- 🔥 Bloodshed Community Items are available as of now! - 19 November 2025
Greetings, Survivors!We have a little gift for you today: You, who have spent hour after hour fighting and surviving relentless enemy hordes, will now receive an additional reward: as of now Steam Community Items are available for Bloodshed:5 Emoticons3 Profile Backgrounds6 Trading CardsBadge (5 Levels + Foil Badge)We hope you like them and collect them all.Happy Slay Day! com8com1 Software & Headup
- ❗Update Required❗ - 6 October 2025
Hey friends,We want to let you know about an important update.A recently identified security vulnerability within Unity has been spotted, and while there is currently no evidence of impact on users, we’re taking all relevant steps to ensure you’re on the latest and safest version of the game.To keep you safe, we’ve released a new patch that addresses the issue. Please update your game as soon as possible to stay protected.You can read more about it here:https://unity.com/security/sept-2025-01As always, our priority will be on keeping our games as safe and enjoyable for everyone.Your Headup Team
- Quick Update: Memoy Leak Fix - 15 July 2025
Patch 1.0.15 fixes a potential Memory Leak issue in certain levels to reduce memory usage.
- 🔥 Bloodshed Update Version 1.0.14 is live! - 8 July 2025
Greetings, Survivors!We've just launched another update for Bloodshed, bringing the game to version 1.0.14. It's improving the performance, includes some changes to the balancing and controls, and some general bug fixes.This is the full changelog of the update:ControlsA Quick Turn function has been added by popular demand! You can now quickly turn by 180° by pressing D-Pad left/right on your controller, or alternatively the Z/X keys on the keyboard, or mouse buttons 4 and 5. As usual, the key bindings can be customized using the Controls Editor in the options menu.Turning speed factor added: You can now customize the camera's turning speed in the controls menu. BalancingAll costs for consumables have been reduced to incentivice spending more of your hard-earned gems on these very useful items.Fireball has been completely rebalanced and has an additional high chance to inflict fire debuf…
- 🔥 Bloodshed Update Version 1.0.7 is live! - 11 June 2025
Greetings, Survivors! Since you reported issues with the camera controls on Steam Deck, we've addressed this with the Bloodshed update 1.0.7. That's why the changelog is super short this time: Camera controls via gamepad joystick are now smoothed/framerate-independentAs always, your feedback and thoughts are really appreciated! If you want to give us any feedback please do so in the comments, in the Steam Community Hub, or on our Discord channel. That would really help us a lot! 🤘 Happy Slay Day! com8com1 Software & Headup
- Verified for Steam Deck: Play Bloodshed wherever you want! ✅ - 5 June 2025
Greetings, Survivors! Since the latest update tweaked some stuff, Bloodshed was re-reviewed and got verified for the Steam Deck! Woohoo! So, what does that mean for you? It's quite simple! You can enjoy Bloodshed's fast-paced first-person action on the Steam Deck wherever you are: at home on the couch, inside a plane, on a bus or a train, or even in a demon possessed church yard - just about anywhere! So, grab your Deck and enjoy Bloodshed on the go! Happy Slay Day! com8com1 Software & Headup https://store.steampowered.com/app/2747550/Bloodshed/
- 🔥 Bloodshed Update Version 1.0.6 is live! - 26 May 2025
Greetings, Survivors! Since the full launch of Bloodshed end of last week we've received an incredible amount of good and constructive feedback from you. Thank you very much for that. We really appreciate it! ❤️ Your input has led to this first update, and version 1.0.6 is now available. This is the full changelog of the update: Hitpoints increased for Hydragos and its heads, Debug text removed from Hydragos battle, Fixed a display issue with Custom Session dropdown options, Revives/Emergency Injections are now also counted for the "Use 10 Consumable Items" achievement, Fixed wrong description for "That's the way I like it" achievement, Fixed lighting issues in Garden of Decay, Fixed mini map range in Maze mission so that all enemies and destructible objects will now be displayed correctly on the mini map, Fixed damage calculation for the Pinchmaster's dash ability, Fixed wrong item des…
- 🔥 Happy Slay Day: Bloodshed left Early Access for Full Launch! - 22 May 2025
Greetings, Survivors! And welcome to the full launch of Bloodshed! As of now, with adding (not only) the finale of the second episode, the game is finally feature and content complete. The update adds new missions, new enemies, new boss battles, new playable characters, new weapons, spells and abilities, new objectives, new music, and more: https://www.youtube.com/watch?v=VNQdozJhkFw So, pick your trusty weapon of choice to confront the hordes and send them straight back to hell. And this time for good! And if you want to know exactly what additional content, changes, extensions, fixes, etc. have been added to the game, then you can find the detailed and comprehensive changelog here: New playable characters Malachias: Brought to life by the Cult and forced to carry out their malicious misdeeds, this formidable gargoyle broke free from its chains and now fights alongside the resistance a…
- Lock and Load: Bloodshed Full Launch incoming! - 16 April 2025
Hello, fellow Slayers! After a great journey, we are happy to say that Early Access will soon come to an end, and we would like to express our gratitude for your time spent on the game so far, your valuable feedback bringing us to this point and your ongoing support! Through you, we were able to make the best decisions since the first public release of Bloodshed in early stages, and we are so very much looking forward to unleashing the beast in its final form! As we feel the bag is filled with lots of goodies by now, the price of the game will be increased in preparation leading up to the full release end of May to properly reflect the additional content. We have added a lot of content to the game in the previous months. The price change will come into effect end of this week. Those of you who have already purchased the game and bought into our vision early: Thank you, again! And for th…
- 🤘 Early Access Roadmap Update #2 for Bloodshed is OUT NOW! - 31 March 2025
Greetings, Survivors! We're excited to bring you another thrilling update packed with new features, enhancements, and content that will elevate your Bloodshed experience. Let's dive into what’s new! Weapon Traits – New Tactical Possibilities! First up, let's dive into a topic that has been on our minds and yours for a while: Weapons! After we started the Early Access phase, you consistently pointed out your desire for more incentives to experiment with different weapons during your runs. And we’ve listened! But before we dive headfirst into a comprehensive overhaul of our weapons, we had to ask ourselves: "What should such a feature look like to meet your needs and align perfectly with Bloodshed and its gameplay?" We've put a lot of thought into this and gathered a variety of ideas, and we’re excited to present our prototype solution in the upcoming update: the brand-new Weapon Trait Sy…
- 🤘 Early Access Roadmap Update #1 for Bloodshed is OUT NOW! - 14 February 2025
Happy Friday, Slayers! Right in time for the weekend, we've some good news for you! As you may have seen on our roadmap, we have promised you the first Early Access update for February with new content such as challenge maps, new music, more voice lines, new unlockables as well as bug fixes, polishing and adjustments. And with this we keep our word: The first Early Access roadmap update for Bloodshed is available as of now, which actually has more to offer in addition to the announced new content! This is the full Changelog of Version 0.12.17: Headquarters A set of eight new objectives has been added. A set of three new achievements has been added. A new global upgrade for the Attraction stat has been added (needs to be unlocked by solving the corresponding objective). Leaderboards have been added for the new Bonus and Challenge mission types. A new statistic item has been added, tracki…
- 🔥 In the Midst of Bloodshed: #1 Breathing Life into the Gang of Survivors! - 13 February 2025
Greetings, folks! As we work on the upcoming Early Access updates for Bloodshed, we'd also like to tell you more about how the game came to be. And that's what we are kicking off today with the making-of update series 'In the Midst of Bloodshed'. In Bloodshed, you can expect a diverse array of unique characters, each entering the fray with their own strengths and weaknesses. Although you’ll control these characters from a first-person perspective and won’t see them directly in the game, it’s important to us to breathe life into them through individual character portraits. The character selection screen in Bloodshed The character development process is both exciting and multifaceted. Initially, we focus heavily on gameplay: How should the character feel? What makes them unique compared to others? What stats and special abilities do they bring to the table, and what weapons or spells do t…
- Let's sneak into the upcoming Bloodshed Early Access update! 👀 - 29 January 2025
Greetings, friends! We know many of you have been wondering what we are working on at the moment. With this news post we want to shed some light on this. Okay, off we go! Upcoming Update Some of you have reported that you are having problems targeting enemies. Headshots in particular were often difficult to place. This is due to the fact that we initially decided to go for a billboard approach in terms of rendering: This means that the enemy sprites are rotated on all axes towards the camera. This technique is particularly authentic, as we are aiming for the typical look of 90s shooters. Unfortunately, it has the disadvantage that, for technical reasons, only the graphics of the enemies are rotated, but not their collision boxes, which causes the aforementioned problems whenever you are not facing an enemy in a straight line. To counteract this, we have now decided to change the renderi…
- 🔥 Bloodshed Update Version 0.11.34 is live! - 18 December 2024
Pre-seasonal greetings, friends! Bloodshed has been available for almost a week now, and we've received an incredible amount of good and constructive feedback from you in those six days. Thank you very much for that. We really appreciate it! ❤️ From all this feedback from you we have now created the first update Version 0.11.34, which is now available for Bloodshed! For example, the update rebalances the target values of the achievements, increases the HP of the Hell King boss, and much more. This is the full Changelog of Version 0.11.34: Options Menu Added new menu page "Accessibility" with options for screen shake intensity, pickup flash intensity, camera leaning and field of view Moved pickup flash option to accessibility page Pickup flash setting is now stored correctly in savegame data Added displays for numeric values to each slider option for better readability Added an option fo…
- 🔥 Happy Slay Day: Bloodshed is OUT NOW in Early Access! - 12 December 2024
Happy Slay Day, friends! We have some good news for all you slayers out there: Hell has finally opened its gates and is spewing out endless numbers of undead foes and other creatures! So, pick your trusty weapon of choice to confront the hordes and send them straight back to hell! Just in time for the peaceful, quiet, and calm pre-Holiday Season, our retro-styled Roguelite Survivors FPS Bloodshed breaks free into Early Access AS OF NOW! Embody four playable characters (more to follow during Early Access), each equipped with their own arsenal of clever quips, distinct abilities, and tailored playstyles to cater your preferences: Bloodshed fuses Roguelite Elements with classic FPS action, to make every run feel unique and unpredictable. You can choose between auto-shooting mode for effortless firing, or take control with classic manual shooting for a more hands-on experience. The Early Ac…
- 🔥 Slayers, prepare yourself for the Bloodshed Early Access Launch in 2 Days! - 10 December 2024
Greetings, Slayers! The Early Access Launch of Bloodshed is right around the corner; there are only 2 days left until December 12. So, it's definitely about time for you to prepare for what awaits you with our retro-styled Roguelite Survivors FPS! You can of course still try the demo, or read the following summary of what to expect with Bloodshed in two days. Or do both! Anyways, this is the Early Access launch of Bloodshed in a nutshell: Immerse yourself in a first-person shooter experience set within a haunting, gothic-horror realm, overrun by relentless undead and demonic entities, presented in a vibrant retro-inspired boomer shooter visual style. Choose from a cast of four unique playable characters, each equipped with their own arsenal of clever quips, distinct abilities, and tailored playstyles to cater to every player's preference (more charters will follow during Early Access).…
- 🛠 Bloodshed Demo Feedback Recap And How We Put It To Use! - 29 November 2024
Happy Friday, Slayers! We announced it twice, but did not deliver yet. Shame on us! But after almost 16k demo players and tons of videos, postings and comments, we're finally getting started: let's talk about feedback and criticism we have received from all of you for our Bloodshed demo. But first of all: thank you for playing the demo and being so responsive! We have divided the feedback into three categories: content, balancing, and general bugfixes and improvements. Here we go: CONTENT So, when it comes to content, the most frequently mentioned feedback is: “We want more”. And we hear you! After all, you've only played a demo so far, and there will of course be more content for the Early Access release on December 12! More player characters, more missions, more maps, more enemies, bigger enemies, more weapons. Overall: more variation! Additional player characters Additional missions…
- 🔥 Bloodshed will release into Early Access on December 12! - 19 November 2024
Greetings friends! In case you are a fan of Roguelite Survivors-like FPS games, or you enjoyed playing our Bloodshed demo over the last weeks, we have some good news for you to share today: Bloodshed will release into Early Access on December 12! https://www.youtube.com/watch?v=SAbDXMCktcA As promised, we will also publish an other update posting before the Early Access release in mid-December in which we will be talking in more detail about the feedback and criticism we have received and how we intend to optimise these points. Stay tuned! Talk to you again really soon! com8com1 Software & Headup https://store.steampowered.com/app/2747550/Bloodshed/
- Bloodshed is Vampire Survivors meets Doom and it's a surprisingly moreish bloodbath - 19 November 2024
A long while ago I wrote about Vampire Survivors -likes needing to stop overwhelming you with visual clutter . I've since played a few games of a similar ilk that don't hammer you with a chaos that's impossible to dissect with your eyeballs. One of these is Bloodshed , an old school FPS take on the VS formula that actually works pretty well and did have me thinking the treacherous phrase "just one more run". Read more
- 🔥 Thank you all for playing our Bloodshed Demo! - 8 November 2024
Happy Friday, folks! It's been almost exactly a month since we announced Bloodshed together with the launch of the playable demo. And a lot has happened since then, I can tell you that! So, where do I begin ... Probably with this: we are super happy with the feedback we have received from all of you! By now, over 14k players have played our demo (🤯), and many of you have also filled out the online survey or given us feedback in the Community Hub or on Discord. Thank you all very much for your support! ❤️ We have received tons of good and constructive feedback. And we're reading through, and listening to it all, and working hard to find solutions to make Bloodshed the best Roguelite Survivors FPS experience possible. We will shortly be talking in more detail about the feedback and criticism we have received and how we intend to optimise these points. Stay tuned! And now have a restful w…