- AI War 2 has left early access! - 22 October 2019
Chris here! By any sane metric I can think of, AI War 2 shouldn't exist. And yet it's more than I ever imagined it could be. When we first set out to make this game three years ago, it was far less ambitious. Even that was going to be really hard. Somehow, in the process of falling down the stairs over and over again during this period, we wound up with a game that seems to be superior to the original. This game shouldn't exist, but it does, and I'm both proud and stunned. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938991%2Fed51420dc00461d199a437e6ece56bb118a6eb64.jpg The Secret? Community The intro to this post runs the risk of sounding like I'm tooting my own horn, but it's not actually about me. I'm not capable of making -- even just designing -- this game on my own. I don't think anyone is, really. The fact that this game exists isn't a testament to me having…
- After Two Long Years, AI War 2 Hits Early Access! - 18 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32938991%2Fc6c568d45e0ac9b20ce2930db75c67179ce89f29.jpg It's been quite a saga, if you've followed along all this time. All that extra time paid off! At this point we have what fans have nearly-universally hailed as a worthy successor to the original classic. We still have plenty more to do prior to 1.0 in Q2 of 2019, but the game is ready to play now and we hope you'll come enjoy it and give us further feedback. Pick up the game now for 10% off! New To AI War? The original AI War is widely considered one of the top strategy games of all time, with a central mechanic that no other title has replicated. Humanity has already lost the war, and now you command the last remnants in a desperate campaign to take back the galaxy. More than most strategy games, your actions have consequences: taking every minor outpost you see is a…
- The Last Federation Sale Celebrating AI War 2 Teaser Trailer & Coming Soon Page - 1 May 2018
There's a sequel on the way for our other most popular strategy title! You can wishlist it here to be notified when it arrives in Early Access in July. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F1139903%2Ffca7974aecbf1b87b10168488838dc4f945d504f.jpg We've uploaded a teaser trailer and listed a coming soon store page for AI War 2 (don't forget to wishlist)! To celebrate, all Last Federation products are on sale with deep discounts -- get TLF's base game or Collection bundle for 80% off, plus individual DLC for $1.39 each through May 7th. https://www.youtube.com/watch?v=8iyi-ZEiPow This project has been in the works since 2016, and thanks to a kickstarter and a ton of support from all those alpha and beta testers, we're finally closing in on that ever-elusive Early Access point. After we hit EA in July, we hope to have an even wider array of testers, and then we'll b…
- AI War 2 Kickstarter re-launch hits goal in 22 hours! Plus new video. - 19 November 2016
Um... wow? Folks are absolutely amazing in their support, and I'm just agog at this. I'm going to be out most of the weekend, but I just wanted to say thanks in advance if we hit any stretch goals before Monday. At the moment we seem likely to hit the stretch goal for new music sooner than later. So, other stuff -- first I'd like to share one new video with you: So just what is this "AI War" thing, and why should you be excited about it? Hopefully the kickstarter campaign page answers that question, in a general sense at least. ;) But prior to launching this campaign I was working on this video, and I finally finished editing it today (with Pablo's help cleaning up some unfortunately peaky audio because my mic gain was off), so I thought I'd share it. https://www.youtube.com/watch?v=IluP7KEx0xk If you're wanting to explain to someone first what this game is, then why it's frickin awesom…
- AI War 2 Kickstarter re-launch hits goal in 22 hours! Plus new video. - 19 November 2016
Um... wow? Folks are absolutely amazing in their support, and I'm just agog at this. I'm going to be out most of the weekend, but I just wanted to say thanks in advance if we hit any stretch goals before Monday. At the moment we seem likely to hit the stretch goal for new music sooner than later. So, other stuff -- first I'd like to share one new video with you: So just what is this "AI War" thing, and why should you be excited about it? Hopefully the kickstarter campaign page answers that question, in a general sense at least. ;) But prior to launching this campaign I was working on this video, and I finally finished editing it today (with Pablo's help cleaning up some unfortunately peaky audio because my mic gain was off), so I thought I'd share it. https://www.youtube.com/watch?v=IluP7KEx0xk If you're wanting to explain to someone first what this game is, then why it's frickin awesom…
- AI War 2 Kickstarter re-launches... 50% funded in 4 hours! - 18 November 2016
Good grief! People are awesome. I didn't mean to update folks here "late," but the new campaign for AI War 2 has already reached half of its (admittedly much more modest) funding goal. https://youtu.be/CPrhD-_SNpo I've already written a first update post that has a large Q&A based on early questions. Apologies that the video above is just a teaser-style one, but one of the Q&A topics (way at the bottom) touches on the reasons for that. Basically perfectionism on my part, I guess. This is a very different project from the one that we were pitching in the first kickstarter, but I'm really excited about it. Keith has written up a new design document that explains what is planned. There's another document that compares the new vision for the sequel to the original AI War, for those wanting to see that comparison. One of the last updates to the original campaign does probably the most concis…
- AI War 2 Kickstarter re-launches... 50% funded in 4 hours! - 18 November 2016
Good grief! People are awesome. I didn't mean to update folks here "late," but the new campaign for AI War 2 has already reached half of its (admittedly much more modest) funding goal. https://youtu.be/CPrhD-_SNpo I've already written a first update post that has a large Q&A based on early questions. Apologies that the video above is just a teaser-style one, but one of the Q&A topics (way at the bottom) touches on the reasons for that. Basically perfectionism on my part, I guess. This is a very different project from the one that we were pitching in the first kickstarter, but I'm really excited about it. Keith has written up a new design document that explains what is planned. There's another document that compares the new vision for the sequel to the original AI War, for those wanting to see that comparison. One of the last updates to the original campaign does probably the most concis…
- TLF Version 3.003 Released! And AI War II kickstarter! - 19 October 2016
Bugfixes and an AI War II kickstarter notice on the main menu. The release notes cover the details, and we hope that you enjoy those fixes. :) We also hope you'll stop by the campaign for AI War II and see if you think it's worth your time and/or money. We are having an exceedingly hard time reaching our existing players for AI War Classic and The Last Federation -- of which we need only a tiny percent to actually back the kickstarter -- and as such, our kickstarter is stalling. We have a variety of ways in which we're working on pulling out of the stall, but by far the best option is getting the message out to people who would directly be interested. Hopefully that includes you if you're reading this (possibly you like TLF, but were put off by the learning curve of AI War -- which is a key thing we're addressing in the sequel), but please also spread the word to other players you know…
- TLF Version 3.003 Released! And AI War II kickstarter! - 19 October 2016
Bugfixes and an AI War II kickstarter notice on the main menu. The release notes cover the details, and we hope that you enjoy those fixes. :) We also hope you'll stop by the campaign for AI War II and see if you think it's worth your time and/or money. We are having an exceedingly hard time reaching our existing players for AI War Classic and The Last Federation -- of which we need only a tiny percent to actually back the kickstarter -- and as such, our kickstarter is stalling. We have a variety of ways in which we're working on pulling out of the stall, but by far the best option is getting the message out to people who would directly be interested. Hopefully that includes you if you're reading this (possibly you like TLF, but were put off by the learning curve of AI War -- which is a key thing we're addressing in the sequel), but please also spread the word to other players you know…
- Reddit /r/Games AMA with us starting now! - 12 October 2016
Just a very quick note to point you to this link. We won't normally bug you with every little thing, but we wanted to give you a chance to get in any questions you might have if reddit is your bag. Obviously you can ask us anything in general, but it's nice to have an event for it, too! Related to the AI War 2 kickstarter, of course, but not remotely limited to that in subject.
- Reddit /r/Games AMA with us starting now! - 12 October 2016
Just a very quick note to point you to this link. We won't normally bug you with every little thing, but we wanted to give you a chance to get in any questions you might have if reddit is your bag. Obviously you can ask us anything in general, but it's nice to have an event for it, too! Related to the AI War 2 kickstarter, of course, but not remotely limited to that in subject.
- AI War II Kickstarter: SPACE ARCHAEOLOGIST tier live, OST now available in select tiers, and 10% funded in 30 hours! - 11 October 2016
Wow what a whirlwind of a few days! If I haven't responded to your message yet, I really apologize and will do so as soon as possible. I'm caught up on the kickstarter messages and comments themselves, but I'm behind on Steam and the Arcen forums. Funding Is Starting Strong! Our kickstarter for AI War II has now passed 10% funding within its first 30 hours, which seems like it bodes well. But the graph for every game is different, and so we're not going to sit idle just because of a strong start. We can still use all the help that we can get in spreading the word on social media, other sites that would be interested in this sort of game, and of course via gaming news. Reddit AMA Tomorrow Speaking of! Tomorrow we're going to be doing another AMA on /r/Games/. It will start at 11am EST, but if you're going to be late feel free to still ask questions -- I'm on reddit every day anyway (not…
- AI War II Kickstarter: SPACE ARCHAEOLOGIST tier live, OST now available in select tiers, and 10% funded in 30 hours! - 11 October 2016
Wow what a whirlwind of a few days! If I haven't responded to your message yet, I really apologize and will do so as soon as possible. I'm caught up on the kickstarter messages and comments themselves, but I'm behind on Steam and the Arcen forums. Funding Is Starting Strong! Our kickstarter for AI War II has now passed 10% funding within its first 30 hours, which seems like it bodes well. But the graph for every game is different, and so we're not going to sit idle just because of a strong start. We can still use all the help that we can get in spreading the word on social media, other sites that would be interested in this sort of game, and of course via gaming news. Reddit AMA Tomorrow Speaking of! Tomorrow we're going to be doing another AMA on /r/Games/. It will start at 11am EST, but if you're going to be late feel free to still ask questions -- I'm on reddit every day anyway (not…
- The Last Federation - The Lost Technologies & TLF Collection Out Now - 11 November 2015
The Arcen Games team is happy to announce the launch of The Last Federation's second expansion: The Lost Technologies! The new release brings new features and mechanics to TLF -- such as the new Ring World planet type, Champion enemies, a ton of new additions and modifications to racial techs, and more. Along with the expansion, today sees the release of The Last Federation 3.0, a free update to the base game that brings three new events and three new alliance types. Finally, we're celebrating the occasion of both base game and expansion releases with the debut of The Last Federation Collection -- a package that combines the standard release with both Betrayed Hope and The Lost Technologies expansions. The new Collection, expansion, and all other TLF products currently carry launch week-style discounts until November 18th. All hail Hydral!
- The Last Federation - The Lost Technologies & TLF Collection Out Now - 11 November 2015
The Arcen Games team is happy to announce the launch of The Last Federation's second expansion: The Lost Technologies! The new release brings new features and mechanics to TLF -- such as the new Ring World planet type, Champion enemies, a ton of new additions and modifications to racial techs, and more. Along with the expansion, today sees the release of The Last Federation 3.0, a free update to the base game that brings three new events and three new alliance types. Finally, we're celebrating the occasion of both base game and expansion releases with the debut of The Last Federation Collection -- a package that combines the standard release with both Betrayed Hope and The Lost Technologies expansions. The new Collection, expansion, and all other TLF products currently carry launch week-style discounts until November 18th. All hail Hydral!
- New DLC Available - The Last Federation - The Lost Technologies, 10% off! - 11 November 2015
The Last Federation - The Lost Technologies , all new content for The Last Federation is Now Available on Steam and is 10% off!* Dozens of new technologies, a new technology-focused game mode, and technology "side effects" on even existing techs. Champion enemies also make their first appearance in combat. Plus new turrets, abilities, events, alliances, a new planet, type, and more! *Offer ends November 18 at 10AM Pacific Time
- TLF Version 2.021 (The New v3.0 Base Game Features -- Early!) - 31 October 2015
Version 2.021 is another cumulative update to the base game and the first expansion, and it also has the new "free v3.0 content" (3 new events and 3 new alliance types) in early. Lots of good stuff in the release notes since the last main post about this, which was apparently version 2.008. Enjoy! This is a standard update that you can download through the in-game updater, or if you have Steam it will automatically update it for you. To force Steam to download it faster, just restart Steam and it will do so. Click here for the official forum discussion about this release.
- TLF Version 2.021 (The New v3.0 Base Game Features -- Early!) - 31 October 2015
Version 2.021 is another cumulative update to the base game and the first expansion, and it also has the new "free v3.0 content" (3 new events and 3 new alliance types) in early. Lots of good stuff in the release notes since the last main post about this, which was apparently version 2.008. Enjoy! This is a standard update that you can download through the in-game updater, or if you have Steam it will automatically update it for you. To force Steam to download it faster, just restart Steam and it will do so. Click here for the official forum discussion about this release.
- Coming Soon: The Last Federation: The Lost Technologies (Expansion 2) - 30 October 2015
What's this now? A new expansion, you say? Indeed! The Lost Technologies. We've been working with Draco18s, a long-time community member here, to bring this one to life. This is quite an exciting expansion for us, because we hadn't even thought we'd be able to do something like this this year (what with Stars Beyond Reach and now Starward Rogue and all that). This expansion brings to life a number of things that are centered around technology in one way or another. The races all have their own unique racial techs now, for instance -- giving them more character than ever before. Techs now have cool new "side effects" that can benefit you or other races in regular combat. There's even a new Tech Race game mode where it's a cutthroat race through the tech tree -- with the catch that you have to work with you enemies to win, because you're unlikely to win on your own. Make allies, ditch em,…
- Coming Soon: The Last Federation: The Lost Technologies (Expansion 2) - 30 October 2015
What's this now? A new expansion, you say? Indeed! The Lost Technologies. We've been working with Draco18s, a long-time community member here, to bring this one to life. This is quite an exciting expansion for us, because we hadn't even thought we'd be able to do something like this this year (what with Stars Beyond Reach and now Starward Rogue and all that). This expansion brings to life a number of things that are centered around technology in one way or another. The races all have their own unique racial techs now, for instance -- giving them more character than ever before. Techs now have cool new "side effects" that can benefit you or other races in regular combat. There's even a new Tech Race game mode where it's a cutthroat race through the tech tree -- with the catch that you have to work with you enemies to win, because you're unlikely to win on your own. Make allies, ditch em,…