SPSTEAMPULSELIVE ANALYTICS
Tech Executive Tycoon

Tech Executive Tycoon Steam metadata

WEB Gaming Entertainment, Dream Vision Games | Dec 21, 2018 | game

Released

0players observed · 23 September 2026 - 14:53:46 UTC

IndieRPGSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,832
  • Revenue (VGI)$29,216
  • Review score15% positive

Tech Executive Tycoon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,832
  • Revenue (VGI)$29,216
  • Review score15% positive
  • Total reviews53
  • Release dateDec 21, 2018
  • DeveloperWEB Gaming Entertainment, Dream Vision Games
  • PublisherWEB Gaming Entertainment, Dream Vision Games

Genres: Indie, RPG, Simulation, Strategy, Early Access

Company pages: Developer: WEB Gaming Entertainment, Dream Vision GamesPublisher: WEB Gaming Entertainment, Dream Vision Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tech Executive Tycoon Steam metadata

Tech Executive Tycoon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/274960/metadata
Steam Storehttps://store.steampowered.com/app/274960/
Steam Communityhttps://steamcommunity.com/app/274960
PCGamingWiki search
IGDB searchSearch IGDB for Tech Executive Tycoon

Reviews, pricing, and metadata

Review summary

Very Negative

15% positive, 8 positive, 45 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 21 December 2018

Latest Steam announcements

  • Another update... (we're still working) - 27 March 2023

    Hello everyone I know updates have been VERY limited, and that is by design. I don't want to speak about updates until they are ready. There has been a great amount of work performed over the past year as stated in the last post (a year ago). Most of this work has been a combination of completely reworking just about everything while bringing fresh ideas in implementation to the game (as the game just was not in a good place with current available build here... at all). A lot of what we wanted to do became less possible due to a lot of optimization issues and mistakes made earlier on. As so many lessons were learned throughout this entire process, we have been able to reimagine and refactor so many things which has given us a great opportunity to fully realize just about of the original grand vision of the game and potentially more. Time will tell. I mentioned doing better with communic…

  • Production has resumed... and an apology - 25 February 2022

    Hello everyone, I must start out with an apology, as I have not communicated with you at all the hard stop in development that took place over the last 2 years. I was unable to continue working on the game though I put as much effort as I could into doing so. Regardless, I did not communicate the challenges or status of development to you over that time. Your frustration and anger (for those of you who are), is completely understandable. I can only apologize with the full intend to do better and finish this game. I am also forever humbled by the kindness of of you all and will forever remember the support you have given me. Communication is important, and I will strive to do better. I have returned to working on the game officially now. There is still a lot of work to do, but I fully intend to complete the tasks. Updates will not be as before as I want to focus the majority of my time o…

  • Development Update Q4 2020 - 3 December 2020

    Hello everyone, As you might have noticed, updates have been very sparse lately. There is a reason for that, but I would like to formally apologize for the lack of communication. This year has been challenging for MANY people, myself included. To that end, I would like to apologize that we did not release a Q3 update for the game as scheduled. We will also miss the update for the last quarter of 2020 as well. However, work has not stopped altogether, but there has been delays that will prevent us from releasing a polished update. Without going into details, events have transpired that took a lot of attention away from development. The good news is that I can now continue developing the game. I do not make any excuses, but rather I love being transparent about our development of this game. This is a passion project that I have and will continue to pour my heart into. With that, I would l…

  • August Update 1.9.9 Released - 13 August 2020

    Update 1.9.9 The update was released on Sunday evening. These notes are a bit delayed. Thanks for your patience! New Features added UI updates to the product management window Marketing insights added More content to be added to this window overall, but more management options have been implemented Sales Graphs added You can now chart sales over the course of days. More iterative options will be added soon. Customer Service implementation I Your customer service agents now function and handle customer related service inquiries. Customers are garnered as your product sells. As this happens, depending on many different factors relating to the product and its performance, you will get calls that come in as a result for support. How well you handle the customers will have long and short term consequences. This is tier I implementation, so some functions like the drawbacks to really bad cust…

  • Quarter II Delayed (Update) - 3 August 2020

    Hello all, and thanks for your patience! I am sharing an update on Quarter II's expected release in the link below https://techexecutivetycoon.azurewebsites.net/2020/08/02/quarter-ii-delayed-update/

  • Quarter II update slightly delayed - 5 July 2020

    Hi everyone! We hope all is well with you and your family and friends. The world is in an interesting place these days, but being an optimist and one of positivity, I hope that you all are okay and hanging in there! In regard to the matter at hand, we have been working diligently on the latest update to early release (Quarter II's update). We are making great progress, but as usual testing and polish are supremely important and we have a bit more work to do in that department. With that said, a lot of the polish and quality of life aspects of the game are lacking. Being in the current state of development that we are in, this is currently expected. However, once we have all features in the game, the bulk of our efforts will shift toward polishing and bug smashing on a much grander scale. Thanks for your patience as always as we know it has been a journey of a lot of required patience. W…

  • Hotfix v1.9.7 - 18 April 2020

    Bugs fixed Fixed another game breaking bug where it would cause the game to freeze and close to desktop. We will continue to work on v1.9.x quality of life improvements and publish the roadmap update for Quarter II

  • Hotfix v1.9.4 - v1.9.6 - 17 April 2020

    Bug Fixes version 1.9.4 -> 1.9.6 Fixed budget UI window slowing down or freezing the game Fixed Data UI window slowing down or freezing the game Fixed issues with customers purchasing products Fixed issues with marketing Improved processes for marketing, shipping and sales Optimizing save files (1st pass). File sizes are currently large and work has begun to shrink them significantly

  • Hotfix v1.92 - v1.93 - 12 April 2020

    Hotfix v1.93 Bug Fix Fixed critical game freezing bug when opening the data details window

  • Quarterly Update I - 2020 - v1.92 - 12 April 2020

    Quarterly update I Features added Notification system - We have added the foundation of our notification system (1st pass). Now when certain events happen throughout the game, you will have a notification ticker at the top of the screen. We will continue to polish this feature to include management options. Company Data system - We have completed a second aggressive pass on the company data system. Now storage items have gameplay added and will no longer serve as just decoration. Each item will be capable of storing data for one of five different categories which have gameplay implications. Customer data – This is your customers data and personal information that they provide to you which will have huge game-play ramifications. From how well you protect that data to how you use it to identify other sales opportunities, etc.. Financial data – This is your company’s financial records whic…

  • Website and road map update - 12 February 2020

    Thanks again for your patience! We have updated the website for the game and you can now view the updated road map. For now, we have updated quarter 1 and will update quarter 2 shortly. We will then give ourselves a few months before publishing quarter 3 & 4 to ensure that we are in position to reach the stated milestones in a timely manner before publishing. Thanks again for your patience! You can view the road map and new website here: https://techexecutivetycoon.com/earlyaccessinfo/quarter-1-2020-roadmap/

  • Game Update - January 2020 (v1.9) - 3 February 2020

    Hello Everyone! The first update of the new year lacks bells and whistles to be direct and up front. However, this update is essential to the upcoming updates throughout the rest of the year. We have refactored some code and game processes underneath the hood to help us progress a bit more aggressively for the remainder of the year. In this update, we did fix some bugs as well. Fixed a bug where running marketing campaigns did not finish its internal process internally. This manifests in the game in that the effects of marketing weren't realized on some marketing runs. Code refactor that improves the implementation of some upcoming features Code refactor that resolves a number of issues impacting game-play performance.

  • January Update - 14 January 2020

    Hello everyone, We apologize for the long delay in communication and updates. As promised, development has picked back up again with a change to the release schedule. We are back at it for the new year and ready to make a big push to deliver the final product. We had significant setbacks over the past few months/latter half of the 2019 calendar year. We have now sorted through those setbacks and are 100% back in full development of the game Tech Executive Tycoon. You may have thought and believed that we were going to give up on the title, but that is the farthest thing from the truth. We are going to publish an updated road map in the upcoming weeks. We will begin pushing updates to the game according to that updated schedule. We extend a heartfelt thank you to those of you who have remained confident and hung in there in spite of the delays. We will continue to work and make every eff…

  • Development Update (October - December) - 27 October 2019

    Hello everyone! Today we wanted to share a development update. After a lot of thought and evaluation, we have decided to move to a quarter update release schedule. The reason behind this is both simple and complex. As we have been transparent from the beginning, I do want to share with you the details of what led to this decision and what you can expect going forward. Reasoning and factors Releasing updates each month presents some significant challenges that we had to battle throughout the year. The most important being the need to polish added content every month. As a result, we would release some updates that added more bugs to the game. In addition to this, it caused our released content to be lite, leading to disappointment about the progress of the game. Going forward We will move to releasing content over the course of 3 months at a time. This will give us a chance to cover more…

  • Development Update - 26 September 2019

    Hello everyone, Thanks for the continued support for this game. Without wasting any time, I want to share a development update. The last two months have been very light on updates and information. Progress was stalled due to unforeseen events that limited time that could be worked on the game. We have since resumed work and will publish an update to the road-map with plans laid out for the remainder of the year. We apologize for any inconvenience this may have caused and hope to get back to our normal workflow and progress in October. We know it may be quite frustrating, but our goal has been and remains to get the game completed in a timely manner. Please feel free to continue to share your feedback and thoughts with us over Discord and on Steam. Thanks for your continued support and understanding!

  • Update 1.8 - 26 September 2019

    New Additions Added employee functionality for the following roles Marketing Refactoring - The code refactor for marketing employees took into account feedback and optimizations aimed to improve the overall marketing gameplay. Marketing UI - The employee card UI will now reflect each employees current workload. Added position specific employee card UI information to provide feedback of employee productivity. Bug Fixes Fixed small UI bugs related to the code refactoring for the marketing and production employees Fixed some UI bugs related to the marketing screen and employee card UI Please remember you can join us on Discord to report bugs, provide feedback and more using this link: https://discord.gg/EPKzSbk. Throughout early access we will be taking your feedback and bug reports which will help us prioritize the most important features and bugs that need prompt attention

  • Development Update (July 2019) - 30 July 2019

    No update for the month of July There will be no update for the month of July. We apologize for any inconvenience, however unforseen circumstances have delayed specific efforts taken in the earlier parts of the month. We are still working on the game and will update the roadmap to include what we will release in August all the way until the end of the year. Thanks for your understanding in advance and we are back on track going into the month of August. Roadmap for August until the end of the year. We will be updating the roadmap on our website with the updates planned for the next quarter and possibly the remainder of the year. We are still debating if we will add the final quarter details just yet. If we decide against that, then we will add the final quarter road map plans in the month of September. Please stay tuned to the website https://techexecutivetycoon.com/early-access-road-ma…

  • Update 1.7g - 7 July 2019

    New Additions Added employee functionality for the following roles HR Recruiter - these employees are now responsible for the candidates you are able to recruit. They perform weekly scouting to increase your hiring options. HR Administrator - these employees now actively manage and impact the happiness of your employees. There is still more work to be done on employee happiness however, which should be implemented in the short term. Finance Accounts Payable - Pay company bills and help avoid late fees, etc.. Finance Accounts Receivable - Handles incoming cash from sales and other sources. They help ensure that you receive every dime your company is owed. the next phase will cover the remaining roles (i.e. IT and Game Development). We ran out of time to adequately finalize and test functionality for those roles. Added position specific employee card UI information to provide feedback of…

  • Update 1.7g slightly delayed - 30 June 2019

    Hello executives, The upcoming June update will be slightly delayed for 1 week. We are working on finalizing and testing a few remaining employee UI and functionality before release. We will also update the roadmap with the next quarter's expected content releases. Stay tuned here or on the website for the next update. Thanks!

  • Hotfix 1.7f - 9 June 2019

    Bug Fixes Fixed a bug where you could move or delete a printer while it was in use by an employee. Fixed a bug where employee skills were not persisting. Fixed a bug where employees would be able to be assigned multiple times, creating multiple instances of their avatars. Desk clutter is now working in the game as intended. As employees workloads increase, this is reflected by the clutter that begins to collect on their desk (papers, etc..). This will be expanded further in the upcoming months. Fixed some additional bugs with doors. Fixed employee card UI. Skills now show on the window. New Additions Added new information on employee cards for Finance employees and HR Recruiters. This month is focused on employee functionality improvement and implementation. The goal is to have all employees functioning in the next few months. This will be an iterative process as we see what sticks and…

Patch notes and updates

S.noRelease datePatch nameGID number
118 April 2020Hotfix v1.9.74654976078209648962
217 April 2020Hotfix v1.9.4 - v1.9.64654976078205923914
312 April 2020Hotfix v1.92 - v1.933112492477898230687
47 July 2019Update 1.7g2436926440604621814
59 June 2019Hotfix 1.7f2411028931149581377
65 June 2019Hotfix 1.7e2411028931136208172
74 June 2019Hotfix 1.7d2400895196223745079
84 June 2019Hotfix 1.7c2400895196223002030
93 June 2019Hotfix 1.7b available2400895196217255801
102 June 2019Update 1.7a Releasing today2400895196216420746
115 May 2019Update 1.7 is live!2404270358334487718
126 April 2019Hotfix - version 1.6a Available2508976515651184726
1311 March 2019Update 1.6 Released2530366080608439507
144 March 2019Update 1.5d released2534869043317617696
1516 February 2019Patch 1.5c3702426087243842637
1611 February 2019Update 1.5b released2461683368398512713
171 February 2019Patch 1.5a2462808987395386506
1825 January 2019Update 1.5 is released!2425653583387165769
1913 January 2019Hotfix 1.4b2711631078224566474
2012 January 2019Hotfix 1.4a2711631078221766687

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID274960
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateDec 21, 2018
DeveloperWEB Gaming Entertainment, Dream Vision Games
PublisherWEB Gaming Entertainment, Dream Vision Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Negative
Positive review percent15%
Positive reviews8
Negative reviews45
Total reviews53
Steam recommendationsNot available
AchievementsNot available
Average playtime forever226 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/274960/

Short description

Tech Executive Tycoon is a simulation, strategy, role playing game that places you in the seat of CEO and entrepreneur of your very own tech company. Can you take your company to the top with top of the line products? Can you command a world class group of employees?

About this game

TECH EXECUTIVE TYCOON is a business management Simulation/Strategy game that puts you in the role of the CEO of a tech company. You start off small and must build your way to be a Tech Tycoon! Can you build this company into a Tech Giant? Develop Hardware that will wow your customers and make their lives easier. Build custom devices, peripherals and products that will make your competitors envy you and simultaneously worship you! You will make decisions on many things that will have far reaching effects and either drive you to success or failure! Do you think you're ready for the challenge? FEATURES: SIMULATION The game is a simulation of running your own tech corporation. You start from humble beginnings to rise to the top of the corporate food chain! STRATEGY The game challenges you at every corner. How well do you manage your employees? How well do you manage the creation of products and services? Can you handle the unexpected disaster? things like damaged products, late shipments, short deadlines... This will make your success that much sweeter! You will have to decide which subindustry to start with and how to expand. Do you want to stick with the gaming industry and become a game publishing giant or do you want to branch out into cell phones and tablets or maybe computers? The choice will be yours to make! ROLE PLAYING You will upgrade yourself as well as your employees, processes, equipment, offices and so on... The RPG elements are present and accounted for. If you love starting from scratch and building up a masterpiece, then this is the game for you!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeNot available
pegi3Not available
bbfc12Not available
usk0Not available
oflcgNot available
nzoflcgNot available
ceroaNot available
kgrb12Not available
dejus10Not available
mdaM18Not available
fpbANot available
csrrGNot available
crl0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Tech Executive Tycoon's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tech Executive Tycoon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tech Executive Tycoon at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human22,30423 September 2026 - 15:07:20 UTC231,343179,110Starry Studio
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,2711,008,495Wallpaper Engine Team
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld68,79123 September 2026 - 14:21:59 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld68,79123 September 2026 - 14:21:59 UTC2,101,535451,088Pocketpair
Warframe61,71323 September 2026 - 14:40:19 UTC181,509676,031Digital Extremes
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
ELDEN RING35,14823 September 2026 - 15:01:26 UTC952,5231,129,720FromSoftware, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Palworld68,79123 September 2026 - 14:21:59 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds15,71723 September 2026 - 14:39:37 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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