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All cats 'r belong to us

All cats 'r belong to us Steam news

Zisomedia | To be announced | game

Coming Soon

GameSteam Store content

CasualStrategy

  • Steam app typegame
  • Steam App ID2733620
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperZisomedia

All cats 'r belong to us news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2733620
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperZisomedia
  • PublisherZisomedia
  • Parent gameNot available

Genres: Casual, Strategy

Company pages: Developer: ZisomediaPublisher: Zisomedia

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

All cats 'r belong to us Steam news

All cats 'r belong to us news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.1.3 - 23 February 2024

    Fixes When you tell an unit with a bow to attack an enemy, it will move under it's targets nose, instead of doing ranged damage ( it wíll auto-attack correctly still ) Enemies will pick a target and be dumb about getting attack, occasionally sliding to their final destination

  • Patch 0.1.2 - 21 February 2024

    Patch 0.1.2 is completely focused on improving the core mechanics and fix a number of bugs. Changelog This list will contain all new features, improvements ánd bug fixes. Features Added a sample resource element in the scene which you can destroy to gain some EXP and points Improvements Stance switching is disabled for now, defensive stance will be used to accomodate best gameplay. Will come back in an improved way Improved unit obscuring by other elements like trees, buildings etc Fixes Fixed melee attack behaviour ( sometimes did not attack or only when you told it explicitly ) Fixed range attack behaviour ( sometimes did not attack or only when you told it explicitly ) Fixed overall unit and stance behaviour: when you have an unit in defensive stance, it will not leave it's location Fixed unit and formation control. Units will follow your instruction and tend to be less busy with the…

  • Here's what's coming in the next couple of weeks! - 19 February 2024

    Hi! We have just released an update (0.1.0) which showcases our new upgrade system. This was just a small step towards the gameplay we have been planning and work has begun on the next update! Feedback on this update was positive, but also brought some small issues to our attention. This release will receive one or two smaller patches to balance out difficulty and fix a small number of weeks this week! The next two updates are focused on two pillars which we think are necessary for a fun game: Procedural environments and Base building. Although these are the overarching themes, an update will also come with a number of smaller features, fixes and QoL improvements. Without getting in too much detail. here are the next updates: 0.2.0 - Procedural maps The current update already has somewhat procedural units and enemies. This update will take it a bit further. Every new session is planned…

  • Release 0.1.0 for All cats 'r belong to us - 17 February 2024

    I'm very happy to share the release notes for version 0.1.0 which is available as a playable demo right now! Upgrade system rewrite This version contains a full reimplementation of the way we handle upgrades. Here's a summary of the biggest changes since 0.0.3: Units no longer come in predefined classes. Instead, you determine what composition you want to build Upgrades are now applied on a single unit. New recruits will always start as a blank sheet, only equipped with it's wits and a stick. Upgrades now come in two categories 1. Equipment: Equipment determines what attributes and skills an unit gains. 2. Buffs: Will improve one attribute Picking upgrades now clearly shows what you gain Ofcourse, this is not all we have to offer! Our music composer also provided us with the first track for the OST. You can listen at this awesome track here: OST - Track 1 on Soundcloud Changelog This li…

Patch notes and updates

S.noRelease datePatch nameGID number
123 February 2024Patch 0.1.35728086065184968975
221 February 2024Patch 0.1.25728086065178150632

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