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Dive The Depths

Dive The Depths Steam news

Frizuo, Starpixel Studios | Apr 15, 2025 | game

Released

0players observed · 9 October 2026 - 14:06:07 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Dive The Depths news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews112
  • Release dateApr 15, 2025
  • DeveloperFrizuo, Starpixel Studios
  • PublisherStarpixel Studios

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Frizuo, Starpixel StudiosPublisher: Starpixel Studios

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Dive The Depths Steam news

Dive The Depths news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update V0.2.0 - Tides of Change - 13 June 2025

    Introducing: RunesRunes are your quintessential run modifiers.From double boss fights to flipped item rarities, these runes will encourage new playstyle and give you some additional gameplay variety!Runes are unlocked through achievements, similarly to weapons.They are all unlocked relatively easily to keep them accessible, so just play a little and you'll get them with no problem 🙂Hope they spice up your runs! Weapons: Dagger, Guardian's Bulwark & Eye Of The AbyssHere are some new weapon types we're introducing. To differentiate the new weapons from the existing ones, the direction we've taken was to design new and interesting gimmicks for these new weapons, which we hope would offer new and interesting playstyles for you to enjoy! Balance changes:Weapon Reworks: Molten Sickle & Blighted TridentWe've been wanting to rework these for a while now as they felt rather weak or outdated com…

  • Patch v0.1.90a Patch Notes - 16 May 2025

    Patch v0.1.90a New items: Crystal Scale, Corroding Sawblade, Updates: Added audio feedback for various Items and Weapons. Lucid Bastion reworked, shield now offers protection for the entirety of the dash duration. Bug fixes: Temporary charges on active items are now cleared upon picking up a new active item. Fixed an issue where the Bubble in Blobber's final phase did not interact correctly with the small poison bubbles. Achievements descriptions now update more consistently. Flaming grasp is now obtainable from magma cavern chests. Fixed an issue where Echoing Coral gets stuck on one enemy Fixed an issue where soul sword and molten sickle failed to trigger on hit effects Fixed an issue where ruination stops working upon soul totem completion If you have any feedback, suggestions or questions do drop us a message on our Discord server.

  • Plunge into a 10% OFF with our new Underwater Roguelike bundle! - 13 May 2025

    Hey Divers, We're excited to announce that our 'Underwater Roguelike Bundle' has just gone live (●'◡'●) You can now enjoy 2 games at a 10% OFF! Here's to all you deep-sea explorers and roguelike fans alike. What games are in the bundle? Dive the Depths Ocean Keeper: Dome Survival Why grab this bundle? ✔ Two unique underwater roguelike experiences ✔ Procedural challenges and intense replayability ✔ Perfect for fans of high-stakes, risk-reward gameplay Get our bundle right now! A very big thank you to all players for your support and playing the game so far! It’s been great seeing so many of you explore the depths and face the challenges below. ( •̀ ω •́ )✧ We hope you keep enjoying each dive as we continue to shape the underwater roguelike experience. What are you waiting for? Go bundle up and go kill some monsters already! Cheers, Dive the Depths team

  • Update 0.1.80a Now Live! Bug Fixes & Performance Boosts - 9 May 2025

    Updates: Improved controller support. The D-pad can now move the cursor. Optimized performance and reduced lag during gameplay. Added a damage threshold to trigger boss fights. Soul Sword now refills to 100% after defeating a boss in Boss Rush. Adjusted Sea Angel’s “Last Stand” trait for Boss Rush. Players can now dash without any directional input. Bug Fixes: Fixed a bug where Abyssal Valor stat boosts weren’t removed when the item was lost. Fixed an issue where Ruination Axe failed to interact correctly with Spearhead. Fixed a bug where the controller cursor didn’t appear on the death screen. Next Up: We’re working on an audio update to enhance your gameplay experience! Stay tuned! If you have any feedback, suggestions, or questions, do drop us a message on our Discord server : )

  • Update 0.1.70a – Balance Changes & Bug Fixes - 30 April 2025

    v0.1.70a Patch Notes Bug Fixes: Fixed an issue where the "Damage" and "Damage Taken" stats were not being registered. Fixed an issue where item unlocks failed to sync with achievements, causing some items to be incorrectly unobtainable. Fixed an issue where Charon's Obol failed to spawn projectiles after a certain amount of usage. Fixed an issue where resolution adjustments made through the pause menu were not being applied. Fixed an issue where, under certain circumstances, Sea Angel became invulnerable. Fixed an issue where the Seafarer's Compass indicator did not disappear. Balance Changes: Abyssal Valor's cooldown has been increased. Damage from Poison and Overheat has been reduced. Drop rates for legendary items have been adjusted. Charon's Obol hitbox has been increased. Health pools for some bosses have been adjusted. Health and damage values for some enemies have been adjusted.…

  • Update 0.1.6a Now Live! - 25 April 2025

    Hotfix v0.1.6a Changes: Caverna now spawns in the Hadal structure Bug Fixes: Fixed an issue where biome chests sometimes wouldn’t spawn Fixed an issue where some opened chests appeared closed Fixed an issue where fewer enemies spawned after visiting the core layer Fixed an issue where picking up money drops caused significant performance drops Fixed an issue where players could get stuck in the lobby logs menu Fixed an issue where Echoing Coral repeatedly hit the same boss Next up we’ll be focusing on improving player experience and balancing! Stay tuned! Don’t forget to join our Discord and let us know if you spot any more issues.

  • Update v0.1.5a Is Here! - 24 April 2025

    Bug Fixes: Fixed an issue where secret bosses respawned earlier than intended Fixed an issue where the lifetime stat "Most kills" was not updating Fixed an issue where some bosses could not be killed in Boss Rush Fixed an issue where some player projectiles could damage the player Balance Changes: Aegir’s damage and HP now scale appropriately QoL: Added the option to exit lobby menus with the ESC key More balance tweaks, QoL improvements, and bug fixes are on the way! Stay tuned! Don’t forget to join our Discord and let us know if you spot any more issues

  • Update v0.1.4a Available Now! - 23 April 2025

    New fixes for Hotfix v0.1.4a: Bug Fixes: Fixed an issue where the death screen may not pop up after player death, causing a softlock Fixed an issue where the clams spawned by the "Suppressed Liberty" trait kill the player instantly and cause a softlock Fixed an issue where resolution changes in the lobby settings menu aren't applied correctly Fixed an issue where altars may not work sometimes Balance Changes: "Venefic Eidolon" max pod count reduced to 16 from 32 Increased cooldown after shooting for Rage Resonance Most of the softlock issues you guys experienced should have been fixed with this patch We're still actively working on more balance patches, bug fixes, and optimisations. Thanks for sticking with us :D happi diving

  • Update v0.1.3a Available Now! - 22 April 2025

    New Changes for v0.1.3a: Bug Fixes: Fixed an issue where the NPC could be accidentally damaged after interaction Fixed an issue where Fated scripture caused souls to not drop from enemies. Fixed an issue where anchor explosion fail to trigger on the same enemy. Fixed an issue where Guardian Construct could not die after summoning minions. Balance Changes: Increased: The despawn timer for secret bosses. Increased: The respawn timer for secret bosses. Added: After defeating the boss, secret bosses will only be able to spawn again after defeating a certain number of enemies from their biome. Nerfed Damage & Speed for Emberfang. Reworked for Perforator's Trait "Venefic Eidolon" Qol Updates: Removed delay to use Lobby Elevators We'll continue working on more balance patches, bug fixes & optimisations in the near future, stay tuned.

  • Hotfix v0.1.2a - 21 April 2025

    Hey y’all! v0.1.2a just dropped with some fixes and tweaks: Fixed an issue where players became invulnerable after triggering Fossilised Past Cleaned up parts of the menu UI getting clipped on certain display resolutions Fixed the run stats screen not showing up after death Addressed a softlock that could happen after the player dies Sea Angel’s 2nd trait no longer causes a deathloop Item & enemy collection stats now properly save after your runs Adjusted HP values for several enemies More balance changes, bug fixes, and optimizations are on the way! Stay tuned! happi diving

  • Hotfix v0.1.15a - 18 April 2025

    Hey ya'll! A hotfix patched was dropped yesterday with the following bugs being fixed: -Localization options are now visible regardless of aspect ratio -Soul Constructs persist after Guardian Construct dies (Boss Rush) -Blighted Trident's ability description not displaying -Certain things don't trigger certain on hit items -Trying to unlock a biome chest without a key still checks the checklist task -Lobby movement stutter -Dropped xp objects are now limited, preventing lag spikes when killing high health bosses We are aware of the bug where you reach 0 health but do not die as well as the one where you become immortal, we're actively working on these bugs! Happy divin ;)

  • Hotfix Update v0.1.0a Available Now! - 16 April 2025

    Patch Notes: Update v0.1.0a Available Now! Dev Notes We're listening closely to feedback and fixing bugs as fast as we can! Feel free to contact us through Discord if you have anything to report. Thanks for sticking around! KNOWN ISSUES (Unresolved) Tutorial -Diving bell/chests can spawn outside the map, which may softlock the player. (Fix coming soon. For now... don't be a weirdo.) General -Missing glyphs for certain fonts in some languages -Fossilized Past can cause invincibility in edge cases -Under specific circumstances, reaching 0 HP doesn’t kill you -Chain lightning from Blitzkrieg (Nachtlicht's trait) and Tangled Wires deals extreme damage to Nachtlicht -All the above issues are being worked on! Bug Fixes — Oh boy. Tutorial -Fixed an issue where the tutorial never marked as completed -Fixed Faux Construct sometimes refusing to die -Fixed BoB being affected by Harpoon's ability G…

  • Your Tutorial Issues have been addressed! (We are so sorry! >. - 16 April 2025

    Hey Divers! Please give us another chance! There were many concerns raised in regards with the Tutorial stopping players from progressing at the start, and we hear you! The team has now addressed these issues and the tutorial should be able to progress smoothly into the game now. Here's a fix to the Tutorial bug: A simple restart should solve the problem, but if it still doesn't work, please try the following: delete the file located at Another alternate solution is this Thank you to all the feedback that has been raised so far. We really appreciate all of your support! If you encounter any other problems we really appreciate if you could send them in our Discord right now to directly report to the team! Especially when you encounter major bugs (eg. Can't damage enemies, game crashed, parts of map are missing, etc) - it would be helpful clip the moment as well as to send in the player l…

  • Dive the Depths is OUT NOW! - 16 April 2025

    Hello Divers! It's time! Dive the Depths has officially been released on Steam! It's been a long journey but it is finally here :) Play Dive the Depths right now! https://store.steampowered.com/app/2751120/Dive_The_Depths/ Look forward to these new features! 5 more bosses 3 more biomes More unlockable weapons More unlockable items A fully added tutorial Updated Normal Mode for a more beginner-friendly experience New Hard and Mortal modes for seasoned divers Enhanced lobby room with improvements Check out our Official Full Release trailer as well! The journey of Dive the Depths is not over yet - we are here to fix any bugs that may yet be discovered, and make improvements to the game wherever we can. So please, stay awesome and keep that feedback coming in, we really, sincerely, appreciate it. Head over to our Discord to be part of our community! Now go kill some monsters already! From,…

  • Tutorial Fix! (I think) - 16 April 2025

    I think we fixed the issue where the Faux Construct doesn't actually die when you get it's health down to 0, this needs more extensive testing but we might as well push this out for now. Please contact me on discord if the issue persists!

  • Hotfix patch - Localization - 16 April 2025

    Certain traits weren't displaying at all when playing in certain languages, this should be fixed now! Some languages (Mainly Japanese and Korean) have missing glyphs and we're aware of that, we're actively looking into it! Thanks for playing!

  • Dive the Depths Full Release Trailer out now! - 10 April 2025

    Hey Divers, The time has finally come! We're absolutely thrilled to announce that the Full Release Trailer is out right now! We hope you're just as hyped as we are, because the game officially hits the store on April 16th, 2025!!🎉 Look forward to these new features! 5 more bosses 3 more biomes More unlockable weapons More unlockable items A fully added tutorial Updated Normal Mode for a more beginner-friendly experience New Hard and Mortal modes for seasoned divers Enhanced lobby room with improvements It’s been such a meaningful journey hearing all your thoughts and feedback since the demo launch. We've truly appreciated every stream, every playthrough, and every moment you spent with our game. Your support means the world to us, and we're beyond excited to finally give you the full experience—now even better! 💙 So go 🎮 Wishlist Dive the Depths now and get ready to plunge in with us…

  • Demo Playthrough - 24 February 2025

    Exploring the ocean depths and its dangers in Dive The Depths Demo

  • Dive The Depths Joins Steam Next Fest. Demo Now Available - 24 February 2025

    Hello Divers, We’re excited to share that Dive The Depths is part of Steam Next Fest. Our demo is now live, offering you a chance to explore the underwater world we’ve been building. It’s been a labor of love to craft this action-roguelike adventure, and we’re eager to see you dive in and tackle its challenges firsthand. What’s in the Demo A slice of our submerged environments, from eerie ruins to vibrant biomes. Encounters with unique sea creatures and a taste of our boss battles. A glimpse into the progression system, with treasures and upgrades to uncover. https://store.steampowered.com/app/3248400/Dive_The_Depths_Demo/ We’ve designed this demo to give you a solid feel for the game, and we’d love to hear your thoughts as we polish the full experience. Release Date Announcement We’ve also recently revealed the official release date for Dive The Depths with a new trailer. Take a look b…

  • Demo Update v0.0.3b - 3 February 2025

    **Patch Notes: Demo Update v0.0.3b** *Available Now!* **General Notes** This update mostly focuses on certain damage breakpoints and speeding up the early game. More features will come in the future **KNOWN ISSUES (Unresolved)** These are issues I'm aware of, but have not gotten around to fixing Everything is invulnerable sometimes due to failed stats initialization Player attacks upon exiting dialogue Biome chests and altars sometimes spawn in funky places **COMING SOON** Revamped settings screen Revamped in-game settings Expanded lobby **NEW ADDITIONS** The Main Menu and Lobby are now in one scene Map sizes have finally been added! Go for a large map if you plan to have a longer run, or go for a small map if you don't wanna wait so long for generation Difficulties are now available! Normal difficulty has been made easier, hard and mortal however, are a different story ;) **Bug Fixes**…

Patch notes and updates

S.noRelease datePatch nameGID number
116 May 2025Patch v0.1.90a Patch Notes1799817379504208
29 May 2025Update 0.1.80a Now Live! Bug Fixes & Performance Boosts1799088287869173
330 April 2025Update 0.1.70a – Balance Changes & Bug Fixes1798454487574120
425 April 2025Update 0.1.6a Now Live!1797820624495945
524 April 2025Update v0.1.5a Is Here!1797820624463201
623 April 2025Update v0.1.4a Available Now!1797820624429943
722 April 2025Update v0.1.3a Available Now!1797185861801788
821 April 2025Hotfix v0.1.2a1797185861768918
918 April 2025Hotfix v0.1.15a1797185861658566
1016 April 2025Hotfix Update v0.1.0a Available Now!1797185861607799
1116 April 2025Tutorial Fix! (I think)1797185861590650
1216 April 2025Hotfix patch - Localization1797185861589317
133 February 2025Demo Update v0.0.3b1790214123206302

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