SPSTEAMPULSELIVE ANALYTICS
Granvir

Granvir Steam metadata

Airborne Games | Sep 23, 2025 | game

Released

40players observed · 22 September 2026 - 17:17:49 UTC

ActionIndieSimulationSteam Store

  • Latest observed players40 · 22 September 2026 - 17:17:49 UTC
  • SteamPulse tracked peak198
  • Units sold (VGI)49,564
  • Revenue (VGI)$547,000
  • Review score91% positive

Granvir metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players40 · 22 September 2026 - 17:17:49 UTC
  • SteamPulse tracked peak198
  • Units sold (VGI)49,564
  • Revenue (VGI)$547,000
  • Review score91% positive
  • Total reviews844
  • Release dateSep 23, 2025
  • DeveloperAirborne Games
  • PublisherGIGATANK 3000

Genres: Action, Indie, Simulation

Company pages: Developer: Airborne GamesPublisher: GIGATANK 3000

Top Steam chartsTop 100 gamesGame directorySteam Store page

Granvir Steam metadata

Granvir metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2743460/metadata
Steam Storehttps://store.steampowered.com/app/2743460/
Steam Communityhttps://steamcommunity.com/app/2743460
PCGamingWiki search
IGDB searchSearch IGDB for Granvir

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 771 positive, 73 negative

Price and discount

$11.99 (20% off from $14.99)

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Camera Comfort

Achievements

13

Platform releases
  • Steam 23 September 2025

Latest Steam announcements

  • Update 2.49.0: Shoulder Shields and 3D Model Export - 18 September 2026

    This week's update introduces a batch of armatures with shoulder mounted shields. These shields are smaller and weaker than handheld shields but can be used on supporting and filled armatures depending on the weapon. Since shoulder shields don't offer much coverage from projectiles, their best use is to deflect melee attacks on builds that otherwise would have no access to a means of parrying. Certain shields can also be used to body slam enemy Granvir when raised, inflicting damage based on total mass.The ability to export your favorite builds as 3D model files has also been added in celebration of Granvir's 1 year anniversary! Any build constructed in the Sandbox campaign can be exported from the new "Export Granvir Model" button on the right side of the rest area menus. Exported models contain pivots for posing and all region color, metallic and smoothness assignments. Be sure to sho…

  • Update 2.48.0: Ammo Feed Variants - 11 September 2026

    This week's update introduces 3 new munitions feed variants. Each variant only slightly expands the munitions feed but gives ranged builds new avenues to become more powerful. The Overloader Feed improves damage per shot at the cost of reload speed and ammo efficiency, ideal for builds that want to hit hard right away. The Turbo Feed allows you to boost your reload speed at the cost of heat generation, ideal for builds with plenty of spare heat and a small amount of weapons they want to keep firing. The Cushion Feeds reduce reload speed but provide a large amount of recoil control, ideal for builds with multiple sets of simultaneously firing weapons. Each new feed has a variant at tier 2, 3 and 4.Stat comparisons have also been added so you can better compare items. You can find them in shops, the inventory and the mech builder. In the mech builder, the stats of the hovered item are com…

  • Hotfix 2.47.4: Next Campaign+ Start Issues - 9 September 2026

    2.47.4 Adjusted the BP01 Cargo Pack to only provide 1 cargo space and added a tier 2 variant that matches the original. Added small formatting to various stats to include + and % so the effect of the stats can be better intuited. Fixed non-handheld beam weapons not using handedness to remember their last assigned preferences. Fixed gamebreaking issues caused by starting Next Campaign+ in a multiplayer session if any player has an ammo using ranged weapon in their cargo.

  • Hotfix 2.47.2: Munitions Feed Size Custom Difficulty Setting - 6 September 2026

    Added a custom difficulty setting that controls the base size of the munitions feed. It can be set to 0, 1, 2, 3, 4, 6, and 8. Added bonus reload speed to all MF External Feed back modules. Added a handedness column to the Granvir controls menu so all control groups display their side instead of just ones that include it in the name. Fixed equipping weapons during unarmed attacks preventing future attacks, most notably kicks but any attack could be affected. Fixed the loaded shots counter not reducing when ammo is removed from the munitions feed or fired by another weapon and less than the currently loaded shots remains.

  • Update 2.47.0: Ammo Feed Rework - 4 September 2026

    This week's update overhauls how ammo is provided to weapons on your Granvir. Instead of each weapon having its own ammo container, Granvirs now have a new two slot inventory called the munitions feed that all weapons will pull from when firing. The munitions feed can be expanded with certain torsos, certain tracks, a new series of back modules and a new series of special modules.The primary goal of this rework is to simplify the inventory by removing the ammo slots that would come and go as weapons were added and removed. This should also remove the awkward incentive to carry around weapons you don't plan to use just to stockpile ammo and improve the parity between ranged and melee build's desire for supporting parts.Please be aware that due to the removal of the weapon specific ammo containers, saves may load differently than they were made as the system is unable to find the containe…

  • Update 2.46.0: Grip Swap Control - 27 August 2026

    This week's update expands on multi-grip weapons, adding a new Granvir control for quickly swapping between grips. Many two-handed swords and pistols have also received new grips styles to complement the ability to quickly swap styles. Two-handed swords swing slowly when held in one hand but retain most of their per hit damage and pistols build significantly less aim wobble when firing from their two-handed grip.2.46.0Major FeaturesAdded the ability to adjust grip with a Granvir control to all weapons that support multiple grips. This binding is unassigned by default. Grip swapping can interrupt reloading.Added the ability to hold pistols in two hands. Two-handing a pistol reduces firing bloom. If two two handed pistol is a light weapon, it must be held in one hand to be used at the same time as wrist weapons compatible with holding light weapons.Added the ability to hold certain two ha…

  • Update 2.45.0: Hip Holsters - 21 August 2026

    This week's update introduces small holsters through 11 variants of existing legs now equipped with hip mounted holsters. Small weapons like pistols, axes and short swords can be stored in hip holsters. Holsters are also now capable of performing cross-body swaps so a back right holster can now exchange weapons with a left side armature. Cross body swapping is available through a new control option on holsters.2.45.0Major FeaturesAdded 11 new variants of existing legs with small holsters on the hips. The new variants can be upgraded to from their base parts using the Modify Parts rest area feature.Added the ability for holsters to swap cross-body. Swapping cross-body uses an alternate keybinding.Adjusted the holster size of some small melee weapons like axes and short swords to small.Minor FeaturesAdded the WF01 Sorcerer legs, a tier 4 biped mobility platform with double hip holsters an…

  • Hotfix 2.44.2: Escalation Limit - 16 August 2026

    This hotfix introduces some small performance improvements and an escalation limit to help prevent long running games from scaling beyond the player's hardware capabilities. A 60 escalation benchmark currently performs at 95% of the framerate of a benchmark on a game version before terrain deformation, fog of war and map size changes. Features Added a Maximum Escalation custom difficulty setting. The default value is 100 on all difficulties and it can be adjusted to 50, 75, 100, 150, 200 and 300. Added some memory optimizations to improve stability on more constrained devices. The savings are most impactful on larger maps. Added some performance optimizations to improve performance during missions. The savings are most impactful on maps with a large number of enemies. Bug Fixes Fixed a certain forest map sometimes generating with overlapping tiles.

  • Update 2.44.0: Terrain Deformation, Fog of War Removal and Accuracy Rework - 14 August 2026

    This week's update brings terrain deformation to all campaigns and a handful of adjustments to fully support it. Most importantly, the default setting for Fog of War has been changed to off. Thanks to the hills created by terrain deformation, fog of war is no longer required to limit sight lines and engagement sizes. Weapons accuracy has also been changed to be mostly dependent on Granvir-wide aim wobble built up by firing weapons so the shorter range weapons can modulate their firerate to fight at the longer ranges enabled by disabled fog of war and higher elevations. The accuracy changes are also intended to add some extra depth to ranged combat. Compared to melee, ranged has always lagged behind in complexity lacking emphasis on positioning or heat management. The addition of bloom caused by dashing should create a tradeoff between defense and offense where previously ranged weapon d…

  • Experimental Update 2.44.0e1: All Campaigns Terrain Deformation - 9 August 2026

    If you would like to try the terrain deformation in all campaigns early it is live on the Experimental game version branch with in-game version 2.44.0e1. The default settings have been changed to Terrain Deformation on, Fog of War off, map size 120. You can change your game version in Steam by right clicking Granvir in your library and selecting Properties>Game Versions & Beta>Experimental. Please be aware that you may encounter bugs more frequently on Experimental since it is usually less tested and intended for players that want to try new features early.If you see anything weird or fail to load a map please let me know. Places like rest areas still need deformation support but all mission maps intended to support terrain deformation should.

  • Update 2.43.0: Terrain Deformation Preview - 7 August 2026

    This week's update introduces terrain deformation to the Zero Front campaign through new custom difficulty settings. Terrain deformation generates a random height map for each mission. A complementary map size setting has also been added so the deformation has more space to generate fun features to play around. The next few updates will focus on adding terrain deformation support to all campaigns. Once all campaigns fully support terrain deformation, it will become the default setting along with disabled fog of war. The core purpose of the fog of war was to limit player sight lines and create a plausible reason for enemies on the map to not immediately see the player but now terrain deformation achieves the same goal far more elegantly. Fog of war will remain in the game as a custom difficulty setting for those who prefer to play with it enabled.The removal of fog of war will also come…

  • Update 2.42.0: New Boost Weapons - 31 July 2026

    This week's update introduces a big batch of handheld equipment with integrated boosters to all tiers. The new equipment has a high heat cost to utilize but provides much of what a melee build needs in one accessible package. The ability to save and load Granvir in Sandbox has also been added. Utilizing the new Custom Difficulty setting Custom Loadout, any campaign can be started with one of your saved builds. The custom loadout replaces all starting parts and items of a pilot and comes fully loaded on ammunition.2.42.0Major FeaturesAdded the ability to save and load Granvir in Sandbox.Added the custom difficulty setting Custom Loadout that replaces starting loadouts with a single choice from any saved Granvir.Added the RG Lone Strike greatsword series to all tiers. The Lone Strike is a heavy two-handed weapon with an integrated booster it can activate to perform a continuous dash and d…

  • Update 2.41.0: New Back Modules - 24 July 2026

    This week's update adds a batch of 12 back modules across all 4 tiers aiming to round out back part options beyond weaponry. The Meteor Boosters provide high speed forward mobility, the Cooling Fins provide a simple cooling boost and the Guardians provide a full coverage defensive barrier. The boosters should be a helpful tool in completing a melee focused build using ports that previously couldn't provide the required mobility.A big batch of campaign adjustments are also included in this update. The new brokers provide a way to invest further in your strategy with better access to ammunition and more. Resistance support and caches have also been adjusted to contain both ammunition and field sinterers. The additional field sinterers should help builds that don't rely on ammunition to stay in the fight.2.41.0Major FeaturesAdded the SJ Meteor Boosters, a full tier series of twin back moun…

  • Update 2.40.0: Reactor Rework - 17 July 2026

    This week's update makes a major overhaul to the functionality of reactors and cooling costs. The goal of the rework is to give some extra survivability to melee focused and simple ranged builds through a small cooling boost while reduce the survivability of heavily equipped ranged builds through a small cooling penalty. A new reactor load stat has been added to most ranged weapons that reduces cooling rate. The baseline cooling of all reactors has been increased so simple builds come out ahead. The cooling impact of reactor load is multiplied by a reactor's load impact stat so low cooling reactors lose less cooling with increased reactor load and high cooling reactors lose more.2.40.0Major FeaturesReworked reactors to have more variable stats, provide more cooling to simple builds and less to complex builds with tools to compensate.Added the reactor load stat replacing cooling penaltie…

  • Granvir is part of the Secret Sauce Sale with a 20% off discount! - 16 July 2026

    Hey all,Just a little announcement that Granvir is 20% off until July 23rd for Secret Sauce! Pick up the game for yourself or a bunch of friends (up to 10) to spread the multiplayer mech co-op goodness! Stay tuned as we have more updates in the pipeline including photomode which is coming really soon! Be sure to check out our friends SHRIMP GAME: OVERKRILL which is in the showcase and is coming August 20th! Play the demo and wishlist the game below! Check out all the great games in the showcase here: https://store.steampowered.com/developer/offbrandgames/sale/secretsauce2026Until Next Time!

  • Hotfix 2.39.2 - 13 July 2026

    2.39.2 Added an extra side weapon to the weapons vendor in Millennium Horizon. Added an extra armature to the component vendor in Millennium Horizon. Added the part enhancer to the sandbox campaign. Improved the shop item panels for acquiring items in Sandbox. Added 50 slow resistance to hunkering. This has the effect of reducing certain impact forces.

  • Update 2.39.0: Kick Rework - 10 July 2026

    This week's update overhauls the kick functionality built into most legs. Kicks still aren't a melee weapon to stand on their own but they deal much more damage and will knock back both the user and the target. Kicks still benefit from other melee weapon boosts so the right legs and the right support like grapples can elevate kicks into a strong damage dealing options.Jumping has also been adjusted in a small way. After the sliding update, jumps were adjusted to require a brief period of uninterrupted groundedness before being usable. Now jumps fire with a short delay and only require being grounded at the start and end of this delay. The delay helps prevent the jumps from looking awkward when used quickly after landing and creations a window for a brief lowering animation for better visual feedback.2.39.0Major FeaturesAdjusted kicks to be easier to use, provide more utility and deal mo…

  • Update 2.38.0: Sliding Movement - 29 June 2026

    This week's update is coming a little early to accommodate my schedule and it majorly overhauls how legs move. All legs are now capable of sliding when they exceed their top speed. While sliding, control is greatly diminished until your Granvir slows down below its top speed. You can extend the slide by moving into it or cut it much shorter by countering the slide direction.Sliding happens most often after a dash and effectively extends the range of dashes. Hopefully the longer dashes can help early melee builds close the gap more easily. Sliding is a big boost to mobility as a whole but I think the lack of control while sliding keeps things under control on top of just looking cooler that the abrupt slow down. Please check in and let me know how you feel about the sliding after trying it out. Its is a big deviation from how things where before so I'm interested in hearing everyone's th…

  • Update 2.37.0: Hover Enemies - 26 June 2026

    This week's update introduces a wave of low tier hovers and equips Millennium Company Granvirs with them. Enemy hover Granvirs are extremely quick and relatively weak but are equipped with a powerful torso cannon. The new hovering enemies will appear at escalation 8 and above in the Millennium Front and Millennium Eclipse campaigns.2.37.0Major FeaturesAdded the HV/HT01 and HV/HT02 Barnacle, a tier 1 and tier 2 hover mobility platform with a small durability boost. Added the HV/HT03 Starfish, a tier 3 hover mobility platform with a small durability boost and increased agility over its lower tier variants.Added the TS/PZ01/G and TS/PZ02/G Daneweller, a tier 2 and tier 3 torso with a heavy cannon, no side ports and an auxiliary ammo efficient coaxial cannon.Added new hover Granvirs to Millennium Horizon and Millennium Eclipse. Hover Granvir are extremely fast, armed with a heavy torso gun…

  • Steam Summer Sale & Too Many Games Steam Event! - 26 June 2026

    Hey everyone,Just wanted to make a little note that we're part of the Too Many Games Festival going on right now and in addition we're 25% off for the Steam Summer Sale until July 9th at 11AM PT! We're working hard at pushing new updates and you can expect one later today. Pick up the game for yourself or a bunch of friends (up to 10) to spread the multiplayer mech co-op goodness!Check out all the wonderful games at Too Many Games here: https://store.steampowered.com/curator/44973690/sale/TooManyGamesIndieGameShowcase Until Next Time!

Patch notes and updates

S.noRelease datePatch nameGID number
116 August 2026Hotfix 2.44.2: Escalation Limit1840944183783405
29 August 2026Experimental Update 2.44.0e1: All Campaigns Terrain Deformation1840310314349819
313 July 2026Hotfix 2.39.21837955055362495
421 June 2026Hotfix 2.36.1: Small Aim Offset Fix1835871199311632
531 May 2026Hotfix 2.33.51833968530894616
629 May 2026Update 2.33.0: 3 New Enemies1833968530890296
79 March 2026Hotfix 2.21.11826362059929360
814 February 2026Hotfix 2.18.1: Rapid Fire Enemies Fix1824644522841958
91 February 2026Hotfix 2.16.1: Multiplayer Parrying Fix1823191198608957
105 January 2026Hotfix 2.12.2: Next Campaign+ Custom Difficulty Fix1819386365122617
1123 December 2025Hotfix 2.11.3: HUD Compass1819386365104987
127 December 2025Hotfix 2.9.1: Controller Mini-Menu Rework1818118366180150
1323 November 2025Hotfix 2.7.2: Ace Spawn Fix1816849002019037
1416 November 2025Hotfix 2.6.2: Memory Usage Reduction1816307528969151
152 November 2025Hotfix 2.4.2: Desync and Looting Pause1815034432975161
1626 October 2025Hotfix 2.3.1: Desync and Loading Issues1814309641524825
1720 October 2025Hotfix 2.2.4: Ground Looting Improvements1813674389057895
1818 October 2025Hotfix 2.2.2: Inventory Visual Rework1813674388994996
1914 October 2025Hotfix 2.1.9: Multiplayer Mech Jitter1813041031362516
2013 October 2025Hotfix 2.1.8: Tooltip and Multiplayer Desync Fixes1813041031331541

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2743460
Live current players40
SteamPulse tracked peak198
Live count (today's peak floor)40
Price$11.99 (20% off from $14.99)
Free to playNo
Discount20%
Original price USD$14.99
Current price USD$11.99
Release dateSep 23, 2025
DeveloperAirborne Games
PublisherGIGATANK 3000
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent91%
Positive reviews771
Negative reviews73
Total reviews844
Steam recommendations850
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2743460/

Short description

Granvir is a 3rd person action roguelite mech-builder with co-op multiplayer. Scavenge the battlefield for parts to replace and upgrade your Granvir and weaponry. PIlot your Granvir and manage your campaign between battles to find the best equipment and stay supplied while fighting a guerilla war.

About this game

Try The Free Prelude! About the Game Granvir is an action roguelite featuring mech building. Players battle through a route of their choice reaching extraction and completing side objectives at the cost of valuable resources. Between battles, players can swap out parts for upgrades found on the battlefield and manage their campaign by taking on loans to afford ammunition, aiding the locals for support in battle and more. Equip devastating melee weapons such as swords, rocket spears and pile bunkers. Wield powerful long range guns like cannons, machine guns, flamethrowers and rocket pods. Mix and match armaments to suit your play style. Mix torsos, legs, armatures and special modules to customize your Granvir. Defeating enemy ace pilots unlocks their unique parts. Complete any campaign in single-player or multiplayer co-op with up to 10 Granvir pilots at a time. Share parts and resources utilizing the squad depot in rest areas as you plan your next moves. No campaign is the same as you manage time, resources and your route to each objective. Each zone impacts what services and resources are available. Use down time between missions to refit and upgrade your Granvir to prevail.

Supported languages

English, Japanese, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
67Camera Comfort
78Adjustable Difficulty
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Granvir's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $11.99 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 22, 2026 through Sep 22, 2026. The latest run records $11.99 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Granvir at $11.99 in USD, with a listed base price of $14.99 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$14.9920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$11.99$14.9920% (Steam sale)Steam Store - Steam sale

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Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,046,44422 September 2026 - 19:20:04 UTC1,818,3689,826,471Valve
Dota 2761,14122 September 2026 - 19:19:52 UTC1,291,3282,758,031Valve
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS233,57722 September 2026 - 19:19:51 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Marvel Rivals72,29622 September 2026 - 19:03:09 UTC642,333409,518NetEase Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero74,64122 September 2026 - 18:34:37 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Farming Simulator 2545,71022 September 2026 - 18:34:49 UTC135,88351,357GIANTS Software
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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