SPSTEAMPULSELIVE ANALYTICS
Prospector: The First Contract

Prospector: The First Contract Steam news

Loonworks Games | Jul 12, 2024 | game

Released

0players observed · 22 September 2026 - 22:53:40 UTC

ActionAdventureCasualIndieSimulation

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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Prospector: The First Contract news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 12, 2024
  • DeveloperLoonworks Games
  • PublisherHypeTrain Digital

Genres: Action, Adventure, Casual, Indie, Simulation

Company pages: Developer: Loonworks GamesPublisher: HypeTrain Digital

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Prospector: The First Contract Steam news

Prospector: The First Contract news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • I'm working on a new demo! - 30 August 2024

    Hello Prospectors! I've been working really hard on some changes to the game that will hopefully result in a better experience. With the new changes Valve is implementing for demos, my publisher has decided that they want to do an updated demo release over on the main game's page. The goal is to get all the pre release players in the same place, so that means we will be shutting down the Prologue in two weeks, on September 13th. Don't worry though, if you already have the Prologue version, you'll still be able to play it whenever you want! It's just that new players won't be able to download it after that date. The new demo I'm working on is going to be officially released as part of Steam Next Fest in October. Or you'd rather just wait for the demo to drop, you can follow my progress over on the main game's page: https://store.steampowered.com/app/1928080/Prospector/ If you want to cha…

  • Patch v0.4.10-31 - 21 August 2024

    🐛 Bug fixes Fixed an bug where supply lines would connect to themselves without a power source.

  • Patch v0.4.10-30 - 8 August 2024

    🐛Bug fixes Fixed an issue where various monitor resolutions would crash the game on start up

  • Patch v0.4.10-29 Supply Line Refactor - 7 August 2024

    🛠Improvements & Changes Supply lines always provide energy and oxygen Supply lines can only connect to other supply lines or structures that have both power and oxygen Power routers that provide power and oxygen to connected structures now show a white bubble at their center A visual hitch resulting from redistribution of power through lines when placing a new line or a new structure has been significantly reduced, and in most cases no longer exists Supply lines now have a minimum distance with other supply lines and additional feedback is shown when placing a line if it is too close to another line ‌ 📝Additional notes Current supply line placement will still work even if it violates the new minimum distance rule While the supply line refactor is a big performance improvement, there is still a separate hitching issue resulting from general power distribution through power routers that…

  • Patch v0.4.10-28 - 2 August 2024

    🛠 Improvements & Changes Reduced part count for circular progress bars to increase performance Decreased the rate of structure save data refreshes to increase performance 🐛 Bug fixes Fixed an issue where terraformers would randomly fail to produce a soil tile

  • Patch v0.4.10-27 - 2 August 2024

    🐛Bug fixes Fixed an issue where players could get stuck on saplings and other small environment objects after the collision refactor.

  • Patch v0.4.10-26 - 1 August 2024

    🛠 Improvements & Changes Significant overhaul of the various collision systems Increased "jump" size for the unstick command Players can now walk into water but can still drown 🐛 Bug fixes Fixed an issue where windowed mode would fail to work until toggled on and off Fixed an issue where crystal crabs would fail to detonate

  • Patch v0.4.10-25 - 30 July 2024

    🛠 Improvements UI is scaled automatically for displays greater than 2k 🐛Bug fixes Fixed an issue with pinned shipping orders only drawing held items and not how many are needed Fixed an issue where collector bots would target the same crop and create a duplicate drop Fixed an issue were crops would not drop with different quality ratings Fixed an issue where Analytics would hang if the game was improperly closed Fixed an issue where termite wasps could harvest the same glow cap indefinitely Fixed an issue where windowed mode on smaller displays would cut off the actual window border preventing repositioning with click and drag

  • Patch v0.4.10-24 - 26 July 2024

    🐛 Bug fixes Removed UI scaling logic for high resolution monitors causing flickering issue

  • Patch v0.4.10-23 - 26 July 2024

    🛠 Improvements Significant reduction in memory usage Slight FPS boost

  • Patch v0.4.10-22 Windowed Mode - 26 July 2024

    🚀 New features Windowed mode 📝 About windowed mode (please read before use) Windowed mode has some specific limitations, some of which are imposed by how the game engine works while others are imposed by my code. A new option called Display Mode has been added to the settings screen that you can access from the Menu screen after the game first launches. It can also be accessed during play from the game's pause menu. For monitors that are not a 16:9 or 16:10 aspect ratio, Fullscreen will be limited to the largest 16:9 resolution that will fit your display, with some extra space added for the Windows taskbar. It will look like Windowed mode but without a border. For those with multiple monitors, Fullscreen mode will always place the game window on your main monitor as defined in your Windows operating system's settings. However, windowed mode can be dragged to any monitor. Windowed mode…

  • Prospector is joining PixElated Fest on July 29th! - 25 July 2024

    Exciting news! Prospector is joining PixElated Festival next week! This festival showcases some of the best pixel art games on Steam, from retro-style classics to modern indie gems, all in one place! If you love pixel art games, this event is a must-see! There will be ✨ discounts ✨ live streams ✨ art contests ✨ demos ✨ developer chats ✨ all focused on your favorite games. Check out the official line-up and more information about the event here: http://pixelatedfest.com/ Let’s celebrate together 🎉

  • Patch v0.4.10-21 - 22 July 2024

    Bug fixes Addressed an issue with crash reporting that was misfiring

  • Thanks for your support! - 20 July 2024

    Hello Prospectors! I just want to give a heartfelt thanks to everyone who played the game. The feedback has been invaluable and I have a lot of things to work on and improve. As a solo developer making their first game, I must admit that the release was pretty overwhelming. Now that things are starting to calm down I plan to ease back into a more regular development schedule. Your feedback is a gift and I will do my best to improve the game's stability and experience. Here's a list of all the things I was able to do because of your support: Improvements: Added a connection line between tree holograms and moth incubators to indicate that they will be in-range for moth infestation Added a highlight effect for trees in range of a moth incubator before placing the structure Extra inputs supported for key rebinding on keyboard Added an ore icon above mineral deposits when placing a Mineral E…

  • Patch v0.4.10-20 - 19 July 2024

    Improvements Added a connection line between tree holograms and moth incubators to indicate that they will be in-range for moth infestation Added a highlight effect for trees in range of a moth incubator before placing the structure Bug fixes Fixed a crashing bug related to input profiles triggering an erroneous debug alert Fixed a visual bug where mineral deposit indicators would scale to the entire screen size when standing on top of the deposit Fixed a bug where on load belt items would sometimes clump up and block the flow Fixed a memory leak issue with load buffers not being properly wiped after load Fixed an issue with power routing causing a game crash Fixed an issue with resource particle effects causing a game crash Fixed an issue with building placement checking for an invalid instance causing a game crash Fixed an issue with a silo bug crashing the game on load

  • Patch v0.4.10-19 - 18 July 2024

    Improvements Extra inputs supported for key rebinding on keyboard Added an ore icon above mineral deposits when placing a Mineral Extractor to indicate ore type Added an indicator when a belt item reaches the end of a belt to indicate that a Silo is needed for deposit Bug Fixes Fixed a bug where valid key bindings would not have a valid glyph and crash the game

  • Patch v0.4.10-18 - 16 July 2024

    Improvements Added a better indicator for the Moth Incubator to instruct on it's need for nearby trees and its progress in producing a new cocoon Added an on-screen button for entering Recycle Mode to make that more obvious Bug fixes Fixed a bug where the Moth Incubator couldn't be recycled

  • Patch v0.4.10-17 - 14 July 2024

    Improvements Increased the time tutorial messages are on screen by 2x Bug fixes Fixed an issue where Ophelia could invalidly walk over water and over cliffs while carrying the player Fixed an issue where players would get stuck easily on cliffs Fixed an issue where the Habitat would go missing and crash the game Fixed an issue with the terrain loader loading invalid tile data Fixed an issue where various save data would not be carried over between sessions

  • Patch notes v0.4.10-16 - 14 July 2024

    Bug fixes Fixed an issue where termite wasps would look for an invalid water collision which would crash the game Fixed an issue with player collisions crashing the game when going outside the valid grid space Fixed an issue where recycling a working structure would soft lock upgrades Fixed an issue where a belt item on load would randomly crash the game Fixed an issue where terrain loading would go out of bounds and crash the game

  • Prologue stability patch v0.4.10-15 - 13 July 2024

    Improvements - New indicators when building a Mineral Extractor that point towards the nearest instance of a Mineral Deposit for each mineral type. - New help text to help explain how existing mineral spikes must be removed before building a Mineral Extractor. Bug fixes - Fixed an issue where crystal crabs would do a collision check on water that would crash the game. - Fixed an issue where using the unstick command would sometimes get players stuck in an infinite loop. - Fixed an issue where attempting to check for valid belt placement would crash the game.

Patch notes and updates

S.noRelease datePatch nameGID number
121 August 2024Patch v0.4.10-315875595438685560896
28 August 2024Patch v0.4.10-305963414363391328461
37 August 2024Patch v0.4.10-29 Supply Line Refactor5963414363387944649
42 August 2024Patch v0.4.10-285963413728339499209
52 August 2024Patch v0.4.10-275963413728339292772
61 August 2024Patch v0.4.10-265963413728336403692
730 July 2024Patch v0.4.10-255963413728329433915
826 July 2024Patch v0.4.10-245963413094353376296
926 July 2024Patch v0.4.10-235963413094352771262
1026 July 2024Patch v0.4.10-22 Windowed Mode5963413094352530522
1122 July 2024Patch v0.4.10-215969041959980090888
1219 July 2024Patch v0.4.10-205969041959969962598
1318 July 2024Patch v0.4.10-195969041959962902779
1416 July 2024Patch v0.4.10-186000566704282301806
1514 July 2024Patch v0.4.10-176000566704278005597
1614 July 2024Patch notes v0.4.10-166000566704274706255
1713 July 2024Prologue stability patch v0.4.10-156000566704274245901

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