all! With the new update released, I want to discuss what is planned for the future content of the game! So with the new update rolled out, I finally have some steps to take with the game. You now have an incentive to play! Besides that, I want to discuss what I want to add, or basically, a roadmap. 1. I want to finish up on some ideas for future enemy types. I want to add 2 more maps with different enemy types and they all affect something different. Right now I am still planning this. 2. I want to add a shop where you can earn some cool skins for characters. I even want to add some cool stuff for when you reach a high level. Not sure yet though. 3. Steam achievements... I had someone ask me about these. I am not so sure if I will be adding these yet or not. I want to make them an in-game achievement tracker more than using Steam for this. This will make porting in the future a lot…

  • 1.0 Release! - 22 June 2024

    Hey all! So you've seen the devlogs right? The update is officially complete. This is now update 1.0. With this update comes tons and tons of changes. I hope you all enjoy and have fun with this update. With 1.0 comes 5 new heroes and new ways to progress. There is also a secret boss so have fun trying to find it! I am excited and happy with this update. Have a good one! - Alex!

  • Small Devlog #3 - 20 June 2024

    Hey all! This is going to be straight to the point. So within the last few weeks as I said in the previous log I had been very busy with the update. This update converts the entire game to something new. It's extremely awesome. Now this will be the biggest update so far. But with that being the case, I will say it will seem as if the content is lackluster. This will be the 1.0 update. This will be the game in its final form and the step towards much more content planned in the future. - The Current Content - So far there are 8 heroes and 5 bosses. If you've played the "Demo" you'll know there are currently 4, but the other is a secret boss. This will be a theme that will play out fairly normally with each new update onwards. Small little secrets and other stuff like that. I am currently play-testing the new update but I am safe to say that the new update is very very close to release. I…

  • Small Devlog #2 - 15 June 2024

    So within the last few weeks, I've given myself to work on the new update a lot! Tons and tons of new changes are making their way to KoChaos! Let's get into them. Hey all! I know it's been a while. I have been at work on the new update like crazy. I have been adding new heroes, new ways to progress, and finishing off the final boss. I want to show some of the stuff off here. - New Heroes - Alane Madame Rouge Henna Bam Bam All the heroes shown here so far are brand new and are all fully playable as of now. There is one more hero that is still in the works. Right now I am working on the concept. I will not be showing this one off because it is the final unlockable character. Gameplay trailers for each hero will be coming soon in the future. I am not sure exactly when but eventually. - Progression - So along with new heroes and other stuff comes progression. Progression is done weirdly bu…

  • Small Devlog #1 - 29 May 2024

    Hey all! I've got some cool stuff to show off today. In this little post, I want to share some stuff coming to the game in the official release and talk about changes regarding the game store page and price change. I first want to show this screenshot of the catalog page. You will gain two types of experience at the end of a round. You will use this to keep track of your most used hero and how much you have played as well. You can also see there are unlockables now. To use minis, you will have to level up your hero. Leveling has not been balanced, but getting the next hero will not take an immense amount of time. After you level your hero there will be more types of things to collect and unlock in the future, but again this is just some early stuff. Here below is an early concept for a new hero I am currently working on. Elemental Wizard, Klor This character has not been fully fleshed o…

  • Taking a break. - 21 May 2024

    Hey all! This is going to be some awesome but disappointing news. Here recently I've been releasing updates nonstop. Not because I have to, but because I wanted to. I tried to finalize the game some and let you have a taste of what is to come in the future. Now that I have finally found some footing with the game, I am going to be taking a break from releasing content for a good while. This doesn't mean I will not ever release again, but quite the opposite! Right now I am currently working on a new system to implement progression and new ways to fend off enemies as I speak. I just want to take time and work on the game till completion and from there on out, add new heroes and bosses and areas and whatnot. I am not going to lie, as this will take time, but I work on this game with every bit of free time I have. Not because I have to but because I want to. There will be news posts, howeve…

Patch notes and updates

S.noRelease datePatch nameGID number
130 July 2024Patch 2.15963413094367028978
215 July 2024Patch 1.26000566704278482125
32 July 2024Patch 1.15842939267329319534

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2727550
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJan 1, 2024
DeveloperAlexander Herbert, Luca Young
PublisherLimLime
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews12
Negative reviews0
Total reviews12
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2727550/

Short description

Slash, shoot, explode, vaporize, smash, and destroy, enemies with eight heroes to use to your advantage! Fight tons of bosses on one of four difficulties in the incredibly difficult souls-like/risk-like. The game takes inspiration from Risk of Rain 2, Dark Souls combat, and Vampire Survivors.

About this game

Hi! I'm Alexander and this is my game KoChaos! This is a project I've been working on since 2020. Me and a buddy always discussed wanting to make a game in middle school and I went for it. It took me forever to get the idea down but I think I've got it. In KoChaos, you aim to defeat minions and bosses to collect XP to get extremely powerful. There are four difficulties that you can use to your advantage. Start small on Easy and work your way to Ko difficulty. There are eight heroes you can level up to your heart's content. Each has three abilities and there primary attacks to use at your disposal. There are tons of bosses to fight and conquer as well. -Features- - You can use glowing emerald swords. - Every bit of XP you gain for a hero stays with that hero and the stats. - The longer you play the easier the game becomes. - Guns are here for some reason. - Dash like never before! - You can infinitely ascend your heroes to make them extremely powerful. - No cap on stats. - The enemies have one eye. I hope you hop in the game and enjoy!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
60Gamepad Recommended
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: Free
  • Highest observed: Free

KoChaos's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

KoChaos's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records KoChaos at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-04FreeFreeNo discountSteam Store

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