SPSTEAMPULSELIVE ANALYTICS
Fine Work: Act I

Fine Work: Act I Steam metadata

Tethys Games | Nov 25, 2025 | game

Released

0players observed · 5 October 2026 - 04:12:37 UTC

AdventureCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)419
  • Revenue (VGI)$2,678
  • Review score97% positive

Fine Work: Act I metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)419
  • Revenue (VGI)$2,678
  • Review score97% positive
  • Total reviews37
  • Release dateNov 25, 2025
  • DeveloperTethys Games
  • PublisherTethys Games

Genres: Adventure, Casual, Indie, Simulation

Company pages: Developer: Tethys GamesPublisher: Tethys Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fine Work: Act I Steam metadata

Fine Work: Act I metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2752240/metadata
Steam Storehttps://store.steampowered.com/app/2752240/
Steam Communityhttps://steamcommunity.com/app/2752240
PCGamingWiki search
IGDB searchSearch IGDB for Fine Work: Act I

Reviews, pricing, and metadata

Review summary

Positive

97% positive, 36 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

39

Platform releases
  • Steam 25 November 2025

Latest Steam announcements

  • Update v1.2.0 - 31 July 2026

    Shapers!Today we're releasing Update v1.2.0! This update includes the much-requested high score feature. You’ll now see your highest letter grade and score for every level directly on the Track Select screen. When you hit a new high score, you’ll also get a cute visual+sfx on the post craft screen!As would be hän's preference, we've also given Xielle's Flair nodes a glowup! Flair nodes are now more legible on the track, and more in line with Xielle's couture. You can read the full patch notes below! New Features & UpdatesHigh Scores:Overhauled the Track Select UI/UX. Now shows the highest letter grade and score for each track and each difficulty, respectively. Added additional controls \ to switch between difficulties during track selectTweaked the Post-Crafting screen and added a notification+sfx on achieving a new high scoreMinor clarifications and copy edits in the NotebookFixed some…

  • Fine Work: Act I in the Steam Summer Sale! - 25 June 2026

    Hello, Sendshapers! Fine Work: Act I is in the Steam Summer Sale! If you have been curious about Fine Work, it's the perfect time to jump in! This is our highest discount since release! ✨Explore a world that's both comforting and strange, and enjoy rhythm game play that moves at your pace! 🧵Whether you have been following our development for a while or are just discovering the game for the first time, we would love to welcome you to Gleamhold!💫If you’re not sure yet, we have a Free Demo for you to try first, featuring the first few in-game days! Thank you for supporting indie games, and stay vivid! ✨Tethys Games

  • Fine Work Dev Stream, QDC Dev Swap, and #Blob-Alerts! - 4 June 2026

    Happy Pride, Vivid Friends!It's June, and we've got lots to tell you about~! Starting with... an Official Fine Work Stream with our Devs tomorrow!!Tethys Games will be streaming Fine Work: Act I on Friday, June 5, 2026, at 9 PM CST!Come to the stream!! Hang out, chat, and cheer us on! We highly encourage you to join our Discord and RSVP to the event to be notified when we go live!This is the first time we will be live-streaming as a studio on Twitch!! We’ve all wanted to do this for a long time! The cast is very excited to do a scene from later in the game, complete with voice acting, and to share some stories from making the game. Characters will be read by some of the devs, artists, musicians, and writers who produced Fine Work: Act I!Follow Our Twitch - Tethys GamesFollow Our Twitch - Tethys GamesFollow Our Twitch - Tethys GamesThis event is a part of Qweerty Gamers' Queer Quest! A 7…

  • Update v1.1.1 - 20 May 2026

    Howdy, Shapers!We've been hard at work cooking up some fixes and features for Fine Work: Act I, and wanted to share some patch notes! Features: We moved the player character nameplate to the right side of the screen during dialogue, which helps make it clear who is speaking. We've added some default terms to the notebook to help new sendshapers better understand the world. We've smoothed out the audio transition between pausing and resuming the visual novel. Shapers can now calibrate the tempo from the settings menu inside of the visual novel. We've smoothed out the start button function for controller users, making it easier to enter and exit menus. Bug Fixes: Repaired some instances where scenery tended to vanish at the end of levels. Minor UI, visual and audio fixes focused on increasing clarity and ease of keyboard/controller use. Improved auto levels and mastering. Improved the vis…

  • Upcoming Steam Festivals & Spring Updates! - 5 May 2026

    Gleamholdians,In celebration of springtime, we are announcing multiple May events that feature Fine Work! Exclusive events like these make a huge difference for us as an indie studio, and we are so proud to showcase in these festivals!If you discovered us via one of these events, be sure to come say hi on our Discord! We encourage you to try the free demo of our fantasy visual novel x rhythm game! And, if you're already a Hobby Lantern regular, be sure to check out all the other indie games included in these fests!Psychodelic FestivalHosted by Skull Queens Games | Live from May 4-11, 2026Eldritch dance clubs with neon-pulse jellyfish? Huffing fungal spores that transport your spirit to an overgrown, breathing mail cavern? That’s only a taste of Fine Work’s psychedelic vibes! Get lost in the kaleidoscopic rhythm sequences, explore the familiar-yet-alien streets of Gleamhold, and fall hea…

  • Fine Work: Act I 1.1 Patch Update! - 6 March 2026

    Hello, Shapers!Today we're releasing the 1.1 update for Fine Work, Act I!! Since launch, we’ve pushed quite a few updates, features, and bug fixes. Our devs and artists have been hard at work making Fine Work better and better, so we thought we’d highlight some of the changes we’re most excited about this patch!🪡 Keyboard/Controller improvements: You’ll notice a smoother experience when playing without a mouse, with cleaner menu transitions, more responsive inputs, and numerous bugfixes for the controller experience!🪡 Sendshaping Autoplay: Our latest accessibility feature adds the ability to autoplay sendshaping sessions! You’ll be able to experience each song from beginning to end, totally hands-free, if so desired. You’ll be able to toggle this on in your game settings. 🪡 Notebook Improvements: For all of our lore-hunters out there, we’re happy to announce a round of improvements f…

  • Fine Work: Act I Original Soundtrack is Out Now! - 25 February 2026

    Fine Work: Act I Original Soundtrack is Available Now!The award-winning Fine Work: Act 1 Soundtrack illuminates the unforgettable characters and otherworldly locales woven throughout the city of Gleamhold. Music is at the heart of Fine Work: drenched in memories, vivid with nostalgia for realms unknown, these songs capture the simultaneously weird and cozy atmosphere of this picturesque fantasy noir.20 original songs composed by Casey Michelle and Evan Courtney for Fine Work: Act 1. An hour of music, available in MP3 and Lossless WAV format. In honor of our OST going on sale, we wanted to share a more in-depth look into just a few of the aspects of Fine Work's dreamy soundtrack! We do all of our music in-house! In fact, Fine Work's game director is also the composer of all of the sendshaping music and Fine Work's sound design! There is no better person to ask about the music in our game…

  • Hotfix v1.0.5 - 3 February 2026

    - Achievements now will trigger upon clicking "Retry" after completing a crafting level - Improved navigation for keyboard/controller - Various UI color and copy tweaks - Improved save file playtime readability - Credits have been added to the main menu - Credits are now skippable with the "Back" button - Menus are no longer openable during credits

  • Hotfix v1.0.4 - 22 December 2025

    - Various visual and focus improvements for keyboard navigation - Added quick access volume control while paused during rhythm gameplay

  • Hotfix v1.0.3 - 12 December 2025

    - Rhythm cursor no longer warps on misinput/realignment during acceleration and deceleration - Boundary-confining rhythm cursor logic improved - Backing out of Settings menu should now save all changes by default - Improved spacing on notebook entries - More intuitive naming conventions for Minimum Framerate setting

  • Hotfix v1.0.2 - 4 December 2025

    General - Rebinding keys in the Settings Panel should now work as expected - Airborne thread particles will no longer randomly stop after losing a combo - Softened jitter from activating/deactivating "focus" effect on character sprites when their dialogue is active - Addressed more "white background" issues in the visual novel - Should no longer need to press "Continue" twice post-crafting to continue Scoring - Scoring should now correctly value flair notes - Scoring should now properly display the flow modifier altered results in the pre- and post-bonus final score - Scoring should now reliably show the correct letter rating - S++ no longer possible without a perfect flow multiplier - S+++ now properly displays when a player achieves all perfect notes on a track Tweaks - Fixed artifacting in Steady Hands skybox - Abare audio levels normalized - Retinted various visual novel icons

  • Hotfix v1.0.1 - 28 November 2025

    - Various backgrounds will now load in correctly when quickly progressing through dialogue - Addressed multiple typos

  • Happy Birthday, Fine Work Act I! - 26 November 2025

    Vivid Friends,This world is wild and ever-shifting. Dreamt by ancients of fathomless scale and power. Newer dreamers must find the gentle places - the easy places, by chance or design. You’ve found one such place in Gleamhold, and today- you’ll open shop!! Happy Official Release of Fine Work: Act I! Available NOW on Steam! Get to know Gleamhold’s otherworldly residents, and win them over with your artistic prowess (or, you know, just being friendly). You’ll grow close to your clients over late-night gossip, underground escapades, drinks at the Hobby Lantern, and exploring memories while sendshaping. Craft beautiful, bespoke artifacts with musical gameplay. Explore your clients’ memories in a surreal 3D dreamscape as you perfect your trade. Each client brings their own distinct musical style, be it foley-driven electronica, sword-fight breakcore, or baroque chamber tunes. With 2 unique s…

  • Fine Work: Act I Release Update - 24 August 2025

    Hello friends, followers, and future sendshapers, As you may have noticed already, we've had a bumpy run-up to launch. We've decided to delay the release of Fine Work: Act I Before anything else: we want to offer our heartfelt apologies to everyone who has been looking forward to Fine Work's debut.This was a really, really difficult decision for us. While the game is content-complete and looking lovely, there are still some tenacious bugs that we need to iron out before we can release Fine Work in good conscience.We want this game to be the experience you've been waiting for and more, something we're proud to share with you. We've appreciated your warmth, excitement, and encouragement so much, and we want you repay you in turn with the best first playthrough possible.We'll release Fine Work: Act I as soon as it's ready, and ask for your patience until then. This is our first game launch…

  • Fine Work in Steam Next Fest June 9-16, 2025 - 9 June 2025

    Steam Next Fest returns June 9, 2025, bringing opportunities for upcoming games to connect with players. Steam Next Fest is a multi-day celebration where fans can try demos, chat with developers, watch livestreams, and learn about upcoming games on Steam. We’re thrilled to announce that we’re dropping a major update to the Fine Work demo. As a game can only participate in Steam Next Fest once, we’ve been all “häns” on deck to bring you this latest build. This will be our final major demo update before launching Act I this summer! Thank you to the community for the feedback over the past year, we could not have done it without your thoughtful feedback, bug reports, and “WHO IS THAT?!😍”s! NEW DEMO BUILD FEATURESNew Dialogue, Backgrounds, and Character ArtUpgraded UIA Big Upgrade to Save/LoadA Brand New Character New 3D Art and Beatmaps in the Rhythm Levels Watch the devs & community play…

  • Worldbuilding in Fine Work - 9 May 2025

    A great story-driven game needs a fully realized world. Plus, what’s the point of romancing outlandish QTs if they don’t have a compelling backstory? It all starts with a solid setting. The story of Fine Work takes place in the city of Gleamhold, in a region of space bordering two great domains (Montemanor and Fluem, for the curious). Over the course of Fine Work, you’ll play as a sendshaper, an artisan that can receive memories, and shape them into artifacts. Throughout the game, you’ll meet some of the cutest (and strangest) beings Gleamhold has to offer, and craft lasting connections as you work with their memories to meet their needs. The world of Fine Work is very different from our own. In this world, people like you and I (warmly referred to as muck) live forever. While there aren’t very many muck in the universe of Fine Work, the worlds that muck inhabit and travel to are numero…

  • Indie Assemble! - 5 May 2025

    Fine Work will be showcased in the Indie Assemble Steam event from May 5-11, 2025! Indie Assemble features over 1,000 games by 600+ development studios (from 63 different countries)! You can check out this event - and all the cool indie titles involved - RIGHT NOW! Indie Assemble 2025 Thank you to Giorgio for including us in this fun event! Go check out some cool games! Stay Vivid~!

  • DreamHack Dallas Announcement w/Discounts - 2 May 2025

    Are you attending Dreamhack Dallas 2025? So are we! Come visit the Fine Work booth in the Indie Playground!! Play the demo, meet some of our team, & grab a QT sticker! Didn't buy a ticket yet? We’ve got you covered ✨Use our special code, FINEWORK, for a 15% discount on 1-day and 3-day DreamHack tickets. Be sure to drop into our DISCORD and let us know that you're coming!! Can’t wait to see you there! Stay Vivid!

  • Fine Work Community Play - 31 March 2025

    Peek into the Fine Work demo with friends of the studio, including @AustinRyder & @WMGSO

  • DEMO LIVESTREAMS | Women's Day Sale - February 28th-March 9th 2025 - 28 February 2025

    Watch a collection of community livestreamers playing the Fine Work demo, and perhaps, download, and play yourself!

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026Update v1.1.11833334318565032
23 February 2026Hotfix v1.0.51823825466492415
322 December 2025Hotfix v1.0.41819386365101089
412 December 2025Hotfix v1.0.31818752592127526
54 December 2025Hotfix v1.0.21818118366172660
628 November 2025Hotfix v1.0.11817483467038274

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2752240
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 25, 2025
DeveloperTethys Games
PublisherTethys Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent97%
Positive reviews36
Negative reviews1
Total reviews37
Steam recommendationsNot available
Achievements39
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2752240/

Short description

Fine Work: Act 1 is a charming fantasy fiction with dreamy characters, interwoven storylines, and breathtaking rhythmic gameplay. Meet your clientele, shape artifacts from their memories, and explore the city of Gleamhold in this unique Visual Novel X Rhythm Game fusion.

About this game

Fine Work: Act I is the first in a Slice-of-Life Romantic Mystery series, featuring cute clients, scheming gods, sentient cities, wild concerts, and weaving dreams. You’re just getting settled in the city of Gleamhold, and your workshop opens tomorrow. Sure, it's nice here, this cozy corner of a big, weird universe. But your new clients hail from distant dreams, bringing their own strange dramas to your doorstep. One and all, they seek sendshape : artifacts woven from the stuff of memory. And you don’t intend to disappoint. Fine Work has mushroom mail, memory swapping, celeb dog-blobbers, undercity fight clubs, and a conch-shaped obelisk that eavesdrops on citizens… what more could you ask for? Dazzle Your Patrons Get to know Gleamhold’s otherworldly residents, and win them over with your artistic prowess (or, you know, just being friendly ). You’ll grow close to your clients over late night gossip, underground escapades, drinks at the Hobby Lantern, long walks, and exploring memories while sendshaping . Weave the Dream Craft beautiful, bespoke artifacts with relaxing musical gameplay. Explore your clients’ memories in a surreal 3D dreamscape as you perfect your trade. Each client brings their own distinct musical style, be it foley-driven electronica, sword-fight breakcore, or baroque chamber tunes. Explore a Living City Gleamhold is a growing city, with lots to discover! By day or night, from public squares to secret underground reaches, each cinemagraphic environment changes with the time of day, season, and happenings within the world. Spin Your Own Tale With six starting traits to choose from + branching paths and hidden intrigues, no two playthroughs will be the same. Are you Charming? Discerning? Graceful or Mighty? Your choices now will change the future of Gleamhold and its strange inhabitants. Dive Into the Lore Unlock collectable notebook entries as you record the sights, sounds, and otherworldly denizens of Gleamhold. Different secrets and deep cuts are hidden throughout the branching narrative paths. Try the Demo Download our free demo to play through your first few days as an artisan in Gleamhold. We can’t wait to see you in Gleamhold, S…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Fine Work: Act I's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fine Work: Act I's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fine Work: Act I at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$9.99$9.99No discountSteam Store

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Bongo Cat153,5715 October 2026 - 04:01:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS146,7675 October 2026 - 03:27:26 UTC399,748Not availableBULKHEAD
Valheim93,0165 October 2026 - 04:09:52 UTC498,478533,888Iron Gate AB
Rust66,8585 October 2026 - 02:07:48 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine66,8085 October 2026 - 04:04:43 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero58,3905 October 2026 - 03:27:31 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid55,5425 October 2026 - 01:29:23 UTC122,811467,999The Indie Stone
Slay the Spire 255,4625 October 2026 - 04:08:12 UTC574,638199,438Mega Crit
Stardew Valley49,0825 October 2026 - 03:40:05 UTC236,6141,016,067ConcernedApe
Geometry Dash45,1214 October 2026 - 21:52:08 UTC108,707646,789RobTop Games
Palworld44,4965 October 2026 - 03:35:22 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG41,6635 October 2026 - 03:38:04 UTC41,663Not availableFirst Day Games

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat153,5715 October 2026 - 04:01:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS146,7675 October 2026 - 03:27:26 UTC399,748Not availableBULKHEAD
Project Zomboid55,5425 October 2026 - 01:29:23 UTC122,811467,999The Indie Stone
Stardew Valley49,0825 October 2026 - 03:40:05 UTC236,6141,016,067ConcernedApe
VRChat45,4865 October 2026 - 03:06:29 UTC74,217269,026VRChat Inc.
EA SPORTS FC™ 2641,5724 October 2026 - 16:39:52 UTC159,35063,186EA Canada, EA Romania
War Thunder37,6945 October 2026 - 02:49:23 UTC125,317781,076Gaijin Entertainment
Dressmaker30,1185 October 2026 - 03:47:44 UTC37,946Not availableelyaradine, raithza, oomsarel
EA SPORTS FC™ 2728,4355 October 2026 - 03:24:57 UTC90,706842EA CANADA, EA Romania
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
How to Fish25,1405 October 2026 - 03:51:38 UTC373,97130,342Dazed Games
Hearts of Iron IV25,1075 October 2026 - 03:54:31 UTC93,196377,014Paradox Development Studio

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