- Newsletter #51: A busy end of the year for the studio - 7 September 2026
Hello, everyone! The moment we’ve all been waiting for is finally here: After the Wane will officially launch on November 10, 2026, on PC, Mac, and Linux/SteamOS!To celebrate, we’ve just dropped a brand-new trailer packed with never-before-seen footage, fresh scenes, and a deeper look into the world we've been crafting. Go check it out and let us know your favorite shots!On top of that, we recently crossed 7,500 wishlists on Steam. For the Nova-box team, this is a massive milestone. It’s actually the highest wishlist count we’ve ever reached for a game prior to launch. A huge, heartfelt thank you to every single one of you. Seeing your fan art, reading your reviews of the demo, and chatting with you in the comments means the world to us and fuels our sprint to the finish line.Come hang out with us in real life!If you happen to be in France this autumn, we’re hitting the road with playab…
- After the Wane is part of the Fall in Love Festival 2026 - 1 September 2026
After the Wane is participating in the Fall in Love Festival 2026. We sincerely thank Studio Élan for offering our upcoming game a spot at the festival. Take advantage of the next few days to discover dozens of wonderful games lovingly crafted by talented creators.Check out the demo for After the Wane and spend 40 minutes immersed in Lena's wonderful story, set in the heart of Paris, and her dream of becoming a great dancer.On September 7 at 6:00 p.m. (CEST, Paris time), we’ll be unveiling an exclusive announcement that should greatly please our community… So stay tuned.If you haven't heard of us yet, we're thrilled to meet you! We're a small French studio based in Bordeaux, and we create stunning, handcrafted visual novels. We’ll soon be releasing our sixth visual novel, titled After the Wane. It’s a deeply poetic game about a dancer who dreamed of becoming an icon. But success comes a…
- A purr-fect milestone: 7,000 wishlists reached! - 6 August 2026
Hello everyone!We just hit 7,000 wishlists on Steam right-meow!We are purr-fectly thrilled to cross this milestone. It’s the very first time a Nova-box game has passed 7,000 wishlists before launch! And with a few months of production still ahead, we can't wait to share Lena’s full story with you.Speaking of pawsome news: Fangio or rather, After the Wane will be participating in the Steam Cat Awareness Festival hosted by DevCats! It’s the ultimate chance to shine a spotlight on the true star of the show: Fangio, the pizzeria's tiniest terror. Get ready for some fur-nny posts on our socials celebrating his majestic beauty.Have a pawsitive day, and see you very soon for the 10,000 wishlists post (we're counting on you, don't leave us hanging)! Garrr... meow! Hissed! Scratch! Snap! (translation: It seems Fangio completely took over the keyboard to type this update.)
- Newsletter #50: The calm before the storm - 9 July 2026
Hello, everyone! This is the studio's 50th newsletter since we started sending them out (March 2018). To celebrate the occasion, I'm going to host a huge special giveaway, so be sure to stick around until the end for your chance to win the big prize!Two new interns at the studioI’d like to start by introducing and thanking two amazing people who recently joined the studio: Emma and Fanette. They’re incredible assets and are producing an insane amount of artwork for After the Wane. If you’re on our Discord, Nicolas, the art director, regularly shares their creations! If you’d like to check out their work, here are their Instagram accounts:Emma : https://www.instagram.com/emmable.art/Fanette : https://www.instagram.com/fanette_terrasa/A look back at After the Wane's wishlistsSpeaking of After the Wane, we’re closing in on 7,000 wishlists! This is a record number for a game from our studio…
- Major Demo Update #1 - New Scenes, Visual Polish & Audio Fixes - 28 May 2026
Hello everyone!We are absolutely thrilled to bring you the first major update for the After the Wane demo. Before diving into what's new, we want to say a massive THANK YOU to our amazing community. We’ve officially crossed 2,300 demo players and are closing in on 6,000 wishlists! Your incredible support means the world to us and keeps us moving forward.This update is a big milestone for the game. We’ve deeply enriched the beginning of the story to make the introduction much more cohesive and immersive. From brand-new narrative scenes and refined dialogues to updated music and visual polish, everything has been tweaked to elevate your experience right from the start. Whether you're playing for the first time or jumping back in, we hope you enjoy this deeper look into Lena's journey!Story & NarrationAdded several new scenes between the intro and Lena's arrival at the capital \ (if you we…
- After the Wane is streaming! - 12 May 2026
After the Wane is part of The Storyteller's Festival 2026, enjoy the replay of the community streams!Here are the streamers:Giana Luna: https://gianaluna.com/ Kitamarie Plays: https://linktr.ee/KitamariePlaysWant to stream our game? Contact us in the comments or on Discord
- After the Wane is part of The Storyteller's Festival - 12 May 2026
After the Wane is participating in The Storyteller's Festival 2026 along with two other games from the studio: Across the Grooves (-65%) and End of Lines (-80%). Hurry up to get these two titles for yourself or give them as gifts to your friends.Check out the demo for After the Wane and spend 20 minutes immersing yourself in Lena’s wonderful story set in the heart of Paris and her dream of becoming a great dancer.Thank you for your support!
- After the Wane ― Devlog 4 - 8 May 2026
Hello, everyone!Today (with a bit of a delay), I am back with the fourth devlog for After the Wane. For this new entry, I wanted to talk to you about the game's music. Because let’s be honest, music has always been at the heart of the Nova-box experience. Who doesn't remember the sumptuous piano of Along the Edge or the magnificent title screen music of Seers Isle? It is therefore with immense joy that the studio continues its collaboration with Illustrason for its next title: After the Wane.For this newsletter, I asked some questions to Camille and Julien, the two artists working somewhat in the shadows who bring your adventure to life. So, here we go!Julien is on the left and Camille is on the right! The story of IllustrasonAntonio: Hi friends! To start, I’d like to ask you to tell us the story of Illustrason. Where did the idea of partnering up come from?Camille: Hello Antonio. Well,…
- 5,000 wishlists, thank you all! - 23 April 2026
Hello everyone!We have some incredible news to share today: we’ve officially hit the 5,000 wishlists mark! This is a massive milestone for our small team, and we can’t thank you enough for the support, the messages, and the enthusiasm you’ve shown since the beginning.The road to 7,000: We Need You! As many of you know, wishlists are the lifeblood of indie games on Steam. Our next big goal is 7,000 wishlists. Reaching this "magic number" is a major marketing turning point that will help the Steam algorithm push the game to a much wider audience.If you want to help us succeed, please:Share the Steam page with your friends and on social media.Tell your favorite streamers to try the demo! We love seeing people discover the game live, and it’s the best way for us to get the word out.Join the discussion on the Steam forums. Your activity keeps the community alive and helps new players feel we…
- Newsletter #48: We have lots of great things to share with you! - 20 April 2026
Hello, everyone! Today, I’m sharing the studio’s 48th newsletter with you. Time flies: it’s already late April, and production on our next game, After the Wane, is well underway. But behind the scenes, we’re also working on many other things.Here's all the latest news from the studio!End of Lines has surpassed 50 Steam reviews (and it’s all thanks to you)!We’ve finally made it! After months of hard work, during which I fought on all fronts to encourage you to try and review End of Lines, we’ve reached our goal: the game has just surpassed the 50-reviews mark on Steam. This is a huge step forward that will help us give our studio’s titles even greater visibility.Being an independent studio is a daily challenge, and gaining visibility remains our biggest challenge given our limited resources. But thanks to your likes, your wishlists, your support on Instagram, Bluesky, and TikTok, your pr…
- After the Wane ― Devlog 3 - 26 March 2026
Hello, everyone!I hope you’re all doing great. Welcome back to the third devlog for After the Wane (yes, already). For this third devlog, I wanted to highlight a central character in After the Wane, whom you probably didn’t spot in the demo if you didn’t explore all the narrative branches (I’m trying to convince you to go back to the demo and unlock your first conversation with this utterly endearing character).Samira, the young hairdresser from After the WaneSamira is a charismatic woman who plays a pivotal role in our game’s story. It was important to the studio to include a lesbian romance for Lena. To mark the occasion, I asked Nicolas, the studio’s art director, a few questions so you can learn a little more about Samira.Samira's first concept (obsolete version)Who is Samira?Samira is a young woman of Syrian descent on her mother’s side and Turkish on her father’s. After arriving i…
- After the Wane demo is now available! - 5 March 2026
Hello, everyone! It's the big day! This Thursday, March 5, 2026, while the entire industry has its eyes fixed on the Pégases awards ceremony, we've decided to mark the occasion: the demo for After the Wane is officially available!We can't wait to hear your first impressions. For this launch, we've decided to go big with a dedicated demo page, separate from the main page.This is a strategic choice: by downloading the demo and, above all, leaving a review on this specific page, you give us immense clout. This boosts our visibility on Steam and helps us appear in recommendations to players around the world.Don't forget to add the game to your wishlist! It's a huge support for independent developers.We still have lots of surprises in store for you between now and release. The marketing campaign promises to be intense, and if you want to take a peek behind the scenes, devlog 1 and devlog 2 a…
- After the Wane ― Devlog 2 - 24 February 2026
Hello, everyone!I hope you are all doing well. I have missed you a little, and I am very happy to be talking to you in this second devlog for After the Wane. Before getting into this month's devlog, here is an update on the performance of After the Wane.Excellent performances for After the WaneWe have surpassed 3,600 wishlists in less than a month, which is 50% of our initial goal. With a release date set for late 2026, this momentum allows us to reevaluate our ambitions and aim for 10,000 wishlists. Support is coming from all over the world: France is in the lead, followed closely by the United States, then Germany, Japan, and Russia. The studio is so grateful for the strong and unique support for this game. Once again, thank you all.Dancers: Wyllia Lapouge & Claire FontanierThe choice of rotoscopingThe major innovation in this project for Nova-box is the integration of rotoscoping.Thi…
- We’ve already hit 2,500 wishlists for our upcoming game! - 2 February 2026
Hi everyone! What just happened is honestly mind-blowing for our small team. Your incredible support has deeply moved us. The launch of the After the Wane page is, by far, the most successful start in Nova-box's history. We are beyond grateful for your support.This project is very close to our hearts; it is vital for the future of our studio. You might actually be helping us rewrite our studio's history, though it’s still a bit early to say for sure. We can’t wait to share more updates with you and, most importantly, deliver a solid and unique demo.We’ll see you soon for the next devlog. In the meantime, thank you a thousand times over! Please keep sharing the game page with your friends. Our next goal: 5,000 wishlists. Let’s dream big!
- Over 1,000 wish lists in 24 hours—that's crazy! - 28 January 2026
It’s only been 24 hours since the Steam page went live, and we’ve already surpassed 1,000 wishlists. This is absolutely mind-blowing—thank you, thank you, thank you!To celebrate, our illustrator Nico has created this stunning key art of Fernand. You might find him looking a little different when you encounter him in the game...Please keep sharing After the Wane on forums and social media! Helping us reach these milestones means the world to us and truly supports the studio. We’re counting on you to keep the magic alive!
- A new year for the studio: new game, free game, and sales - 27 January 2026
Hello everyone!I hope you’re all doing well and that the start of this year has been a successful one for you. Here at the studio, we’ve been working tirelessly to make this year truly magical, just as I promised in our December newsletter. The time has finally come to bring out the big project!💃 The studio’s new project: After the Wane We’re kicking things off in a big way with the launch of the Steam page for our next game: After the Wane. To put it simply: this is the most ambitious project in the studio’s history.Nico, our illustrator, has done a monumental job integrating a feature many of you have been asking for: "drawings that move!" We decided to incorporate rotoscoped sequences into the game, and the result is absolutely stunning. I’ll let you check out the teaser on Steam to see the work for yourself.If you want to support the studio and this new project, the best way to do…