- v1.0.3 - 11 April 2025
Highlights Made some more small optimizations to enemies. Balance changes Trinkets Topaz Gem Maximum crystals gained per wave: >>> Potions Blue Devil Speed gained: 10 >>> 7
- v1.0.2 - 11 April 2025
Highlights Made some small optimizations that should improve performance slightly. Balance changes Towers Odyssey Made the shooting pattern more predictable, which should make it easier to make it hit enemies. BF Bomber Range: 180 >>> 400 Giants Bane Attack Speed: 2 >>> 1.8 Trinkets Growing Fire Now gives Strength based on the wave number minus 4. Bug Fixes Bug Fix: The button focus is no longer lost when repositioning towers using a gamepad in the Tower Reposition panel in the shop.
- v1.0.1 - 11 April 2025
Balance changes Towers Beam Cannon Damage: 22 (+25% Strength) >>> 24 (+30% Strength) Earthquake Cost: 210 >>> 200 EMP Grenadier Cost: 50 >>> 60 Starcaller Attack Speed: 0.4 >>> 0.3 Cost: 120 >>> 140 Trinkets Coffee Bean Rarity: Rare >>> Uncommon (now costs 50 fewer crystals and appears more frequently) Magic Rose Chance to restore health when evading damage: >>> Red Cherry Luck gained: >>> Two of Spades Luck gained: >>> Renewal Stone Regeneration gained: >>> Overgrowth Max Health gained: >>> Passionfruit Max Health gained: 15 >>> 12 Vigor Max Health gained: >>> Hope Strength given when under the health threshold: >>> Potions Deep Healing Heart Cost: 35 >>> 40 Nature's Nourishment Cost: 35 >>> 40 Bug Fixes Bug Fix: Implemented safeguards to avoid situations in the Menu in which no button is focused while using a gamepad, and you're forced to use the mouse or the touch screen to use the U…
- v1.0 - 10 April 2025
The Early Access is coming to an end soon! I released this patch a bit earlier than the official release to playtest it more. Thank you for being a part of this Early Access and for playing the game! I hope you enjoy all the added content, and be sure to let me know if you find any bugs! After the Early Access ends, updates will still come, but at a slower pace. Highlights 7 challenges have been added to the game! Each of them has a unique achievement when completed! You can see the challenges on the Character Select screen. https://i.imgur.com/53pzwIv.png There are 4 new sprites for EXP chunks now! Previous to this patch, there was one sprite for EXP chunks, but now there are five in total, related to the EXP value of the chunks. The bigger the EXP chunk is, the higher its EXP value! Here are two examples of new sprites. https://i.imgur.com/8F2t42B.png https://i.imgur.com/U9Q2Pwn.png Y…
- early access v1.39 - 29 March 2025
Highlights 15 new trinkets have been added to the game! There are 100 now. Also, 6 of the new trinkets are unlocked by winning on Ascension 5 with the characters added last patch. https://i.imgur.com/hHdcfVT.png https://i.imgur.com/PZECmW3.png https://i.imgur.com/aUFc9eE.png https://i.imgur.com/6enW29d.png https://i.imgur.com/XrBOhze.png https://i.imgur.com/bkDiH2q.png https://i.imgur.com/n8pLI3C.png https://i.imgur.com/kO0iV53.png https://i.imgur.com/NFCH4nh.png https://i.imgur.com/uTZIfBW.png https://i.imgur.com/mQlAENE.png https://i.imgur.com/t7IOV4q.png https://i.imgur.com/HIoXCsA.png https://i.imgur.com/w51Jdz9.png https://i.imgur.com/DTFkrL2.png The progress panel in the Codex has been improved, making it work with a controller, using vertical space better and removing redundant text. https://i.imgur.com/bYG4njG.png The character description can now be seen in the Tower Reposition…
- early access v1.38 - 25 March 2025
Highlights Six new characters have been added to the game! There are 16 now. Also, 30 new achievements have been added to the game, related to the new characters. To unlock: Reach 25 evasion. https://i.imgur.com/AvflUwB.png https://i.imgur.com/UTegUTH.png To unlock: Win a game having 2000 crystals or more. https://i.imgur.com/h6GK3gp.png https://i.imgur.com/5POnofj.png To unlock: Use 1000 astral dust. https://i.imgur.com/MGbF3eN.png https://i.imgur.com/9FAm6RT.png To unlock: Use 1000 astral dust. https://i.imgur.com/GvHTytZ.png https://i.imgur.com/2kbHGZK.png To unlock: Use 1000 astral dust. https://i.imgur.com/NvyQl9l.png https://i.imgur.com/MNy8bQw.png To unlock: Use 1000 astral dust. https://i.imgur.com/fdVbPIi.png https://i.imgur.com/waD51Qt.png Balance changes Game Modes Tower Defense Wave 20 now has approximately 30% fewer enemies. This game mode had a particular difficulty spike…
- early access v1.37 - 22 March 2025
Highlights A new final boss has been added to the game! Meet Indomitable: https://i.imgur.com/DpdyEHv.png Two new towers have been added to the game! https://i.imgur.com/Ewtm09h.png https://i.imgur.com/ylahEoU.png Four new combat items have been added to the game! https://i.imgur.com/BpeIrk5.png https://i.imgur.com/5njnovX.png https://i.imgur.com/0n2e4fo.png https://i.imgur.com/oMrNOvD.png Four new potions have been added to the game! Here are their effects: Harvester Brew (Cost: 0): "+3 strength and intellect next wave +20% exp gain next wave -10 health regeneration next wave" Nature's Nourishment (Cost: 35): "+10 armor next wave +4 health regeneration next wave" Pocket Sand (Cost: 15): "Stuns and slows last for 33% longer next wave. Enemies are 3% slower next wave." Soul Protection (Cost: 20): "After taking damage for the first time next wave, become immune to damage for 6 seconds." A…
- early access v1.36 - 17 March 2025
Highlights 10 new unlockable trinkets have been added to the game! To unlock each of them, win with each character in Ascension 5 on any map or game mode! Here are all of them: https://i.imgur.com/Wsx8H9Z.png https://i.imgur.com/8arCtsU.png https://i.imgur.com/5KNQ8vp.png https://i.imgur.com/SeacqGf.png https://i.imgur.com/fBqrlrI.png https://i.imgur.com/VYflORR.png https://i.imgur.com/CCDp8HF.png https://i.imgur.com/lYLQxT3.png https://i.imgur.com/ImxOMux.png https://i.imgur.com/EbTIYpD.png Balance changes Trinkets Healing Cloak https://i.imgur.com/bO2gcHf.png Health restored: >>> Penetrative Shots https://i.imgur.com/souBYym.png Damage increase: >>> Aura Shots https://i.imgur.com/wOBDIat.png Damage increase: >>> Bug Fixes Bug Fix: The effect of Magnifying Glass now gets reflected on the tower stats when hovering them on the shop. Bug Fix: Trinkets that do effects every few seconds can…
- early access v1.35 - 6 March 2025
Highlights The Hijacker enemy has been reworked! This enemy was always an odd one. It was the only one that ran away from you instead of chasing you, and there was no visual clue of its effect, making it a bit counter-intuitive. This rework remains true to the enemy's essence, but with more interactivity and with a much clearer effect. https://i.imgur.com/dnesJ7M.png https://i.imgur.com/35k2in6.png Three new towers have been added to the game, featuring a Ricochet effect for the bullets! https://i.imgur.com/Uf3Cio0.png https://i.imgur.com/0N9OSTn.png https://i.imgur.com/nG1TgMS.png You can now sort towers in the Codex's Tower List! https://i.imgur.com/MILGX5C.png The Cable Guy tower and all other towers that used the same shooting sound now have a new one that sounds better, especially when using headphones. Balance changes Ascensions Ascension 3: Towers and Trinkets cost 30% more >>> T…
- early access v1.34 - 1 March 2025
Highlights 5 new trinkets have been added to the game! https://i.imgur.com/yfE1kyb.png https://i.imgur.com/KsHyPED.png https://i.imgur.com/08OI9qo.png https://i.imgur.com/QHfxYdb.png https://i.imgur.com/n7dhJlD.png Some UI improvements have been made: The Crystal counter has been moved to the top right corner of the screen, next to the Menu button. Also, it now has a border to make it easier to see, and the font is slightly larger. https://i.imgur.com/pnQxtiJ.png This change was made to accommodate all the trinkets in the screen, as they require more space as new ones are added to the game. Moreover, the trinkets are now transparent while playing, instead of fully opaque: https://i.imgur.com/yj4yS34.png This makes it easier to see a larger area of the screen while playing, especially when you have many trinkets. They become opaque again once you enter the shop and when you open the paus…
- early access v1.33 - 2 February 2025
Highlights A new character has been added to the game, meet the Golden Bane! https://i.imgur.com/ncz2ZF2.png https://i.imgur.com/vkEz8aI.png To unlock it, win a run without picking up any trinket! This character also brings 5 new achievements! Towers now display an indicator in the Shop when they meet the requirements to level up upon being picked up! Just like the trinkets do. https://i.imgur.com/GXjGQUs.png
- early access v1.32 - 3 January 2025
Highlights 6 new combat items have been added to the game! https://i.imgur.com/4bgzXA7.png https://i.imgur.com/96pKa5f.png https://i.imgur.com/v311WbE.png https://i.imgur.com/LnVvDy7.png https://i.imgur.com/zb4DBk9.png https://i.imgur.com/X9U5rsa.png Balance changes Enemies Regular enemies now have +5% health approximately Final bosses now have -8% health approximately
- early access v1.31 - 4 December 2024
Highlights 3 new characters have been added to the game! These new characters can be unlocked after doing specific challenges. Please let me know your thoughts about them and if they feel too strong or weak! Golden Runner (To unlock: Pick up 10 combat items in a single run.) https://i.imgur.com/5Xex9uZ.png Golden Hijacker (To unlock: Reach 30 intellect.) https://i.imgur.com/2J9K669.png Golden Bulwark (To unlock: Reach 25 armor.) https://i.imgur.com/RORNDqo.png The character selection screen has been reworked! https://i.imgur.com/hks08PJ.png 15 new achievements have been added to the game, related to the new characters! Bronze and Silver trophies now count for the character's total progression. Balance changes Ascensions Ascension 4 Enemy health increase: +10% >>> +15% Enemy damage increase: +25% >>> +30% Trinkets Topaz Gem This trinket was probably the best in the game due to the insane…
- early access v1.30 - 10 November 2024
Highlights The difficulty in Endless mode now scales a bit faster. 7 new trinkets have been added! There are now 70 trinkets in the game. https://i.imgur.com/Rycm0AY.png https://i.imgur.com/0uxhQv6.png https://i.imgur.com/Oz5XUQb.png https://i.imgur.com/lSKqX2M.png https://i.imgur.com/UkCLhfc.png https://i.imgur.com/kIK8Pgi.png https://i.imgur.com/K3Gf3f3.png
- early access v1.29 - 13 October 2024
Highlights 8 new trinkets have been added to the game! There are now 63 trinkets in the game. https://i.imgur.com/B0DuvS3.png https://i.imgur.com/t2Svphj.png https://i.imgur.com/W9hi5Z7.png https://i.imgur.com/KFoA8Il.png https://i.imgur.com/rkzrJyn.png https://i.imgur.com/1ef9GYJ.png https://i.imgur.com/HHUJEgV.png https://i.imgur.com/nXUXw0W.png
- early access v1.28 - 27 September 2024
Highlights Trinkets have levels now! Whenever you pick a trinket that you already have, it fuses with your existing one and levels up! (up to level 3). After leveling a trinket to level 3, it no longer appears randomly. Trinkets offered in shops that would level up when picked cost half! You can see the trinket effects for all levels in the Codex Trinket List! https://i.imgur.com/vG75ifu.png The trinket shadow colors now reflect the trinket's rarity! Also, level 2 and 3 trinkets show stars below their icons indicating their level! https://i.imgur.com/RP6M1Tf.png Many things have changed internally in this patch, so please let me know if you find any bugs! I hope you like the update! ❤ Balance Changes Towers Odyssey Damage: 10 + (60% Strength) + (8% Attack Speed) >>> 12 + (60% Strength) + (8% Attack Speed)
- early access v1.27 - 29 August 2024
Highlights 7 new towers have been added to the game! https://i.imgur.com/iwVRE0r.png https://i.imgur.com/rIBlhRV.png https://i.imgur.com/tgM7ZcB.png https://i.imgur.com/qVveBWq.png https://i.imgur.com/P3e2JcM.png https://i.imgur.com/bgiqfB4.png https://i.imgur.com/RNYeO5F.png Towers without stats (for now only the Crystal Miner) no longer have extra space in their descriptions. https://i.imgur.com/6EI3qjk.png
- early access v1.26 - 31 July 2024
Highlights 10 new towers have been added to the game! https://i.imgur.com/S7cycfh.png https://i.imgur.com/tCbaMFc.png https://i.imgur.com/3mXuZ7Q.png https://i.imgur.com/Dhdta3F.png https://i.imgur.com/bdOknY3.png https://i.imgur.com/liu5HOV.png https://i.imgur.com/HlZeoqp.png https://i.imgur.com/wUnTyTh.png https://i.imgur.com/0hnizSA.png https://i.imgur.com/JEgeQcN.png An explanation for the amount of crystals you receive each wave has been added when hovering the "Crystals gained each wave" panel with the mouse. https://i.imgur.com/Qu7cr5l.png
- early access v1.25 - 9 July 2024
Highlights A progress panel has been added to the Codex. https://i.imgur.com/B54WJo3.png In it, you can see your progress towards 100% completion of the game. Up until this patch, the game saved the information about the highest wave survived with each character and in each map, but from this patch onwards it also saves the information about the game mode played, making this Progress Panel possible. In future patches, there will most likely be achievements for reaching 100% completion with each character, and another achievement for reaching 100% completion overall.
- early access v1.24 - 16 June 2024
Highlights Some changes have been made to improve performance, especially in the later waves. The most impactful changes are the following: Changing how the enemy health animation when receiving damage works. Reducing the frequency at which some enemies shoot projectiles. Reducing the total amount of enemies that can spawn a bit. The changes included in this patch should make the game's FPS higher under heavy stress. You can now earn the Gold Rush! achievement by playing in any ascension (even 0) instead of just on Ascension 5. Balance changes Enemies Enemies now have +10% health overall, except the final bosses, which have -20% health. Enemies now have more speed in the early levels, and more or less the same speed than before this patch at level 4. More enemies now spawn in the early waves, to smoothen out the difficulty curve a bit (it was too easy in the early waves, with the diffic…