- PlayStatus v5.0.0 - A Fresh Start - 8 March 2025
Introducing PlayStatus v5.0.0 In this latest update, things will look familiar, but feel much better. The backend has been moved from a OpenGL rendering implementation to a WebView renderer, leading to smoother animations, way less UI bugs, and better performance. Along with this, a customizable on-screen crosshair option has been added, for games that either don't have crosshairs, or hide them. General Features & Changes New UI renderer, all menus have been converted. Reduced overall memory usage of the application. Added a light/dark mode (based off of system settings). Crosshair Overlay A new crosshair overlay has been added! You can now customize and show a crosshair on-screen for games that either do not have one, or hide it. You can customize things like crosshair type (+ or circle), outline width/color, etc.! Music Player Updates & Improvements Music player no longer displays not…
- [Upcoming + Preview] PlayStatus v5.0.0 - 3 March 2025
Hi all! It has been a while, but don't worry I've been hard at work making PlayStatus more efficient, and easier to use than ever! v5.0.0 is almost complete, and while I am waiting on some approvals in relation to application certificates, I wanted to let you all take a look at what's coming. This version of PlayStatus will completely rework the user interface, moving from a OpenGL implementation to a more modern web-application approach. It'll be hard to miss, and will result in much more performant and better looking user interfaces. Along with this major change, a new crosshair overlay has been added so if a game doesn't have one, or hides it at certain times, you can show and customize a crosshair in PlayStatus. Additionally, almost all features in PlayStatus have been refined over the past few months and should result in far fewer issues. You can view the upcoming changes on our we…
- PlayStatus v4.2.0 - 8 October 2024
-Massively improved font rendering. -Implemented Gaussian blur with text and rectangle shader. -PlayStatus will no longer focus unless attempting to type in a text box. -Finished backend refactor. -Improved overall look and style of controls. -Fixed issues with average color calculations on Music Player page. -Improved overall performance. -Other bug fixes.
- PlayStatus v4.1.0 - 24 September 2024
-Engine has been completely refactored. -Notifications can now be optionally displayed on the bottom of the screen. -Fixed multiple crashes when HIDHide or ViGemBus fail to initialize. -Fixed issues where music thumbnails may not load. -Significantly decreased memory utilization when loading thumbnail cache. -Updated design of the music player page. -Fixed multiple deadlocks in the music player. -Fixed issues with UI opacity not being correctly applied to certain Controls. -Window scaling is now using integer-based resolutions. -Font rendering now uses integer-based positioning. -Improved the look of the average color function for music notifications. -Improved stability.
- PlayStatus v4.0.0 - Offline Support + More - 12 September 2024
- Added offline capability(No Steam/Internet).* - Categories added to configuration menu, making it much easier to navigate. - Control hovering works much more consistently. - Panel z-ordering works much more consistently. - Significantly improved accuracy of spectrum visualizer. - Fixed Windows SDK issue, stopping application from launching. - Decreased size of Crash reporter (28mb->2mb). - Added MSIX resources to load UWP api & enhance Windows integration. - Music player now forwards music details to SMTC. - Rewrote NowPlayingSessionManager with fully custom implementation using UWP enhancements. - Improved reliability of loading & saving settings. - Rewrote logic for stacking & displaying notifications. - Fixed multiple issues related to control opacity. - Fixed multiple crashes. *You must launch the game through Steam at least once every 2 weeks to use this feature.
- PlayStatus v3.8.0 - Stability & Ease of Use - 16 August 2024
-Fixed multiple crashes when HIDHide or ViGEmBus were not installed. -Added the ability to install HIDHide & ViGEmBus from the overlay if not installed. -Game mapping page is hidden if HIDHide or ViGEmBus are not installed. -Added the ability to hide/disable all music features (music symbol in bottom left of overlay). -Removed HIDHide & ViGEmBus from autoinstall, instead will rely on in-app installation. -Fixed crashes related to finding locale. -Game mapping screen and UI in general now use a gamepad font to represent buttons. -FIxed an issue where button mappings did not work when HIDHide or ViGEmBus were not installed.
- PlayStatus v3.7.1 - 15 August 2024
-Fixed rare crash when discord game list fails to load in time. -Improved reliability of crash handler. -Added more information for new users when completing the tutorial. -Updated translations. -Other bug fixes.
- PlayStatus v3.7.0 - 13 August 2024
- Added a crash handler, which will provide necessary details for fixing future issues. - Reduced file size, windows app runtime is installed instead of being compiled with the application. - Fixed bugs related to loading game lists. - Modified first time setup to notify that a restart is necessary for full compatibility. - Fixed issues with Steam verification.
- PlayStatus v3.6.3 - 22 June 2024
- If a game is not detected, controller emulation will no longer be enabled by default. - Reduced file size by ~65% - Updated HID installer to latest version - Bug fixes
- PlayStatus v3.6.1 - 15 May 2024
- Added the ability to lower the battery button delay to 0 seconds (instant). - Fixed an issue where controllers would not work correctly after disconnectin & reconnecting. - Fixed issues where the PlayStation LED may not update. - Improved performance regarding reading inputs from controllers.
- PlayStatus v3.6.0 - 14 May 2024
-Added the ability to set a custom button mapping for showing the battery status widget. -Added the ability to set how long the mapping needs to be held for in order to show the widget. -Added the ability to hide/show Game launch/exit notifications. -Fixed UI issues with dropdown boxes. -Improved backend controller input management.
- PlayStatus v3.5.0 - Xbox 360 & DualShock 4 Controller Emulation - 7 May 2024
PlayStatus v3.5.0 - Xbox 360 & DualShock 4 Emulation Controller Emulation Added Controller Emulation using ViGEmBus & HIDHide. Xbox 360 & DualShock 4 emulation capabilities. Full rumble support for Xbox 360 controller emulation. Added a game mapping page to the overlay, which allows for setting custom controller mappings & settings for controller emulation for a specific game. Example use cases: Play with Xbox controllers in games that only support DualShock 4, or use a Nintendo 64 Online controller in Rocket League. Game Detector Added a game detector, which detects when games are launched, and can apply controller mappings based on the game. If a game is not detected automatically, you can add a custom defined executable in the menu. Games will automatically be searched up on PCGamingWiki to attempt to check the games controller compatibility. Controller Emulation feature works for al…
- PlayStatus v3.0.0 - 29 March 2024
PlayStatus v3.0.0 - Skeuomorphism & Stability Music Player Additions & Changes: Spectrum visualizer now smooths data based on previous magnitudes. Significant memory management improvements Added look ahead buffer, leading to more accurate, and improved visualizations. Fixed multiple issues where music playback would stop working. Fixed issues where EQ presets were not correctly applied. Added the ability to enable & disable EQ profiles. Added a EQ screen, allowing for a 10-band EQ. https://i.imgur.com/4ok8Dr9.jpeg https://i.imgur.com/7TWQr1G.jpeg Control System Additions & Changes: Color Caching is now much more efficient and significantly reduces memory overhead. Fixed multiple issues when determining whether a control was being hovered, or clicked. Added z-ordering, which allows for other controls to render over others depending on how recently they were interacted. Text measurements…
- PlayStatus v2.6.1 - 15 March 2024
Quick update! Added an option to disable Always on Top, allowing for windows to draw over PlayStatus' overlay configuration menu. Optimized multiple areas of the audio system, reducing memory allocations and reusing buffers, etc. Added a new panel for first time users where they are requested to select the default language for PlayStatus Fixed multiple crashes Update localization files
- PlayStatus v2.6.0 - 14 March 2024
Hey there! Recently returned from vacation and started work on improving the music player and fixing many other issues with PlayStatus! New Language Support Added Russian as a selectable language for PlayStatus. Translation was provided by u/Pokemonultra2 -- thanks again! Music Player Fixes Fixed multiple issues relating to the spectrum audio visualizer. Massively improved efficiency of music cache, reducing cache size by upwards of 70-80%. Fixed multiple issues relating to loading & saving thumbnails for music. Improved reliability of NPSM (Now Playing Session Manager -- related to audio handling for other music applications outside PlayStatus), although still some room for improvement. Music Player Improvements Added a noise gate for the audio visualizer to improve accuracy. Added support for more EQ filter types including LOW_PASS, HIGH_PASS, BAND_PASS, and NOTCH. UI Bug Fixes Fixed…
- PlayStatus v2.5.0 Is Now Out! - 27 February 2024
PlayStatus v2.5.0 Update Notes Hi there! Super excited to announce a major update for PlayStatus! Update 2.5.0 is THE update that many have been waiting for, and even brings a few other MAJOR surprises! Here is what is new in PlayStatus v2.5.0: 🎮 Controller Support Enhancements DualShock 4 Support: IT'S FINALLY HERE! DualShock 4 controller support has been added and just like every other controller, you get a custom controller glyph that can be customized to your liking. Support was tested on a 2nd generation DualShock 4 controller, so if you run into issues with battery readings on earlier generations, please report it to me ASAP. EXPERIMENTAL DualSense Edge Support: Although I do not have access to the DualSense Edge controller, I have added EXPERIMENTAL support for it. If you own a DualSense Edge and are able to report back on how it works, please do so! Xbox One S Controller Suppor…
- PlayStatus v2.0 - Multi-Controller Support + More! - 16 February 2024
PlayStatus v2.0.0 is Out Now! Hi there! I've been doing TONS of work behind the scene and today, I finally have a little bit to show of it! In this version, you can look forward to playing with your family, friends, or whoever it may be! Multi-Controller Support! In v2.0.0 PlayStatus now supports up to 4 controllers at a time! This means you could have two Xbox controllers, a Dual Sense, and a Switch Pro connected ALL at the same time and PlayStatus will display battery updates for all of them! This can be any sort of combination other than wired Xbox controllers. Take a look at the updated UI to support multiple controllers: https://i.imgur.com/tTAL0QI.jpeg Looks pretty cool! You can also change the controller color on a per-player basis (i.e. Player 1 can have a certain color, Player 2 can have another, etc.) https://i.imgur.com/Xgmd1aN.png Visual Improvements A large, but maybe less…
- Troubleshooting Controller Issues with PlayStatus - 13 February 2024
Hi there, I wanted to make a quick post about issues some people have run into with controllers not being able to be picked up by other games when using PlayStatus. I want to make sure that people realize that there is a full page dedicated to troubleshooting issues related to this, and even provides two instructional videos as well, that take you step by step on what you need to do to fix said issues. It seems though that many people don't seem to notice this troubleshooting page, so I thought I'd make a post anyway discussing the fixes. SEE PAGE 3 OF PLAYSTATUS CONFIGURATION TO VIEW THE TROUBLESHOOTING STEPS IN-APP What to do if other games are not recognizing your Controller Ensure you have completed all the troubleshooting steps for your particular controller (found below) Find the game that is having issues with detecting the controller in your Steam Library Right-click the game, g…
- PlayStatus 1.2.6 - Localization Fixes - 7 February 2024
Hi there! I recently was made aware that for some, PlayStatus is defaulting to English, instead of a different, supported language. I have made some tweaks within PlayStatus that will hopefully resolve this issue, and along with that, have added a Launch Option to explicitly define a language to use. https://i.ibb.co/PT5Gnt0/Screenshot-2024-02-06-212111.png This can simply be done by adding the -lang argument to Launch Options in Steam Library -> PlayStatus -> Properties. For example, to set the language to french, you would use -lang french. This way, you can have a different language for Steam and PlayStatus, if that's what you like! Other than that, there were a few bug fixes and some improvements made behind the scene, and along with that, added a new troubleshooting page to the UI, that includes two videos for walkthroughs, hopefully helping some users that may run into issues with…
- NSO SNES & N64 Controller Support, Music Enhancements (v1.2.1) - 2 February 2024
PlayStatus 1.2.1 is Out Now! What's New? NSO N64 & SNES Controller Support: In this update, two new controllers are now supported, which are the Nintendo Switch Online N64 & SNES controllers! Just like all the other supported controllers, you can now receive battery updates for these controllers and customize the controller icon to your liking. In fact, you can check out some screenshots on the store page. Menu Updates: New menu layout that is much less cluttered and makes a bit more sense. One new color customization option was added, which allows you to set a custom low battery color for controllers when they are less than 30% battery life. Music Improvements: Music notifications got a nice update as well... Album art is now subtly rounded with a nice thin border around it. Along with that, the title of the playing media will be based on the average color of the album art (if any)! Th…