- log 16 - Anniversary Update and Miscellaneous News - 23 June 2026
Hi there! It’s been a year since Gas Station Story released, and with that comes the final major update. To start, Gas Station Story is now a much better Steam Deck / PC handheld experience! I've tinkered a lot with the backend to make using a controller a more enjoyable way to play, specifically when it comes to navigating the main menu and settings menu. I also fixed some issues with launching the Demo on Linux (and got Pierrot à la Mode, GSS's free spiritual prequel, running on Linux as well with these same updates). I don't think I'll ever be able to get truly "Steam Deck Verified" due to the complexities of updating the controller glyphs within the Game Boy Color ROM, but if this is as close as I can get then I'm content with that for this project. Additionally, there are a few more bug fixes (mostly for those damn boss fights on the last day) and text fixes. I've also released a n…
- Incoming Update on June 23rd! - 16 June 2026
Hey folks, just wanted to give ya’ll a heads up that a major update is coming next week on June 23rd (the 1 year anniversary of release)! As always, your save will be overwritten when this goes through, so make sure to finish your playthrough or turn off automatic updates. There will also be a sale to celebrate the anniversary, from June 23rd @ 10am PDT (when the update goes live) to June 25th @ 10am PDT, so if you’ve been waiting to snag a copy, now’s a great time!See ya in a week :)Love,Enzi
- Next week! InterfaceX Discount and Festival - 20 April 2026
Hi there!I wanted to pop in and let you know that Gas Station Story will be discounted next week (from April 27th to May 4th) as it is featured in the InterfaceX virtual expo here on Steam. There will be 150+ other amazing interface-based video games also featured and discounted, so make sure to check it out! You can learn more (and help us out with getting Steam to recognize an official tag for games like this) by going to InterfaceX.net. See you in a week! :)(also PS, I am working on one more major update for GSS and PàlM, hopefully to have ready by its 1 year anniversary come June, but I'll share more about that soon.)Thanks for reading!Love,Enzi
- log 15 - V 2.0.4 Patch Notes - 2 February 2026
Hi! Version 2.0.4 is now live! Beware the update if you haven’t finished your save file, as it will be reset. This one is pretty minor, all things considered, with a couple of texts fixed, alongside the removal of a character from Standard Mode (the racist alien is a DX Mode encounter that I accidentally implemented across all modes. I was very sleepy when I put that one into the game hehe). Full patch notes are at the bottom, as always.This update also brings a small change to the post-credit variable readout. You'll now be able to see the total possible Sam relationship value, as well as the total possible Employee Productivity Score. For those of you hunting every ending, it'll now be a little easier to figure out exactly how high your Sam score should be. That's it for this log! See you next time :)Love,Enzi V 2.0.4 Patch Notes: Changes:- Total possible Sam and Employee Productivity…
- 2.0.4 Update Coming on Monday, February 2nd - 25 January 2026
Hey there! A small patch will go live on Steam next week on Monday, February 2nd. Just minor bugfixes, nothing too crazy, but your save will be reset, so make sure to finish your playthrough or turn off auto-update.See ya next week!Enzi
- Physical Campaign Success - 1 Week Left to Order! - 14 December 2025
Hey there everyone! I just wanted to pop in and let you all know that the physical campaign for Gas Station Story is a success :D We've surpassed the minimum amount of preorders needed to move ahead with production, and will be doing so when the campaign closes.Speaking of, the campaign closes in 1 MORE WEEK! That means there's less than 7 days to snag a copy if you want one. Once this campaign is over, I won't be printing any more of this edition, so make sure to order a copy now before it's too late!Alright, that's it from me! I'm really looking forward to holding my copy in my hands, it's gonna be so cool :3Hit the link to order now!Love,Enzi
- Physical Edition Announcement! - 21 November 2025
Hi! I've been working with the folks over at Homebrew Factory to get this all squared away, and I’m excited to announce that Gas Station Story is receiving a limited physical run! We’re running a preorder campaign for a translucent purple Game Boy Color cartridge and custom box, and only need 22 preorders to guarantee production. If we don’t get enough preorders, everyone will be refunded their full deposit.The preorder period ends on December 21st, and after that, no more copies will be produced! I may do another run at some point in the future if there's enough demand, but I'm just happy to get to a point where physicals are even possible. This box design has been living in my head for years now, so actually having it in my hands is going to be really emotional for me.Preorder Now!Click the link here or the button above to go preorder a copy now! I’m personally purchasing a few of the…
- log 14 - 2.0 Update & The Art of Gas Station Story - 14 November 2025
Hi! I've got a bunch of updates for you here today - the structure on this one is a little all over the place, as I’m wrapping up the final touches on this project, but I tried to organize it as best I could. If you'd be willing to leave a review on Steam for me it would be greatly appreciated! I'm hoping to get up to at least 10 reviews, in the hopes that the Almighty Algorithm will start showing Gas Station Story to more people :)Before I get into the full update, I wanted to let you all know that a preorder campaign for a physical cartridge of Gas Station Story will be starting next week over at the Homebrew Factory! If this interests you, keep an eye on my channels (here in my devlogs, on instagram, and on bluesky) I'll be posting an update on the 21st when the campaign goes live. I’m so stoked to finally get these made!Okay, on to the updates!New Content:With this update comes the…
- 2.0 Update on Friday, November 14th - 10 November 2025
Hey there everyone, just a heads up that a big update is coming on Friday this week (November 14th)! Make sure to turn off automatic updates, or finish your current play through before then as the update will be pushed to the public branch, and it will overwrite your save file (the Game Boy ROM at the heart of this game has to be updated, and the save files won't be compatible). Okay, that's it for now. I'll be back on Friday with a full devlog! Love,Enzi
- log 13 - V 1.1.1 Update & "Edgeless Mode" - 23 July 2025
Hello all!I'm back with a big update that fixes some major game-breaking bugs! There were a few issues with the final boss battle (seemingly mostly from hitting multiple inputs at the same time), so I rebuilt it from scratch using a different scene type that has 8-directional movement. It feels really different from the other battles in the story, but it also fixed the "launch you through the wall" bug (and feels weird, but like, in a good way). There's an additional patch added in as well, just in case that bug still occurs, where pressing the Select button will reset your position to the center of the stage. On that note, I want to talk about updates. Since Gas Station Story is primarily a Game Boy Color game under the hood, there's not really a way for me to make save files compatible across updates as I have to generate a new ROM file every time I write new code. Part of the reason…
- log 12 - Gas Station Story is live! - 23 June 2025
Hello all! If you’re reading this, it means I didn’t perish from a terrible death - which is to say: GAS STATION STORY IS NOW AVAILABLE TO PURCHASE! Thank you all so so much for following along with me these past 3.5 years. Learning how to create this project has been a joy, but watching you all play it and react to it has been so much more than that. From the bottom of my heart, thank you 💚 To celebrate the launch, GSS will be on sale for the next week on both Steam and itch! I might continue the discount through the Steam Summer Sale, but I’m not sure if I can add that due to the launch discount. I’m really looking forward to everyone’s feedback! If you would be so kind as to leave a review on the Steam page, that would help me a lot with discoverability. I also added the Official Soundtrack to Steam for free, make sure to give that a listen - it's available for free as well on my it…
- log 11 - The Release Date - 2 June 2025
Gas Station Story releases at 9am PST on June 23rd Be ready
- log 10 - Huge Updates & Release Roadmap - 7 April 2025
Hi! I’m back with an update on the Kickstarter Campaign for Gas Station Story, an overview of planned enhancements that will be coming soon, as well as a peek at the next few months leading up to release. I've got a lot to cover this time so I'm just gonna get into it! Kickstarter Campaign: Gas Station Story's Kickstarter Campaign was successful! 140 backers came together to raise $4,284 to help me finish development, and I am just so so so grateful for the support. With this, I'll be able to commission more music to extend the soundtrack, create an "Art of Gas Station Story" art book (in PDF form, I'll look at possibly creating physical copies of this book at a later date), compensate a couple of models for the Game Boy Camera portraits, extend the supported platforms to Linux / Steam Deck (more on that down below), as well as pay for some other miscellaneous development fees that will…
- log 9 - Demo v6 Patch Notes & Kickstarter Campaign Launch - 21 February 2025
Hi there! It’s been 3 years of developing Gas Station Story as of today. Thanks for following along with this project, especially to those of you who have been watching for the whole 3 years. We’re so, so, so close to being done! Today’s devlog is a small one: I’ve updated the demo (for the final time?) to Version 6, which introduces the station bathroom to the overworld! There’s an additional line of dialogue at the mirror every day, plus the functioning reflection which I’m just so dang proud of - make sure to check it out! Beyond that, just a few bug fixes and spell checks, as well as an update for the PC version on Steam that changes the “A Button” graphic to a “Z Button” graphic, and updated text tutorials in game that match the system (shift key instead of select button, etc). I’d also like to take the time to announce the official launch of my Kickstarter campaign! The campaign w…
- log 8 - Overworld Updates and Secret Characters - 23 December 2024
Hi! I’m here with a small Gas Station Story devlog, just in time for the holidays. As of writing, we’ve just moved up to Beta 1.0! The story is playable from start to finish, with about a third of the endings fully implemented so far. It’s looking like there’s just enough space for all my planned content and music, so I’ve added some small, fun features that will enhance the narrative and experience without taking up too much ROM space: Overworld Encounters, the Clerk’s Apartment, and Secret Characters. Overworld Encounters: There are a variety of unique characters that players will be able to interact with in the overworld during the free-roam portions of the game. These characters will sell you interesting items, chat with you, and even influence the ending of the game (hint hint). - VENDO - VENDO the walking-talking vending machine can be found out back during the day. If you have an…
- log 7 - Demo V5.1 Changelog @ Updated Statistics - 1 October 2024
log 7 - Demo V5.1 Changelog & Updated Statistics Hello! I'm back with a small update to the Demo, as well as updated statistics. Preparation for the Kickstarter is well underway, though I'm thinking I'll launch it later rather than sooner (holidays are coming up soon, and all the advice I've received says to avoid the back 3 months of the year when it comes to Kickstarters). More info about that soon, but if you'd like to pre-save the page so you can be notified when it goes live, here's a link! - Beta 0.4.1 Statistics - Models - 26 Humans, 1 Cat, 1 Mannequin Head, and 1 Vending Machine Characters - 44 Portraits - 171 Non-Portrait Photographs - 24 Endings Implemented - 6 / 26 Songs - 5 Finished, 2 Underway Word Count - 32,636 - Demo Changelog - General: - Music placement tweaks - First Customer now purchases a candy bar instead of 20 bits of gas (many players were confused by the "...…
- log 6 - Beta Announcement and Demo v5 - 8 September 2024
Hi there! So, it’s Summer of 2024… and Gas Station Story still isn’t out. Why is that? A lot of new features have been making their way into the game: another POS overhaul, more portraits, a new demo, secrets galore, and so on. I really want this game to come out in its best possible state, and so I’ve pushed release back a bit (again). I don’t have an official release date or window yet, but I’ll talk about that more down below. Let’s start with the good news: (also, to anybody reading this on Steam: hello! there are 5 other devlogs that you can find at the official website) The Good: - Beta Build - Gas Station Story is officially in the Beta phase of development! I’m still not up to Beta 1.0 as of yet, but we’re getting close. All the major systems have been implemented and the game is almost playable from start to finish. I’m only a few boss encounters and cutscenes away from a full…